How To Move And Spin Props In UEFN With Verse

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  • เผยแพร่เมื่อ 24 ก.ค. 2024
  • Want spinning coins and weapons and moving platforms? Watch this beginner tutorial for UEFN & Verse
    WHAT YOU'LL LEARN
    - Teleport (Teleporting props)
    - MoveTo (Moving and rotating props smoothly)
    - Verse Tagging System to find Objects In Code
    - Yaw, Pitch, Roll, and Simple Rotation Math
    Do you want to learn how to create amazing effects and animations in UEFN Fortnite Creative 2.0 using the Verse programming language? If so, you’re in the right place! In this video, I will teach you how to rotate props and how to move them to different locations using code. You will also learn how to work with the tag system and find objects in code. This is a great video for people who want rotating coins or weapons or who want to move objects to different locations.
    UEFN Fortnite Creative 2.0 is a powerful tool that lets you create your own games and experiences in Fortnite. You can use the Verse programming language to add logic and interactivity to your creations. Verse is a simple and intuitive language that anyone can learn and use.
    In this video, I will show you how to use the rotate and move commands in Verse to manipulate props in your creative island. You will learn how to rotate props around their own axis or around a point in space. You will also learn how to move props along a path or to a specific location. You will see how to use the tag system to assign names and categories to your props and how to find them in code using the find command. You will also see some examples of how to use these commands to create rotating coins or weapons or moving platforms.
    By the end of this video, you will have a better understanding of how to use the Verse programming language in UEFN Fortnite Creative 2.0 and how to create amazing effects and animations with props. You will also have more fun and creativity in your creative island.
    CHAPTERS
    00:00:00 What You'll Build
    00:00:40 Getting the Props Ready
    00:01:29 Creative Props, Transform, and Teleport
    00:09:03 Understanding Yaw, Pitch, & Roll
    00:11:11 Testing Our Rotation
    00:14:40 More Rotation With Pitch & Roll
    00:19:11 Making Our Code Friendly For A Team
    00:23:33 Smoother Rotations with MoveTo
    00:30:32 Move Results & Looping
    00:34:11 Intro to the Fortnite Tagging System
    00:40:03 Finding ALL Props At Runtime With Tags
    00:43:11 Adding Tags to Props In The Editor
    00:44:48 Crazy Rotation Madness
    00:45:32 If You Can't Code Then WATCH THIS

ความคิดเห็น • 151

  • @YouTubeGiova
    @YouTubeGiova ปีที่แล้ว +21

    This is my new favorite Channel, keep going!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Thanks so much!

    • @Ke73o
      @Ke73o ปีที่แล้ว +1

      Congratulations, and thank you for your content it’s been great for a never coder

  • @SusEdits
    @SusEdits ปีที่แล้ว +7

    You've become my favorite channel to watch UEFN tutorials on.
    I love longer videos that explain well and go in depth. Please keep making more :)

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Thanks! More coming!!!

  • @LionUnchained
    @LionUnchained 9 หลายเดือนก่อน

    I started learning Verse from your tutorials 6 or so months ago, and still revisit them. It's pretty amazing how well you were able to both teach the fundamentals, but do it in a way where the subject matter has had depth and techniques that you can continue to come back and learn from later.

    • @WarforgeXP
      @WarforgeXP  9 หลายเดือนก่อน +1

      I’m glad to hear that. Wish I could make more!

  • @Pablo_ogg
    @Pablo_ogg ปีที่แล้ว +1

    Best UEFN tutorials channel. Thanks for the work.

  • @Bubblebunz
    @Bubblebunz 2 หลายเดือนก่อน

    You have always been my dear favorite

  • @CinematographyDatabase
    @CinematographyDatabase ปีที่แล้ว

    Amazing, thanks for this one! One step closer to Blueprints level control

  • @doctorevil444
    @doctorevil444 ปีที่แล้ว +7

    Your channel is a hidden gem 💎

  • @DavidMaclin351
    @DavidMaclin351 ปีที่แล้ว

    Amazing!!! Thank you!

  • @Darkstar623
    @Darkstar623 ปีที่แล้ว

    Really appreciate these videos! Keep it up :)

  • @grahamrobinson5811
    @grahamrobinson5811 ปีที่แล้ว +1

    Thanks for explaining the logic behind code! Really good video

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Glad it was helpful!

