@@vuk8550 no it was me who reported it directly to ABORDER PRINCE, the audio was mono through one headphone for whatever reason, but stereo through speakers. Ironically an easy thing to overlook on such long compositions when you go to export.
@@illegalopinions4082 well I am using it for stimulation for that's what these videos are for and I am greatly interested in this content, but if by "dose" you mean prescribed meth then no I don't do that stuff.
Sadly there isn't much more of this. The Taros Campaign, The Siege of Vraaks and the Badab War are the pinnacle of 40k lore, but Forge World doesn't really put out that kind of quality work anymore. Fires of Cyraxus never ever. :(
I don't know why so many people are butthurt that the Imperial Guard got their butts rekted. 🤣🤣 It would take more than a few regiments of the Imperial Guard and a few Space Marine Chapters to bring down the entire Armada of the Tau. Not to include that your average Guardsmen will fumble and be scared to die requiring the Commissar to execute all those who are scared to die. This leaves only the Space Marines as the backbone for the Imperium to tank all firepower that a Tau fireteam would lay out. Imperium of man are still only humans who can easily be frightened, die, and get sick from the battles.
The Taros Campaign is probably one of my favorite 40K stories. I love how "grounded" it is. No epic battles against the forces of Chaos with the fate of humanity in the balance. No nightmarish struggle against a hungry Tyranid Hive Fleet. It's basically just the Imperium getting humiliated by an up and coming younger power on a backwater planet most people forgot about. I know it's heresy, but I was on the Tau's side for this one. Their tactical acumen is impressive.
Tau: Spend the entire campaign being sneaky little malakas, picking off guardsmen at range, fighting dirty, blowing up troop transports, destroying water supplies, abusing cheesy mechanics, etc. Imperium: Sends in an Kekversor assassin to do pretty much the same thing the Tau have been doing. Tau: REEEEEEEEE
Caused almost as much butthurt as when one walked right into the Tau central command of the Damocles gulf and killed their entire high command. It's kinda funny how hard assassins wreck a species that takes pride in their tactical prowess. Also as the owner of a tau army, I can confirm that it is properly represented on the tabletop just how unprepared they are for assassins. Edit: not just the high command, I forgot that it was Aun'va. Their supreme leader at the time.
@@LordSniggles, it's worth noting that the Eversor and Vindicare were supposed to do more damage than what was described in the campaign. Oh, and the Callidus too.
@@sciarpecyril yup, I love the assassins of 40k since they are just a great example of what humanity is able to do and what human are able to do when you really really really annoy them.
Hmmm what do you expect from a empire were people are regularly executed for thinking outside the box lol, waaaghh!. On a side note wea re also talking about an empire were they use personal gravity chutes to air drop but night vision equipment isn't standard issue.....wow just wow lol
I mean, besides their surprise attack on a titan, all the Tau did was bully some Gaurdsmen who are already technologically inferior to them, so not a honourable victory, in my opinion. Not that they would know anything about honour.
Thank you for your work. This 2 part series reads very much like some Battletech stories where incomprehensible decisions and poor leadership ends battles before they really begin.
I love how the war hammer universe takes real life battles and adds a darker twist like the advance to the hydro plant has so many similarities to operation market garden
orbital bombardments leave little left to be gained shells are also expensive and the navy doesn't all too well like the imperial guard so they dont help each other often unless directly ordered also alot of imperium including the mechanicus will not engage anything or risk their own equipment unless there is glory to be gained aka ships fight ships titans to titans or occasionally heavy tanks, and infantry fight infantry if one of those fail well the others feel it but blame is placed it's a flaw in the imperium post hersey
The author had to give the Tau a few bonuses, else they'd be swept away in a month. The Imperium of Man usually deploys a minimum of 50 million Imperial Guards to retake a planet. Here, they brought 5 regiments. Also, an Imperial Navy battlecruiser and several cruisers could butcher an entire Tau fleet, even if they had 'battleships'. Here, they get decimated by a really small Tau force.
@@andrew3203 50 million isnt the usual number per planet; especially for fights against the tau Remember the tau are considered a pretty minor threat - and at this time most guard regiments were sent to the cadian gate; hence 50 million wouldn't make sense Plus it's a massive desert world of around 16 million people? Imagine how tough logistics would be
I know they don't create their campaign lore like this but I love the idea of a massive DnD type 40k roleplay in-between games. Roll for supply lines, roll for surveillance, play the air-combat game for reinforcements, kill team game for sabotage objects (effects future games).
PS start with a 25,000 point army and loses, in each game, effect future games with troop selection(surviving squads could be reinforced in-between games with a D20 results)
36k subscribers and counting :). You should do a special 40k subscriber episode! Talk about where you feel like the lore is going maybe a spoiler review for old times sake. And as before, always a good decision.
Tuning into this campaign has been a gripping and epic experience. Your a fantastic narrator and really brought this adventure to life. I'm glad I subscribed and expecting more!
"the space marines would be the spear head of the attack *supported* by titans" I am by no means an expert on 40k lore just a massive fan but is it crazy to think that Titans playing a support role would probably never happen in this situation ?
I don't really think a giant robot is a very good offensive tool against an army that's mobile and has capabilities of piercing giant holes in said giant robot
TBH given the titans in this case are just 4 warhounds, and given how protective the mechanicus are of their God machines, I think a support role is about the ONLY plan the mechanicus would have agreed to in the situation.
In most battles the titans move in after the initial assault and are very effective with this. Being able to shoot over their friendly troops and hit priority targets. It also helps not all weapons are ready to hit back against the titans straight away since they should be already occupied.
I think what's most annoying about this lore is the Guard are painted as either bumbling idiots or dying in a valiant last stand. But 8.5 Space Marines just walk through everything like it's nothing.
To be honest - they were kinda fucked in this campaign from the start. Cuz T'au simply decided to not play by standard rules. Guard isn't used to an enemy that gives ground - and because of the fanaticism of the Imperium, it is demanded for them to push forward. When there is enemy that fights back, supply lines have a chance to keep up. But if enemy gives all ground it can give to make Imperial lines have enough holes in their defences that you can march entire Titan Legio through them - there isn't really anything they can do. Also - it was stated in the part 1 - that the command was given *far less* regiments, than what they would like to have in this campaign. So yeah - understrength operation got fucked over, because T'au simply didn't play the game Guard is used to.
Love your work. Really great for long drives and painting. One suggestion audio is spectacular you have a great narrator voice. Visually if you could edit it so that we could see pictures related to what you are talking about while your describing it would make your videos 10x better. For example when your describing a battle between leman Russes and tau you coudl show fan art of one or both while your describing it. Again I love your videos just helpful criticism, I want your channel to grow and I think it could help your videos be more interactive with the listener.
hey man, yeah i do try but its difficult to find art etc that fits every situation so the art is more to create feeling for the most part. tbh most people dont care about the art and just want the audio but yeah i do attempt to but with big videos like this i frankly do not have the time or ability to do that much of that kind of thing. Again its my own limitations and the lack of art, i would love to have full on stuff like that but im just making the best job i can given the resourcs at my disposal. lots of difference making a 10min video and a 3 hour one
It is a well known fact that an electromagnetic pulse of a tau grenade will upset the machine spirit of Imperial aircraft to such an extent that the engines will detonate, if you were to turn on any vox equipment installed in the aircraft during such an event you would hear the noise "REEEEEEEEEEEE" prior to the explosion. recommented due to reupload.
Wtf did I just listen to? I ve heard of Warhammer but this is the first reading of the lore that I ve experienced. This was amazing 👏 🙌. Bro you crushed the reading. That was so intense. Like the whole damn thing. Well done and thank you.
I love your narratives. Thank you. I have been playing the game since 2002 but never read much narrative. You have the best voice for this and I love learning the lore.
I don’t know, losing two full regiments of Imperial Guard without gaining anything is pretty costly. Also, we know that the Imperial forces have been getting hammered, but I wonder how the Tau are fairing. How many Tau died assaulting the Water Plant? How are their Battlesuits doing? Have they taken any great defeats that the Imperium didn’t notice because it was too minor?
@@jacklaurentius6130 the Tau can only win through plot contrivances. A light cruiser on full combat readiness gets control-alt-deleted by four frigate to destroyer sized Tau ships. The Adeptus Astartes are used in a line breaking action with FUCKING TITANS, whilst the Elysian droptroopers are left completely unsupported to fend off anything that would want to retake the single most important building to the future success of the campaign. A Tau ship punches above its weight class against two larger vessels at CLOSE RANGE. Three of the ten regiments never see combat, and they specifically get close combat fighters that don’t get used in close combat, instead they use the Talarn TANK REGIMENT WHO SHOULD HAVE BEEN ADVANCING, not getting the shit kicked out of them by the Krut. To top it all off, they receive less than one hundred fighters and never get a single replacement. Whilst a major naval blockade is guarding the void.
Tau aint gonna be laughin when the imperium comes back and just orbitally bombards the entire planet to oblivion because lets be honest the imperiums way of thinking is "if I can't have it neither can you!"
Love this stuff. Im going to be watching a LOT of your stuff from now on. Your channel is a diamond in the rough on TH-cam. Needs as much recognition and other channels like Arch and 40k Theories
Amazing 2 parter. Loads of info, from the main story to unit, weapon, and vehicle breakdowns. Really great, up there with my favourite law breakdown series (and I've watched a lot). Upvote and subscribed, can't wait for more.
