Why is this comment section so weird? All of a sudden people writing entire books on why your video was not good?? Like 1; it was a very nice video with tips coming from an elite ops player and 2; like if they dont find it useful for themselves personally then why bother writing it that its "useless" Anyways i find it nice that you still read every comment and gave them long and detailed answers
not trying to hate but this is what i think: the hitmarker thing doesn't really matter -- if you're swinging into two enemies at once you are essentially dead considering you have to crouch for full accuracy, and guess what's the easiest target to hit? someone standing still gyroscope -- it's personal preference, not a necessity. you see how pablo/zaroy (ex-CsPG/nM) aims? that guy's probably the best aimer in critical ops currently and he doesn't use gyro. you shouldn't even be spraying, you should legit just be bursting. gyroscope is a personal preference and does not 100% guarantee a better aim. they also mention "subtle adjustments", but that really doesn't matter as long as your crosshair placement is good crosshair colour -- it's personal preference, and so is your character outlines. there is no significant proof that different colour crosshairs help you in aiming better
also just to add on, the positioning clip from worlds is just so that when the T side exits storage they can't see the feet underneath wagon and thus won't die to spam
@@sacredxz_ for me turning off hitmarker definetly increased my aim, while shooting at enemy u see way more clear, i think its underrated feature, people should try, gyroscope is personal preference u are right, but for me gyro definitily helped me with the aim !
It would be better if u could tell the other advantages anyway 1st Hitmarkers play high role to inform players they hit the target 2nd Most players dont have recoil control they firstly have to improve their recoil control then they can try gyroscope as well 4th Light colors work for every map such as Blue Red Green
this video is about people who want to try to something new who got tired of doing always the same thing, Turninh off hitmarker is Op, you see so much better while shooting, ofc this video is not for any low rank players, its for more advanced players, with gyroscope controllng recoil is easier, yes Blue & Red & Green work for mostly every map.
Although I appreciate your educational intentions, you have presented very little. You shared numerous subjective factors, but unfortunately, none that objectively improve aiming. Let me outline a few in case someone reads this and can apply them: 1. Prioritizing headshots. Always keep your crosshair at head level to kill enemies with fewer bullets. 2. Crosshair placement. Always position your crosshair where you expect enemies to appear. When peeking from behind a wall, adjust your crosshair before or during the peek, not after, saving valuable time. 3. Static crosshair. Always use a static crosshair, not a dynamic one. Additionally, your crosshair should be as small as possible while still being comfortably visible. This is important because if it’s too small, it will get lost on your screen, and if it’s too large, enemies will get lost behind it. 4. Find the sensitivity that suits you. Start with lower sensitivity and, if needed, gradually increase it in small increments. It’s essential not to change your sensitivity frequently or make big jumps, as this disrupts your muscle memory. 5. Strafing while idle. When holding an angle, make small movements to keep your brain active. This helps reduce your reaction time in fights. But above all, the most important thing is: practice! Practice aiming at the head, crosshair placement, find the sensitivity that best suits your playstyle, and train your flick shots. Practice is more effective against easy bots in practice mode than against players in TDM matches. You will improve in a fraction of the time against bots compared to players. Many believe that aim can be improved with simple tricks like turning off hitmarkers, changing crosshair colors, or adjusting gyro sensitivity, but that’s not the case. Aim and movement improve through practice, which takes months of consistent effort. Patience is key. That said, I’m glad you touched on the topic - it’s been a while since I’ve seen content like this about the game.
hey thanks for the feedback, i have to keep my videos short so people watch the whole video without getting bored ! >3 1. i think prioritizing headshots is just overkill sometimes , genuinely yes u kill the person faster but sometimes it just overkill to aim at the head 2. agreed 100% 3. agreed even thought too small croshair might be sometimes bad having to adjust every single move of enemy but yea 4. agreed 100% 6. agreed yes simple things dont improve but turning off hitmarker works for me personally seeing way more clear when shooting !