  • @Lowcon
    @Lowcon ปีที่แล้ว

    Thank you for the lesson 🙏🙏

  • @WOLFPACKED
    @WOLFPACKED ปีที่แล้ว

    Ha I wanted to know this and saw someone asked in your last vid - thanks for making these!

  • @3dPrintWorld01
    @3dPrintWorld01 ปีที่แล้ว +2

    respect you raised 777 subs in like 10 days respect my guy

  • @JoDuke713
    @JoDuke713 ปีที่แล้ว

    This channel is awesome!

  • @Pamiq
    @Pamiq ปีที่แล้ว

    Your knowledge of verse at such an early time is insane and so helpful thank you so much!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +5

      Thanks. Verse actually isn’t the hard part if you are already a programmer. It’s knowing what APIs are available from Fortnite and they’ve HIDDEN the implementation code so I can’t see how it works. So I spend hours trying to figure out what secrets are hiding away 😅

    • @Pamiq
      @Pamiq ปีที่แล้ว

      @@WarforgeXP haha thanks for the effort. yea i'm exprienced in javascript, but can't get verse for the life of me

  • @StrongzGame
    @StrongzGame 5 หลายเดือนก่อน

    10 months later ! Was a great refresher!

  • @DA_JE
    @DA_JE ปีที่แล้ว

    Thank you!)

  • @Stelaras03
    @Stelaras03 ปีที่แล้ว +3

    Nice

  • @PeoplesGaming
    @PeoplesGaming ปีที่แล้ว +6

    The tree glitches because it's using a world position offset shader. It basically pans noises over the object and shifts the vertices dependant on that noise. It's all done on the GPU to save juice. It's a way for artists to cheeply animate. Great videos btw 👍

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +2

      Oh crazy. Sounds like you know this way better than me 😅

    • @PeoplesGaming
      @PeoplesGaming ปีที่แล้ว +2

      @@WarforgeXP if you need any shader/VFX help feel free to give me a shout

  • @OpsMan
    @OpsMan ปีที่แล้ว

    Awesome video thank you so much. Will Tweet this out and hope you get more subscribers. Waiting to watch the next video, now re watching and getting it to work for me 😃

  • @williammadisondavis
    @williammadisondavis ปีที่แล้ว

    Best educational content on the tube! If you could make a video on creating intractable UI's that would be sweet. Like click a button to spawn X number of enemies, it's hard to find content on anything GUI related! Thx again -

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      It’s in my list

  • @ulvdiaz
    @ulvdiaz ปีที่แล้ว

    Can you make a tutorial of how to make UI with UEFN? Great video btw :)

  • @Sane1015
    @Sane1015 5 หลายเดือนก่อน +2

    Does this still work? Mine isn't rotating. I can put Print() throughout and it will show what I type, but nothing rotates.

  • @fqbianfrd
    @fqbianfrd 7 หลายเดือนก่อน

    Hi great video! Do you know if I am able to adjust the ocean height along the game time?

  • @Ealron356
    @Ealron356 ปีที่แล้ว

    Amazing video. Please make a verse tutorial about using player position to move props with the player or for custom bosses to interpret and attack the players location

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      I’ve been working on this btw. Running into issues but almost there

  • @malignantauto0126
    @malignantauto0126 ปีที่แล้ว

    Thank you for this amazing tutorial, but i have one question, do you know how to remove the max height barrier?

  • @artbytav
    @artbytav 5 หลายเดือนก่อน

    Thank you. This works great on props (So Smooth!) except now I'm trying to use similar code to make the chair device spin, but because it's not a creative prop but a creative_device, how would one go about tagging the chair device and having it spin? I've tried a few things but no luck so far.

  • @XgioX1994
    @XgioX1994 ปีที่แล้ว

    *youtuber* yaaahhh
    *me* yaaaaassss gurl😂

  • @KevinAubutSummitSolar
    @KevinAubutSummitSolar 5 หลายเดือนก่อน

    Love your videos!!! Can I ask one thing? Maybe make yourself a little smaller as your body blocks some of what your typing. Thanks brother keep up the good work

  • @asiangreg8209
    @asiangreg8209 10 หลายเดือนก่อน +1

    It works for props, how can you change the code to make it work for devices? I want to create a spinning damage volume.

