FULLY TECHED + MAX POSSIBLE RANGE LVL 6 SCORPION | Mechabellum Live Gameplay

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  • เผยแพร่เมื่อ 5 ธ.ค. 2023
  • MAX POSSIBLE RANGE + FULLY TECHED SCORPION! | Mechabellum Live Gameplay
    If you have some amazing replays that you want to share, feel free to do so on my discord:
    discord.gg/67Nu6Aa22S
    New
    New unit [SCORPION]: A heavy unit equipped with a huge cannon that can cause a lot of damage to cluster units.
    New Variant [Mass Produced Wraith]: Decrease the recruitment cost of WRAITH by 100, but decreases WRAITH's range by 10, ATK by 15% and HP by 15%
    Unit Skin System: Added skins for Marksman, Overlord, and Rhino, and new skins will continue to be added in the future.
    Prediction System Adjustments
    Each prediction ticket will inject an additional 50 insights into the prize pool.
    Maximum prediction tickets for a single game has been adjusted from 20 to 200.
    Balance Adjustments
    WRAITH
    Range increased from 50 to 55.
    ATK increased by 5%.
    WAR FACTORY
    Attack interval adjusted from 2 seconds to 1.8 seconds.
    HP increased by 3%.
    The production interval of [Steel Ball Production] adjusted from 5 seconds to 5.5 seconds.
    The production interval of [SledgeHammer Production] adjusted from 4 seconds to 4.4 seconds.
    The production interval of [Phoenix Production] adjusted from 10 seconds to 11 seconds, and the price is adjusted from 300 to 350.
    VULCAN
    ATK adjusted from 88 to 87.
    WASP
    The price of [Elite Marksman] reduced from 400 to 300.
    PHOENIX
    ATK reduced by 3%.
    MARKSMAN
    HP increased by 5%.
    SLEDGEHAMMER
    HP increased by 3%.
    STEEL BALL
    ATK increased by 5%.
    RHINO
    Rhino Speicialist's HP bonus adjusted from +400 to +200.
    FANGS
    The price of [Portable Shield] adjusted from 400 to 450.
    Other
    The appearance of some units has been slightly tweaked to improve their visibility.
    Added an option to [Increase maximum camera height] in settings.
    Added more purchasable items to the cosmetic store.
    Lots of other small QOL improvements.
    Bugfixes
    Fixed an issue that caused units to move unexpectedly when unlocked.
    Fixed an issue where Mobile Beacon could sometimes cause pathfinding errors for War Factory .
    Fixed an issue where War Factories located on the edge of a shield would sometimes not take damage correctly.
    Fixed many other issues.
    #autobattler #mechabellum #paradox
  • เกม

ความคิดเห็น • 21

  • @idlecub
    @idlecub  6 หลายเดือนก่อน +2

    If you have some amazing replays that you want to share, feel free to do so on my discord:
    discord.gg/67Nu6Aa22S

  • @youdmorgan96tube
    @youdmorgan96tube 6 หลายเดือนก่อน +26

    Shout out to all the air units that weren’t built in this match to commit to the duel 😂

  • @domain9889
    @domain9889 6 หลายเดือนก่อน +14

    Scary bit with double shot acid scorpions, that second hit has the damage buff from acid so it hits insanely hard. That lvl 6 Scorpion at the end did 137,520 on it's second hit

    • @hazir7618
      @hazir7618 6 หลายเดือนก่อน

      woah

  • @JaredPlotts
    @JaredPlotts 6 หลายเดือนก่อน +4

    His right flank was begging for an aggro rhino. He had no chaff protecting that scorp until round 8.
    Great content! I've learned a lot watching your video.

    • @pompmaker_1
      @pompmaker_1 6 หลายเดือนก่อน

      Scorps practically oneshot rhinos though

  • @TwoGish
    @TwoGish 6 หลายเดือนก่อน +6

    Now we wait for the introduction of the "Extended Range Scorpion" card 🤓

  • @tann3r23_
    @tann3r23_ 6 หลายเดือนก่อน +3

    Great video! Love seeing you starting to play more again (also love when you cast)

  • @victoraugusto743
    @victoraugusto743 6 หลายเดือนก่อน +1

    This is probably your best video yet hahahaha loved the energy

  • @meltingface3D
    @meltingface3D 6 หลายเดือนก่อน

    there were some pretty funny dancing scorpionis by the towers on the left. Very funny.

  • @Amaroq81
    @Amaroq81 6 หลายเดือนก่อน +1

    OMG the last round, the 277m Scorpion didn't MOVE for the first 42 seconds of the round, and finished up with ... /checks notes ... having moved twice for a total of 4s not firing? .. it walked a full 36m. Total.

  • @burtreynoldz6308
    @burtreynoldz6308 6 หลายเดือนก่อน +1

    Scorpion is very good at countering Ball aggro. Good unit.

  • @Elimino_P
    @Elimino_P 6 หลายเดือนก่อน +2

    🤩That was a fun one. 👍
    What mmr is this account at? The only anti-air you had was 2 packs of missile-able fangs. Just wondering why the opponent didn't go air at all. Glad they didn't though because that was quite the funny round.

    • @Jay-ej5ht
      @Jay-ej5ht 6 หลายเดือนก่อน

      I was thinking the exact same thing. Go for air units! ^^

    • @idlecub
      @idlecub  6 หลายเดือนก่อน +5

      1850 mmr atm, opponent was like 1500 I believe. We both had an (unspoken) gentlemen's agreement to not go air so we could commit to memes obviously 🤣

  • @hazir7618
    @hazir7618 6 หลายเดือนก่อน

    seemed like a fun game! 👍

  • @HolgFromHell
    @HolgFromHell 6 หลายเดือนก่อน

    lol, entertaining to watch!

  • @Baleent7
    @Baleent7 6 หลายเดือนก่อน

    What is the music in the background?

    • @idlecub
      @idlecub  6 หลายเดือนก่อน +2

      sc2 hots soundtrack

  • @der_balrog1383
    @der_balrog1383 6 หลายเดือนก่อน

    wp although your opponent could have won at least one round by just buying some airial units

  • @TheAstraios
    @TheAstraios 6 หลายเดือนก่อน

    Love stupid shit like that 😂