i started PIU with Phoenix, and here's my take of this as a long time rhythm gamer (4 years of experience in Japanese-styled mobile rhythm games): 1. Andamiro is switching the focus of the game After knowing how the game progressed through the years, I think Andamiro is making PIU something more like Japanese-styled rhythm games, where the main focus lies within making charts that challenge people more, and it's more apparent where original tunes nowadays really favor people who is into rhythm games and have familiarited themselves with Japanese-styled rhythm games with it's very contrasting genres. 2. Removal of gimmicks is totally unnecessary It's stupid, old gimmicks were beautiful, I am a huge fan of gimmicks in charts and seeing cool stuff getting replaced with nothing or just plain stuff is irritating. But then ALL the new boss charts have a hilarious gimmick section (Neo Catharsis S25/D27) or just the entire song filled with it (CHAOS AGAIN S24/D26 and KUGUTSU S25/D27). To me, as a speed player, I am happy with the focus shifting and the new songs getting added, but I do have friends who are freestylers needing to load up an UCS every time which is kinda funny of how big freestyle was.
I think theyre doing the opposite actually. You can chart any song which means that you're able to make your own choreographed dance with any chart that fits your freestyle. Seems like its a hassle tho
I know you can make a step chart for any difficulty. When it comes to double most of them seem like they start lvl. 8 or more. To me some of the better step charts are double-level. 6 and under.
A big issue with that is how you can only have *one* UCS chart per song. Want to play single and double performance charts? Too bad, pick one. Forget wanting to play other UCS charts that aren't freestyle on the same song as well
Also everything about the UCS system sucks, stepedit wasn't updated since 2013 and is getting flagged by windows smartscreen or even windows defender, and I wouldn't mind that if it gave you a lot of options or was easy to use as something like arrowvortex or a ton of better editors out there. I would put a lot the blame on the .ucs format, which doesn't have much options except for putting arrows, and changing BPM and beat separation (which the last one is never done by the user on any other editor), so you'll have to a ton of mathematical measurements just to get the cool gimmicks you see in official charts, which in sm5 are 3 clicks away. The new website is nice but it still works so backwards, why do I need to register my list of charts? If I press the button to add a chart just add it to the game immediately. and why only 10 charts? Most ITG packs have more than 10 songs let alone charts, and if you'll combine 2 random PIU songs they'll most likely have more than 10 charts!
It seems that PIU has moved away from "Freestyle" plays, it's shown by their decisions when removing freestyle steps that we helped to maintain during Prime-XX era. Which itself felt like a stab behind our backs. Even though they decide to "Open UCS for all songs in Phoenix" as complementary prize so that we can create our own stepchart to freestyle, it definitely ended up being a "wildlife" as there are no guideline to prepping up the custom charts for freestyle. While regarding gimmicks, I'm just tired to comment as the generalized idea for decisions to remove some gimmicks were mostly end up to accomodate new scoring system, making some "even playfield" to old and new players by adjusting it, and most obviously is how I think they're just lazy to re-implement it when the chart was being modified for a better flow.
Thanks for the feedback. This answers a lot of my questions. I hope in the future they may add some freestyle charts. I can understand the change in the gimmicks since they changed the scoring system. I can live without that. I have to say it was a cool and fun charts because of it.
If I were in your situation, I would switch to DRS. It's the game to have fun. PIU is not fun anymore, its just challenging. You might as well try to improve your speed game, you'll see how good and fast you can become with the right training.
PIU Dev: Join us , Dragon... we are the future we are the truth! DBI: Only tyrants deal in absolutes.. give us options! Give us data! GIVE US SOUL! *Sabers activate*
i started PIU with Phoenix, and here's my take of this as a long time rhythm gamer (4 years of experience in Japanese-styled mobile rhythm games):
1. Andamiro is switching the focus of the game
After knowing how the game progressed through the years, I think Andamiro is making PIU something more like Japanese-styled rhythm games, where the main focus lies within making charts that challenge people more, and it's more apparent where original tunes nowadays really favor people who is into rhythm games and have familiarited themselves with Japanese-styled rhythm games with it's very contrasting genres.
2. Removal of gimmicks is totally unnecessary
It's stupid, old gimmicks were beautiful, I am a huge fan of gimmicks in charts and seeing cool stuff getting replaced with nothing or just plain stuff is irritating. But then ALL the new boss charts have a hilarious gimmick section (Neo Catharsis S25/D27) or just the entire song filled with it (CHAOS AGAIN S24/D26 and KUGUTSU S25/D27).
To me, as a speed player, I am happy with the focus shifting and the new songs getting added, but I do have friends who are freestylers needing to load up an UCS every time which is kinda funny of how big freestyle was.
I think theyre doing the opposite actually. You can chart any song which means that you're able to make your own choreographed dance with any chart that fits your freestyle. Seems like its a hassle tho
I know you can make a step chart for any difficulty. When it comes to double most of them seem like they start lvl. 8 or more. To me some of the better step charts are double-level. 6 and under.
A big issue with that is how you can only have *one* UCS chart per song. Want to play single and double performance charts? Too bad, pick one. Forget wanting to play other UCS charts that aren't freestyle on the same song as well
Also everything about the UCS system sucks, stepedit wasn't updated since 2013 and is getting flagged by windows smartscreen or even windows defender, and I wouldn't mind that if it gave you a lot of options or was easy to use as something like arrowvortex or a ton of better editors out there. I would put a lot the blame on the .ucs format, which doesn't have much options except for putting arrows, and changing BPM and beat separation (which the last one is never done by the user on any other editor), so you'll have to a ton of mathematical measurements just to get the cool gimmicks you see in official charts, which in sm5 are 3 clicks away.
The new website is nice but it still works so backwards, why do I need to register my list of charts? If I press the button to add a chart just add it to the game immediately. and why only 10 charts? Most ITG packs have more than 10 songs let alone charts, and if you'll combine 2 random PIU songs they'll most likely have more than 10 charts!
It seems that PIU has moved away from "Freestyle" plays, it's shown by their decisions when removing freestyle steps that we helped to maintain during Prime-XX era. Which itself felt like a stab behind our backs.
Even though they decide to "Open UCS for all songs in Phoenix" as complementary prize so that we can create our own stepchart to freestyle, it definitely ended up being a "wildlife" as there are no guideline to prepping up the custom charts for freestyle.
While regarding gimmicks, I'm just tired to comment as the generalized idea for decisions to remove some gimmicks were mostly end up to accomodate new scoring system, making some "even playfield" to old and new players by adjusting it, and most obviously is how I think they're just lazy to re-implement it when the chart was being modified for a better flow.
Thanks for the feedback. This answers a lot of my questions. I hope in the future they may add some freestyle charts.
I can understand the change in the gimmicks since they changed the scoring system. I can live without that. I have to say it was a cool and fun charts because of it.
If I were in your situation, I would switch to DRS.
It's the game to have fun.
PIU is not fun anymore, its just challenging.
You might as well try to improve your speed game, you'll see how good and fast you can become with the right training.
I enjoy Dance Rush as a light-hearted rhythm game. I do not see freestyle step charts when I play it. (Not enough freedom across the board in my head)
PIU Dev: Join us , Dragon... we are the future we are the truth!
DBI: Only tyrants deal in absolutes.. give us options! Give us data! GIVE US SOUL!
*Sabers activate*