I hope to get back into 3D design and animation again soon. Ive started collecting 3D Digital models and characters just to create more 40k art and spread it across the internet to be used for free in videos such as this. We will see if time budget and health permit… Emperor willing
All jokes aside I feel as if this book was written just to give the tau a win. Even though I could see the failure in the military operation land in a desert without securing a viable water supply installation on a desert world
Seems like that, namely nearing the end. Pretty much all the Imperium's advantages in experience and firepower were, ironically, nullified by incompetence and surprise trump cards. I found the annihilation of the Titan a bit ridiculous.
@@---ii8hl I mean what I said. When the Imperium can only attest a suicidal assassination and a pyrrhic victory in space as its two major successes in an entire campaign, it begs the question. Mixing contexts isn't appropriate either, as I neither recall Russia deploying a Titan Legion or having access to orbital assets.
@@---ii8hl Here's my spiel. TL;DR - It could've been written to appear less one-sided, whilst still giving the T'au a victory. 1) '...they basically had orbital assets.' Only they didn't, and no degree of hyperbole will change that basic fact. The aforementioned conflicts are orders of magnitude apart from one and other, both in scale and in the fact that two were reality, the other isn't. Comparing the two will only yield superficial similarities, so I'm not sure why you rely so much on that example. 2) '...its incompetence just keeps it down...' Yea, I agree. Though I'm not arguing that the Imperium doesn't have galaxy-tier proportions of incompetents within its ranks, I'm arguing that when the author sets up the Imperial force to be comprised of combat-tested veterans, it truly begs the question how on Terra a bunch of green and inexperienced T'au managed to deny the Imperium a single significant victory - irrespective of how incompetent their leadership was. This isn't a matter of whether the Imperials ought to have won or not, it's to do with how the story was written. From the Space Marines sitting around twiddling their thumbs to the Titan getting no-scoped, I'm surprised the Imperium didn't lose half their force to the warp 'cause they forgot to turn their gellar fields on. 3) '...yet another example of "logistics wins wars"'. Careful with that, just because it's repeated a lot doesn't make it true. Logistics, like any other aspect of an effective fighting force, is important - but logistical mastery alone doesn't win wars. Armies ignored their logistics, those armies lost - historians see this and say logistics is what wins wars. No, that's a fallacy. They lost because they ignored their logistics, there's a difference. Saying 'logistics wins wars' is akin to saying 'ammo wins wars'. Well, no - though it'd certainly help you shoot your gun. That's ^ my spiel. I don't intend to continue it, take it or leave it. This story wasn't bad, though it could've been better. Siege of Vraks is a good example of a story that had better writing.
@@kompav5621 the tiger shark was literally created to kill titans. So a surprise attack from a previously unseen aircraft that was made to kill titans seems like a reasonable way to kill a titan
Great story man thanks for sharing. The Imperials put up a terrible fight, refused to procure an adequate amount of men or material, and kept sending their forces at the T'au piecemeal for some reason so they deserved to lose sadly. Good example of those really bad and dumb Guard generals mentioned in the fluff, but the space marines were really dumb and indecisive as well, and the Titan Legion was honestly kinda cowardly. The Space Marines should have taken the water plant and had the Elysians reinforce, they're made specifically to assault things from above like that lol.
@Just Another Pleb >using weeb as an insult, when the person in question doesn’t have anything weeb related on his profile *found the blueberry sympathizer* (Ignore post, was mistaken)
@Just Another Pleb I mis-read the post, to where I originally thought he was blaming the writer for the Imperials not doing well. Now that you've pointed out his xenos harboring leanings I can definitely agree on him being a *filthy weeb.*
Imperial Guard is overrated. Good to see them getting their butts destroyed. Should had sent in multiple Space Marine Chapters and send in the Cadian Shock Troopers along with a bunch of Catachan Jungle Fighters.
@Rory 543 exactly, and these raptors are supposed to EXELL in long ranged combat and ambush. If anything I'd say their gunship pilots would make tau air useless against astartes pilots, winning the air war and being able to not only match but outright slaughter tau infantry. That where they never took part in the water processing plant makes no sense as they love achieving tactical advantages. You telling me a SM chapter known as an entire fighting force of marksmen wouldn't test themselves at a few thousand tau?
@Rory 543 First off the T'au had control of the air so bringing a valuable thunderhawks in would be considered a risky action in the extreme They couldn't raid any form of logistics outside of the water treatment plants (of which were order to remain as intact as possible if they can't be found. The T'au had been doing constant hit & run attacks. You try to make it sound all soo simple when it clearly isn't. Not only that the Raptors aren't Salamanders, their concern is the enemy ¬ making sure the guard manage their own supplies. And I feel even if the Raptors had drop podded in to support in against one of the T'au hit and run attacks the T'au would of just adjusted to this tactic and then set a secondary ambush to devastate the responding marines. Remember Guard are cheap, Space marines are not. The best action the Raptors could of assisted in was the attack on the primary spaceport/ hive & water processing. The main advantage of a space marine is their heavy armour and brute strength in melee, only one of those factor in a fight against a enemy as heavy armed as them with the ability to quickly relocate and out range the marines once again. Assault marines wouldof been their best bet and as Taariq state aren't they mostly "snipers"?
@@ABorderPrince Lets face it. The guard was outgunned in a mostly opened terrain over and over again. Long distance is Tau`s forte and have vehicles much more effective with their energy source and grav tech. Thier massive air transports were used so their troops were less likely to get stuck without supplies. They could also get in and out of a fight where the empire could not. Lack of intelligence on the Empires side showed that brute force will not get you anywhere if you cannot put the fist to strike a vital point. It is almost always true when it comes to Tau using the patient hunter strategy. I do think though that the author of this campaign did have a bit of a romantic and one sided aproach to his writing and when the push came to shove it showed. Raptors? Wouldnt you like a more versitle chapter that would be more comfortable in its role on the ground there? Without intelligance i am not surprised that the Raptors did not engage bcse it would be them falling into traps over and over again. They would be steadily bleeding out for no gains at all. It is (again) like a romantic vision of someone who does not know tactics and strategy writing about knight vs knight and mage vs mage situation as it is the only sollution to counter fire with fire and water with water. Even if it works at times it did not in this case. Hard hitting close combat chapter whould probably bring in a better story and more tactical sollutions to showcase the difference between two factions in general. Lastly but not least: Air superiority. You could forget two whole regiments for the sake of air power: You are working on a massive desert planet for fucks sake... quick relocation and overwhelming air support for the chapters drop pods and thunderhawks and their quick retrival in relative safety might not put a fist right at the jaw but would make sure that you could always land a blow anywhere you want to ware down the opponent while making sure he does not have the same oportunity. It could create more local tactical freedom that could be used to gain strategic points vital for troop supply using enemy resources. Also in turn that would put Tau in a situation that would stretch out their fast moving units and their overall strategy. Small Hunter Cadres would not be an option to that extend anymore. Those would be more susceptible to being cought in a quick air raid and Space marines attacks. "If you do not know what is going on on the planet you need more ayes in the sky instead of more pray on the ground" Tactica Imperalis, Chapter "On the accord of bad written wars" Author ME^^ :P I was a Tau player on the table top btw and i still love The Emperial guard just as much as the Tau.
Thanks for these, Mr Border Prince. I'm just writing my Warhammer 40k fanfic Secret War: The Annihilation Plague for NaNoWriMo right now and listening to this is really fueling my inspiration. Keep up the frigging good work, mate!
This may seem a tad pedantic, but has GW corrupted the word cadre? Is it deliberate thing that I’ve missed? I expect valrak to be unable to speak English, but I heard Gav Thorpe say the same thing in an interview, so I wondered if it’s supposed to be a new pronunciation for 40k. It wouldn’t be the first.
@@enovos3138 May not be the same reason as them but it really feels like they’re just telling you what happened rather than it actually being a story. There’s named characters but they’re only purpose is to lead and only motive is for the greater good or the imperium. I get that that’s the main driving force for each faction but when you compare the story building and character building to something like helsreach there’s really no comparison
@@rogue0909 Yeah, how does an entire dropship sneak through Imperial lines to drop off squads, without being seen on radar, or video, or satellite, or anything else?
@@absolutelyyousless7605, both sides showed no signs of radar. Although there should be a radar on the Hydra, according to the description of the machine. As for the Tau - they do not have ground-based air defense. Funny enough.