  • @BusStopWilly
    @BusStopWilly ปีที่แล้ว

    Perfect for what I've been looking for exactly! Why rotation is greyed out on the prop mover itself is quite the PITA.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      I think there are bugs. Even with my code you’ll see objects glitch a little. I don’t think Epic was ready for rotation

    • @BusStopWilly
      @BusStopWilly ปีที่แล้ว

      @@WarforgeXP Hmmm, its an odd one. The windmills in CH4 seem fine as do the other wind turbines and the rotating holograms for weapons etc. Thank you for the workaround, I'm going to type it up tonight. Is there any possibility you can share the Verse script for video content so we can just cut/paste. I watch the video to get a better understanding of how the code works but don't want to type it all out.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      @@BusStopWilly It's right here. TH-cam won't let me post links in description yet: gist.github.com/WahlbeckUEFN/f3b73e4032004a4528c4d63dcd8aa5c2

    • @BusStopWilly
      @BusStopWilly ปีที่แล้ว

      @@WarforgeXP Here's my bug test video. Still glitching, animation seems proximity based and destroying one object with the tag disables all the other props that are tagged.
      th-cam.com/video/siwrqENy7a0/w-d-xo.html

  • @willykf941
    @willykf941 ปีที่แล้ว

    Is there a way to make a change to the code? for example, instead of rotating props horizontally, can you make them rotate vertically? or backwards like a backflip?

  • @azm.6947
    @azm.6947 7 หลายเดือนก่อน

    is there a way to use loop to move something, but make it smooth?

  • @KSProxy
    @KSProxy ปีที่แล้ว

    This may not seem very crazy exciting but this is super useful!! Thank you

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Glad it was helpful!

    • @KSProxy
      @KSProxy ปีที่แล้ว

      @@WarforgeXP NP I also subbed! Excited to see more UEFN content. Id hate to ask but is there an easy way to merge imported objects into one? It’s been asked around the Reddit but no answers :/ looking forward to more content.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      @@KSProxy What do you mean by merge imported objects exactly?

    • @KSProxy
      @KSProxy ปีที่แล้ว

      @@WarforgeXP to be specific I downloaded a fab of the fortnite bus from sketchfab, imported to blender then exported to UEFN, and it’s in multiple pieces that make moving it very difficult. I know UE has merging tools but I can’t quite figure out how to do this on UEFN. Appreciate the response

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      @@KSProxy So, you need to get your models right BEFORE they go into UEFN. Some 3D artists get lazy and don't put things together properly. I also am not sure why you imported to blender. I just do Sketchfab to UEFN with an FBX file.

  • @ChilenitoEz
    @ChilenitoEz ปีที่แล้ว

    Please a video on how to make a team hot spot

  • @pamelayhlam5387
    @pamelayhlam5387 ปีที่แล้ว +1

    Hello, Thank you for putting this together, for a begininger, it is very easy for me to follow. I would like to ask if there is a way I can reset the weapon to the first one after I got elimited? TIA

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Set the weapon tier for that player back to zero when they die

  • @thomas100c
    @thomas100c 8 หลายเดือนก่อน

    Is it possible to rotate a prop by all 3 vectors at the same time while using smooth rotate?

  • @bdawgslit2836
    @bdawgslit2836 5 หลายเดือนก่อน

    Is there a way I can choose what axis it rotates around?

  • @GushNugzz
    @GushNugzz 4 หลายเดือนก่อน

    Can you do this with a teleporter as the prop??

  • @F3_Captain
    @F3_Captain ปีที่แล้ว +2

    What an incredible video! if you can, teach how to make an object following the player, as if it were an AI! XD

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +3

      Oh like a little floating drone or puppy. It wouldn’t be that hard actually

    • @F3_Captain
      @F3_Captain ปีที่แล้ว +2

      @@WarforgeXP
      Wow! if you manage to bring a tutorial of this, it would certainly bring a lot of visibility on your channel, successes bro!

  • @brannyvr5728
    @brannyvr5728 ปีที่แล้ว

    Hey!
    Great guide - looking into transform manipulation at the moment.
    I don't suppose there's a way to move non-props around? For example, I use an Item Spawner to spawn an item - can I move that to a desired position? How would I get a reference to that item in particular, etc...

