The Samples Used in The Legend of Zelda

แชร์
ฝัง
  • เผยแพร่เมื่อ 28 ก.ย. 2024
  • A video showcase many of the samples used in the Zelda soundtracks, and where they came from.
    (Edit: It appears I have made a factual error in relation to the track African 04 104-1. Rather than coming from Zero-G Ethnic Flavors, it comes from a different library from Zero-G simply called Ethnic.)
    Sources used:
    / theskullx2
    zeldauniverse....
    zeldauniverse....
    Note: This is by no means all of the samples used in these games. If you have any info on what sounds were used that I didn't mention, be sure to let me know. Samples used in other media would be appreciated as well. It will help me keep this series going.

ความคิดเห็น • 432

  • @Hamartia64
    @Hamartia64 9 หลายเดือนก่อน +390

    This is like discovering sacred texts

    • @BraveAbandon
      @BraveAbandon 3 หลายเดือนก่อน

      Seriously!!

    • @alexcastillo3393
      @alexcastillo3393 3 หลายเดือนก่อน

      Couldnt agree more, its a revelation

    • @cxyyoutube5270
      @cxyyoutube5270 2 หลายเดือนก่อน +1

      Sacred texts behind what made Zelda music legendary...thanks for doing this! I've discovered something similar with Pokemon 3D games too

    • @RealAuralian_R64
      @RealAuralian_R64 13 วันที่ผ่านมา

      true

  • @1gnore_me.
    @1gnore_me. ปีที่แล้ว +39

    proof that the early rappers and 90s video game composers had more in common than you would think
    sampling is not lazy, it is art

    • @tribemaster101
      @tribemaster101 ปีที่แล้ว +5

      nope, its lazy

    • @MachinaOwl
      @MachinaOwl หลายเดือนก่อน +5

      @@tribemaster101 I guess Koji Kondo was just so much lazier than you are, right?

    • @tribemaster101
      @tribemaster101 หลายเดือนก่อน +1

      @@MachinaOwl yes, your musician boyfriend is lazy for using samples.

    • @kristoffersonsilverfox3923
      @kristoffersonsilverfox3923 29 วันที่ผ่านมา +3

      ​@@tribemaster101 You go ahead and make your own versions of zelda soundtracks if you are so much cooler. Maybe do Silent Hill while you're at it?

    • @Mari_Izu
      @Mari_Izu 18 วันที่ผ่านมา

      Don't feed the troll

  • @marafolse8347
    @marafolse8347 2 ปีที่แล้ว +139

    It's fascinating to see how much of the signature sound of 90s gaming involved these sample CDs, a thing I didn't even know existed these videos

  • @Dudeman23rd
    @Dudeman23rd 3 ปีที่แล้ว +1321

    Man, they really loved that Distorted Reality album, didn't they?

    • @lemonadegaming8165
      @lemonadegaming8165 3 ปีที่แล้ว +21

      Look up thomas game docs
      He just made an interesting video about that

    • @gao1812
      @gao1812 3 ปีที่แล้ว +176

      I suppose they also had to stick to as few sources as possible because of copyrights constraints, the more different sources you use the more royalties you have to pay

    • @charlesdeichman5115
      @charlesdeichman5115 3 ปีที่แล้ว +132

      @@gao1812 normally yeah, but not with these cd’s.

    • @Tazerboy_10
      @Tazerboy_10 3 ปีที่แล้ว +22

      @@lemonadegaming8165 That's probably what I watched a few days ago... (Is TH-cam recommending people the same videos by any chance?)

    • @lemonadegaming8165
      @lemonadegaming8165 3 ปีที่แล้ว +25

      @@Tazerboy_10 its probably youtube seeing us watching oot content, and recommending us similar videos

  • @II-Day-II
    @II-Day-II 7 หลายเดือนก่อน +12

    "A poke in the ear with a sharp stick II" is such a banger name

  • @ledusko
    @ledusko 4 หลายเดือนก่อน +7

    People thought daft punk were king in sample, but I think Koji Kondo is the god

  • @matthewbuckley7757
    @matthewbuckley7757 ปีที่แล้ว +36

    Those chants used for the forest temple were also used for the title card of an episode of Ren and Stimpy called Superstitous Stimpy

    • @Echo81Rumple83
      @Echo81Rumple83 5 วันที่ผ่านมา +1

      Yeah, I recognized it in its normal version.

  • @FinleyGomez
    @FinleyGomez 3 ปีที่แล้ว +95

    This is one of the coolest things I have ever seen icl

    • @hiimaly4780
      @hiimaly4780 2 ปีที่แล้ว +2

      Right!

