It’s actually hilarious that Selena’s arrow getting faster. Even with the current speed, there are a lot of people that struggle to dodge it, having the arrow faster is way more beneficial than the stun duration anyway, so that’s good.
Is it just me or the way selena current arrow it just feel we got into slow motion when it just about to hit us? Its almost like the arrow make us flashing-back the wrong decision to end up to this current predicament and it amplified the feel of the stun duration
Aww man, I actually like Brute Force's gimmick of giving more speed + less CC duration, makes Alice and other tanky heroes with high dmg by default a complete beast
This can't be more true. Ngl the passive is great but it doesn't belong to brute force. It should be its own Item ngl. Bruteforce is especially useful to heroes like Cyclops or other heroes that need mobility. And it's also useful for tanks or frontliners who needs less CC duration for teamfights so they can fight more effectively rather than being stunned all the time. Changing it's passive now would indirectly nerf so many heroes who rely on it's mobility and CC duration reduction.
@@vivekanandnewar5561 well sure. But the one thing fight tanks lack a lot is mobility. You're basically taking it away from them. I mean sure there are some fight tanks that have good mobility but most of them doesn't. Also the less CC duration is also useful to them. Because it helps them sustain more since they won't be stunned as often. Remember the reason why we build tank items for tanky heroes like Akai, Terizla, Gartotkaca and etc is because they can dish out a lot of damage without any attack items. I mean sure. The new passive forces you to build more hp and can give you a lot of damage. But whats stopping a marksman or a mage to build DHS, Wishing lantern, Malefic Roar and DIvine Glaive and just kite you. The old passive gives mobility and less cc duration so atleast you can close the gap easier or run away from the enemy easier.
@@vivekanandnewar5561Technically you can ambush them but what's also stopping the enemy from building defensive Items like Rose gold, Immortality, etc. it's better if it becomes its own item or either that or they make a new item with bruteforce's old passive.
Thing about Selena is she got outshined when Novaria got released. Most Selena users know that she sure can do burst damage but it highly depends on the arrow. If you won't hit the arrow you're just a walking ward. I always value quantity over quality, the more arrows I throw the more I provide vision. Most of the time I build 2-3 cd reduction items, and yes, she's still my most played hero every season. Glad that she's getting buffs
@@alsparkproductions7849 This kind of thinking kills the versatility of builds. A non-tank would never be better than an actual tank in tanking damage, there's no problem having to trade off some damage to get a little boost on survivability as a squishy damage dealer.
Brute Force Passive gets revamped? Close enough, Welcome back OG Attack and Defense Talent. Only OG players remember this before the replacement and turn it into Concussion Blast and emblem revamped.
They're really pushing ML's uniqueness of being fast paced MOBA. Now the normal pink lords can charge turrets XD. Don't forget the charge also stuns the turret
@@traincore1955 you do realize this amount of balancing exists because this game is so competitive????? Look at overwatch 2, despite them down in the gutter rn
She may look like op but no not really. I have been trying her and she is just balance. You sometimes can't use it if you used a skill too early (which mess up the 3 hit combo), the reduce in animation is needed as the original is extremely clunky to use. If it gets nerf it is mostly just some numbers on the base DMG. Her heal is single target with I believe 3 times(but sometimes 1-2 if the target is dead without finishing her 3 hit combo)
@@hiimuziwannaplay2497 This is literal itemization gatekeeping. How can fighters sustain heavy damage when DEF items are gatekept to tanks and supports lol
Guys, don't hate me on this, So most players are equally bad. Most low Mythics hover around 50-55% wr. But they sometimes perform really well and sometimes really bad. The reason is that most players don't know how to play from behind, they only know how to play if they already have an advantage. At with that in mind you need to make plays early and try to get one or two lanes ahead as fast as possible. Don't focus on one lane because they probably won't be able to carry but try to get everybody ahead a little bit and ping them to join good fights. If you know you are good, you should also give kills away. Because even if you get fed chances are your teammates won't perform with that stimulus check from you. Good thing is that most players if put into that position tend to perfom pretty well and you just need to focus on getting objectives and spliting the enemy so they don't gang up on your teammates.
Nah, that brute force buff is wild, seeing my fighter built Dyr having 120+ attack and he's gonna hit like an assassin while sustaining crap tons of damage, that shit is terrifying.
