Always trade players at the end of the season for draft picks. You free up cap space and get draft picks. I’ve noticed everyone wants 3-4 starting receivers and corners. Realistically. You only need a true #1 at both those positions and everyone else can be developmental. Same for running back. Lineman get really expensive. Build a mid 70s-80s o line and you’ll be just fine. You don’t need 90 overall lineman. Offense or defense.
That’s why I traded away Jarvis Landry in the 1st season of my franchise. With Cleveland being a heavy run team, passing volume to TE’s, Jarvis Landry being 27 and OBJ already here I didn’t need to pay Landry $14M+ for the last couple years when he will be regressing as well.
I'd say for Offense Line this highly depends on the type of Quaterback that you play with. A Tom Brady for example needs a much stronger Pocket than a Pat Mahomes. Standing pocket Quaterback -> you need a stronger OLine. Moving Rabbit -> weaker OLine will do. Also a run heavy playbook vs. pass heavy playbook makes a difference. After all, it's still a team that you need to build, and all the different parts need to fit together.
Glad I watched this. Good info. I was one of those guys who felt like he had to resign everyone. I need to focus on draft picks and keeping an eye on regression and lengthy contracts.
I will "restructure" deals. So for example if I resign a guy I drafted to a second deal I'll go to the edit screen and go to the contract. This is after I sign him to the new deal. You can then increase or decrease his salary by just 1 tick so you're not really cheating. Then scroll thru the years and it will rebalance the cap hit to distribute it more evenly. I justify this to myself by saying oh I paid him some extra money upfront on the final year of his rookie deal so I could resign long term. I can live with it cause NFL teams do this stuff all the time. It's basically a restructure.
Also the regression age also depends on position. Skill players will start at 28. Also depends on what they've done lately. There are other positions that don't regress til 30
Good thing i cheked what kind of contracts they had before resigning them. I lost some players but filled those with cheaper same level free agents or draft picks. But i'm still having trouble letting go of those mid range good contributors 😬
Sooo right after you spent Fuller’s available skill point (5:00), his “Fair Offer” went from $54.8M to $50.8M. Perhaps there’s some simple code to discourage trying to save $$$ by saving skill points until after signing a player?
shit youre right. maybe madden factors in unspent points? but then wheres the threshold of saving points vs spending because even if you spend the points you could increase the overall which would increase the salary.
Regression depends on position and dev trait, this is based on Madden 20 and 21, have put in a lot of time and research into it for my 8 man league. Players with a Normal dev trait at WR or other skill positions can start regressing as soon as they turn 27-28. Star rating pushes that back and SS and XF push it back further Having a better dev trait also slows down regression. So an x factor usually won't regress until 30-31 and will only regress a little bit that first season whereas a superstar would regress a little more at the same age. My general rule of thumb is to only sign SS/XF players into their 30s. Star players can usually be signed to 28, normal players I only sign to 26-27 because they usually start regressing. O-line and QBs regress at different ages than other positions. SS/XF QBs won't regress until 33-34 compared to 30-31 for other positions.
@@ARSP33LS you're right I noticed that players with the higher developing progress slower Stephon Gilmore he's a 99 overall superstar X Factor even though he's 30 you can probably still sign him till he's 33 - 34
So essentially if I resign a guy to a 8 million salary and 5 million signing bonus, that immediately charges me 13 million?? Also if I trade a dude worth 15 million, does that immediately free up that money??
Hey my game does not let me resign players although when I go to the salary screen it says that I have a 46 million in cap is this because the games takes in count the yearly salary of every player?
@@AntonyStrus I just thought of something but it’s not very helpful all the time. Sometimes in the news it’ll say when a big name player gets cut (like Fitzgerald who I picked up one year) or if they refuse to sign with a team. But going through the news for this is a little boring
If you are giving a bid to a player in the off-season and they don’t sign by the preseason. Is it realistic to sign them and give them the deal you gave in the off-season
Don't waste your time dude it is amazing sense just because someone offered the most money what if they're trying to win what if there's 32 years old and they're trying to win a Superbowl before they retire the mechanics of this game doesn't make any sense
Always trade players at the end of the season for draft picks. You free up cap space and get draft picks. I’ve noticed everyone wants 3-4 starting receivers and corners. Realistically. You only need a true #1 at both those positions and everyone else can be developmental. Same for running back. Lineman get really expensive. Build a mid 70s-80s o line and you’ll be just fine. You don’t need 90 overall lineman. Offense or defense.
That’s why I traded away Jarvis Landry in the 1st season of my franchise. With Cleveland being a heavy run team, passing volume to TE’s, Jarvis Landry being 27 and OBJ already here I didn’t need to pay Landry $14M+ for the last couple years when he will be regressing as well.
I'd say for Offense Line this highly depends on the type of Quaterback that you play with. A Tom Brady for example needs a much stronger Pocket than a Pat Mahomes. Standing pocket Quaterback -> you need a stronger OLine. Moving Rabbit -> weaker OLine will do. Also a run heavy playbook vs. pass heavy playbook makes a difference.
After all, it's still a team that you need to build, and all the different parts need to fit together.