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      You can attach a "device" to a "prop" in the editor. Then you can make that prop "editable" in your code. Then you can rotate/move the prop and it will rotate/move the device. That's the best we've got right now

  • @tastysnak
    @tastysnak ปีที่แล้ว

    Cool Bananas!

  • @oreidi3573
    @oreidi3573 ปีที่แล้ว +1

    Hey! i want to make custom weapon in first person, i can make the weapon model come to my camera and its looks like im use it in first person? If yes how can i do that?
    Also love your content!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +2

      You can hack it together but it’s garbage. Just wait til Epic releases that feature formally. It’s not worth the trouble

  • @LionUnchained
    @LionUnchained ปีที่แล้ว

    Is there an easier way to batch add Verse Tag Markup across eligible objects?

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      I tried multiple objects and it didn't let me

  • @GoT
    @GoT ปีที่แล้ว

    How to make it so the prop rotates depending on the pivot point set (using MoveTo) ? For practising purposes I am trying to make an opening toilet bowl animation which triggers when interacting with a button (🤣)
    Thanks for your first two vids, really appreciate learning Verse with you !

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      It DOES rotate around the pivot. Just make sure your StaticMesh model has the pivot in the right place. Then you would just adjust the pitch (probably 90 degrees)

  • @MidnightRBLXF
    @MidnightRBLXF ปีที่แล้ว

    We need a tutorial on Boss Fights using Verse!!

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Yeah so that’s a LOT of work. That demo you saw from Epic was highly “hacked”. Meaning they wrote a lot of code to support that feature whereas in the future it could be much simpler. But i will think on this

  • @wambliwaste
    @wambliwaste ปีที่แล้ว

    Hey man! I have a problem! I managed to get the object generator device to move with verse but it doesn't drag the object with it. Instead it stays in the initial position! Is there any way to fix it?

  • @TheRealTerraPulsar
    @TheRealTerraPulsar 5 หลายเดือนก่อน

    for the roll it makes the object go in the ground is there any fix to that?

  • @henriquemodena6826
    @henriquemodena6826 11 หลายเดือนก่อน

    In multiplayer mode will this code work normally, or will there be some bugs?

  • @DragonRageFNC
    @DragonRageFNC ปีที่แล้ว +2

    Love the video! Only problem I'm having is the "ApplyYaw" function does not work as intended. When I use it to rotate an object by 180 degrees Yaw, it ends up rotating past that to around 227... not sure why it does this

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      I would have to see the code. Join the discord and I can take a look

    • @Gabriellho
      @Gabriellho ปีที่แล้ว

      same, found a fix? nvm found the fix, its in Radians

  • @Wolfighter150
    @Wolfighter150 ปีที่แล้ว

    How do you enable the details that are showing up all the time in your Verse code? Like when you hover your mouse over the text “class(creative_prop):” and it tells you that creative prop is a final attribute. It doesnt show anything on my PC but I havent find anywhere some option to enable this.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      I just hover or ctrl+click. Sometimes the VsCode Verse runtime breaks

  • @WantedtheArtlaw
    @WantedtheArtlaw ปีที่แล้ว

    What if I wanted to add the rotate function to start by a button? When I try to Subscribe it to a button_device interact, it doesn't let it have the part.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Have the OnClick function you make call the rotate function. Just put the call in a spawn

  • @henriquemodena6826
    @henriquemodena6826 11 หลายเดือนก่อน

    These codes still work, because I tried all of them and here they don't rotate? Are marked as moveble

  • @JohnDoe-pu5zd
    @JohnDoe-pu5zd ปีที่แล้ว

    Pulling my hair out because I want to learn verse but it’s such a confusing process. Great video! (Not a dev lol)

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Coding is hard. I’m making a free course on Verse for beginners

    • @JohnDoe-pu5zd
      @JohnDoe-pu5zd ปีที่แล้ว

      @@WarforgeXP I’m in! I’ve watched your first couple videos, they are great! I really want to bring ideas to light!