Yeah, this is beyond broken. I mean bruteforce was already last line of defence for non sustain hero to build defensive item. This just buff fighter to even higher level.
@danangraph1910 yeah, I dunno man, they tryna nerf the fighters when they give them too much opportunities, 36 extra attack from brute force and the resilience and movement speed thing is already enough, 120 physical attack in just 2.4k+ extra HP is outright horrendous, at least, reduce it to just 80 or even just 60, because 120 is 2/3 the blade of despair, that shit is too painful, with this item, my fighters would go insanely crazy, especially Dyr because he actually wants you to give him some physical attack, hunter strike + war axe alone is painful enough to hit like an assassin with the assassin emblem, let alone the 120 physical attack, because the brute force has HP of its own and queen's wings and war axe combo have a total of 1150 health, adding brute force and you have 100+ attack already, yup, this adjustment is too cracked, even the current brute force breastplate is even more painful and harder than rose gold which prioritizes life steal fighters, the adjustment is just unfair and it will lead to fighters getting constantly banned, and at this point, tank jungle meta will return, not like I would hate tank jungle meta comeback, but shit, what's the point of all the nerfs moonton airdropped at the tank jungle meta if they will only return and epic kids will go and have a blast against moonton again, stupid isn't it?
@Gokuknows idk, dev always has been 💩less when it comes to patch balancing. They put penalty nearly on all item for mm, and mages whilst those 2 had the most player based precentage. While giving more reason to brawl in xp. I mean look at mm exclusive item. WoN only. Whilst tank-fighter have ahh tons of item such as Thunder, Bruteforce, heck even Rose Gold became fighter item. Malefic Gun isn't even an original concept. And useless for skill-based mm. I swear if they didn't patch retri penalty for tanks i'll leave. It's just a gap only for tank jungle to return. Bollocks. In the end they just wanna rise something to put it all down. Not focusing on enabling variety and flexibility in moba for all roles.
@danangraph1910 yup, marksmans are in the thick of it currently, imagine having them get replaced by Harith and Roger, must be a horrendous shit to have if you ask me.
2:45 I hope they buff Karrie's basic attack range or make her second skill's cool down go down for every passive pops like how Moscov's basic attack does to his skills
Just remove "every 20 magic power" from rafaela and change her slow immunity to 1.5s then its perfect. Who tf play full magic anyway. Support mains play hybrid.
Hororo pls discuss abt revamp rafaela after the patch,bcs moonton nerfing her s2 again wth she only heal 100 now that so small,yes they lower the cd but 100 heal is too small it cant even heal ally again if build rafaela tank
write to customer service, i’ll do the same, she heals less than on original server, they really hate rafaela or the balance team does not play rafaela and dont know how to balance her at all…
I’m glad they reverted Rafaela second skill, we have lower CD back and her heal still better than the current one, equal heal plus 60% scaling is good can’t wait to test her rework when arrives
Can we make most Tank Junglers to have Fighter as their primary role to fight off these pesky assassins? It would be fun seeing Grock Jungle shine or Kaja. It would be interesting
I don't understand why brute force has a weird attribute, 23 physical deff? very odd. utility items usually provide hybrid def like oracle and thunderbelt. and i prefer old brute force for to get movement speed, we dont have to attack target. it is good for hero like x borg, chou roam, etc. to roaming
Kalea = Marci from dota Ult = dispos (marci skill 1) Passive = side kick (lifesteal effect)(skill3) + unleash(skill4)(enhance basic attack.) Unfortunately marci dash Rebound was given to cici But her kalea dash is also like rebound via walls instead of hero. Idk i guess its just me seeing this
While the extra movement speed lost is annoying, what kills the item is the lost of resilience, having the effect for non fighters is already annoying but removing the resilience is just killing the item for no reason
They need to change this item, sadly. Granger main,s abusing the shit out of this item. The stackable movement speed almost made granger untouchable, paired with mobility support it became worse
Brute force current passive is a total package already and perfect replacement for the first war axe passive Movement speed, attack and resilience we don't need more adaptive attack
I'm guessing similar restriction to War Axe: reduced effect for mages, supports and marksmen but tanks, fighters and assassins get full effect Main roles of Loli, Chip, Carmilla and even Kalea and Kaja needs to be changed to fully unleash BFB's reworked effect(Tank/Support for Loli, Chip and Carmilla and Fighter/Support for Kalea and Kaja)
Really ?, I've rarely using him because get bored, and they do hidden nerf him? Gonna check this out. Why they do this to Tanker, there is not much pure Tank Roamer i think. Thats why people complain drak system, because people don't want play roam. They wanna be damage dealer that keep dying.