I hear you. But Quinnen Williams i wanna keep so i'll make him a punter and offer him a low multi-year salary 😳
@@ForEverRon how is cheating fun
@@djcook it's wasn't cheating, it was a coaching decision 😉
Glad I watched this. Good info. I was one of those guys who felt like he had to resign everyone. I need to focus on draft picks and keeping an eye on regression and lengthy contracts.
Jacob is spitting facts, and meanwhile Will Fuller is bobbing and swaying and standing there awkwardly. 😂
I will "restructure" deals. So for example if I resign a guy I drafted to a second deal I'll go to the edit screen and go to the contract. This is after I sign him to the new deal. You can then increase or decrease his salary by just 1 tick so you're not really cheating. Then scroll thru the years and it will rebalance the cap hit to distribute it more evenly. I justify this to myself by saying oh I paid him some extra money upfront on the final year of his rookie deal so I could resign long term. I can live with it cause NFL teams do this stuff all the time. It's basically a restructure.
Thank you, this was very helpful. I always wondered how I could eliminate being in a horrible cap financial situation.
Just wanted to say thanks for the tips, they really come in handy. Keep 'em comin'
I’m glad I could be helpful!
So Ive been making every single mistake you mentioned lol. Completely changes my mindset on FA and re-signing
Also the regression age also depends on position. Skill players will start at 28. Also depends on what they've done lately. There are other positions that don't regress til 30
Good thing i cheked what kind of contracts they had before resigning them. I lost some players but filled those with cheaper same level free agents or draft picks. But i'm still having trouble letting go of those mid range good contributors 😬
Sooo right after you spent Fuller’s available skill point (5:00), his “Fair Offer” went from $54.8M to $50.8M. Perhaps there’s some simple code to discourage trying to save $$$ by saving skill points until after signing a player?
Such an obvious cheat when folks do that.
shit youre right. maybe madden factors in unspent points? but then wheres the threshold of saving points vs spending because even if you spend the points you could increase the overall which would increase the salary.
Play at 1.5x at least
What to do about superstar players in the age of 28-30 overall around 90-92
Very helpful video, but I'm playing on Madden 20, so is the regression still 28 or 30?
30 for Madden 20!
@@JacobReid thanks
Regression depends on position and dev trait, this is based on Madden 20 and 21, have put in a lot of time and research into it for my 8 man league.
Players with a Normal dev trait at WR or other skill positions can start regressing as soon as they turn 27-28.
Star rating pushes that back and SS and XF push it back further
Having a better dev trait also slows down regression.
So an x factor usually won't regress until 30-31 and will only regress a little bit that first season whereas a superstar would regress a little more at the same age.
My general rule of thumb is to only sign SS/XF players into their 30s. Star players can usually be signed to 28, normal players I only sign to 26-27 because they usually start regressing.
O-line and QBs regress at different ages than other positions. SS/XF QBs won't regress until 33-34 compared to 30-31 for other positions.
@@ARSP33LS you're right I noticed that players with the higher developing progress slower Stephon Gilmore he's a 99 overall superstar X Factor even though he's 30 you can probably still sign him till he's 33 - 34
@@ARSP33LS thanks that helps
i sign most of my guys with long extensions to make them happy but had no cap room in offseason so i just traded for draft picks
So essentially if I resign a guy to a 8 million salary and 5 million signing bonus, that immediately charges me 13 million?? Also if I trade a dude worth 15 million, does that immediately free up that money??
Up
Hey my game does not let me resign players although when I go to the salary screen it says that I have a 46 million in cap is this because the games takes in count the yearly salary of every player?
Do you have a method of checking who is coming up for FA, or is it a case of checking every teams salary page?
You’d have to see other teams salary to see if they are getting paid the next year. If not then they’ll go to FA if not signed
@@hemo4963 I was hoping there was some kind of quicker method I hadn't thought of, ah well, thanks man!
@@AntonyStrus I just thought of something but it’s not very helpful all the time. Sometimes in the news it’ll say when a big name player gets cut (like Fitzgerald who I picked up one year) or if they refuse to sign with a team. But going through the news for this is a little boring
@@hemo4963 actually that's not a bad shout, I check the news for draft info so maybe I ought to pay attention to the rest! 🙂
If you are giving a bid to a player in the off-season and they don’t sign by the preseason. Is it realistic to sign them and give them the deal you gave in the off-season
Yeah it happens in real life they'll come back
Question: Is it realistic to sign a player for more years than the player asked for
We generally stick to a rule of what they ask for +1. All contracts have to be 5 years or less. That’s how we go about doing realistic lengths
Example for this - Would you keep or trade Deshaun Watson - He wants 123m over 6 years. That's the whole cap basically so you can't keep him!
123 over 6 years is a steal tf
$14Mil a year is middling wr numbers. $20M and up is elite wr money
Don't waste your time dude it is amazing sense just because someone offered the most money what if they're trying to win what if there's 32 years old and they're trying to win a Superbowl before they retire the mechanics of this game doesn't make any sense
so i basically have to let almost everyone go into free agency lol
I wanted to keep watching but u started off the video with very bad info, 15 mill a year is nowhere near top receiver money
I mean, if you’re talking top 5 then you’re looking at 20 mil, but top receivers like Mike Evans are only making 15/16 mil a year