    • @wuwba
      @wuwba ปีที่แล้ว

      @@WarforgeXP I need this asap

  • @spdx1
    @spdx1 6 หลายเดือนก่อน

    Since you are doing an infinite recursion, is any possibility for a stack overflow at some point?

    • @WarforgeXP
      @WarforgeXP  6 หลายเดือนก่อน +1

      Not so long as you use Sleep

  • @pamelayhlam5387
    @pamelayhlam5387 ปีที่แล้ว

    Thank you. I followed along but I am not able to find the drop box to select the object in the item rotator for some reason. I can see the Item Rotator with check boxes of RotateYaw, RotatePitch, RotateRoll and Speed. Incase I missed anything, I even copied your code from Github again, what am i missing >

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Make sure they have @editable in the code
      Also make sure you build the code

  • @UdonTobira
    @UdonTobira 5 หลายเดือนก่อน

    The unit of the angle specified in the ApplyYaw function is radians, not degrees.
    Therefore, if you want to make a half rotation, you must use ApplyYaw(PI) instead of ApplyYaw(180).
    (where PI=3.141592...)

  • @WOLFPACKED
    @WOLFPACKED ปีที่แล้ว

    What I'd like to know is how to randomly get items from an array - do we have to use the RNG device to do this? or is there language support right now?

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      This one is easy peasy:
      var Index := GetRandomNumber(0, ItemListArray.Length)
      if (var Item : creative_object = ItemListArray[Index]): {}
      I wrote this from my phone and it is untested, but you get the idea

  • @delirium83
    @delirium83 4 หลายเดือนก่อน +1

    Doesn't the recursive call lead to a stack overflow eventually as it'll infinitely spawn child method calls? Or is this not a thing in verse calls to suspends methods?

    • @christophpodkowik9245
      @christophpodkowik9245 2 หลายเดือนก่อน

      It will bug after few minutes :/

    • @florinr428
      @florinr428 20 วันที่ผ่านมา

      @@christophpodkowik9245 any fixes?

  • @jamiecdiaz9106
    @jamiecdiaz9106 9 วันที่ผ่านมา

    I followed your video step-by-step, but my item rotator can't find the item I want to rotate. Love your vids btw

  • @OpsMan
    @OpsMan ปีที่แล้ว +1

    Got it all working and just a note that seems all or any props are glitching when you are in there a while, when I start game it is all smooth then some of the props change and some glitch. Very strange.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      I’ve been told it might have to do with Epic Props specifically because they use special “world coordinate materials” that help improve performance, but cause weird visual artifacts. It might be the reason why epic has turned off object rotation in their code right now.

    • @OpsMan
      @OpsMan ปีที่แล้ว

      @@WarforgeXP I imported a prop from UE5 and used it instead and it does the same thing. So not sure what is going on.

    • @ThomasKlyhnChristensen
      @ThomasKlyhnChristensen ปีที่แล้ว

      I also can't get rid of the glitching, even with the move_to_result statement, it just gliches and seems to glitch more and more over time.

    • @ThomasKlyhnChristensen
      @ThomasKlyhnChristensen ปีที่แล้ว +2

      Slightly dodgy workaround for my needs was to just, tell it to rotate a loooooooot more... so instead of doing 180 or 360... I just told it to do like 720000 degrees of rotation and then restart, basically it will go round several times now before it has to restart and thereby delaying the glitching to the point where.. hopefully no one sees it :D

  • @koroxo4935
    @koroxo4935 ปีที่แล้ว

    hi, can you drop this vers code you made please?
    love your videos

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      Right here: gist.github.com/WahlbeckUEFN/f3b73e4032004a4528c4d63dcd8aa5c2

  • @krootzy9169
    @krootzy9169 ปีที่แล้ว

    is there any way for an object to be teleported to a random location within a set boundary?

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Yes. There are hard ways and simpler ways. Probably a device for this. I’ll have to check

  • @pingpong3311
    @pingpong3311 2 หลายเดือนก่อน +1

    Hi.
    I have rotating objects in my map. But after a bit of time, the game jitters and the rotation stops. Any ideas for fix?
    Edit: I get this thing called a verse runtime error due to an infinite loop. Any way to fix this?

    • @florinr428
      @florinr428 20 วันที่ผ่านมา

      did you fix it?