Can they just implement both effects on brute force? I love the movement speed buff on the current, and i also like the damage buff, They should adjust those accordingly in order to balance its mechanics. Brute force was my always go to defense on supports and some fighters.
I often use Brute force to some heroes sich cici, cyclops and some sustain fighter. I think this Item should be get some buff to ITS stats, not revamp.
Why not making an entirely new equipment for the HP to adaptive attack for fighter instead of revamping Brute Force? I think some heroes like Lylia, Alice or Cyclops sometime use Brute Force.
This is out of topic but I currently don’t play rank because of how bad the matchmaking is lmao, I literally can’t play a game without atleast one player messing it up, it’s either two players with the same role or an afk jungler
They should not remove the movement speed and resilience of Brute force, to compensate for the new passive, they should just weaken it to not make Brute force breastplate too overpowered.
They're preparing her for her zenith skin
Fr 😭
of course, it's always the skins
@@jiysea yep, look at those skill adjustment for Heroes... All of them has a pending skin release next year.
@@jiysea tru, but she used to had fast misile, and long cooldown , its too op and now get nerf, now they reconsidering balance it tho
This is businessss
It’s actually hilarious that Selena’s arrow getting faster. Even with the current speed, there are a lot of people that struggle to dodge it, having the arrow faster is way more beneficial than the stun duration anyway, so that’s good.
for a low rank yes they do struggle, but on high they're so easy to dodge
Is it just me or the way selena current arrow it just feel we got into slow motion when it just about to hit us?
Its almost like the arrow make us flashing-back the wrong decision to end up to this current predicament and it amplified the feel of the stun duration
Current Selena's arrow is easy to dodge, not only that people will still bring purify just in case.
@@cubiix1302brooo this is soooo true oh lord 😭😭😭
They should buff Selena to how she was when first released. Sad to see the most fun character in the game fall off so hard
Aww man, I actually like Brute Force's gimmick of giving more speed + less CC duration, makes Alice and other tanky heroes with high dmg by default a complete beast
True, they should make a whole different item for the new effect. It's too drastic
This can't be more true. Ngl the passive is great but it doesn't belong to brute force. It should be its own Item ngl. Bruteforce is especially useful to heroes like Cyclops or other heroes that need mobility. And it's also useful for tanks or frontliners who needs less CC duration for teamfights so they can fight more effectively rather than being stunned all the time. Changing it's passive now would indirectly nerf so many heroes who rely on it's mobility and CC duration reduction.
Yes that’s y they r making it for fights tanks we’re enjoying too much with those items.
@@vivekanandnewar5561 well sure. But the one thing fight tanks lack a lot is mobility. You're basically taking it away from them. I mean sure there are some fight tanks that have good mobility but most of them doesn't. Also the less CC duration is also useful to them. Because it helps them sustain more since they won't be stunned as often. Remember the reason why we build tank items for tanky heroes like Akai, Terizla, Gartotkaca and etc is because they can dish out a lot of damage without any attack items. I mean sure. The new passive forces you to build more hp and can give you a lot of damage. But whats stopping a marksman or a mage to build DHS, Wishing lantern, Malefic Roar and DIvine Glaive and just kite you. The old passive gives mobility and less cc duration so atleast you can close the gap easier or run away from the enemy easier.
@@vivekanandnewar5561Technically you can ambush them but what's also stopping the enemy from building defensive Items like Rose gold, Immortality, etc. it's better if it becomes its own item or either that or they make a new item with bruteforce's old passive.
