i had to take out the instant air dash into airHS to get this, but it was fun to work for anyway. and 2 less hits, eh, ill take it. thanks for the video
First of all, thank you so much for making this. I haven't gotten it yet, but I'm making steady progress and it's all because of your video. I just had a question, at the end of the flight combo when you heavy, unfly, heavy, hyper grav, I'm having issues getting the hyper grav to connect. I'm not sure if I'm just not inputing it fast enough, or if I'm letting them drop too low before the unfly heavy, or if I'm doing the unfly heavy too late. Not sure if this is something you can help me with, but figured I'd ask.
When you cancel the H into the hyper grav, their feet need to be at magneto’s head or they will hit the ground before the hyper grav connects. They need to be practically bouncing on top of your H’s.
@@ZarelidT I actually made this intro before RE2 came out so I didn’t have actual game footage. If you look closely it just a screen shot so I will be doing a better one soon. May not have Kingdom Hearts in it but it will definitely have the others.
Now that I think about it, I think I do super jump right there. Good catch. I believe you can do it either way though. SJ might get you to dash height slightly faster however if you are doing any combo experiments in the future, you can’t call assists while you SJ, only during normal jumps.
@@JNAMOTORSPORTS yes I use M+H, but you can use any 2 attack buttons. I use M+H only because it’s more comfortable for me on my arcade stick. I know a lot of people who use L+M or they have a macro for L+M+H.
For whatever reason after I do the first hyper grav loop I’m unable to get the next hyper grav to connect. I’m not sure what could be going wrong here, but I feel like I’m doing everything right up to that point. Thanks for the video btw!
If I could see a clip of you doing it I could help better. Usually it’s the super jump not being early enough or high enough before you dash back down.
@@MrHoward123 I’ve actually managed to get all the way to the third hyper grav at this point! All I have left to do is everything that follows the IAD heavy. Thanks for the response! Oh, I guess my only real question now is if there are any tips for getting IADs down on pad.
@@beepbeep5705 2 ways, you can do it the anime way, press diagonal(up/forward), that will give you one of your forwards, then tap forward and that should give you a dash. Or you can jump and immediately press your dash micro button. I kind of do a combination of the 2.
Hi I’m trying to learn this but I can’t seem to get them high enough into the air for three dash heavies to connect. I get two then they are too lower beneath me for the rest to work. If you could help that would be awsome
Hard to know what you are doing wrong without seeing it, but it sounds like after the launch you aren’t doing everything fast enough. The slower you go the more they drop
@@ryangolden6448 I don’t delay the follow up but that’s optional for you. Which ever way gets them higher for you will be best since your problem is them falling. Also there should be no buffer for the dash. You are canceling your normals with the dash so every time you hit them with H you should press 2 buttons for dash when your H makes contact.
So @1:31 after you do the down dash H, is this saying you're still technically in flight mode after you dash down and you have to cancel out of it before attempting the H juggle? When I dash down it doesn't seem like I'm in flight mode at all, I can do a standing hard straight away and pressing S tries to relaunch them. Am I doing something wrong?
Yes. The ‘S’ is only supposed to cancel the flight. If you aren’t in flight mode once you get to that point then you are either doing something else to cancel it or you are in flight too long and it’s ending on its own. If you send me a clip on Twitter @MrHoward123 I can better help you out with it.
@@Longlostpuss as far as I know, pressing S, doing the flight input a 2nd time, and your flight time running out. But again, if you record yourself I can better tell you what’s happening.
@Crasy monk3y if your flight is running out before you get to the S you may not be doing the combo fast enough. Start out doing the combo with one less dash H until you get used to it.
Hey man, i just started playing UMVC3 again and I've lost all my combos lol any chance you'd revisit this game for a Dormammu, Skrull, Strider, or Taskmaster bnb guide?????
@@MrHoward123 No pressure brah, life comes first. i can get my combos figured out with a little time and practice you don't have to stress yourself out over me. Thanks for the consideration and good luck with everything
If you can visually see the S come out but they flip out then you aren’t being tight enough with the combo. If you leave too big of a gap anywhere they will flip out because the hit stun decay get worse the longer the combo is. Try removing one of the H’s or even one of the hyper grav loops earlier in the combo to make that IAD part of the combo easier. Then add them back in when your execution gets tighter with the combo.
i was looking around for that perfect magneto bnb video and tbh its yours. godlike video thanks for sharing bro.
Thank you 🙏🏾
Thanks a ton for putting something like this up
I really should put more time into umvc3
Thank you so much very helpful !!
The FUNCTION?? 🤣🤣 Love it
i had to take out the instant air dash into airHS to get this, but it was fun to work for anyway. and 2 less hits, eh, ill take it. thanks for the video
coooool!!! now off to train some magnuuuz!!
First of all, thank you so much for making this. I haven't gotten it yet, but I'm making steady progress and it's all because of your video.
I just had a question, at the end of the flight combo when you heavy, unfly, heavy, hyper grav, I'm having issues getting the hyper grav to connect.
I'm not sure if I'm just not inputing it fast enough, or if I'm letting them drop too low before the unfly heavy, or if I'm doing the unfly heavy too late. Not sure if this is something you can help me with, but figured I'd ask.