@@phlia I believe you when you say that turning off hitmarkers worked for you, as this is typically a matter of personal preference. For example, I’ve turned off tracing and play with extremely high sensitivity. These are individual preferences that help us play with more confidence, but they won’t objectively improve our aim or muscle memory. I understand why you think prioritizing headshots might be an overkill, but let me extend its importance a bit more: The average human reaction time is around 250ms. Let’s take the AK as an example. This weapon deals 32 damage per shot, meaning it takes 4 bullets to kill an enemy. Its RPM (rounds per minute) is 600, meaning 10 bullets per second. From these stats, we can calculate that killing an enemy without missing takes 300ms on top of human reaction time, meaning it takes more than half a second to secure a kill. In contrast, a headshot is fatal with a single bullet. This means securing a kill depends only on your reaction time, so the enemy dies within a quarter of a second. In theory, if your aim is very good and you aim for the head, you have: a 300% chance to kill one enemy, a 200% chance to kill a second enemy, a 100% chance to kill a third enemy, a 50% chance to kill a fourth enemy. On the other hand, if you don’t go for headshots, you start with just a 50% chance of killing even the first enemy. These are purely statistical numbers, of course. In practice, fights are rarely fair; circumstances change, and weapons like the AR and SG kill in just three body shots. I simply wanted to illustrate how significant aiming for the head can be, even if it doesn’t seem all that important at first glance. Thank you for your response, and I hope to see more videos like this from you in the future, as it’s a topic that really needs more attention!
bro that ai voice caught me off gaurd so hard 😭😭😭😭 hearing a woman in cops man
xxaxaxax bro
Why is this comment section so weird? All of a sudden people writing entire books on why your video was not good?? Like 1; it was a very nice video with tips coming from an elite ops player and 2; like if they dont find it useful for themselves personally then why bother writing it that its "useless"
Anyways i find it nice that you still read every comment and gave them long and detailed answers
AGREED
Nice Effort on the video ✨
you deserve more subscribers
Nice tips! Will try the hitmarker for sure.
wishing u good luck !
not trying to hate but this is what i think:
the hitmarker thing doesn't really matter -- if you're swinging into two enemies at once you are essentially dead considering you have to crouch for full accuracy, and guess what's the easiest target to hit? someone standing still
gyroscope -- it's personal preference, not a necessity. you see how pablo/zaroy (ex-CsPG/nM) aims? that guy's probably the best aimer in critical ops currently and he doesn't use gyro. you shouldn't even be spraying, you should legit just be bursting. gyroscope is a personal preference and does not 100% guarantee a better aim. they also mention "subtle adjustments", but that really doesn't matter as long as your crosshair placement is good
crosshair colour -- it's personal preference, and so is your character outlines. there is no significant proof that different colour crosshairs help you in aiming better
also just to add on, the positioning clip from worlds is just so that when the T side exits storage they can't see the feet underneath wagon and thus won't die to spam
@@sacredxz_ for me turning off hitmarker definetly increased my aim, while shooting at enemy u see way more clear, i think its underrated feature, people should try, gyroscope is personal preference u are right, but for me gyro definitily helped me with the aim !
Thank you so much tinyyy I love you I will use these tips in my gameplay
No problem!!
rly good vid
💋
These are some settings I’m telling ya
Very good vid
Not the same old tips
Great stuff 😮
@@Madrigal1yt hehe :)
nc tiny i will try some of these when i get my yt back
women still suck tho
@@michaelfines6367 u should try
I see a difference when i activate my particles i have bad aim when i dissable i have way more better accuracy.
real
It would be better if u could tell the other advantages anyway 1st Hitmarkers play high role to inform players they hit the target 2nd Most players dont have recoil control they firstly have to improve their recoil control then they can try gyroscope as well 4th Light colors work for every map such as Blue Red Green
this video is about people who want to try to something new who got tired of doing always the same thing,
Turninh off hitmarker is Op, you see so much better while shooting, ofc this video is not for any low rank players, its for more advanced players, with gyroscope controllng recoil is easier, yes Blue & Red & Green work for mostly every map.