The selena change is actually pretty good compared to the experimental shield mechanic they did with her morphed second skill
selena's abyss form second skill is so cranky hope they can make it smoother
The proper term is "janky" not cranky
@@traincore1955 He probably means clunky
They are planning to revamp some abbysal hero for next year's plot Selena's one of them
That Selena buff defines her main role of being an assassin 😊
@@UenoyamaRhenz selena jungle might be back 🙏
The brute force revamp is an indirect buff to Alpha and other heroes who can still damage even when using sustain builds.
ahhh this won't a good built for bane becuz he is a damage fighter build
Phoveus, balmond, cici will be thrilled
Man now Granger has no use for brute force
@@indianflippingart9593 funnily enough, war axe still works on him
@@indianflippingart9593you can swap bruteforce into queen wings then 😂
Thing about Selena is she got outshined when Novaria got released. Most Selena users know that she sure can do burst damage but it highly depends on the arrow. If you won't hit the arrow you're just a walking ward. I always value quantity over quality, the more arrows I throw the more I provide vision. Most of the time I build 2-3 cd reduction items, and yes, she's still my most played hero every season. Glad that she's getting buffs
@@Hirai.Coszmo i think why novaria outshine selena is because novaria can clear minion but selena cant. Using melee form to clear too risky.
@@sweetending4245she clears lanes pretty fast now. 2 Garotte's with Abyss marks are enough to clear a wave
@@shhhhock i mean on lost condition when we need to defend highground. When other mage can clear wave from save distance.
@@sweetending4245 Ah yes, agreed. She's really bad at clearing waves late game.
@@shhhhock yes but she needs to transform to rlly burst the minions which is rlly risky
0:10 rip cyclops speed build
IKR, need to find a replacement....
Dominance Ice or Lightning Truncheon can replace, I think
And welcome heroes that have no business building tank, as tanks.
@@alsparkproductions7849 This kind of thinking kills the versatility of builds. A non-tank would never be better than an actual tank in tanking damage, there's no problem having to trade off some damage to get a little boost on survivability as a squishy damage dealer.
Selena buff is good but its forced me to "change" my prediction when casted it
oh ye good point
Me who can't even predict proceeds to spam 45% CDr for more trial and error 🤣
Brute Force Passive gets revamped?
Close enough, Welcome back OG Attack and Defense Talent. Only OG players remember this before the replacement and turn it into Concussion Blast and emblem revamped.
2:09 wtf 😭
TF how to even doge that shit without dash😭
They expecting us to flicker from that 😭
lmaoo bruh my mouth dropped when i saw how fast it went
YES!!!!! as a selena user, We definitely love this buff on her
They're really pushing ML's uniqueness of being fast paced MOBA.
Now the normal pink lords can charge turrets XD. Don't forget the charge also stuns the turret
I'm getting a glimpse of hok 😂of how fast paced the game is
Selena mains are gonna enjoy the update, 2.5 sec stun and lightning speed 2 skill
let's just pray that it won't get reverted ✌
Her stun duration was 3 sec😞but wtever faster arrow goes brrrr
1:21 Moneytoon gonna nerf this sooner/later after her release. Typical moneytoon🤡
I wish they would sell MLBB to a better studio
Moontoon is a company and not a charity. You should expect that they want to earn some bucks.
@@traincore1955 you do realize this amount of balancing exists because this game is so competitive????? Look at overwatch 2, despite them down in the gutter rn
Stop, saying this is more complicated than quantum theory for ml players. They won't understand.@@genechristiansomoza4931
She may look like op but no not really. I have been trying her and she is just balance. You sometimes can't use it if you used a skill too early (which mess up the 3 hit combo), the reduce in animation is needed as the original is extremely clunky to use. If it gets nerf it is mostly just some numbers on the base DMG. Her heal is single target with I believe 3 times(but sometimes 1-2 if the target is dead without finishing her 3 hit combo)
New adaptive unique passive is released
"This effect is halved for marksman, mage, and support"
this is def items so FOR TANKS AJD SUPPORTS NO FOR FIGHTERS all def Items must be only for tanks and supports
@@hiimuziwannaplay2497 yeah, nice opinion. Keep it to yourself
@@hiimuziwannaplay2497 This is literal itemization gatekeeping. How can fighters sustain heavy damage when DEF items are gatekept to tanks and supports lol
Guys, don't hate me on this, So most players are equally bad. Most low Mythics hover around 50-55% wr. But they sometimes perform really well and sometimes really bad.
The reason is that most players don't know how to play from behind, they only know how to play if they already have an advantage.