@@ABorderPrince so is the tau's lack of numbers literally the only thing keeping them for being a powerhouse as compared to the imperium? And thanks for the reply
@@sapper12b71 It's more that the Tau have no strategic depth to them, if the Imperium starts fighting them and winning, the Tau get wiped out. Given they've already had the Tau saved _TWICE_ by the Imperium having to divert to deal with a bigger attack, the writers are in a bind. If the Imperium starts winning, they'll just keep going and then you have no Tau anymore. If they have the Imperium get diverted _again_ everyone groans in frustration because that always seems to save them and sounds suspiciously like plot armor. So their options are to have the Tau pull a draw or win, else an entire valuable part of their product line gets wiped out. (Not that this saved the Squats-
@@ABorderPrince I strongly disagree, the ultramarines landing on Dal'yth was absolutely framed like the imperium was going to win, with a mere space Marines captain, and his one half dead squad dicking on farsight himself until like the last chapter, where he caught them in 1 trap, gave them a chance to leave, and they both agreed fuck the Tyranids. And even on Agrellan, even with farsight coming in, the battle was nearly lost, and even though it wasn't "lost" they imperium still said "fuck you" and rendered an entire space highway incredibly shitty to travel for everybody with some weird ultra bomb. Redemption on Dal'yth, the short story, had a single space Marines dismantle a crisis suit shas' in the middle of a Tau city, and went on a rampage, wrecking drones and killing dozens of civilians before he was eventually put down, and imperial held planets adjacent to the enclaves appearantly held off and ultimately still just never got captured after a decade of the farsight enclaves trying, albeit farsight's vendetta with the orcs might be to blame for that one
awesome video audio 👌. thankyou. at 1 hour 24 what kind of imperial attack plane is that? ground attack 1 with the vultures etc really had a Blackhawk down feel to it followed by halo odst so cool
1:49:00- The 41st millenium, with ships that can Exterminatus a planet into oblivion, towering extra organed super soldiers - No night vision / Infrared capabilities on fighter craft 😬🤨🤔
Date: *998.M41* The Taros (T'ros) Campaign (T'AU vs. IMPERIUM) Part 2 Chapters: 0:31 The Desert War 12:10 The Mukaali 14:22 Day 2 17:16 Battle Tungusta Station 21:46 12th Armoured Advance 25:28 Move And Counter Move 28:27 Storming The Phyyra Heights 33:53 The Kroot Auxiliaries (On Taros) 34:20 Great Knarloc 41:16 Knarloc Riders 44:01 New Impetuous 45:40 Battle Of Giadamak 53:15 T'au Raiders 54:14 T'au Orca (Dropship) 57:35 T'au Tetra (Scout Speeder) 1:09:07 Campaign Analysis (Of T'au Defensive Strategy On Taros) 1:17:54 Air War (Over Taros) 1:21:30 The Battle For The Taros System 1:40:50 Operation Comet 1:53:25 First Lift, Day 1 2:02:15 Day 2, The Crisis Of The 2nd Lift 2:13:17 Day 3 2:16:46 Breakthrough 2:24:27 T'au Tiger Shark 2:27:34 114th Relieve Column 2:33:47 The Evacuation 2:45:10 Operation Deathblow 3:01:02 The Last Battle 3:06:13 Epilogue 3:09:39 End Credits
Maybe because they're not wasteful like the imperium of man? In reality if a faction like the imperium of man was as wasteful of their resources of vehicles, fuel, ammo, and especially skilled manpower, they'd been long destroyed no matter their size. The imperium is monstrously overextended and it's various military arms don't have an unified command structure meaning it's very inefficient
Same. I cannot help but be impressed with how skilled the Tau are at setting up the battlefield and luring the enemy into the kill zone. Yes yes.....I know it's heresy and I'm dooming myself to exterminatus, but I still think the Tau are cool! *runs away*
Great vid! Interesting to hear the contents of these forgeworld books in a handfull of videos :) It gripes me that this story is just written to give the Tau a victory though. Not that fact itself, each faction should get stories where they are the victors. But the manner in which it was written. It feels like it was written by a Tau player who had no knowledge whatsoever of Imperial forces outside of what he learned from a quik read through a few codexes. Why dident the Tallarn units, who are LITERALLY experts at desert combat do....anything? Seriously they dident do anything aside from marching alongside Leman russ tanks. And get shot. Alot. Why dident they utilize the Space marines. At all? They used them alongside a few titans. What the actual fuck. Thats not how the imperium uses space marines. Its beyond retarded. They could have done a drop pod assault alongside the Elysians. They could have hunted down the stealth teams (seriously not a inslge stealth team is ever mentioned as beeing found or killed. Guess the imperium spontaniously forget how to flush em out?) They could have done alot honestly and it boggles the mind that the authors thought that this portrayel of how marines would be employed would be a thing the imperium would actually do... Why dident they utilize the Elysians, aside from sending them at a suicide mission? And they cant drop at night because they cant see anything? Yeah I guess they dont have tech, the training and equipment to do pinpoint hotdrops in the harshest off conditions. Oh wait. I could go on but seriously, this drivel was written by someone (or multiple people) who have absolutely no clue about what each individual part of the Imperium can bring to the table. Or failing that. How to write a story of incompetent leadership in a somewhat believable manner...
The Space Marines were really under played, not only that but they're the RAPTORS. They are the poster-child of common sense and 'modern tactics meet Astartes'. You're telling me they did fuck all and slept in their ship for most of the campaign and not independently do asymmetric warfare against the T'au? Fine, the Avenging Sons I can understand, they were not prepared for the T'au and they are your traditional Chapter of Astartes, not like the Raptors that go out of their way to paint their armour to match the landscape they fight in! And for an army made of mostly of Regiments consisting of desert warfare specialists the Tallern really did fuck all apart from acting as throwaway cannon fodder; no mention of them doing anything at night and no counter measures against the T'au in the one terrain they excel at. Fucking hell why even bother writing them in if they are not going to be represented as desert specialists ON A DESERT PLANET. Would of been cool, the Tallerns' innate mastery of the deserts and pure skill in Hit-And-Run combat VS the T'au's highly advanced technology. Skill vs Tech, the Author touched on this with the Dog fights but not for the fucking stars of the campaign? Utter stupidity. And of course the T'au win easily enough, not because it was a fluke or because of skill or anything like that, but because since they're such a tiny insignificant Empire any loss at all would be utter devastating to them, more destructive than the Eldar losing a Garden World or a Craftworld for crying out loud. But no, for the sake of showing off how powerful they are the Author made this a walk in the park for the T'au and the Imperium a bunch of bumbling idiots if not just lazy, looking at you Raptors. I'd call the Titan's lazy; but 1) it fits their M.O to do as tasks that achieve much yet risk as little as possible, and 2) they only existed in the story to show off the god damn Tigershark, that was it, fucking wow. But yeah, I'd want a damn refund if I bought this book, so THANK YOU Aborder Prince for ensuring I will never give away money to GW for such a terrible book.
I get the feeling from listening to the first part, that the author is in fact competent with his writing in how the Imperium operates, I've skipped around the second video here after reading the comments because frankly I ain't interested in hearing another: "ThE gReAtEr GoOd" circle jerk, it almost seems to me the guy wrote the first part, sent it in, then got it sent back to make 'corrections' and to make them fit in his story. Like I firmly believe this guy knew what he was doing, he started off to strong, it feels like there was a producer hand, in the vein of a movie, that landed on his shoulder; SORRY KID, GOTTA HAVE THE CREETINS WIN THIS ONE, OH YEAH, MY COUSIN HAD A COUPLE IDEAS THAT YOU SHOULD PUT IN TO, YOU WANT THIS PUBLISHED RIGHT.
My favorite dumb moment is when the imperials advanced used a rolling barrage on an empty desert in case there was maybe something there they didnt know about. Rolling barrages are for trench warfare to suppress the enemy's fortifications, not a mobile war of skirmishes in the desert. I know it's 40k, but thats just dumb. The lord commander seems more fit for the Kriegers then commanding mobile elite infantry.
@@LordSniggles Yeah that was so stupid. I hated how the Tallarn were used too. You could've replaced them with Penal troopers and there'd be no difference
Craziest part about Tau. Never have I lost to them on table top . Yet in the books they so so invincible. I can see the concept of how they should work . Yet jump troops are the nightmare to Tau . Just get into c.c and they loose . In table top it's easy or easier then in the books.
I know what you mean. In written stories the tau are so far away from their enemy they wouldn’t even be on the “game board” for the first half of the battle.
Farsight, during the Damocles Gulf Crusade, was significantly more concerned about the space marines than he was about the Imperium titans for precisely that reason, and farsight excels at the getting close and personal kind of fighting.
I got to say, while your narration is superb there's something surprisingly lame about these Imperium-Tau conflicts. Both empires appear to remain ignorant of key assets and characteristics of their opponents purely for the sake of maximizing the drama. Imperium should definitely know by now that expecting poor moral in Tau converts is idiotic, just like how the Tau refusing to account for or expect assassins is equally moronic. How many of these wars are going to follow this exact formula?
Hey Imperium, maybe stop wandering blind into obvious ambushes? Hey Tau, maybe shore up your defenses around the leaders of your military actions? Just want the most basic of intellectual prowess from you guys here, shouldn't be too much to ask!
@@ChibiViolin Yes but 1 or 2 still do not equal a race that does not lose and is always beating all and expanding. Nothing against the Tau in general but I have lost any interest in lore/books as they always win in the end.
Every time T'au face an important and dangerous challenge, they win. It just seems fake that every foe they face is incapable to think or predict their actions.
Not a fan of the tau, but I think it's just because how entrenched the imperial mindset is. Especially in their commanders. Much like the French commanders at the start of WW1, with their very outdated tactics that had worked well for so long that they struggled to adapt to a foe playing so well on their weaknesses and unable to predict the effects of the more advanced technology
@@wraithship It was the thirty-ninth millennium when Damocles Gulf Crusade happened. Now we have forty-second millennium and humans still can't compete with t'au. Not to mention that in first world war there was a drastic jump in technology since last conflict, even if you look at t'au and imperium they are pretty similar in case of technological advancment and are constantly (or periodacly in case of t'au) at the state of war. The biggest diffrence is t'au focus on stealth technology which Imperium still uses and is now familiar with. If you want to tell me that out of millions of commanders there is no one capable to deal with covert operations then I can't argue with you.
