I hate so much half circle back + foward punch . It's hard canceling anything consistenly into that command. I always miss a lot doing it on dpad controller.
Hey I'm a little new to learning this character in KOF 14. I was wondering if there is there any way you could include some notations for these combos?
Sorry havent gotten on in a while, isnt that move his Climax when he opens his eyes? Im talking about when he leaps into the air after that animation? Your description cause his Climax Super "Kyoutendouchi" to trigger
Which command grab? DP or half circle back-forward? If it's the DP+K grab, the timing has to be on point. If it's too slow, you'll get close enough but it won't reach the opponent in time. Too fast and you'll stop short of the opponent. Just work on the timing a bit. If you need a visual cue, when you do the QCB+B, Daimon's feet should be right before where his head would be if he were standing. If you cancel it at that time, the combo should work.
You know shit got real when Daimon opens his eyes
Primeira fez q vejo o Daimon abrir os olhos. Fiquei surpreso igual a primeira fez que vi o Shakka xd
Bruno, seus combos são show! parabéns!!
vlw mano tmj
This video is the definition of being "Man Handle". Crazy.
he sounds like a monster on clímax
nice combos there ! but it would be nice if you change the stage from combo to another and do a continuing OST ^^
I hate so much half circle back + foward punch . It's hard canceling anything consistenly into that command. I always miss a lot doing it on dpad controller.
Nunca gostei muito do Daimon mas nessr kof ele ta show!
ta sim mano muito da hora
o ippon!!!
Hey I'm a little new to learning this character in KOF 14. I was wondering if there is there any way you could include some notations for these combos?
You forgot the qcfx2 DM and hcbf command grab cancelled into Climax combos.
Wait! He Can Actually Cancel His Main Command Grab Into Climax DM?
Brothaman He has four command grabs... which one are you referring to as the main?
The HCBF One.
+Brothaman yes that's now cancelable. Another reason why I want the drive gauge back. its cancelable into neomax and his qcfx2 super as well
nice
How do you do the super that makes hiim jump in the air and grab the opponent? its at 2:37?
You do his double half circle punch move and right when he throws them in the air double quarter circle forward+the 2 punches.
thx, is it list on his comand list?
Shaun The move is orginally a ground throw super
Sorry havent gotten on in a while, isnt that move his Climax when he opens his eyes? Im talking about when he leaps into the air after that animation? Your description cause his Climax Super "Kyoutendouchi" to trigger
nvm it, its 2 kicks, not punches
i tried the comb c downforward c cancel into qcb-B into the command grab b but its not connecting... any explanation ?? thanks
Which command grab? DP or half circle back-forward? If it's the DP+K grab, the timing has to be on point. If it's too slow, you'll get close enough but it won't reach the opponent in time. Too fast and you'll stop short of the opponent. Just work on the timing a bit. If you need a visual cue, when you do the QCB+B, Daimon's feet should be right before where his head would be if he were standing. If you cancel it at that time, the combo should work.
dp
I edited my comment. Hope it helps!
Thanks but i guess it doesnt work any more...cause the grab is wiffing ..even using thw visual trick u gave...any i am trying
Cómo haces el clímax sin tener qué sincronizar un ataque?
sim amigo
Enseñame Bruno
this KOF version looks like 94 compared with XV version 🤦♂
I still waiting for daimon, chang and choi fpr kof 15
@@gaphdd1412 yeh, and Orochi as a boss caracter would be amazing