At with that in mind you need to make plays early and try to get one or two lanes ahead as fast as possible.
Don't focus on one lane because they probably won't be able to carry but try to get everybody ahead a little bit and ping them to join good fights.
If you know you are good, you should also give kills away. Because even if you get fed chances are your teammates won't perform with that stimulus check from you.
Good thing is that most players if put into that position tend to perfom pretty well and you just need to focus on getting objectives and spliting the enemy so they don't gang up on your teammates.
2:51 I wish they increased her range by a bit
Nah, that brute force buff is wild, seeing my fighter built Dyr having 120+ attack and he's gonna hit like an assassin while sustaining crap tons of damage, that shit is terrifying.
Yeah, this is beyond broken. I mean bruteforce was already last line of defence for non sustain hero to build defensive item. This just buff fighter to even higher level.
@danangraph1910 yeah, I dunno man, they tryna nerf the fighters when they give them too much opportunities, 36 extra attack from brute force and the resilience and movement speed thing is already enough, 120 physical attack in just 2.4k+ extra HP is outright horrendous, at least, reduce it to just 80 or even just 60, because 120 is 2/3 the blade of despair, that shit is too painful, with this item, my fighters would go insanely crazy, especially Dyr because he actually wants you to give him some physical attack, hunter strike + war axe alone is painful enough to hit like an assassin with the assassin emblem, let alone the 120 physical attack, because the brute force has HP of its own and queen's wings and war axe combo have a total of 1150 health, adding brute force and you have 100+ attack already, yup, this adjustment is too cracked, even the current brute force breastplate is even more painful and harder than rose gold which prioritizes life steal fighters, the adjustment is just unfair and it will lead to fighters getting constantly banned, and at this point, tank jungle meta will return, not like I would hate tank jungle meta comeback, but shit, what's the point of all the nerfs moonton airdropped at the tank jungle meta if they will only return and epic kids will go and have a blast against moonton again, stupid isn't it?
@Gokuknows idk, dev always has been 💩less when it comes to patch balancing. They put penalty nearly on all item for mm, and mages whilst those 2 had the most player based precentage. While giving more reason to brawl in xp. I mean look at mm exclusive item. WoN only. Whilst tank-fighter have ahh tons of item such as Thunder, Bruteforce, heck even Rose Gold became fighter item.
Malefic Gun isn't even an original concept. And useless for skill-based mm. I swear if they didn't patch retri penalty for tanks i'll leave. It's just a gap only for tank jungle to return. Bollocks. In the end they just wanna rise something to put it all down. Not focusing on enabling variety and flexibility in moba for all roles.
@danangraph1910 yup, marksmans are in the thick of it currently, imagine having them get replaced by Harith and Roger, must be a horrendous shit to have if you ask me.
@danangraph1910 make it worse, is that marksmans have retri penalty even, counter to tank meta that's about to return when?
hilda getting her buffs reverted
And will still be good at the end of the day somehow.
Good for Selena. Her second skill needs to be faster especially at late game.
2:45 I hope they buff Karrie's basic attack range or make her second skill's cool down go down for every passive pops like how Moscov's basic attack does to his skills
Can't say no to any selena's buff
Things are looking good for selena.. all we have to do is wait for the skin effects.
It's actually comedic how yesterday i see quite a few people arguing that kalea's ult range should be lowered and here they are increasing it
Finally a decent buff for Selena
LEZ GOOOOOOOOOOOOO
I HAVE BEEN HOPING FOR THIS AS SELENA MAIN
FASTER ARROW IS A BIG NICE BUFF...tho i need to get used to it
Yes we are, but honestly I always am. So I have learnt to just accept whatever life throws at me and just smile like a maniac
I thought the thumbnail was Sonic 😂
Same🤣🤣🤣🤣🤣
0:08 ohh i love this anime opening like
Just remove "every 20 magic power" from rafaela and change her slow immunity to 1.5s then its perfect. Who tf play full magic anyway. Support mains play hybrid.
Moonton was stupid for nerfing the buff duration
@@noname6969 I main support, I play them magic, except Mino and Lolita
Hororo-chan, you forgot to mention something else, the abyssal form of selena's 2nd skill now has increased dash speed, as i noticed earlier.