@@_TkiT_ I'd argue tau technology is a leap and a bound above humanities, especially in manoeuvring, stealth and long range Which is very important in the asymmetrical warfare displayed here. I'm not saying there's no plot armour, the environment couldn't been better suited for the tau, (being of an arid world, and extremely wide open campaign field, fairly remote from human supplies) but given the conditions the outcome seems pretty fair. As for commanders there's two big factors: in the imperium there are plenty of competent to even brilliant commanders, but unless they have the support of the corrupt politics of the imperium which is very hard they don't rise above field command positions, and in a backwards monolithic culture like the imperium there will be so many bad but rich commanders buying their way up to authority. 2nd, good command is a matter of experience. Most imperial commanders will spend their service facing Orks, human Chaos uprising and rebellions and nids. A commander dealing with those may not be good at Dealing with the tau. Maybe only experience with Eldar would set them up well. Otherwise the tau's tactics would be a nasty shock and hard to predict. Conversely the Tau commanders are used to orks, Nids and most of all humans, all of which to a greater or lesser extent are less mobile, with inferior ranged capabilities, but make up for it with numbers, toughness and close range fire and melee capabilities
@@wraithship T'au technology may be more advanced but it is not a leap large enough for Imperium to have trouble with countering it. Sure it gives them advantage but Imperium repeatedly forgets how T'au use it and gets destroyed by suprise covert actions even though they are familiar with attacks like this. Sure this particulare campaign was disadvantageous for Imperium but every single fight with t'au ends with their defeat. Its just unrealistic that Imperial command can't adapt to t'au doctrine. And it is displayed on this world with Imperial forces not even taking into considiration possibility of stealth attack even though it is obvious by this point that t'au heavly prefer this kind of action. You want to tell me that through for several millennia Imperium is losing assets to t'au but there wasn't enough political will to send someone capable? As I said it is Impossible that with population this large Imperium has problem with sending somewhat inteligent commanders to deal with t'au. You say that Imperial commanders lack expierience to deal with t'au but excuse such as this would be acceptable at 39 maybe 40M not at the end of 41M. Officers should be able to reach records of older campaings against T'au and there should be many veterans of those. I don't think there is argument good enough to convince me that t'au are justified to win every fight they ever been in. Sure maybe in this example its fine that they win but you should take into consideration that Imperium never won major engagement against t'au.
One thing is sure. The people that wrote this have studied events during the Island hoping campaign in the Pacific. Much of it is identical to events of both the USN and the IJN and how they conducted the war.
I appreciate the unique threat the T’au pose in the galaxy, but I can’t wait to see everything start crashing down on them. In a sane galaxy, they would be the dominant power, but in this insane galaxy the only thing keeping them alive is the Imperium they are so carefully chipping pieces off of.
Lol, Tau aren't even a real race. Their Ethereals control everyone but no one knows what happens to them when they are born or die, and they appeared out of no where right when the Tau were about to war themselves to extinction. The fall is already in the cards for the Tau, and it is unlikely they will even be aware of the threat before it swallows them whole.
@@tonypecoraro9220 I mean, that's your opinion. I admit the plot armor for a lot of engagements is annoying, but to say they aren't a race is going a bit far. If GW didn't need to sell Tau, then MAYBE the tau would be wiped out. However, the Tau do have more advanced tech, and if the Imperium really wanted to wipe them all out they would have a hard time following their fleeing ships, because the Tau can use conventional FTL drives that don't relay on the warp. Yes, the initial attacks would decimate the majority of Tau, but to completely exterminate them would not be worth the resources, nor do I think it would be possible. Then you have the Farsight enclaves who don't answer to the Tau Empire, and Farsight is not such an idiot to just fight to the last man. The tau would disappear from the galaxy and find planets away from the bat shit Imperium and probably get screwed by Tyranids.
@@evilparadigm never said anything about the Imperium doing them in lol. You're not listening. *The Ethereals are not real Tau, yet they control the whole race*. That's a recipe for everyone outside of the Farsight conclaves getting betrayed and their souls used for Tzeentch's toilet paper. That's all I am saying, that the Tau are about to stumble blue-dick-first into a demise lovingly crafted specifically for them
@@evilparadigm, wha? Imperial Warp-drives are faster than Tau's FTL. Also, while Tau technology is more ubiquitous, the Imperium, however, as a whole has a higher technological level.
@@sciarpecyril FTL is more reliable, considering the Warp could drop you off course or you could die from demons. Tau FTL has a set speed and reliably gets there. So there are many occasions where warp travel is faster, but it's not necessarily better.
Guilliman wept! The sheer amount of logistical errors, mistakes and fuck ups during this campaign by the imperium was mind boggling! They should have prioritize the water supply targets from the very beginning and that was just one out of so many basic decisions they got wrong.
Sometimes the GW writers just say some of the most unimaginable stuff… “The creature is goaded into a state of rage, by goad sticks…” Genius writing, filled with nuance and mystery, I can totally envision what a goad stick would look like, AND what it does…. 😳🙄🙄😵💫
This story really makes eversoor assasins sound kinda weak. I'm convinced that one could get more mileage out of a Space marine from what I'm hearing. Also, those casualtie Numbers are very low for 40k, especially if we're considering they're fighting over an entire planet.
Kind of a combination of British Eighth Army early operations in North Africa with a touch of airborne operations in Belgium during the ill fated ‘Market Garden’ assault
reupload due to an audio error
Is TH-cam tagging your intro as copy righted material?
I don't think that was an error, the start of the video is mute. I think YT flags it as copyright material
@@vuk8550 no it was me who reported it directly to ABORDER PRINCE, the audio was mono through one headphone for whatever reason, but stereo through speakers. Ironically an easy thing to overlook on such long compositions when you go to export.
@@thomascrabtree Ah ok, but I was talking about the lack of intro audio.
@@vanbotzing_321 ppl ppl p
With my adhd the way it is I can watch this 4 times without remembering anything lol.
I feel you bro. I’ve been watching this for days
We are many how many I forgot
Same😂😂I always keep watching though
@@illegalopinions4082 you would be wrong then.
@@illegalopinions4082 well I am using it for stimulation for that's what these videos are for and I am greatly interested in this content, but if by "dose" you mean prescribed meth then no I don't do that stuff.
I can't get enough of these! I love listening to 40k battle lore! Keep up the great work!
Sadly there isn't much more of this. The Taros Campaign, The Siege of Vraaks and the Badab War are the pinnacle of 40k lore, but Forge World doesn't really put out that kind of quality work anymore. Fires of Cyraxus never ever. :(
I don't know why so many people are butthurt that the Imperial Guard got their butts rekted. 🤣🤣 It would take more than a few regiments of the Imperial Guard and a few Space Marine Chapters to bring down the entire Armada of the Tau. Not to include that your average Guardsmen will fumble and be scared to die requiring the Commissar to execute all those who are scared to die. This leaves only the Space Marines as the backbone for the Imperium to tank all firepower that a Tau fireteam would lay out. Imperium of man are still only humans who can easily be frightened, die, and get sick from the battles.
You are doing the Emperors work
The Taros Campaign is probably one of my favorite 40K stories. I love how "grounded" it is. No epic battles against the forces of Chaos with the fate of humanity in the balance. No nightmarish struggle against a hungry Tyranid Hive Fleet. It's basically just the Imperium getting humiliated by an up and coming younger power on a backwater planet most people forgot about. I know it's heresy, but I was on the Tau's side for this one. Their tactical acumen is impressive.
glad you liked. so many people just cry when imperials lose lol
@@ABorderPrince lol not me, after all....there are barely any good guys in 40K!
Yes inquisitior this post right here.
@@johncox9575 😟
Tau: succeeding through skilled tactics and a well-planned campaign
Imperium: succeeding through plot armor
Tau: Spend the entire campaign being sneaky little malakas, picking off guardsmen at range, fighting dirty, blowing up troop transports, destroying water supplies, abusing cheesy mechanics, etc.
Imperium: Sends in an Kekversor assassin to do pretty much the same thing the Tau have been doing.
Tau: REEEEEEEEE
Imagine the germans in WW1 telling the Americans that the trench gun was "abusing cheesy mechanics" lmaooo
@@machiavelliancheese9681 while using chemical weapons and flamer thrower
Caused almost as much butthurt as when one walked right into the Tau central command of the Damocles gulf and killed their entire high command.
It's kinda funny how hard assassins wreck a species that takes pride in their tactical prowess.
Also as the owner of a tau army, I can confirm that it is properly represented on the tabletop just how unprepared they are for assassins.
Edit: not just the high command, I forgot that it was Aun'va. Their supreme leader at the time.
@@LordSniggles, it's worth noting that the Eversor and Vindicare were supposed to do more damage than what was described in the campaign. Oh, and the Callidus too.
@@sciarpecyril yup, I love the assassins of 40k since they are just a great example of what humanity is able to do and what human are able to do when you really really really annoy them.
They got rekt, that's for sure. You would think after the first week they would reconsider their plans.
doubt is blasphemy
Hmmm what do you expect from a empire were people are regularly executed for thinking outside the box lol, waaaghh!. On a side note wea re also talking about an empire were they use personal gravity chutes to air drop but night vision equipment isn't standard issue.....wow just wow lol
I mean, besides their surprise attack on a titan, all the Tau did was bully some Gaurdsmen who are already technologically inferior to them, so not a honourable victory, in my opinion. Not that they would know anything about honour.
got an hour left and after reading all these comments I don't even wanna finish lmao
Thank you for your work. This 2 part series reads very much like some Battletech stories where incomprehensible decisions and poor leadership ends battles before they really begin.
I love how the war hammer universe takes real life battles and adds a darker twist like the advance to the hydro plant has so many similarities to operation market garden
How, with an orbital fleet, could a landing force NOT be able to locate Tau positions and the like is something of an issue here.
orbital bombardments leave little left to be gained shells are also expensive and the navy doesn't all too well like the imperial guard so they dont help each other often unless directly ordered also alot of imperium including the mechanicus will not engage anything or risk their own equipment unless there is glory to be gained aka ships fight ships titans to titans or occasionally heavy tanks, and infantry fight infantry if one of those fail well the others feel it but blame is placed it's a flaw in the imperium post hersey
The author had to give the Tau a few bonuses, else they'd be swept away in a month.
