I've seen it floated that you ought to take off repellent when running this. I barely ever run anything outside of overcharger and volatile on it, but it seems fun. Do you remove repellent or just drench areas you want bugs to walk over in plats so they path over anyway? Feels pretty rough to lose out on repellent completely
It can still work, same case with Micro-Conductor Add-On but it definitely is a bit harder, you should take advantage of chokes so enemies will squeeze through your platforms in a tunnel.
Mission Highlights:
Stage 1:
01:03 Room Clearing
02:04 Room Clearing
02:56 Mule Swarm 1 and 2
06:27 Mini Swarm
08:03 Drillevator
11:05 Extraction
Stage 2:
13:18 Room Clearing
14:39 Alien Egg 1
16:00 Alien Eggs 2 and 3 (Swarm)
18:52 Alien Egg 4 (Swarm) + Black Box
22:14 Alien Eggs 5 and 6
23:23 Extraction
Stage 3:
25:27 Room Clearing
26:20 Mule Swarm 1
27:01 Mini Swarm
27:11 Dreadnought (Twins)
29:35 Room Clearing
30:59 Dreadnought (Glyphid)
32:56 Room Clearing
33:32 Mule Swarm 2
33:59 Extraction
DreamTeam in action ❤
I've seen it floated that you ought to take off repellent when running this. I barely ever run anything outside of overcharger and volatile on it, but it seems fun. Do you remove repellent or just drench areas you want bugs to walk over in plats so they path over anyway? Feels pretty rough to lose out on repellent completely
It can still work, same case with Micro-Conductor Add-On but it definitely is a bit harder, you should take advantage of chokes so enemies will squeeze through your platforms in a tunnel.
@celestialowl8865 I rarely use this one myself, but I would still equip repellant just so I could still shoot the platforms without bugs blocking it.
@veryheavyalan Agreed, this build would perform better using tunnels or chokes, but this combination of anomalies made it worse lol.
Lucky you there was no betc
Might meet bet-c on my haz 6x2 run lol