    • @vinesthemonkey
      @vinesthemonkey 6 หลายเดือนก่อน

      why would you lie about it

  • @kabukimanindahouse
    @kabukimanindahouse 2 ปีที่แล้ว +15

    the reverse question is, why aren't the samplees more famous

    • @TheFriendlyInvader
      @TheFriendlyInvader 4 หลายเดือนก่อน +1

      It's because the need for samples kind of died with the N64 for the most part. They needed to sample as they relied on midi soundfonts due to cartridge size limitations, whereas everything after this could just use 44.1kHz (CD) audio directly rather than relying on soundfont creation.
      You may be wondering why this is relevant especially given their presence in later games: well if you can bake them out to direct audio files, you get far more creative control over what the sample and track as a whole over all the channels sounds like. Basically you're no longer limited to what the hardware itself can manage in terms of transforms, as much as you are limited by your workstation's DAW. Which ends up making it extremely difficult to isolate these sounds compared to before, as they literally blend into the rest of the track versus just being an isolated PCM or part of the soundfont, AND they can become far more unique from the source.

    • @kabukimanindahouse
      @kabukimanindahouse 4 หลายเดือนก่อน

      @@TheFriendlyInvader twilight princess was full of samples from the same cd's too

  • @justaguy2182
    @justaguy2182 ปีที่แล้ว +34

    It’s always nice to learn about the creative process behind video games, especially iconic ones.

  • @MatrixEvolution17
    @MatrixEvolution17 4 หลายเดือนก่อน +4

    2:54 God I love this one so much. Has such an ethereal and otherworldly feeling

  • @CH-uk1il
    @CH-uk1il 7 หลายเดือนก่อน +4

    I was playing through Star Fox Adventures, and I realized that Iceland 1 was probably used in it. Specifically the Krazoa Shrines. Spyro 1 also used it for Stone Hills.

    • @littlenoodlepie7096
      @littlenoodlepie7096 6 หลายเดือนก่อน

      Most likely, that’s a nice catch bro

  • @voodsood
    @voodsood 4 ปีที่แล้ว +137

    Really interesting, well done. I always like learning about stuff like this. I wonder if reconstructing these songs with the original samples would be possible, to make them higher quality. Also, wasn't SYN_Fantasia3 -L (at about 1:10) also used in the Astral Observatory theme in Majora's Mask?

    • @tannera.3359
      @tannera.3359 4 ปีที่แล้ว +14

      100% correct imo. Sounds just like it.

    • @xerxes8014
      @xerxes8014 3 ปีที่แล้ว +7

      It might've actually been a direct sample from the Roland D-50
      which is where the Fantasia sound originates

    • @marinellovragovic1207
      @marinellovragovic1207 3 ปีที่แล้ว +1

      @@xerxes8014 This. Kondo had one of these during the development period of both games.

    • @marx8542
      @marx8542 3 ปีที่แล้ว +1

      Sounds like it

    • @Concon12316
      @Concon12316 3 ปีที่แล้ว +1

      i think it's also used a lot in mario galaxy for menu buttons

  • @SlyHikari03
    @SlyHikari03 3 ปีที่แล้ว +17

    These are really cool finds.
    Glad my laptop has almost all of its storage space filled with sample packs.

    • @gilamasan
      @gilamasan  3 ปีที่แล้ว +7

      That sounds cool. If you haven't already, so back them up on an external hard drive. I learned the necessity of that the hard way.

    • @SlyHikari03
      @SlyHikari03 3 ปีที่แล้ว +5

      @@gilamasan right.
      Should probably do that...
      Ps.
      Found the sample from City in the Sky.
      It’s from Ethnic 1, (same CD as the flute from forest temple) and the file path is “Partition C -> AFRICAFEMALE -> UGANDA LOOP”.

    • @OdinComposer
      @OdinComposer 5 หลายเดือนก่อน

      Well well look who's here

    • @SlyHikari03
      @SlyHikari03 5 หลายเดือนก่อน

      @@OdinComposer ayy

  • @Lucax97
    @Lucax97 3 หลายเดือนก่อน +2

    I always felt these Zelda games sounded eerily like Silent Hill. I've loved discovering these samples!

  • @lord_z01official5
    @lord_z01official5 8 หลายเดือนก่อน +3

    3:50 Bruh I love that metal bar coming out of nowhere XD

  • @Constable_Chud
    @Constable_Chud ปีที่แล้ว +23

    If Guardians made the sound from 5:52, we probably would have had a lot more heart attacks than normal from Breath of the Wild.
    That super dissonant piano riff against that abrasive "powering-on" tone would be nightmare-fuel.

  • @bobjimbobjim9006
    @bobjimbobjim9006 3 ปีที่แล้ว +10

    1:12 this also is used the astral observatory

  • @JoshShuman
    @JoshShuman ปีที่แล้ว +3

    This man is like the Daft Punk of video game composing, interesting.

    • @gilamasan
      @gilamasan  ปีที่แล้ว +6

      Not quite. This amount of sampling is normal for video game OSTs, and the composters still wrote the melodies themselves.

