does this fix the close shot problem? Been having problems with that against top inside defenders. I was playing with the Rockets and Akeem against Duncan. I get that Duncan is one of the most dynamic defender ever but damn he was contesting and swating everything each time I tried to post him up.
I will give these a try. Did a LeBron era fantasy draft. Played a game with other sliders, lost in double OT but Dwight had something like 35 and 23. Mind you it was on Pro since I hadn’t played an NBA2K game in over a decade.
I will give an example that happend today and I don't know how to fix that. I played Bucks vs Pacers game on HOF 12 minutes quarters. In the first quarter the game was going pretty realistic it finished like 35-30 (which is a lot but this was the lowest quarter). Second quarter when I got warmed up I dropped 13 points with Marjon Beauchamp in 4 minutes which is crazy (I scored 40 points that quarter and Pacers maybe 26). The Third quarter was borderline bullying because when I started pulling threes in the game it wasn't realistic no more. I think the game finished 146-103, but the real problem is that my every game finishes by me scoring 130+ points. Someone help pls!
honestly the only reason why I prefer shot timing over real player % this year is that you don't get a lot of the pro play jump shot animations with real player % which sucks
I feel you gang.. but just making the switch back to real player % this week. And you know what I discovered? You still get the cool pro play player specific animations ,in certain situations. While also getting rid of all of those god awful generic ones, that currently exist. And also it gets rid of those extremely dumb physics breaking contest animations as well (why is my man falling to the ground like he's Donald Trump, from a closeout lol?!). So definitely give it a try. You'll love it (no Diddy lol).
How do you feel about fast breaks in the game? Also, wish 2K implemented “long rebounds” to help with transition play. Tough to fix with sliders I know
It’s getting better but yes I agree long/tipped rebounds would help activate fast breaks. Hopefully we get that in 25. Tried countering it this year by lowering the rebound ratings.
Ultimately the goal isn’t to play like yourself it’s to play like the player you’re controlling. With Real Player % you can focus more on decision making and getting what’s considered a good shot for that player instead of whether or not you can green the shot. You can control the decisions on the court while still being able to enjoy the game as if you were watching if that makes sense
I was under the impression the cloud was the same for Xbox Series and PS5 since there is cross play. You can check by searching ‘ProSimStudios’. If it doesn’t show let me know and I will type out settings for PS5 ;)
does this fix the close shot problem? Been having problems with that against top inside defenders. I was playing with the Rockets and Akeem against Duncan. I get that Duncan is one of the most dynamic defender ever but damn he was contesting and swating everything each time I tried to post him up.
@@AlHilal-q2v yeh it should. But I think the slider you’re referring to is the inside shot.. close shot is like floaters and jumpshots inside 15ft
@@ProSimStudios yeah it's more about inside shots.
Literally was waiting for y'all to comeback with the updated. Already know what I'm in for when dealing with you guys.
I will give these a try. Did a LeBron era fantasy draft. Played a game with other sliders, lost in double OT but Dwight had something like 35 and 23. Mind you it was on Pro since I hadn’t played an NBA2K game in over a decade.
Welcome back. Let me know how they work for you
I will give an example that happend today and I don't know how to fix that. I played Bucks vs Pacers game on HOF 12 minutes quarters. In the first quarter the game was going pretty realistic it finished like 35-30 (which is a lot but this was the lowest quarter). Second quarter when I got warmed up I dropped 13 points with Marjon Beauchamp in 4 minutes which is crazy (I scored 40 points that quarter and Pacers maybe 26). The Third quarter was borderline bullying because when I started pulling threes in the game it wasn't realistic no more. I think the game finished 146-103, but the real problem is that my every game finishes by me scoring 130+ points. Someone help pls!
honestly the only reason why I prefer shot timing over real player % this year is that you don't get a lot of the pro play jump shot animations with real player % which sucks
I feel you gang.. but just making the switch back to real player % this week. And you know what I discovered? You still get the cool pro play player specific animations ,in certain situations. While also getting rid of all of those god awful generic ones, that currently exist. And also it gets rid of those extremely dumb physics breaking contest animations as well (why is my man falling to the ground like he's Donald Trump, from a closeout lol?!). So definitely give it a try. You'll love it (no Diddy lol).
How do you feel about fast breaks in the game? Also, wish 2K implemented “long rebounds” to help with transition play.
Tough to fix with sliders I know
It’s getting better but yes I agree long/tipped rebounds would help activate fast breaks. Hopefully we get that in 25. Tried countering it this year by lowering the rebound ratings.
Still so much scores😮💨
You are getting too high final scores or the opponent is scoring too much?
What settings you use for players to make more contested shots ?
Shot Coverage Impact
@@ProSimStudios you lower it right ?
best sliders on youtube, thanks
Glad you like them!
Shot timing impact to 0 doesn't make the game boring?
Ultimately the goal isn’t to play like yourself it’s to play like the player you’re controlling. With Real Player % you can focus more on decision making and getting what’s considered a good shot for that player instead of whether or not you can green the shot. You can control the decisions on the court while still being able to enjoy the game as if you were watching if that makes sense
Cpu v cpu sliders. Need it badly 😫
coming up
thank you i needed new sliders badddd
Opponents are stealing the ball too much and shooters like Dame are going 9/28 in games
Camera settings pls?
Broadcast Zoom Default
Why are these so hard to use like a can’t even score
Keep playing with them. You'll adjust
@@ProSimStudios ok I’ll try again Thank you
one more thing can u make superstar sliders I’m not at hall of fame yet
What difficulty
HOF
Do the sliders work for current gen I can't find any current gen sliders at all that are balanced
Yes they do just set the game speed to 55
Oh ok thanks and I have one more question what would the difficulty be for the slider set
@@DayquanLiburd1423 Hall of Fame
Can i get this on ps5?
I was under the impression the cloud was the same for Xbox Series and PS5 since there is cross play. You can check by searching ‘ProSimStudios’. If it doesn’t show let me know and I will type out settings for PS5 ;)
@@ProSimStudiosI don’t think it’s on PlayStation I couldn’t find it when I searched it
@@Darksyd2ok I will post them and update you guys with a link shortly. Thanks for the update
@@Darksyd2 Theres a link in the bio to a text version of these sliders.
@@ProSimStudiosbet I’ll put it on tonight preciate it
What are the camera settings your using in the video
Broadcast Zoom Default
clutch