    • @pingpong3311
      @pingpong3311 19 วันที่ผ่านมา

      @@florinr428 I had to use cinematics.

  • @soanfn
    @soanfn 2 หลายเดือนก่อน +1

    Is there a way to make it spin infinity or at least until game ends?

    • @soanfn
      @soanfn 2 หลายเดือนก่อน

      For what i notice at the 5 minutes mark it stops

    • @florinr428
      @florinr428 20 วันที่ผ่านมา +1

      @@soanfn Did you find any fixes?

  • @JaXuun
    @JaXuun ปีที่แล้ว

    can u make a uefn verse beginner video for non coderd

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      Please see my other video. Beginner Course

    • @JaXuun
      @JaXuun ปีที่แล้ว

      @@WarforgeXP its not beginner friendly. srry

  • @braydenw9097
    @braydenw9097 3 หลายเดือนก่อน +2

    has anyone just recently been experiences an "infinite loop" error code where the prop just randomly stops spinning after a few minutes? Ive had this code in my map for almost a month and never had this issue
    Ive tried to make it Sleep(0.0) make it loop, even tried sending the event to a trigger that loops back to start but I keep getting this error
    "LogVerse: Error: VerseRuntimeErrors: Verse unrecoverable error: ErrRuntime_InfiniteLoop: The runtime terminated prematurely because Verse code was running in an infinite loop."

    • @TheChampionUnknown
      @TheChampionUnknown 3 หลายเดือนก่อน

      Hey have you found a fix to this? Having the same issue

    • @braydenw9097
      @braydenw9097 3 หลายเดือนก่อน

      @@TheChampionUnknown There must of been an update in the verse syntax that adds a fail safe to infinite looping codes without a break. Ive yet to find a fix, but have been dogging it at work today and dug into something promising. Ill get back later tonight after I try it out.

    • @braydenw9097
      @braydenw9097 3 หลายเดือนก่อน

      @@TheChampionUnknown I wiped the slate clean and tried again following this tutorial
      th-cam.com/video/-1bghrIgAes/w-d-xo.html
      And I've got a prop spinning for 30+ mins now, safe to say that fixed it!

    • @florinr428
      @florinr428 19 วันที่ผ่านมา

      @@braydenw9097 the code from the video has errors, how did you fix them?

  • @makemoneymorawski2752
    @makemoneymorawski2752 ปีที่แล้ว

    Is there any way for you to share this device for people to use? I’d pay for it if you could offer that I just don’t feel like doing all the code work. Amazing video btw

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว +1

      It's right here. TH-cam won't let me put links in Description yet: gist.github.com/WahlbeckUEFN/f3b73e4032004a4528c4d63dcd8aa5c2

    • @makemoneymorawski2752
      @makemoneymorawski2752 ปีที่แล้ว

      @@WarforgeXP thank you so much man I’m eternally grateful.

  • @JaXuun
    @JaXuun 5 หลายเดือนก่อน

    1 year later and the sequence device is till causing broken collisions with animated objects. Epic what are u doing....

  • @lukeflyswatter3203
    @lukeflyswatter3203 ปีที่แล้ว

    At 10:12 I noticed you added a spawn but didn't explain it immediately afterwards.

    • @WarforgeXP
      @WarforgeXP  ปีที่แล้ว

      I only deleted one of two existing spawns just so I would launch in the right spot. Not anything important

  • @kjudu4159
    @kjudu4159 ปีที่แล้ว

    Verse is so silly

  • @christophpodkowik9245
    @christophpodkowik9245 2 หลายเดือนก่อน

    The runtime terminated prematurely because Verse code was running in an infinite loop.
    Always happens after few minutes :/ DonÄt use the code!!!

  • @DeeOdzta
    @DeeOdzta 2 หลายเดือนก่อน

    "cant sub class" - yup its stupidly annoying. Epic says go make stuff, then proceeds to tie your arms behind your back and puts a pencil in your mouth to be creative with. The say one thing while actually doing the opposite and restricting creativity, you spend more time trying to work around things with the most convoluted multifaceted solutions that are far from performant that can be done in blueprints in a few clicks.

  • @malignantauto0126
    @malignantauto0126 ปีที่แล้ว

    Thank you for this amazing tutorial, but i have one question, do you know how to remove the max height barrier?