  • @zedla230799
    @zedla230799 3 ปีที่แล้ว +6

    Great video dude. I didn't expect that they would have use that much honestly

  • @vj7248
    @vj7248 9 หลายเดือนก่อน +4

    the samples that gave me legit nightmares

  • @dezzyDdawg
    @dezzyDdawg ปีที่แล้ว +2

    Wow! Such a cool video. As both a sampler and Zelda enthusiast, this is quite a treat!

  • @Yanis2
    @Yanis2 8 หลายเดือนก่อน +1

    5:13 if I'm not mistaken this is also the sample used in Phantom Hourglass for the ghost ship's theme in the sea

    • @CrossiGacha
      @CrossiGacha 7 หลายเดือนก่อน

      Is that so?

    • @Yanis2
      @Yanis2 7 หลายเดือนก่อน

      @@CrossiGacha I'm 80% sure th-cam.com/video/g21M5IBvboI/w-d-xo.html , if it's not then it must come from the same source

    • @CrossiGacha
      @CrossiGacha 7 หลายเดือนก่อน

      @@Yanis2 yep! 100%

  • @rezaseptiawan
    @rezaseptiawan 3 ปีที่แล้ว +5

    6:20 I am really sure TP use the "Gamelan" musical instrument from Indonesia. And that is right! Wow I'm amazed!!

  • @JacobKinsley
    @JacobKinsley ปีที่แล้ว +2

    This video hits different at 11 PM

  • @sombreset9792
    @sombreset9792 4 หลายเดือนก่อน

    The noise used at 2:55 for final hours is also in WW I believe, they use basically just the original sound looped for the portal either to enter/leave hyrule, or to leave a boss dungeon I can’t remember which.
    Also I thiiiink the sample at 1:14 used for ice cavern may also be used in the Astral Observatory theme in MM?
    Also as a fun side note, the floormasters in WW use the same sfx as when you’re fighting phase 1 majora when it spins at you.

  • @cesarcesar
    @cesarcesar หลายเดือนก่อน +1

    I wonder if someone once played OOT and when they entered Deku Tree for the first went like "heeey... I made this !"

    • @cesarcesar
      @cesarcesar หลายเดือนก่อน

      Well, It didn't take me long to find out that the distorted reality 1 was made by one guy, Eric Persing and that this samples CD has been used everywhere for the past 25 years so it's more than probable that it never happened.

  • @sillkthashocker
    @sillkthashocker 5 หลายเดือนก่อน +2

    It's a shame Koji Kondo is pretty much retired

  • @Officialalmate
    @Officialalmate 3 ปีที่แล้ว +26

    Original vaporwave

  • @Coolio_Ash
    @Coolio_Ash 7 หลายเดือนก่อน

    you are actually blowing my mind right now

  • @ThePalaeontologist
    @ThePalaeontologist 6 หลายเดือนก่อน

    A fair few of these were used in the Walking With series as well e.g. Walking With Dinosaurs and/or Walking With Beasts for instance. Definitely a lot of samples in that. Walking With Monsters has a lot of Distorted Reality as well. Sadly I don't think there is a definitive list of the samples Benjamin Bartlett used for all of that. I want to see a definitive list but it hasn't ever been put together as far as I can tell.

  • @jessiebeck8891
    @jessiebeck8891 3 ปีที่แล้ว +3

    4:14 SpongeBob's Dream
    Abominable Snowman episode of Courage the Cowardly Dog.

  • @NiGHTSaturn
    @NiGHTSaturn 3 ปีที่แล้ว +1

    1:24 was also used in Sting’s album Brand New Day.

  • @SpaceFighter2004
    @SpaceFighter2004 2 หลายเดือนก่อน

    4:52 When I heard this sample I thought of "Eerie" from Terraria

  • @mobaline224
    @mobaline224 4 ปีที่แล้ว +7

    This is so cool!

  • @joseluis.colungag
    @joseluis.colungag 3 หลายเดือนก่อน +1

    Why does it have to be Spectrasonic? These dudes made awesome sounds and a lot of games use their stuff, like Pokemon: Go Ichinose and Adachi love to use Stylus RMX and Omnisphere.

  • @Anths_art
    @Anths_art 3 ปีที่แล้ว +5

    i wonder what they used for Odolwa's Chants

  • @aetheralmeowstic2392
    @aetheralmeowstic2392 29 วันที่ผ่านมา +1

    Puppet Ganon Second Half seems to just use that one sample outright with zero alteration

  • @Chesire_cat
    @Chesire_cat 3 ปีที่แล้ว +53

    Fun fact: the water temples music is actually the forest temple music with a higher pitch! Pretty neat

    • @deletedaccount3187
      @deletedaccount3187 3 ปีที่แล้ว +8

      Wait really?!

    • @MiYakuT
      @MiYakuT 2 ปีที่แล้ว +2

      Interesting, I never put that together! :D

    • @danyhunselar9654
      @danyhunselar9654 2 ปีที่แล้ว +4

      Sounds completely different 🧐

    • @kevinl-g9759
      @kevinl-g9759 2 ปีที่แล้ว +4

      It isn’t? It sounds similar sometimes but it’s not the same

    • @pighog3913
      @pighog3913 ปีที่แล้ว +7

      that is total bullshit.