The Imperium of Man usually deploys a minimum of 50 million Imperial Guards to retake a planet. Here, they brought 5 regiments.
Also, an Imperial Navy battlecruiser and several cruisers could butcher an entire Tau fleet, even if they had 'battleships'. Here, they get decimated by a really small Tau force.
@@andrew3203 5 regiments can still be a decent number of guardsmen
@@andrew3203 50 million isnt the usual number per planet; especially for fights against the tau
Remember the tau are considered a pretty minor threat - and at this time most guard regiments were sent to the cadian gate; hence 50 million wouldn't make sense
Plus it's a massive desert world of around 16 million people? Imagine how tough logistics would be
@@andrew3203 also for comparison the war in the orpheus sector against necrons had only 19 million men in total.
I know they don't create their campaign lore like this but I love the idea of a massive DnD type 40k roleplay in-between games. Roll for supply lines, roll for surveillance, play the air-combat game for reinforcements, kill team game for sabotage objects (effects future games).
PS start with a 25,000 point army and loses, in each game, effect future games with troop selection(surviving squads could be reinforced in-between games with a D20 results)
The closes thing to this is Only War RPG system. But the game limits you to a single squad.
The 😮first 😮 7:49 😮😢
@@johnjoseph2010 7:51 😮
😢 7:55 7:55
I actually didn’t expect a loss from this campaign. This was a good story read superbly well! Thank you for this Prince
"Hey, want to drop our Space Marines on this vital water production point?"
"We brought Space Marines?!?"
Rejoice Imperial citizens! Your state approved audio-syncratic propaganda reels are available for your enthusiastic listening!
Trust in the Mechanicus.
The immersion is amazing. The voice and narration style are so fitting.
I can smell heresy from here. In the Imperium of Man, there is no 'state'. There is the Throne on which the Emperor sits.
Thank the Emperor!
Beeeeeeeep!
36k subscribers and counting :). You should do a special 40k subscriber episode! Talk about where you feel like the lore is going maybe a spoiler review for old times sake. And as before, always a good decision.
it is the magic number
Tuning into this campaign has been a gripping and epic experience. Your a fantastic narrator and really brought this adventure to life. I'm glad I subscribed and expecting more!
"the space marines would be the spear head of the attack *supported* by titans" I am by no means an expert on 40k lore just a massive fan but is it crazy to think that Titans playing a support role would probably never happen in this situation ?
I think this mainly due to titans being able to shoot halfway across a planet lol
I don't really think a giant robot is a very good offensive tool against an army that's mobile and has capabilities of piercing giant holes in said giant robot
@@machiavelliancheese9681, but they aren't able to do that.
TBH given the titans in this case are just 4 warhounds, and given how protective the mechanicus are of their God machines, I think a support role is about the ONLY plan the mechanicus would have agreed to in the situation.
In most battles the titans move in after the initial assault and are very effective with this. Being able to shoot over their friendly troops and hit priority targets. It also helps not all weapons are ready to hit back against the titans straight away since they should be already occupied.
I like how it is exactly like desert shield/ storm focusing on air power and tank battles 😂😁👌💯
I think what's most annoying about this lore is the Guard are painted as either bumbling idiots or dying in a valiant last stand. But 8.5 Space Marines just walk through everything like it's nothing.
To be honest - they were kinda fucked in this campaign from the start.
Cuz T'au simply decided to not play by standard rules. Guard isn't used to an enemy that gives ground - and because of the fanaticism of the Imperium, it is demanded for them to push forward.
When there is enemy that fights back, supply lines have a chance to keep up.
But if enemy gives all ground it can give to make Imperial lines have enough holes in their defences that you can march entire Titan Legio through them - there isn't really anything they can do.
Also - it was stated in the part 1 - that the command was given *far less* regiments, than what they would like to have in this campaign.
So yeah - understrength operation got fucked over, because T'au simply didn't play the game Guard is used to.
Thank you!! I really enjoyed this. I love the Taros Campaign! Curious to see what you pick next.
Burst out laughing at the ethereal bit, don't worry sir Prince you had it right the first time ;)
Love your work. Really great for long drives and painting. One suggestion audio is spectacular you have a great narrator voice. Visually if you could edit it so that we could see pictures related to what you are talking about while your describing it would make your videos 10x better. For example when your describing a battle between leman Russes and tau you coudl show fan art of one or both while your describing it. Again I love your videos just helpful criticism, I want your channel to grow and I think it could help your videos be more interactive with the listener.
hey man, yeah i do try but its difficult to find art etc that fits every situation so the art is more to create feeling for the most part. tbh most people dont care about the art and just want the audio but yeah i do attempt to but with big videos like this i frankly do not have the time or ability to do that much of that kind of thing. Again its my own limitations and the lack of art, i would love to have full on stuff like that but im just making the best job i can given the resourcs at my disposal. lots of difference making a 10min video and a 3 hour one
It is a well known fact that an electromagnetic pulse of a tau grenade will upset the machine spirit of Imperial aircraft to such an extent that the engines will detonate, if you were to turn on any vox equipment installed in the aircraft during such an event you would hear the noise "REEEEEEEEEEEE" prior to the explosion.
recommented due to reupload.
Best 40k channel on youtube, hands down.
Appreciate that
Thanks for the audio fix! An absolutely fantastic job with the voice work and editing.
I already expressed my love of your work on pt. 1 of this series… but bravo. You are a fantastic narrator. Keep up the great work!
1:52:46 before this continues Operation Comet is sounding a lot like Market Garden...
Oh it definitely screams 'one bridge too far' to me. I do love it when the people writing campaign fluff take things from history as inspiration.
Wtf did I just listen to? I ve heard of Warhammer but this is the first reading of the lore that I ve experienced. This was amazing 👏 🙌. Bro you crushed the reading. That was so intense. Like the whole damn thing. Well done and thank you.
finally i finished this story , brilliant as always. I hope this is your full time job , you deserve to make a living out of this
I love your narratives. Thank you. I have been playing the game since 2002 but never read much narrative. You have the best voice for this and I love learning the lore.
I Love your work man, It can't be praised enough and I truly enjoy every one of your works!
Absolutely LOVE these, thanks Border Prince!!!
That was my first 40k story and I loved it thank you sir
cheers
Great work!
I am so glad that I found this channel!
Cheers
A little defeat for the Empire, a great victory for the Tau.
*Imperium
The Empire was from Fantasy 😭
I don’t know, losing two full regiments of Imperial Guard without gaining anything is pretty costly. Also, we know that the Imperial forces have been getting hammered, but I wonder how the Tau are fairing. How many Tau died assaulting the Water Plant? How are their Battlesuits doing? Have they taken any great defeats that the Imperium didn’t notice because it was too minor?
Oh this was a tau victory? Ok, I’m out ✌️
@@jacklaurentius6130 the Tau can only win through plot contrivances.
A light cruiser on full combat readiness gets control-alt-deleted by four frigate to destroyer sized Tau ships.
The Adeptus Astartes are used in a line breaking action with FUCKING TITANS, whilst the Elysian droptroopers are left completely unsupported to fend off anything that would want to retake the single most important building to the future success of the campaign.
A Tau ship punches above its weight class against two larger vessels at CLOSE RANGE.
Three of the ten regiments never see combat, and they specifically get close combat fighters that don’t get used in close combat, instead they use the Talarn TANK REGIMENT WHO SHOULD HAVE BEEN ADVANCING, not getting the shit kicked out of them by the Krut.
To top it all off, they receive less than one hundred fighters and never get a single replacement. Whilst a major naval blockade is guarding the void.
Spolers
Three years later and still entertaining.
Tau aint gonna be laughin when the imperium comes back and just orbitally bombards the entire planet to oblivion because lets be honest the imperiums way of thinking is "if I can't have it neither can you!"
The imperium has other problems right now.
Exterminatis!
@@bryanmcclure2220 let's just hope they never get a hold of the necrons real time exterminatus map the tau would be gone within 60 seconds
If they wanted to glass it they would have after the space marines got fucked.
Based
Love this stuff. Im going to be watching a LOT of your stuff from now on. Your channel is a diamond in the rough on TH-cam. Needs as much recognition and other channels like Arch and 40k Theories
I love the Tau won this conflict. I would live rules for Gue'vesa and more Xenos content.
These are so interesting, love hearing all the details, nothing is illogical.
Literally every decision the Imperium makes in this is pant-on-head retarded
You failed school, just don't join the army or anything for that matter.
Didn't know that just one story of defeat can make people seethe so hard irl
Amazing 2 parter. Loads of info, from the main story to unit, weapon, and vehicle breakdowns. Really great, up there with my favourite law breakdown series (and I've watched a lot).
Upvote and subscribed, can't wait for more.
"Ethereals or /ethereals/ *depending on your pronunciation*.
love it
I hope to get back into 3D design and animation again soon. Ive started collecting 3D Digital models and characters just to create more 40k art and spread it across the internet to be used for free in videos such as this. We will see if time budget and health permit… Emperor willing
All jokes aside I feel as if this book was written just to give the tau a win.
Even though I could see the failure in the military operation land in a desert without securing a viable water supply installation on a desert world
Seems like that, namely nearing the end. Pretty much all the Imperium's advantages in experience and firepower were, ironically, nullified by incompetence and surprise trump cards. I found the annihilation of the Titan a bit ridiculous.
