Developer here! Glad you enjoyed the game! You found a few bugs I didn't even know existed, like the sensitivity bar. I've had a few complaints about the "invisible walls" so I was considering making them fences instead. As a developer, you know where everything is, so it's easy to miss what players might not see. Every time you win the game, you prestige up, making it even more difficult. You ended off on prestige 1, and we've had playtesters get up to prestige 8 or 9 before it gets almost impossible to beat. But overall I'm glad you were able to get enjoyment out of it, and other feedback is always appreciated!
@@CyberneticStudiosGames Thanks for letting me know! I wasn't aware that I could prestige throughout the game. I can only imagine how much more difficult it could get. It was an enjoyable experience playing something a bit different than my usual choosing.
Developer here!
Glad you enjoyed the game! You found a few bugs I didn't even know existed, like the sensitivity bar.
I've had a few complaints about the "invisible walls" so I was considering making them fences instead. As a developer, you know where everything is, so it's easy to miss what players might not see.
Every time you win the game, you prestige up, making it even more difficult. You ended off on prestige 1, and we've had playtesters get up to prestige 8 or 9 before it gets almost impossible to beat.
But overall I'm glad you were able to get enjoyment out of it, and other feedback is always appreciated!
@@CyberneticStudiosGames Thanks for letting me know! I wasn't aware that I could prestige throughout the game. I can only imagine how much more difficult it could get. It was an enjoyable experience playing something a bit different than my usual choosing.