  • @metarmored
    @metarmored 2 ปีที่แล้ว

    NO FUCKING WAAAAY. THIS VIDEO GAVE CHILLS TO THE BONE

  • @elwoodthedonk
    @elwoodthedonk 2 ปีที่แล้ว +2

    In ocarina of time the removed version of the fire temple (only found on the 1.0 and 1.1 cartridges) the part with the chanting is from voice spectral track 76
    Voice Spectral : th-cam.com/video/VWCEgbkTJTY/w-d-xo.html (46:39)
    Removed fire temple theme: th-cam.com/video/QWHdFd_j33E/w-d-xo.html (the track can be heard at 0:40)

    • @eit2000
      @eit2000 2 ปีที่แล้ว +1

      יפה חחח

  • @ilikechoccymilk5605
    @ilikechoccymilk5605 ปีที่แล้ว +3

    Without these samples OOT would be missing something huge. It wouldn't be the same game, not as fantastic as it is.

  • @nibirbaishnabchannel4650
    @nibirbaishnabchannel4650 ปีที่แล้ว

    not gonna!this makes the game atmosphere feel much more deeper!

  • @jcong000
    @jcong000 5 หลายเดือนก่อน

    Good job

  • @Austingame
    @Austingame 11 หลายเดือนก่อน

    Would love to see one done for metroid/metroid prime!

  • @CaioDr1k3
    @CaioDr1k3 ปีที่แล้ว

    The bits Koji Kondo got from Deep Purple's "April" could be considered sampling?

  • @lvx_rose
    @lvx_rose 2 ปีที่แล้ว

    This video is awesome.

  • @olsonbryce777
    @olsonbryce777 7 หลายเดือนก่อน

    I managed to find a synth sound used in Twilight Princess. If anyone is interested please let me knwow

  • @imqshly
    @imqshly ปีที่แล้ว

    pretty sure the sample at 4:52 is also used in terraria's "eerie" at 0:03, kind of interesting

  • @jamthacreator
    @jamthacreator 2 ปีที่แล้ว

    What song did you use for the outro again? I forgot what its called but its beautiful!

    • @gilamasan
      @gilamasan  2 ปีที่แล้ว

      Sheik's Theme from Ocarina of Time

  • @WordsInVain
    @WordsInVain 10 หลายเดือนก่อน +1

    06:10 Same notes, not the same sound.

  • @BraveAbandon
    @BraveAbandon 3 หลายเดือนก่อน

    Wow!

  • @NickHoggGaming
    @NickHoggGaming 2 ปีที่แล้ว +1

    I don't think that deku tree one was a sample, if anything it sounds like they were trying to copy it

    • @NickHoggGaming
      @NickHoggGaming ปีที่แล้ว

      @Preston Rideoutt I don't remember exactly what I was talking about here, but I don't believe I was implying that Distorted Reality was copying Ocarina of time, I think I meant something else, although I'd have to rewatch the video

    • @NickHoggGaming
      @NickHoggGaming ปีที่แล้ว

      @Preston Rideoutt Okay, so I just rewatched it. What I meant was it doesn't sound like a direct sample, it sounds a bit different than the Distorted Reality track, I suppose I could be wrong though considering the pitch change and speed change

  • @avzarathustra6164
    @avzarathustra6164 11 หลายเดือนก่อน

    Cool

  • @your_stepdad
    @your_stepdad 2 ปีที่แล้ว +1

    2:54 this.

  • @Poever
    @Poever 2 ปีที่แล้ว

    So did they use sample sound effect CDs for Skyward Sword or BOTW?

    • @gilamasan
      @gilamasan  2 ปีที่แล้ว +1

      Not as frequently. Since Skyward Sword, many tracks from the Zelda games have been performed via orchestra.

  • @nintendokingdom
    @nintendokingdom 2 ปีที่แล้ว +1

    NO FIRE TEMPLE. (ノ`□´)ノ┫

  • @YeetemUpper
    @YeetemUpper 2 ปีที่แล้ว +1

    This is great! But u forgot the Islamic chanting in the “original” version of the Fire Temple theme.

  • @ZeludeRose
    @ZeludeRose ปีที่แล้ว +194

    koji kondo making the forest temple music: "this needs some ethnic flavor"

    • @Twitch380
      @Twitch380 4 หลายเดือนก่อน +13

      when I was younger I thought it was adult links voice like disembodied or something

    • @thanoscock
      @thanoscock 3 หลายเดือนก่อน

      @@Twitch380 same

    • @flutabecplume6649
      @flutabecplume6649 2 หลายเดือนก่อน +2

      @@Twitch380what a nightmare fuel you have in your head 😵‍💫

  • @Weareonenation303
    @Weareonenation303 3 ปีที่แล้ว +417

    So the eerie chord from the final day theme in Majora's Mask comes from a sample CD? I honestly didn't expect that.