@@---ii8hl I mean what I said. When the Imperium can only attest a suicidal assassination and a pyrrhic victory in space as its two major successes in an entire campaign, it begs the question. Mixing contexts isn't appropriate either, as I neither recall Russia deploying a Titan Legion or having access to orbital assets.
@@---ii8hl Here's my spiel. TL;DR - It could've been written to appear less one-sided, whilst still giving the T'au a victory.
1) '...they basically had orbital assets.'
Only they didn't, and no degree of hyperbole will change that basic fact. The aforementioned conflicts are orders of magnitude apart from one and other, both in scale and in the fact that two were reality, the other isn't. Comparing the two will only yield superficial similarities, so I'm not sure why you rely so much on that example.
2) '...its incompetence just keeps it down...'
Yea, I agree. Though I'm not arguing that the Imperium doesn't have galaxy-tier proportions of incompetents within its ranks, I'm arguing that when the author sets up the Imperial force to be comprised of combat-tested veterans, it truly begs the question how on Terra a bunch of green and inexperienced T'au managed to deny the Imperium a single significant victory - irrespective of how incompetent their leadership was. This isn't a matter of whether the Imperials ought to have won or not, it's to do with how the story was written. From the Space Marines sitting around twiddling their thumbs to the Titan getting no-scoped, I'm surprised the Imperium didn't lose half their force to the warp 'cause they forgot to turn their gellar fields on.
3) '...yet another example of "logistics wins wars"'.
Careful with that, just because it's repeated a lot doesn't make it true. Logistics, like any other aspect of an effective fighting force, is important - but logistical mastery alone doesn't win wars. Armies ignored their logistics, those armies lost - historians see this and say logistics is what wins wars. No, that's a fallacy. They lost because they ignored their logistics, there's a difference. Saying 'logistics wins wars' is akin to saying 'ammo wins wars'. Well, no - though it'd certainly help you shoot your gun.
That's ^ my spiel. I don't intend to continue it, take it or leave it. This story wasn't bad, though it could've been better. Siege of Vraks is a good example of a story that had better writing.
@@kompav5621 the tiger shark was literally created to kill titans. So a surprise attack from a previously unseen aircraft that was made to kill titans seems like a reasonable way to kill a titan
@@glenhudelson2058 Fair enough. If ever there were a race that'd prefer precision over attrition, it'd be the T'au.
Great story man thanks for sharing. The Imperials put up a terrible fight, refused to procure an adequate amount of men or material, and kept sending their forces at the T'au piecemeal for some reason so they deserved to lose sadly. Good example of those really bad and dumb Guard generals mentioned in the fluff, but the space marines were really dumb and indecisive as well, and the Titan Legion was honestly kinda cowardly. The Space Marines should have taken the water plant and had the Elysians reinforce, they're made specifically to assault things from above like that lol.
@Just Another Pleb >using weeb as an insult, when the person in question doesn’t have anything weeb related on his profile
*found the blueberry sympathizer*
(Ignore post, was mistaken)
@Just Another Pleb I mis-read the post, to where I originally thought he was blaming the writer for the Imperials not doing well. Now that you've pointed out his xenos harboring leanings I can definitely agree on him being a *filthy weeb.*
@Just Another Pleb make sure to be careful not to cut yourself on all that edge
Imperial Guard is overrated. Good to see them getting their butts destroyed. Should had sent in multiple Space Marine Chapters and send in the Cadian Shock Troopers along with a bunch of Catachan Jungle Fighters.
@@coolgamers2794 the guard are the least over rated faction of 40k lol now go play ultra marines some more :P
@ 1:20:32
rofl BarracudR attacks love it man - no disrespect keep up the good content =)
The T'au put up an impressive fight let's be honest
@Stonedwalljack 92 but it did work did it not
@Rory 543 exactly, and these raptors are supposed to EXELL in long ranged combat and ambush. If anything I'd say their gunship pilots would make tau air useless against astartes pilots, winning the air war and being able to not only match but outright slaughter tau infantry. That where they never took part in the water processing plant makes no sense as they love achieving tactical advantages. You telling me a SM chapter known as an entire fighting force of marksmen wouldn't test themselves at a few thousand tau?
@Rory 543 First off the T'au had control of the air so bringing a valuable thunderhawks in would be considered a risky action in the extreme They couldn't raid any form of logistics outside of the water treatment plants (of which were order to remain as intact as possible if they can't be found. The T'au had been doing constant hit & run attacks. You try to make it sound all soo simple when it clearly isn't.
Not only that the Raptors aren't Salamanders, their concern is the enemy ¬ making sure the guard manage their own supplies. And I feel even if the Raptors had drop podded in to support in against one of the T'au hit and run attacks the T'au would of just adjusted to this tactic and then set a secondary ambush to devastate the responding marines.
Remember Guard are cheap, Space marines are not. The best action the Raptors could of assisted in was the attack on the primary spaceport/ hive & water processing. The main advantage of a space marine is their heavy armour and brute strength in melee, only one of those factor in a fight against a enemy as heavy armed as them with the ability to quickly relocate and out range the marines once again. Assault marines wouldof been their best bet and as Taariq state aren't they mostly "snipers"?
only because of xenos trickery
@@ABorderPrince Lets face it. The guard was outgunned in a mostly opened terrain over and over again. Long distance is Tau`s forte and have vehicles much more effective with their energy source and grav tech. Thier massive air transports were used so their troops were less likely to get stuck without supplies. They could also get in and out of a fight where the empire could not. Lack of intelligence on the Empires side showed that brute force will not get you anywhere if you cannot put the fist to strike a vital point. It is almost always true when it comes to Tau using the patient hunter strategy. I do think though that the author of this campaign did have a bit of a romantic and one sided aproach to his writing and when the push came to shove it showed. Raptors? Wouldnt you like a more versitle chapter that would be more comfortable in its role on the ground there? Without intelligance i am not surprised that the Raptors did not engage bcse it would be them falling into traps over and over again. They would be steadily bleeding out for no gains at all. It is (again) like a romantic vision of someone who does not know tactics and strategy writing about knight vs knight and mage vs mage situation as it is the only sollution to counter fire with fire and water with water. Even if it works at times it did not in this case. Hard hitting close combat chapter whould probably bring in a better story and more tactical sollutions to showcase the difference between two factions in general.
Lastly but not least: Air superiority. You could forget two whole regiments for the sake of air power: You are working on a massive desert planet for fucks sake... quick relocation and overwhelming air support for the chapters drop pods and thunderhawks and their quick retrival in relative safety might not put a fist right at the jaw but would make sure that you could always land a blow anywhere you want to ware down the opponent while making sure he does not have the same oportunity. It could create more local tactical freedom that could be used to gain strategic points vital for troop supply using enemy resources. Also in turn that would put Tau in a situation that would stretch out their fast moving units and their overall strategy. Small Hunter Cadres would not be an option to that extend anymore. Those would be more susceptible to being cought in a quick air raid and Space marines attacks.
"If you do not know what is going on on the planet you need more ayes in the sky instead of more pray on the ground"
Tactica Imperalis, Chapter "On the accord of bad written wars" Author ME^^ :P
I was a Tau player on the table top btw and i still love The Emperial guard just as much as the Tau.
Well done brothea!! Your voice really brings these alive! Maybe find a good tyranid one next. Keep it up!!
Thanks for these, Mr Border Prince. I'm just writing my Warhammer 40k fanfic Secret War: The Annihilation Plague for NaNoWriMo right now and listening to this is really fueling my inspiration. Keep up the frigging good work, mate!
I'd love to see you do the Anphelion project some day, that was always one of my favourite books.
Dreams come true!!!😂
'Nor did anyone seem shocked that aircraft were exploding from EMP grenades."
High explosive counts as the pulse in electromagnetic *pulse*, obviously
It's the little bits of sarcasm at bad writing that makes me smile the most.
@@Sorain1 if we can't point at all of the stupid, incoherent, retarded bullshit in the things we love and laugh about it... did we ever truly love it?
This may seem a tad pedantic, but has GW corrupted the word cadre? Is it deliberate thing that I’ve missed? I expect valrak to be unable to speak English, but I heard Gav Thorpe say the same thing in an interview, so I wondered if it’s supposed to be a new pronunciation for 40k. It wouldn’t be the first.
Also, another brilliant bit of work!
i dont know man this is the correct way of saying, never heard a different prounciation. if you mean the meaning, it kind of fits.
I did not realize how poorly written this campaign was
This was the first campaign i heard, whats wrong with it?
@@enovos3138 May not be the same reason as them but it really feels like they’re just telling you what happened rather than it actually being a story. There’s named characters but they’re only purpose is to lead and only motive is for the greater good or the imperium. I get that that’s the main driving force for each faction but when you compare the story building and character building to something like helsreach there’s really no comparison
I did not realize how butthurt imperial players would be after a L
Yes. Not because this book was obviously written be a tau child, but because the guard lost. Brilliant
@@issueblack5697 brilliant like the shitty writing in helsreach? Holy that story was drawn out and unengaging.
These guys fight like it is WWI. Don't their ships have orbital satellites for recon? Their Intelligence section does do weather reports, don't they?
They use Norton bomb sights for orbital bombing. Plus people are cheaper than satellites.
GW is famously terrible at writing combined arms stories
@@rogue0909 Yeah, how does an entire dropship sneak through Imperial lines to drop off squads, without being seen on radar, or video, or satellite, or anything else?
@@absolutelyyousless7605 plotarmor my dude!
