Now I understand what was this game about. Apparently a lot of fun, for all 6 colleagues of the creator who got a clue what what is the general direction of actions to take.
confused the hell out of me as a kid I just remember being happy I got the robot components right and whizzing down the corridors totally oblivious as to what I was meant to be doing. thanks for sharing!
I had a pirate copy of this and it's one of the few games that I finished. I mapped out the tunnel system, complete with how many spaces long each tunnel was. Then I created a list of all the items that each spy wanted. When I was done, I uploaded my solution to local BBSs, only to be told by others that it didn't work. I went back over it multiple times and it always worked perfectly for me. Years later, I was told that there were different versions of the game released with different solutions. I think just the items that the spies wanted were different.
As a kid I never questioned the fact, that the satellites will catch you if you are moving subteranean, and not, if you are on the surface 😅 And, also as a kid, I never beat the game...
Sound effects are still amazing. I always ran out of time, three moves from final As impressive as the opening log-on sequence, after many years I imagine it like this: Knock knock. Who's there? Sorry, can't open the door for ya. Knock knock. You again, wait, let me extra secure this bolt. -CLANG- Oops, that wasn't supposed to happen.
I tried to speedrun all the way through this game, having mapped out the whole world map and knowing what to trade to whom. Once I made it into the tunnel to Washington DC when the game timed out, but I never won. Somebody told me today that the secret was to tamper with the system time during the game to buy a little extra time.
There are some faulty versions out there. You might have been playing an unwinnable one. The only thing you should have to worry about is getting stopped by the spy satellites.
@@CongaLineMonkey I played it on the Commodore 64 15-Pack for Windows 95. The only good thing about that compilation was a working ROM for Portal. I ended up buying a copy of C64S back in the day just to have a decent emulator to play on.
Now I understand what was this game about. Apparently a lot of fun, for all 6 colleagues of the creator who got a clue what what is the general direction of actions to take.
confused the hell out of me as a kid I just remember being happy I got the robot components right and whizzing down the corridors totally oblivious as to what I was meant to be doing. thanks for sharing!
I had a pirate copy of this and it's one of the few games that I finished. I mapped out the tunnel system, complete with how many spaces long each tunnel was. Then I created a list of all the items that each spy wanted. When I was done, I uploaded my solution to local BBSs, only to be told by others that it didn't work. I went back over it multiple times and it always worked perfectly for me.
Years later, I was told that there were different versions of the game released with different solutions. I think just the items that the spies wanted were different.
As a kid I never questioned the fact, that the satellites will catch you if you are moving subteranean, and not, if you are on the surface 😅 And, also as a kid, I never beat the game...
Remember, always meet your spies in broad daylight next to famous landmarks. Use a robot for maximum conspicuousness.
Sound effects are still amazing.
I always ran out of time, three moves from final
As impressive as the opening log-on sequence, after many years I imagine it like this:
Knock knock. Who's there? Sorry, can't open the door for ya.
Knock knock. You again, wait, let me extra secure this bolt.
-CLANG-
Oops, that wasn't supposed to happen.
Loved this game as a kid but I never got very far. I should boot it up tonight. It's been years.
It's a great game.
I got a emulator for it on my phone
Ohh this made me want to try this game again. Never figured it out as a kid forgot how cool it was. Moving this on to my SD2IEC right now.
Bring back memories! What a game!
Subterranean tunnel system brought to you by The Boring Company #tsla
Should've hired a more interesting company.
I had this game for my Apple IIc, never beat it though.
I tried to speedrun all the way through this game, having mapped out the whole world map and knowing what to trade to whom. Once I made it into the tunnel to Washington DC when the game timed out, but I never won. Somebody told me today that the secret was to tamper with the system time during the game to buy a little extra time.
There are some faulty versions out there. You might have been playing an unwinnable one. The only thing you should have to worry about is getting stopped by the spy satellites.
@@CongaLineMonkey I played it on the Commodore 64 15-Pack for Windows 95. The only good thing about that compilation was a working ROM for Portal. I ended up buying a copy of C64S back in the day just to have a decent emulator to play on.
@@CongaLineMonkey Damn, I knew how to complete it but always ran out of two or three moves.
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Electricity is EIDOS 🤘🕷🐓
This game seems incredibly familiar, but I don't think I have a game named Hacker anywhere in my collection. Was it ever released with any other name?
I think it was named Hacker across the board. It was on several systems at the time, and even had a sequel.
@@CongaLineMonkey It was also released for the MSX2 platform. It was named 'Hacker' too.
AUSTRALIA, that's the test site
Was there any significance to not entering the test site name at the beginning?
@@intylab I think the significance was just to show that part of the game instead of skipping right in.
bizzare