    • @michaeljfan9720
      @michaeljfan9720 3 ปีที่แล้ว +54

      Yeah! I heard it's also in the theme for Stone Hill in the original version of Spyro The Dragon, and it's even a sound effect in Wind Waker!

    • @tomboyjessie1352
      @tomboyjessie1352 3 ปีที่แล้ว +20

      IKR? I was so surprised when I discovered that.

    • @kilres14
      @kilres14 2 ปีที่แล้ว +21

      The final result in the “last day” theme became a incredibly deep song, sometimes I just can feel the sensation of despair and ending of world through time

    • @crystalalumina
      @crystalalumina 2 ปีที่แล้ว +7

      I noticed it's also on the mission start of Devil May Cry 2

    • @Constable_Chud
      @Constable_Chud ปีที่แล้ว +9

      @@michaeljfan9720 Yup, finishing the first boss battle on Dragon Roost had me not even wanting to enter the warp to the entrance cause it is that sound. lol
      All that nostalgia and the feeling of death conveyed by Majora's Mask had me sitting there feeling some type of way...

  • @mg6945
    @mg6945 3 ปีที่แล้ว +276

    I had no idea so much of some of my favorite soundtracks ever used samples like this. All from the same couple of packs too. Really makes me appreciate them more too because a good amount are sampled in such a unique way

  • @Mr_DPZ
    @Mr_DPZ ปีที่แล้ว +146

    Quick correction: The first sample played for the Forest Temple is actually in Zero-G's Ethnic Vol. 1, not Ethnic Flavours. Took me a while to find out why I couldn't find that sample in Ethnic Flavours. The one played for the Shadow Temple is in Ethnic Flavours, but the track label is wrong. Either way, great video. Now I can use some of the samples in my own work without having to pay royalties.

    • @fyr8513
      @fyr8513 ปีที่แล้ว +8

      one called african 29-6 in particular

    • @OdinComposer
      @OdinComposer 5 หลายเดือนก่อน

      Are these sample cds possible to get anywhere?

    • @Mr_DPZ
      @Mr_DPZ 5 หลายเดือนก่อน

      @@OdinComposer Ethnic Flavours can be digitally purchased from Zero-G's website, but if you want to find Ethnic Vol. 1 you're going to have to do some digging.

    • @Lucax97
      @Lucax97 2 หลายเดือนก่อน +2

      Not sure about the no royalties part

  • @haunter93til
    @haunter93til 3 ปีที่แล้ว +571

    This whole thing is nice af but I can't get over those insane African tribal vocals flipped for Forest Temple. That is godlike to the max. And so was that ethereal flip to make Inside the Deku Tree 👏

    • @LilKiwi2240
      @LilKiwi2240 3 ปีที่แล้ว +37

      Here's another fun fact. The music slowed down in the water temple is actually practically the same as the forest temple

    • @npc_blob1609
      @npc_blob1609 ปีที่แล้ว +25

      @@LilKiwi2240 It's not. they use the same sample for the main instruments but beyond that they are entirely different compositions and use the sample differently

  • @anonnguyen1387
    @anonnguyen1387 8 หลายเดือนก่อน +135

    I can't believe both zelda and silent hill sampled from the same album. My 2 favorite franchise

    • @CrankyRayy
      @CrankyRayy 6 หลายเดือนก่อน +10

      they both took some inspiration from twin peaks too, particularly majoras mask

    • @Kaitou1412Fangirl
      @Kaitou1412Fangirl 6 หลายเดือนก่อน +5

      I mean, Majora's Mask definitely has a horror flavor to it, so it's not too far-fetched.

    • @Alae9100
      @Alae9100 4 หลายเดือนก่อน +5

      These are not albums, they are sample packs (CDs with a lot of different sounds) made for producers and musicians so they use them in their compositions. That's the easiest way to deal woth copyright too.

    • @ramonzeiro
      @ramonzeiro 11 วันที่ผ่านมา

      That's exactly what I thought

  • @austinhawthorne6310
    @austinhawthorne6310 3 ปีที่แล้ว +361

    Distorted reality is such a creepy sample pack, so freaky. It’s strange to me that they would use it as often as they did, in what is supposed to be a kids game.

    • @shaobues
      @shaobues 3 ปีที่แล้ว +122

      i appreciate kids media that isnt afraid to get scary

    • @JordanX767
      @JordanX767 2 ปีที่แล้ว +25

      @@shaobues Right? The scariness kind of humbles you in a way.

    • @cube4547
      @cube4547 2 ปีที่แล้ว +57

      No one ever said it was a kids game. The developers just wanted to make an artistic piece of media as requested by the company. For marketability reasons they had to cut a bunch of stuff to make it appropriate for children and the game was marketed as such because that's where the money is. The end.

    • @princeapoopoo5787
      @princeapoopoo5787 2 ปีที่แล้ว +5

      iirc the Spyro series also sampled from the Distorted Reality pack! Fun for the whole family!