@@absolutelyyousless7605, both sides showed no signs of radar. Although there should be a radar on the Hydra, according to the description of the machine. As for the Tau - they do not have ground-based air defense. Funny enough.
Fantastic my man. Very very well done.
Are there any stories involving the tau where the imperium isn't just getting their ass smashed?
NO
@@ABorderPrince so is the tau's lack of numbers literally the only thing keeping them for being a powerhouse as compared to the imperium? And thanks for the reply
@@sapper12b71 It's more that the Tau have no strategic depth to them, if the Imperium starts fighting them and winning, the Tau get wiped out. Given they've already had the Tau saved _TWICE_ by the Imperium having to divert to deal with a bigger attack, the writers are in a bind. If the Imperium starts winning, they'll just keep going and then you have no Tau anymore. If they have the Imperium get diverted _again_ everyone groans in frustration because that always seems to save them and sounds suspiciously like plot armor. So their options are to have the Tau pull a draw or win, else an entire valuable part of their product line gets wiped out. (Not that this saved the Squats-
Yes, see psychic awakening, ciphas caine novels, or damocles gulf
@@ABorderPrince I strongly disagree, the ultramarines landing on Dal'yth was absolutely framed like the imperium was going to win, with a mere space Marines captain, and his one half dead squad dicking on farsight himself until like the last chapter, where he caught them in 1 trap, gave them a chance to leave, and they both agreed fuck the Tyranids. And even on Agrellan, even with farsight coming in, the battle was nearly lost, and even though it wasn't "lost" they imperium still said "fuck you" and rendered an entire space highway incredibly shitty to travel for everybody with some weird ultra bomb. Redemption on Dal'yth, the short story, had a single space Marines dismantle a crisis suit shas' in the middle of a Tau city, and went on a rampage, wrecking drones and killing dozens of civilians before he was eventually put down, and imperial held planets adjacent to the enclaves appearantly held off and ultimately still just never got captured after a decade of the farsight enclaves trying, albeit farsight's vendetta with the orcs might be to blame for that one
awesome video audio 👌. thankyou. at 1 hour 24 what kind of imperial attack plane is that? ground attack 1 with the vultures etc really had a Blackhawk down feel to it followed by halo odst so cool
Will you by chance be doing warzone damocles: montka/kauyon.
Love both the books and would love even more an audiobook form.
1:49:00- The 41st millenium, with ships that can Exterminatus a planet into oblivion, towering extra organed super soldiers - No night vision / Infrared capabilities on fighter craft 😬🤨🤔
Right? Kind of crazy when you consider that space marines probably can just switch their vision between spectrums at will.
Which is weird because even gaurdsmen regiments have night vision equipment.
Why when the assassin found the command post and self destructed was the site not immediately bombarded from orbit?
1:34:38 I have a bad mental image of that Tau drone screaming like R2D2 when getting shot.
This is getting out of hand, there are now 2 of them..... *shocked Gunray face*
I'll gladly spend another 3+ hours for this.
Date: *998.M41*
The Taros (T'ros) Campaign (T'AU vs. IMPERIUM) Part 2
Chapters:
0:31 The Desert War
12:10 The Mukaali
14:22 Day 2
17:16 Battle Tungusta Station
21:46 12th Armoured Advance
25:28 Move And Counter Move
28:27 Storming The Phyyra Heights
33:53 The Kroot Auxiliaries (On Taros)
34:20 Great Knarloc
41:16 Knarloc Riders
44:01 New Impetuous
45:40 Battle Of Giadamak
53:15 T'au Raiders
54:14 T'au Orca (Dropship)
57:35 T'au Tetra (Scout Speeder)
1:09:07 Campaign Analysis (Of T'au Defensive Strategy On Taros)
1:17:54 Air War (Over Taros)
1:21:30 The Battle For The Taros System
1:40:50 Operation Comet
1:53:25 First Lift, Day 1
2:02:15 Day 2, The Crisis Of The 2nd Lift
2:13:17 Day 3
2:16:46 Breakthrough
2:24:27 T'au Tiger Shark
2:27:34 114th Relieve Column
2:33:47 The Evacuation
2:45:10 Operation Deathblow
3:01:02 The Last Battle
3:06:13 Epilogue
3:09:39 End Credits
Excellent as always. Request:: Tyranids
The Tau are like a fucking Yu-Gi-Oh episode where they just keep pulling trap cards out and it makes for shitty reading.
GW kind of disregarded that tallarn regiments are good at desert guerilla warfare and fast moves in arid climate.
How do the Tau always have the forces and resources necessary, to take on the Imperium.
Maybe because they're not wasteful like the imperium of man? In reality if a faction like the imperium of man was as wasteful of their resources of vehicles, fuel, ammo, and especially skilled manpower, they'd been long destroyed no matter their size. The imperium is monstrously overextended and it's various military arms don't have an unified command structure meaning it's very inefficient
Plot armor is Taus greatest technology....
By the end of the first half of part 2, I was totally cheering for the tau.
Inquisitor!
We need an Inquisitor here!
@@sadwingsraging3044 inquisitor……?
Oh, shite and bollocks, gotta run!
Same. I cannot help but be impressed with how skilled the Tau are at setting up the battlefield and luring the enemy into the kill zone. Yes yes.....I know it's heresy and I'm dooming myself to exterminatus, but I still think the Tau are cool!
*runs away*
Send in the black templars.
and krieg
Great vid! Interesting to hear the contents of these forgeworld books in a handfull of videos :)
It gripes me that this story is just written to give the Tau a victory though. Not that fact itself, each faction should get stories where they are the victors. But the manner in which it was written. It feels like it was written by a Tau player who had no knowledge whatsoever of Imperial forces outside of what he learned from a quik read through a few codexes.
Why dident the Tallarn units, who are LITERALLY experts at desert combat do....anything? Seriously they dident do anything aside from marching alongside Leman russ tanks. And get shot. Alot.
Why dident they utilize the Space marines. At all? They used them alongside a few titans. What the actual fuck. Thats not how the imperium uses space marines. Its beyond retarded. They could have done a drop pod assault alongside the Elysians. They could have hunted down the stealth teams (seriously not a inslge stealth team is ever mentioned as beeing found or killed. Guess the imperium spontaniously forget how to flush em out?) They could have done alot honestly and it boggles the mind that the authors thought that this portrayel of how marines would be employed would be a thing the imperium would actually do...
Why dident they utilize the Elysians, aside from sending them at a suicide mission? And they cant drop at night because they cant see anything? Yeah I guess they dont have tech, the training and equipment to do pinpoint hotdrops in the harshest off conditions. Oh wait.
I could go on but seriously, this drivel was written by someone (or multiple people) who have absolutely no clue about what each individual part of the Imperium can bring to the table. Or failing that. How to write a story of incompetent leadership in a somewhat believable manner...
The Space Marines were really under played, not only that but they're the RAPTORS. They are the poster-child of common sense and 'modern tactics meet Astartes'. You're telling me they did fuck all and slept in their ship for most of the campaign and not independently do asymmetric warfare against the T'au? Fine, the Avenging Sons I can understand, they were not prepared for the T'au and they are your traditional Chapter of Astartes, not like the Raptors that go out of their way to paint their armour to match the landscape they fight in!
And for an army made of mostly of Regiments consisting of desert warfare specialists the Tallern really did fuck all apart from acting as throwaway cannon fodder; no mention of them doing anything at night and no counter measures against the T'au in the one terrain they excel at. Fucking hell why even bother writing them in if they are not going to be represented as desert specialists ON A DESERT PLANET. Would of been cool, the Tallerns' innate mastery of the deserts and pure skill in Hit-And-Run combat VS the T'au's highly advanced technology. Skill vs Tech, the Author touched on this with the Dog fights but not for the fucking stars of the campaign? Utter stupidity.
And of course the T'au win easily enough, not because it was a fluke or because of skill or anything like that, but because since they're such a tiny insignificant Empire any loss at all would be utter devastating to them, more destructive than the Eldar losing a Garden World or a Craftworld for crying out loud. But no, for the sake of showing off how powerful they are the Author made this a walk in the park for the T'au and the Imperium a bunch of bumbling idiots if not just lazy, looking at you Raptors.
I'd call the Titan's lazy; but 1) it fits their M.O to do as tasks that achieve much yet risk as little as possible, and 2) they only existed in the story to show off the god damn Tigershark, that was it, fucking wow.
But yeah, I'd want a damn refund if I bought this book, so THANK YOU Aborder Prince for ensuring I will never give away money to GW for such a terrible book.
I get the feeling from listening to the first part, that the author is in fact competent with his writing in how the Imperium operates, I've skipped around the second video here after reading the comments because frankly I ain't interested in hearing another: "ThE gReAtEr GoOd" circle jerk, it almost seems to me the guy wrote the first part, sent it in, then got it sent back to make 'corrections' and to make them fit in his story. Like I firmly believe this guy knew what he was doing, he started off to strong, it feels like there was a producer hand, in the vein of a movie, that landed on his shoulder; SORRY KID, GOTTA HAVE THE CREETINS WIN THIS ONE, OH YEAH, MY COUSIN HAD A COUPLE IDEAS THAT YOU SHOULD PUT IN TO, YOU WANT THIS PUBLISHED RIGHT.
The best part of Tau victory, are the tears shed by imperials.
My favorite dumb moment is when the imperials advanced used a rolling barrage on an empty desert in case there was maybe something there they didnt know about.
Rolling barrages are for trench warfare to suppress the enemy's fortifications, not a mobile war of skirmishes in the desert. I know it's 40k, but thats just dumb. The lord commander seems more fit for the Kriegers then commanding mobile elite infantry.