When you cancel the H into the hyper grav, their feet need to be at magneto’s head or they will hit the ground before the hyper grav connects. They need to be practically bouncing on top of your H’s.
@@MrHoward123 thank you, ill keep an eye out for that.
Great video
The music in these fighting game guides are killing me.
Well you know what to do about that.
Thank you
Sick intro liked and subbed
Thx, I’m actually going to do a new intro soon!
Sf kingdom hearts RE Spider-Man!!! All for a marvel video! It’s all my favorites!
@@ZarelidT I actually made this intro before RE2 came out so I didn’t have actual game footage. If you look closely it just a screen shot so I will be doing a better one soon. May not have Kingdom Hearts in it but it will definitely have the others.
Thanks
amazing magneto costume! how do you change the character colors? o,o
They are mods for the pc
Need some doom comtent 🤔🤔🤔
Coming soon 😎
Do you do regular jump or super jump when you try to connect IAD H > S > H. In the video it says to just normal jump but it looked like you did a s.J
Now that I think about it, I think I do super jump right there. Good catch. I believe you can do it either way though. SJ might get you to dash height slightly faster however if you are doing any combo experiments in the future, you can’t call assists while you SJ, only during normal jumps.
I think the only reason I SJ there is because I am used to the rhythm coming from the hyper grav loops beforehand.
When you dash H are you plinking or doing forward forward?
not plinking, just canceling the H with 2 attack buttons. I never use forward x 2 for dashing.
@@MrHoward123 so are you using M+H then H
@@JNAMOTORSPORTS yes I use M+H, but you can use any 2 attack buttons. I use M+H only because it’s more comfortable for me on my arcade stick. I know a lot of people who use L+M or they have a macro for L+M+H.
For whatever reason after I do the first hyper grav loop I’m unable to get the next hyper grav to connect. I’m not sure what could be going wrong here, but I feel like I’m doing everything right up to that point. Thanks for the video btw!
If I could see a clip of you doing it I could help better. Usually it’s the super jump not being early enough or high enough before you dash back down.
@@MrHoward123 I’ve actually managed to get all the way to the third hyper grav at this point! All I have left to do is everything that follows the IAD heavy. Thanks for the response! Oh, I guess my only real question now is if there are any tips for getting IADs down on pad.
@@beepbeep5705 2 ways, you can do it the anime way, press diagonal(up/forward), that will give you one of your forwards, then tap forward and that should give you a dash. Or you can jump and immediately press your dash micro button. I kind of do a combination of the 2.
Hi I’m trying to learn this but I can’t seem to get them high enough into the air for three dash heavies to connect. I get two then they are too lower beneath me for the rest to work. If you could help that would be awsome
Hard to know what you are doing wrong without seeing it, but it sounds like after the launch you aren’t doing everything fast enough. The slower you go the more they drop
@@MrHoward123 alright I’ll keep trying I’ve been able to get it sometimes but I’ll keep at it. Thank you for the quick response
@@MrHoward123 also do you delay the follow up after the launcher and buffer the dash before the heavy even hits or is it after?
@@ryangolden6448 I don’t delay the follow up but that’s optional for you. Which ever way gets them higher for you will be best since your problem is them falling. Also there should be no buffer for the dash. You are canceling your normals with the dash so every time you hit them with H you should press 2 buttons for dash when your H makes contact.
So @1:31 after you do the down dash H, is this saying you're still technically in flight mode after you dash down and you have to cancel out of it before attempting the H juggle?
When I dash down it doesn't seem like I'm in flight mode at all, I can do a standing hard straight away and pressing S tries to relaunch them.
Am I doing something wrong?
Yes. The ‘S’ is only supposed to cancel the flight. If you aren’t in flight mode once you get to that point then you are either doing something else to cancel it or you are in flight too long and it’s ending on its own. If you send me a clip on Twitter @MrHoward123 I can better help you out with it.
@@MrHoward123 What else can cancel a flight apart from pressing S (and COVID)?
@@Longlostpuss as far as I know, pressing S, doing the flight input a 2nd time, and your flight time running out. But again, if you record yourself I can better tell you what’s happening.
@Crasy monk3y if your flight is running out before you get to the S you may not be doing the combo fast enough. Start out doing the combo with one less dash H until you get used to it.
Hey man, i just started playing UMVC3 again and I've lost all my combos lol
any chance you'd revisit this game for a Dormammu, Skrull, Strider, or Taskmaster bnb guide?????
I’ve been really busy lately with work and stuff but I will start back making these videos soon.
@@MrHoward123 No pressure brah, life comes first. i can get my combos figured out with a little time and practice you don't have to stress yourself out over me. Thanks for the consideration and good luck with everything
So after you do IAD H, my S don't connect.
You now what is wrong?
If you can visually see the S come out but they flip out then you aren’t being tight enough with the combo. If you leave too big of a gap anywhere they will flip out because the hit stun decay get worse the longer the combo is. Try removing one of the H’s or even one of the hyper grav loops earlier in the combo to make that IAD part of the combo easier. Then add them back in when your execution gets tighter with the combo.