    • @NuiYabuko
      @NuiYabuko ปีที่แล้ว +30

      How is Zelda a kids game? Ever seen an actual kids game? Something that's also suitable for kids doesn't make it something only for kids.

  • @TheBreakingBenny
    @TheBreakingBenny 3 ปีที่แล้ว +111

    You left out the Fire Temple tune from versions prior to *1.2,* the one which used *Best Service Voice Spectral Volume 1, Track 76.*

    • @shaobues
      @shaobues 3 ปีที่แล้ว +1

      i feel like a lot of fans dont know about that first one

    • @jonazWC
      @jonazWC 3 ปีที่แล้ว +16

      @@shaobues I disagree, I think that’s actually the best known usage of samples in OoT

    • @goodguyguan3412
      @goodguyguan3412 3 ปีที่แล้ว +4

      We get it, you watched a video one time about the Islamic chants, who cares.

    • @TheBreakingBenny
      @TheBreakingBenny 3 ปีที่แล้ว +16

      @@goodguyguan3412 For completion's sake. Got a problem with that?

    • @arakano
      @arakano 2 ปีที่แล้ว +6

      @@goodguyguan3412 I do.

  • @jessielyrek3851
    @jessielyrek3851 2 ปีที่แล้ว +187

    How the heck do the fans even find some of this stuff! I love this community just for their dedication to preserve history (and for being fellow fans of a great game)

    • @Mari_Izu
      @Mari_Izu 9 หลายเดือนก่อน +15

      Probably people that also work with sound design and checking sample discs found something that "Hey! That played in OoT".

    • @lord_z01official5
      @lord_z01official5 8 หลายเดือนก่อน +5

      As ghenetto said. Sometimes producers look for older sounds and download 90's samplepacks and eventually find out the game's samples out of pure luck or coincidence.

    • @mattwolf7698
      @mattwolf7698 8 หลายเดือนก่อน +1

      I've heard the same stock sound effects appear in other media and always found it fascinating, some people take it farther and actually dig through sound libraries to find their origins. Some people who work in audio engineering also grew up playing these games.

    • @jasonkyleadams7577
      @jasonkyleadams7577 7 หลายเดือนก่อน

      The G-Saviour game and soundtrack from 1999 I think used the Iceland 1 sample from the Distorted Reality 1 album.

    • @TheFriendlyInvader
      @TheFriendlyInvader 4 หลายเดือนก่อน

      As someone who operates tangential to the space, once you see/hear a technique or sample, and are actively using it yourself or have tried to demo it you really start seeing it everywhere. Like it becomes blatantly obvious that "oh this came from this sample" or "oh they're using this rendering technique rather than this one"

  • @AlfredoAVA
    @AlfredoAVA ปีที่แล้ว +52

    That ominous synth chord from the End of the World in Majora's Mask has stuck with me ever since I first heard it. Can't really explain why, but hearing it's standalone origin as a mere sample called "ICELAND 1" completely takes it out of context and gives it an odd new feel for me.

    • @nikito370
      @nikito370 ปีที่แล้ว +5

      don´t worry dude, that Zelda track owes way more to Jean Michel-Jarre and 70's synth music that to the Distorted Reality album.the sample only fills the treble portion of the harmony... it could be anything else. perhaps if other sounds or instruments or samples were used the track wouldn´t have endend that good, but the difference wouldn´t be totally huge.

  • @trigantrax2274
    @trigantrax2274 ปีที่แล้ว +45

    Man this just reminds me how good twilight princess was. So dark and such a paradigm shift from the preceding games. I wish they should have done more with the dark themes

  • @hinkage
    @hinkage ปีที่แล้ว +19

    I can understand why an artist using samples may seem lazy to some--and I tend to agree when beats/rhythms are sampled and the songs sound similar as a result. But hearing these originals after many years of only ever hearing their edited/remixed versions, it adds more intrigue to it all, in a way.
    It brings back a feeling you hardly ever experience as an adult--the feeling that your whole world just got a lot bigger.
    I've seen this video before, and sure it was cool, but it never quite resonated within me as it did today. I wonder why. Maybe it's just a renewed appreciation after playing TotK.
    I know I'm late to the party here, but I'm glad to still have that feeling about things.

  • @djjimbo7432
    @djjimbo7432 4 หลายเดือนก่อน +13

    This honestly more impressive to me than if these were from scratch. It's so interesting to see the creativity when your limited by hardware and have to rely on samples for a lot of the soundtrack. The ambience all sounds so cohesive in each game. No dungeon music ever feels out of place.

  • @tannera.3359
    @tannera.3359 4 ปีที่แล้ว +53

    Holy shit. Bro I can watch videos like this non-stop. Keep'em comin'.

  • @ItsSplatDryBones
    @ItsSplatDryBones ปีที่แล้ว +31

    Fun fact: the DANGER sample from Distorted Reality is also used for the Grotto ambience, albeit slowed.