Selena main will pop up
Hororo pls discuss abt revamp rafaela after the patch,bcs moonton nerfing her s2 again wth she only heal 100 now that so small,yes they lower the cd but 100 heal is too small it cant even heal ally again if build rafaela tank
Moonton hates Rafaela that much or bcs she is a cheap hero that we can buy for just 200 ticket
write to customer service, i’ll do the same, she heals less than on original server, they really hate rafaela or the balance team does not play rafaela and dont know how to balance her at all…
This Rafaela fix is the best decision. Just lower the heal, not the cooldown. She should be able to revive herself, too.
I’m glad they reverted Rafaela second skill, we have lower CD back and her heal still better than the current one, equal heal plus 60% scaling is good
can’t wait to test her rework when arrives
This New Brute Force won't be very useful since we are freaking squishy
Selena was so left behind meta. Now its her time to take the spotlight
New brute force on new dyrroth will be crazy, also suyou can have his damage reduction while having higher hp, that’s insane
Suyou is non-fighter tho
Suyou is assassin/fighter ... So the effects are halved
Alpha will most still likely benefit the effects.
Can we make most Tank Junglers to have Fighter as their primary role to fight off these pesky assassins? It would be fun seeing Grock Jungle shine or Kaja. It would be interesting
Then Brayyy or Karl would be happy for Grock jungle and Sensui for Kaja jungle to return 😂
I don't understand why brute force has a weird attribute, 23 physical deff? very odd. utility items usually provide hybrid def like oracle and thunderbelt.
and i prefer old brute force for to get movement speed, we dont have to attack target. it is good for hero like x borg, chou roam, etc. to roaming
Selana really said hawk thuu
3:09 he already has an intro on his basic skin
they really wanted fighter to full build tank but still does medium-high damage, crazy.
Kalea = Marci from dota
Ult = dispos (marci skill 1)
Passive = side kick (lifesteal effect)(skill3) + unleash(skill4)(enhance basic attack.)
Unfortunately marci dash Rebound was given to cici
But her kalea dash is also like rebound via walls instead of hero.
Idk i guess its just me seeing this
While the extra movement speed lost is annoying, what kills the item is the lost of resilience, having the effect for non fighters is already annoying but removing the resilience is just killing the item for no reason
cyclops brute force no more?😢
Because that item exist for fighter for some reason, if other range heroes abuse it, it will be imbalance
@@o7.oliver well at least he still can use queen wing
It's for Tanky fighters that also scales on atk%, like balmond, alpha, terizla, lapu lapu, yuzhong, etc
They need to change this item, sadly. Granger main,s abusing the shit out of this item. The stackable movement speed almost made granger untouchable, paired with mobility support it became worse
My semi tank build fighters (YZ, Terizla, Phoveus, Alpha, Thamuz and Dyrroth) are eating good with the new Brute Force Breastplate
Terizla with new Brute force he's gonna be like, "Hammer! Smash! Face!"
smash the enemy
And got melted instantly because we have no tankiness
I've seen a lot of terizla and i can confidently tell you that even an idiots terizla is still tanky.
Perfect for my build now I can sustain for 4 seconds on late game and punish the ones close to me :D
Karrie and selena got their skill speed buff. Meanwhile lapu lapu still stuck with his slowmo ult state first skill
Brute force current passive is a total package already and perfect replacement for the first war axe passive
Movement speed, attack and resilience we don't need more adaptive attack
they needed a way to profit from Selena Zenith skin and it might just work on me 😂😂
Same😂
Cici got her buffs in a row now I might try to use her
ah yes.
Rose gold turn Fighters to Tanks
C.O.D turn Mages to Tanks
Brute force turn Tanks to Fighter/Mage
Maybe they should make the effects of brute force halves for ranged hero instead of non fighters i love using it on esme
I'm guessing similar restriction to War Axe: reduced effect for mages, supports and marksmen but tanks, fighters and assassins get full effect
Main roles of Loli, Chip, Carmilla and even Kalea and Kaja needs to be changed to fully unleash BFB's reworked effect(Tank/Support for Loli, Chip and Carmilla and Fighter/Support for Kalea and Kaja)
When will this patch be release to normal servers?
