ooh, the dot ticking down super-fast on the shieldguys...
It saddens me that ppl still think Puzzle is a bad OP. Maybe he’s niche but he performs really good when the conditions are met.
Wow. I've always thought puzzle was a cool design but I wouldn't have expected him to do that much DoT. Surprisingly quick startup with bagpipe too.
I really should raise him up for attack recovery team at minimum.
Puzzle isn't a bad agent. He's quite good, actually. Very different from Cantabile. Sadly a lot of people don't care for the individual niches an op occupies and only consider either the most broad or high end scenarios. When the game is so much more. Also damn, Liskarm. Those were some chunks out of the cars.
The dmg from liskarm was good, but you also have to consider that saria debuff and that she gets stunned after the skill. Puzzle is the same way with having good DoT and damage, but there are usually better units for both of their roles. He is a bit more niche with possible usages though
as someone who has used all three agents quite a lot, I can safely say that at this point I think puzzle is just better than cantabile. I think people are kind of obsessed with printing as much dp as quickly as possible, but I don't think that matters that much. ines is undeniably better than both of them, but puzzle at least does enough damage (dealt in a very unique way) to still have something going for him. I haven't used cantabile since I got ines because I don't think there's any reason to do so, but I could genuinely see myself taking puzzle over her in some extremely rare circumstances.
@@edelsys I believe cantabile is used for DP printing more than Ines. Also, Ines has invisibility, while cantabile has camo, also cantabile has an ammo mechanic, while for maximum dp generation, Ines also has to have an enemy in range constantly. Cantabile is also cheaper and generates it 1 second faster. All in all, Ines is better, but both puzzle and cantabile have things that may warrant their use instead
i'm using Puzzle constantly but this is almost eye-opening to me, never did i think about how strong his 'poison' really is and how much redeploying him can help...
He theoretically has strongest DoT in-game dealing 15% ATK every second and can stack up 10 times dealing 849 arts damage per second e2 max level if you maxxed out the stacks
For more reference, Thorns DoT after module is around 600 damage/second after 3 stacks (depend on Potential).
Soo.. yeah... Puzzle DoT is the strongest at full stacks.
dot pop is so satisfying
Nice clear, that's a very cool nicheknights
at 0:56 the right guy is taking damage synced to the beat
I appreciate your music choice for this video
If you bring stainless along, he produces a high amount of dp with s1 every few seconds, really useful for stages with just enough dp to kickstart the synergy, especially in IS and Annihilation.
damn GG dope showcase, more people should use puzzle
also with baggy P5 he gets even more insane, 2-hit skill activation helidrop has been sooooo useful in my nicheknight clears (if you want P6 baggy I can borrow [F2P btw])
so, are we getting to a brand new niche of hornedknights?
I would take puzzle over cantabile anyday
I looked at his skills, saw offensive sp and disregarded him, might reconsider, when i'm out of lmd dept
where toddi
what a sus clear
his little tail at 0:54 and 1:17