  • @kevin42135
    @kevin42135 2 ปีที่แล้ว +44

    4:52 This sample was also used in the soundtrack for the computer animation odyssey, The Gate to the Mind's Eye, by Thomas Dolby.

    • @subzerocatalyst
      @subzerocatalyst ปีที่แล้ว +1

      also used in terraria (the eerie theme specifically)

    • @ils4844
      @ils4844 ปีที่แล้ว +4

      WE FUCKING LOVE THE MINDS EYE

    • @SlyHikari03
      @SlyHikari03 7 หลายเดือนก่อน

      Nice

  • @kurokyoto6221
    @kurokyoto6221 2 ปีที่แล้ว +72

    so every piece of zelda music is essentially a fever dream?

    • @lemmingscanfly5
      @lemmingscanfly5 6 หลายเดือนก่อน +6

      The series can be a fever dream at times.

    • @NibirBaishnab
      @NibirBaishnab 5 หลายเดือนก่อน

      How does that make sense?

    • @lemmingscanfly5
      @lemmingscanfly5 5 หลายเดือนก่อน +1

      @@NibirBaishnaboverlapping distorted reality?

    • @aquadavie2
      @aquadavie2 2 หลายเดือนก่อน

      10 years later I'm starting to get weird dreams about the music from these games

  • @prodxenon
    @prodxenon 3 ปีที่แล้ว +31

    I hope you find the weird vocal sample used in city in the sky in twilight princess

    • @nintendogurkan9055
      @nintendogurkan9055 3 ปีที่แล้ว +7

      It's from Zero-G Ethnic, the same library used for the Forest Temple sound

    • @UncleNuggets
      @UncleNuggets 3 ปีที่แล้ว +6

      It’s called UGANDAFEMAL3 on the same album as the previous commenter stated. It’s shortly after the Forest Temple sample if you watch the first video that comes up of the album on TH-cam.

  • @hippyhobo6285
    @hippyhobo6285 ปีที่แล้ว +20

    it seems everyone in the 90s and early 2000s were using Zero G and Best Service stuff. truly iconic sounds.

  • @Jonpoo1
    @Jonpoo1 2 ปีที่แล้ว +19

    Poke in the Ear With a Sharp Stick II… A classic album but nothing can live up to the first.

  • @cabbage72
    @cabbage72 3 ปีที่แล้ว +211

    You're telling me the forest temple isn't link's voice....

    • @scantyer
      @scantyer 3 ปีที่แล้ว +14

      ikr :(

    • @438marcus
      @438marcus 3 ปีที่แล้ว +27

      I thought it was forever

    • @dekugh64
      @dekugh64 3 ปีที่แล้ว +19

      I TOUGHT IT WAS! Always thought it was like a se sort of reference of how the childhood days were gone

    • @shaobues
      @shaobues 3 ปีที่แล้ว +20

      @@dekugh64 i think it sounds enough like it that you can take it like that, there was at least one developer who thought the same thing

    • @UndertakerU2ber
      @UndertakerU2ber 2 ปีที่แล้ว +10

      It’s interesting to see how the voice that bled into the sample warped people’s perception of the game’s world.
      Personally, I thought the voice represented ghosts that were haunting the temple, but I guess the human mind can invent all sorts of different interpretations of what the sound is.

  • @KUIJEN8659
    @KUIJEN8659 3 ปีที่แล้ว +23

    I swear I heard the iceland sample in windwaker with the warp thing at the end of a temple, could also be a wii zelda game but pretty sure it was windwaker

    • @gilamasan
      @gilamasan  3 ปีที่แล้ว +4

      I did too. It was in fact used.

  • @mcmoblin5358
    @mcmoblin5358 3 ปีที่แล้ว +24

    Holy shit this is so COOL! Some of my favorite sounds were pulled from these sample packs! This is AMAZING!

  • @Thekinggamelon
    @Thekinggamelon 2 ปีที่แล้ว +119

    0:28 When you hear enigmatic in his original state, it's distorted, but when you give some touch, it magically becomes a melody! Wow, no wonder why Kondo's work on the Zelda series was genius.

    • @davidkapral
      @davidkapral ปีที่แล้ว +17

      It sounds like that’s because the original track is literally just going up and down the harmonic series (the different pitches created naturally by/in/through a tube based upon its physics) and the finished product is in equal temperament.

    • @DiskSystems
      @DiskSystems 8 หลายเดือนก่อน +1

      There's nothing distorted about the original state of the song and it's still a melody.

  • @mothvile
    @mothvile 2 ปีที่แล้ว +14

    Idk how to explain it but this is one of my favorite videos on TH-cam

  • @xcreenplay7264
    @xcreenplay7264 6 หลายเดือนก่อน +6

    man watching this in 2024 makes miss my childhood and blessed to know where these samples came from.