Since selena arrows are lot faster now, its gonna be so much fun for her arrows with low cd just for constant stuns and poking lol
karrie is gonna be meta if this is implemented. her level 1 trading potential is gonna be insane
My queen selena getting buff 😍 now i wish for her revamp model
Anyone here notice minotaur nerf on official server? His heal is much lower than the usual and his defense stats is lower after using ultimate.
Really ?, I've rarely using him because get bored, and they do hidden nerf him? Gonna check this out. Why they do this to Tanker, there is not much pure Tank Roamer i think. Thats why people complain drak system, because people don't want play roam. They wanna be damage dealer that keep dying.
How many here play sustain fighters to know they are living long enough to "sustain" in fights
Not related but I suddenly remember the kimmy revamp. Did they cancel it or what
How much is it again Zenith skin?
usually 5000 dias!!
Why give brute force a completely new passive instead of making a new item?
I want to ask, if edith turn into her marksman form, will the thunderbelf effect be halved?
yes because her Ult morphs her into a marksman so the bonus is halved that time.
Just stuck at 50 true DMG since Edith's extra hybrid DEF will be converted to magic power once she ejects Phylax
Ah yes, I'm ready for that Cinderella skin 😍
Kalea: If you see the boss, you would be mess.
Can they just implement both effects on brute force? I love the movement speed buff on the current, and i also like the damage buff, They should adjust those accordingly in order to balance its mechanics.
Brute force was my always go to defense on supports and some fighters.
Selena Zenith confirmed
Finally, a lore accurate selena
I swear items effects are halved to be used for certain a specific role nowday
I miss the old Brute Force that u could stack by using skills
I loved using on Rafaela
They need to add more items if they're going to change items tailored for fighters.
Finally The better Buff for selena since many player Can Dodge it easily
1:43 now the movement speed bonus should last for 1.5 secs... Not only 1 sec
the selena S.T.U.N skin users will have a much more bigger advantage now
Her arrow speed was perfect as is (the 8 one) cuz it'll be hard to do the 2nd + 1st trap combo...
When will the blood wing get a nerf? I don't see any mages need a survivability.
We need revamped cursed helmet next, nobody uses that item anymore, not even the tanks that used to have it as core item
Freddrin got that smug face again, probably
I often use Brute force to some heroes sich cici, cyclops and some sustain fighter. I think this Item should be get some buff to ITS stats, not revamp.
My main Karrie getting some luv. Maybe new skin coming?
thats brute force revamp is needed to be a new item, more hp = more damage, but the catch is minus movement speed by 1-3%
Hmmmmm, maybe a new extra passive for cursed helmet?
The actual point of brute force is the movement speed of it since they removed it from war axe
Why not making an entirely new equipment for the HP to adaptive attack for fighter instead of revamping Brute Force? I think some heroes like Lylia, Alice or Cyclops sometime use Brute Force.
Not fair... Now I have to buy immediatly boots with Ixia if Selena gets this arrow speed boost :(
Oh no, I've been so used to dodging the lele at the current speed, this is gonna mess me up 😢
This is out of topic but I currently don’t play rank because of how bad the matchmaking is lmao, I literally can’t play a game without atleast one player messing it up, it’s either two players with the same role or an afk jungler
Physical def boots, war axe, oracle, brute force breastplate, queen wing, athena/radiance will be a universal skill based semi tank fighter ☠️
Whats with the streaks of buff to Cici?
I guess Moonton thinks Cici isn't already a META pick yet Cici is still picked on tournas?
Selena buff would probably make her meta, we will probably see stuff like cignal ultra pheww's sele again lmao
Expect xborg mains running around again with the new brute force
They should not remove the movement speed and resilience of Brute force, to compensate for the new passive, they should just weaken it to not make Brute force breastplate too overpowered.
Selena's arrow: gotta go fast!
I prefer the shield one because Selena's weakness is going in and out.
Just realized that all new heroes don't required any mana or energy system.. no wonder its broken
1:36 me jumping in happiness after knowing I can spam her 2nd skill again… wait… but they nerfed the heal…
New Cici build unlock 0:08
The catfish evolved huh?
Yes, Seiya. The new year is very scary for me too. I'm about to go to college and I don't know if I'll survive.
If you focus on your study, you will survive. Yet if you have other agenda than studying, better quit to save money.