ReUpload - Python 2, covered in CANNONS!

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  • เผยแพร่เมื่อ 15 ก.ย. 2024

ความคิดเห็น • 35

  • @SariahPendragon
    @SariahPendragon 25 วันที่ผ่านมา +3

    4:21 "What do you carry I wonder?"
    Death. I carry death.

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  24 วันที่ผ่านมา +1

      Ah yes, plenty of it!

  • @the_rat_run
    @the_rat_run 3 หลายเดือนก่อน +2

    Fun build, I think I'll try it too!

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน +1

      Let me know how it goes. When I get round to engineering this more I'll pop an update short. I recommend different shields though, go Reinforced Hi-Cap engineering not low power.

    • @the_rat_run
      @the_rat_run 3 หลายเดือนก่อน +1

      @@CMDR_CWolfxUK Coriolis will be my friend - I'll roll a few options before doing some engineering! That is the great thing about ED, there isn't a "right" build! Good suggestion though!

    • @the_rat_run
      @the_rat_run 3 หลายเดือนก่อน +1

      @@CMDR_CWolfxUK I built a P2 with 4*C3 cannons & 2 Imperial Hammers last night. Into a Haz Res with a Squad mate, his is all frags, and much mayhem resulted. The cannon build is silly fun (frags even sillier) and watching Pythons & Anacondas evaporate quickly is priceless!

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน

      @the_rat_run that does sound brilliant! Glad you had fun.

  • @kessilrun6754
    @kessilrun6754 3 หลายเดือนก่อน +1

    You got to try 6x force shell. It's hilarious. Particularly in asteroid belts. You can push ships backwards for a long time - - almost indefinitely and you can also push them in the rocks lol have them blow themselves up. With the convergence points on this ship it's what I've been rolling with since day one. If you use long range your velocity is much faster and so it's a good interrupt as well. They haven't really tried it since I'm low on materials but? I'm sure this would be a pretty toxic build if you synthesize ammo.

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน

      Yeah, just need to grab some more materials! Thanks.

  • @supersoapdropper1826
    @supersoapdropper1826 4 หลายเดือนก่อน +1

    Tried this the moment i got my hands on the P2, canons can work with any ship with medium and larger hardpoints
    Also you dont really need any pips in weapons, cannons dont used much from the capacitor at all

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  4 หลายเดือนก่อน

      Agreed, they work well in any ship, have a look at my Krait Cannon build. And yep, you are correct. I think it was just bad habit keeping 2 pips in there!
      Tha ks for the feedback, fly safe o7

  • @DavidStoldt
    @DavidStoldt 2 หลายเดือนก่อน +1

    Why the single fixed and how are you grouping them in fire groups?

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  2 หลายเดือนก่อน +1

      The single fixed is for 2 reasons:
      1. I was low on materials and has already engineered that one in the past.
      2. I figured at close range it wouldn't matter so much.
      As for groupings, all but the fixed on 1, the fixed on 2.
      I am going to be remaking this build now I have had more time to gather materials. That will be up in a week or so.

  • @garrydavey5942
    @garrydavey5942 3 หลายเดือนก่อน +2

    now try it against Correctly engineered ships in the PVP environment,

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน

      A good plan. I need more aiming practice first!

  • @akula625
    @akula625 หลายเดือนก่อน +1

    I never wanted the MK II till today

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  หลายเดือนก่อน

      In less than a month it will be purchasable in game for credits too! It is a fun ship.

  • @olegmakogon7447
    @olegmakogon7447 18 วันที่ผ่านมา +1

    And where could we check you ship build?

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  18 วันที่ผ่านมา

      11:42 at the end of the video. It's an old build, nailed together from parts I had already engineered. Now materials are so much easier to get this build can be much better!

  • @OmegaPaladin144
    @OmegaPaladin144 3 หลายเดือนก่อน +1

    How do you get through shields with all these cannons?

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน +2

      The Thermal Cascade effect I added with engineering- wrecks shields.

  • @The-Man-On-The-Mountain
    @The-Man-On-The-Mountain 4 หลายเดือนก่อน

    All I wanted before Odyssey was more ships, especially more small fighter-focused ships. I've always said that they should release a new one every 6 months but whatever. Finally we've got a new one and I can't play it because I can't afford a PC.
    This Python MK 2 really looks sexy! It's the looks I've imagined for the original Python. How is it? Is it focused on combat or on any other purpose?
    Edit. Oh yeah, 6 HP, it's combat focused. By the way, one of the caveats with the cannons, aside from the ammo, it's the projectile's speed. I am not sure for the cannons but I think you could try to engineer them to double the projectile's speed. I don't remember since I haven't played the game for more than a year now.
    And how does this new ship move? Comparing to other ships, which one would be an aproximation example?

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  4 หลายเดือนก่อน +1

      It feels as agile as a Vulture when boosting, especially FA Off. Otherwise moves like my Chieftain. I really like it.

  • @evasuser
    @evasuser 3 หลายเดือนก่อน +1

    Does the breach damage of cannons apply to NPCs too?
    Or is it even vaguely measurable and/or verifiable?

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน

      Erm, do you mean the same trick I am using - breaking shields with Thermal cannons, can the NPCs do it to us?

    • @evasuser
      @evasuser 3 หลายเดือนก่อน +1

      @@CMDR_CWolfxUK no, I wonder whether or not the breach damage of the cannons applies to NPCs.
      I guess it doesn't and it's limited to human ships only, but what do you think?

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน +1

      Ah, I got you. Personally I feel it Does apply to NPCs. If I target a subsystem cannons do seem to cause a lot more damage. I had a little look around and apparently it is even more relevant to Thardoids. www.reddit.com/r/EliteDangerous/s/ZHNNOaUDMn

    • @evasuser
      @evasuser 3 หลายเดือนก่อน +1

      @@CMDR_CWolfxUK ok Cmdr, one more question for U:
      how many of your 6 cannons had the HYS (high yield shell and sacrificing 35% damage) experimental?
      Caution: am still learning the game, not critisising or trying to be smart, I wonder what still works/worked/works but nerfed against PvE NPCs.
      The Elite is complicated and hard.

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน +1

      ​@evasuser it can be, however, the wisdom is in the asking. 11:52 has the Build. Basically, not enough and I wasted a lot of materials badly engineering with Stripped! Still, this is the first run at it, I plan a new build in a few days, it will be better. I plan a mix of Thermal Cascade, to cripple shields, and Force Shell. Short Range Blaster build.

  • @SuperCosmicChaos
    @SuperCosmicChaos 3 หลายเดือนก่อน

    You use Gimbals I use Chaff!

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  3 หลายเดือนก่อน

      True. There are ways to beat chaff, turning off lock being one of them. Problem I am having at the moment is having to use control pad instead of my HOTAS, so I am really, really bad with fixed weapons!

  • @Emphatic83
    @Emphatic83 2 หลายเดือนก่อน +3

    a 5x multicannon incendiary build kills most ships in a single pass, this is slow like sloth slow

    • @CMDR_CWolfxUK
      @CMDR_CWolfxUK  2 หลายเดือนก่อน +3

      @Emphatic83 Indeed it was. This build, like many I pop here, is not a meta super effective setup. It's an experiment. I like to try new and different things, keeps life interesting.

  • @garethde-witt6433
    @garethde-witt6433 3 หลายเดือนก่อน +2

    Am really disappointed with it