  • @stuart792
    @stuart792 3 ปีที่แล้ว +28

    Merci pour l'archive c'est toujours intéressant de comprendre la construction d’œuvres aussi marquantes que celles-ci.

  • @WordsInVain
    @WordsInVain 10 หลายเดือนก่อน +4

    0:28 If you are intelligent, you can clearly hear that this sound is not used in Ocarina of Time. The grotto theme is a synth flute instrument and is performed with its own original notes.

  • @PropheticAnomaly
    @PropheticAnomaly 3 ปีที่แล้ว +15

    6:35 No wonder this track always reminded me of Silent Hill 2!

  • @xXMaoKittyCatXx
    @xXMaoKittyCatXx 3 ปีที่แล้ว +26

    Sounds amazing! Koji kondo did an amazing job

  • @k7gendo
    @k7gendo 3 ปีที่แล้ว +46

    i was looking for the sample used in inverted stone towers theme for awhile. going thru distorted reality 1 is insane bc so much is recognizable

  • @michaelrhudak
    @michaelrhudak 2 ปีที่แล้ว +7

    A little bit of reverb can take you a long way.

  • @agitohd
    @agitohd 10 หลายเดือนก่อน +3

    2:55 Holy crap. Russia’s main TV channel ORT (Now Channel One) used this in their announcement ident in 2001-2002 if I recall it correctly.

  • @aeroblu2002
    @aeroblu2002 3 ปีที่แล้ว +17

    I had no idea Zero G was so popular. Even an obscure game like Klonoa used it at one point.

    • @SlyHikari03
      @SlyHikari03 7 หลายเดือนก่อน +1

      Same.
      Also
      Wahoo

  • @j0hnthe5th
    @j0hnthe5th 2 ปีที่แล้ว +13

    This is incredibly cool, I hope there's enough info out there for you to keep making these. I'll be sure to pass on any info I find

  • @Azarel410
    @Azarel410 19 วันที่ผ่านมา +1

    Never imagined zelda games used samples for their songs... now I love it even more as a huge fan of Silent Hill soundtrack

  • @henrique88t
    @henrique88t 2 หลายเดือนก่อน +1

    That Spectrasonics CD must have been the most valuable item in Nintendo music department fro late 90s to early 2000s

  • @eazy-cheez-e8033
    @eazy-cheez-e8033 6 หลายเดือนก่อน +2

    This is why I loved the Ocarina of Time/Majoras Mask/Windwaker OSTs because they used Samples to produce the sounds and yes it was simple for today standards but those sounds are what made the soundtracks so iconic and catchy. I honestly wish they used these sample packs for the new ones compared to the modern orchestral sounds you hear in the modern Zelda games. Not to mention the dungeon musics in the original 3D games sounded scary asf for a kids game lol I mean even the graphics looked creepy

  • @aeoaoe
    @aeoaoe 3 ปีที่แล้ว +9

    Twilight's second sample sounds like another ambient sample called iirc "daybreak" which is used in silent hill 2 ost

  • @trulyinfamous
    @trulyinfamous 7 หลายเดือนก่อน +2

    I had spent quite a lot of time looking through 90's sample CDs when I was making my recent album (90's styled DnB made in a tracker) and I have started recognizing some samples in video game sountracks from the PlayStation and N64.
    I think most people don't realize just how important those sample packs are to some of their favorite soundtracks. Just look at silent hill for example. It's loaded with stuff from sample packs and it's a masterpiece of VGM.

  • @MaximillionPegasusJ.Crawford
    @MaximillionPegasusJ.Crawford 26 วันที่ผ่านมา +1

    That last sound is used in the goron mines, too, in Twilight Princess.

  • @canatorodolfo
    @canatorodolfo 4 ปีที่แล้ว +12

    This is a fucking amazing job! Have you ever considered doing an analysis on Castlevania Symphony of the Night Samples?

    • @gilamasan
      @gilamasan  4 ปีที่แล้ว +2

      Possibly, though I haven't played the game myself. Are any samples known that have been used in SotN?

    • @canatorodolfo
      @canatorodolfo 4 ปีที่แล้ว +1

      gilamasan I’m pretty convinced that is based on JV-1080 engine plus some Spectrasonics stuff (e.g. Symphony of Voices)

    •  2 ปีที่แล้ว +2

      @@canatorodolfo Actually the vocals (except for Nocturne) come from Michiru Yamane's sister Kahori, sometimes processed with the 'chorus' to give the appeareance of more players.
      And since we're discussing about her and samples, she would later make a lot of use from Spectrasonics Metamorphosis, specially the "Alloy B" program from Disc 3.

    • @canatorodolfo
      @canatorodolfo 2 ปีที่แล้ว

      @ Thanks for sharing this info... I recall the sound "creepy" from Dream Theater's Disappear... I'll need to reinstall Omnisphere to check this sounds... and what you saind makes perfect sense, because I've got a Roland XV with Voices and SFX cards, both with samples from Spectrasonics and some sounds does sound like SOTN...