@@LordSniggles Yeah that was so stupid. I hated how the Tallarn were used too. You could've replaced them with Penal troopers and there'd be no difference
Great job. Enthralling as always 😎
I loved listening to this great work man
Craziest part about Tau. Never have I lost to them on table top . Yet in the books they so so invincible. I can see the concept of how they should work . Yet jump troops are the nightmare to Tau . Just get into c.c and they loose . In table top it's easy or easier then in the books.
I know what you mean. In written stories the tau are so far away from their enemy they wouldn’t even be on the “game board” for the first half of the battle.
Farsight, during the Damocles Gulf Crusade, was significantly more concerned about the space marines than he was about the Imperium titans for precisely that reason, and farsight excels at the getting close and personal kind of fighting.
Yep
I got to say, while your narration is superb there's something surprisingly lame about these Imperium-Tau conflicts. Both empires appear to remain ignorant of key assets and characteristics of their opponents purely for the sake of maximizing the drama. Imperium should definitely know by now that expecting poor moral in Tau converts is idiotic, just like how the Tau refusing to account for or expect assassins is equally moronic. How many of these wars are going to follow this exact formula?
Hey Imperium, maybe stop wandering blind into obvious ambushes? Hey Tau, maybe shore up your defenses around the leaders of your military actions? Just want the most basic of intellectual prowess from you guys here, shouldn't be too much to ask!
SO when is everyone going to follow the Greater Good. Their plot armour is unbeatable.
Compared to the plot armour of Ciaphas and Jurgen they're amateurs.
@@ChibiViolin Ci- Ci- Ciaphas Cain, Hero of the Imperium!
@@ChibiViolin Yes but 1 or 2 still do not equal a race that does not lose and is always beating all and expanding. Nothing against the Tau in general but I have lost any interest in lore/books as they always win in the end.
@@Da5hau Oh I completely agree. They shouldn't exist in the lore at all.
@@Da5hau Send in the Tyranids to soften them up and Necrons to finish.
Once more , Thank you Prince .
Here's how you solve the issue of Operation Comet; Space Marine Deep Strike
great telling as always!
this was amazing sir, thank you kindly!
Every time T'au face an important and dangerous challenge, they win. It just seems fake that every foe they face is incapable to think or predict their actions.
They’re the Mary Sue’s of the 40k Universe.
Not a fan of the tau, but I think it's just because how entrenched the imperial mindset is. Especially in their commanders.
Much like the French commanders at the start of WW1, with their very outdated tactics that had worked well for so long that they struggled to adapt to a foe playing so well on their weaknesses and unable to predict the effects of the more advanced technology
@@wraithship It was the thirty-ninth millennium when Damocles Gulf Crusade happened. Now we have forty-second millennium and humans still can't compete with t'au. Not to mention that in first world war there was a drastic jump in technology since last conflict, even if you look at t'au and imperium they are pretty similar in case of technological advancment and are constantly (or periodacly in case of t'au) at the state of war. The biggest diffrence is t'au focus on stealth technology which Imperium still uses and is now familiar with. If you want to tell me that out of millions of commanders there is no one capable to deal with covert operations then I can't argue with you.
@@_TkiT_ I'd argue tau technology is a leap and a bound above humanities, especially in manoeuvring, stealth and long range
Which is very important in the asymmetrical warfare displayed here.
I'm not saying there's no plot armour, the environment couldn't been better suited for the tau, (being of an arid world, and extremely wide open campaign field, fairly remote from human supplies) but given the conditions the outcome seems pretty fair.
As for commanders there's two big factors: in the imperium there are plenty of competent to even brilliant commanders, but unless they have the support of the corrupt politics of the imperium which is very hard they don't rise above field command positions, and in a backwards monolithic culture like the imperium there will be so many bad but rich commanders buying their way up to authority.
2nd, good command is a matter of experience. Most imperial commanders will spend their service facing Orks, human Chaos uprising and rebellions and nids. A commander dealing with those may not be good at Dealing with the tau. Maybe only experience with Eldar would set them up well. Otherwise the tau's tactics would be a nasty shock and hard to predict. Conversely the Tau commanders are used to orks, Nids and most of all humans, all of which to a greater or lesser extent are less mobile, with inferior ranged capabilities, but make up for it with numbers, toughness and close range fire and melee capabilities
@@wraithship T'au technology may be more advanced but it is not a leap large enough for Imperium to have trouble with countering it. Sure it gives them advantage but Imperium repeatedly forgets how T'au use it and gets destroyed by suprise covert actions even though they are familiar with attacks like this. Sure this particulare campaign was disadvantageous for Imperium but every single fight with t'au ends with their defeat. Its just unrealistic that Imperial command can't adapt to t'au doctrine. And it is displayed on this world with Imperial forces not even taking into considiration possibility of stealth attack even though it is obvious by this point that t'au heavly prefer this kind of action.
You want to tell me that through for several millennia Imperium is losing assets to t'au but there wasn't enough political will to send someone capable? As I said it is Impossible that with population this large Imperium has problem with sending somewhat inteligent commanders to deal with t'au.
You say that Imperial commanders lack expierience to deal with t'au but excuse such as this would be acceptable at 39 maybe 40M not at the end of 41M. Officers should be able to reach records of older campaings against T'au and there should be many veterans of those.
I don't think there is argument good enough to convince me that t'au are justified to win every fight they ever been in. Sure maybe in this example its fine that they win but you should take into consideration that Imperium never won major engagement against t'au.
One thing is sure. The people that wrote this have studied events during the Island hoping campaign in the Pacific. Much of it is identical to events of both the USN and the IJN and how they conducted the war.
Along with someone having seen Market Garden and going "Hay, I can use that!" I love when they do things like these.
I appreciate the unique threat the T’au pose in the galaxy, but I can’t wait to see everything start crashing down on them. In a sane galaxy, they would be the dominant power, but in this insane galaxy the only thing keeping them alive is the Imperium they are so carefully chipping pieces off of.
Lol, Tau aren't even a real race. Their Ethereals control everyone but no one knows what happens to them when they are born or die, and they appeared out of no where right when the Tau were about to war themselves to extinction. The fall is already in the cards for the Tau, and it is unlikely they will even be aware of the threat before it swallows them whole.
@@tonypecoraro9220 I mean, that's your opinion. I admit the plot armor for a lot of engagements is annoying, but to say they aren't a race is going a bit far. If GW didn't need to sell Tau, then MAYBE the tau would be wiped out. However, the Tau do have more advanced tech, and if the Imperium really wanted to wipe them all out they would have a hard time following their fleeing ships, because the Tau can use conventional FTL drives that don't relay on the warp.
Yes, the initial attacks would decimate the majority of Tau, but to completely exterminate them would not be worth the resources, nor do I think it would be possible. Then you have the Farsight enclaves who don't answer to the Tau Empire, and Farsight is not such an idiot to just fight to the last man. The tau would disappear from the galaxy and find planets away from the bat shit Imperium and probably get screwed by Tyranids.
@@evilparadigm never said anything about the Imperium doing them in lol. You're not listening. *The Ethereals are not real Tau, yet they control the whole race*. That's a recipe for everyone outside of the Farsight conclaves getting betrayed and their souls used for Tzeentch's toilet paper. That's all I am saying, that the Tau are about to stumble blue-dick-first into a demise lovingly crafted specifically for them
@@evilparadigm, wha? Imperial Warp-drives are faster than Tau's FTL. Also, while Tau technology is more ubiquitous, the Imperium, however, as a whole has a higher technological level.
@@sciarpecyril FTL is more reliable, considering the Warp could drop you off course or you could die from demons. Tau FTL has a set speed and reliably gets there.
So there are many occasions where warp travel is faster, but it's not necessarily better.
Guilliman wept! The sheer amount of logistical errors, mistakes and fuck ups during this campaign by the imperium was mind boggling! They should have prioritize the water supply targets from the very beginning and that was just one out of so many basic decisions they got wrong.
this is the imperial guard
I like this format.
Great stuff!
So.... the general who was captured and then escaped from the Tau. Did the Imperium have him turned into a Servitor for an Inquisitor?
These are mint loving it ^^
Soooooo, the imperium still uses KV-2's?
Sometimes the GW writers just say some of the most unimaginable stuff…
“The creature is goaded into a state of rage, by goad sticks…”
Genius writing, filled with nuance and mystery, I can totally envision what a goad stick would look like, AND what it does…. 😳🙄🙄😵💫
shaddap gimpy
What is it with the mechanicus that they always seem to pussy out of an engagement as soon as they suffer ANY loss?
I've heard this so often now.
Your mercs well priced compared to every one else, 👍
This story really makes eversoor assasins sound kinda weak. I'm convinced that one could get more mileage out of a Space marine from what I'm hearing. Also, those casualtie Numbers are very low for 40k, especially if we're considering they're fighting over an entire planet.
Less than 100 thousand soldiers were sent to the planet. The forces of the Tau and their allies also numbered in the tens of thousands.
Thank you , Prince of the Border .
I find it hard to believe the imperium is so powerful yet so inept at the same time.
What happens when someone is surgically psycho-corrected and placed in the "care" of an inquisitor of the Ordo Xenos?
What's the name of the background music?
Kind of a combination of British Eighth Army early operations in North Africa with a touch of airborne operations in Belgium during the ill fated ‘Market Garden’ assault
11:00 Most interesting depiction of a Camel I've ever heard in my life.
A dark day for the Empire! A human world fell to the dark clutches of degenerate xenos...