Your voice 😮❤
Although I appreciate your educational intentions, you have presented very little.
You shared numerous subjective factors, but unfortunately, none that objectively improve aiming.
Let me outline a few in case someone reads this and can apply them:
1. Prioritizing headshots. Always keep your crosshair at head level to kill enemies with fewer bullets.
2. Crosshair placement. Always position your crosshair where you expect enemies to appear. When peeking from behind a wall, adjust your crosshair before or during the peek, not after, saving valuable time.
3. Static crosshair. Always use a static crosshair, not a dynamic one. Additionally, your crosshair should be as small as possible while still being comfortably visible. This is important because if it’s too small, it will get lost on your screen, and if it’s too large, enemies will get lost behind it.
4. Find the sensitivity that suits you. Start with lower sensitivity and, if needed, gradually increase it in small increments. It’s essential not to change your sensitivity frequently or make big jumps, as this disrupts your muscle memory.
5. Strafing while idle. When holding an angle, make small movements to keep your brain active. This helps reduce your reaction time in fights.
But above all, the most important thing is: practice! Practice aiming at the head, crosshair placement, find the sensitivity that best suits your playstyle, and train your flick shots.
Practice is more effective against easy bots in practice mode than against players in TDM matches. You will improve in a fraction of the time against bots compared to players.
Many believe that aim can be improved with simple tricks like turning off hitmarkers, changing crosshair colors, or adjusting gyro sensitivity, but that’s not the case. Aim and movement improve through practice, which takes months of consistent effort. Patience is key.
That said, I’m glad you touched on the topic - it’s been a while since I’ve seen content like this about the game.
hey thanks for the feedback,
i have to keep my videos short so people watch the whole video without getting bored ! >3
1. i think prioritizing headshots is just overkill sometimes , genuinely yes u kill the person faster but sometimes it just overkill to aim at the head
2. agreed 100%
3. agreed even thought too small croshair might be sometimes bad having to adjust every single move of enemy but yea
4. agreed 100%
6. agreed yes
simple things dont improve but turning off hitmarker works for me personally seeing way more clear when shooting !
@@phlia I believe you when you say that turning off hitmarkers worked for you, as this is typically a matter of personal preference. For example, I’ve turned off tracing and play with extremely high sensitivity. These are individual preferences that help us play with more confidence, but they won’t objectively improve our aim or muscle memory.
I understand why you think prioritizing headshots might be an overkill, but let me extend its importance a bit more:
The average human reaction time is around 250ms.
Let’s take the AK as an example. This weapon deals 32 damage per shot, meaning it takes 4 bullets to kill an enemy. Its RPM (rounds per minute) is 600, meaning 10 bullets per second.
From these stats, we can calculate that killing an enemy without missing takes 300ms on top of human reaction time, meaning it takes more than half a second to secure a kill.
In contrast, a headshot is fatal with a single bullet. This means securing a kill depends only on your reaction time, so the enemy dies within a quarter of a second.
In theory, if your aim is very good and you aim for the head, you have:
a 300% chance to kill one enemy,
a 200% chance to kill a second enemy,
a 100% chance to kill a third enemy,
a 50% chance to kill a fourth enemy.
On the other hand, if you don’t go for headshots, you start with just a 50% chance of killing even the first enemy.
These are purely statistical numbers, of course. In practice, fights are rarely fair; circumstances change, and weapons like the AR and SG kill in just three body shots. I simply wanted to illustrate how significant aiming for the head can be, even if it doesn’t seem all that important at first glance.
Thank you for your response, and I hope to see more videos like this from you in the future, as it’s a topic that really needs more attention!
❤
We neee a hand cam
i will soon ? :)
wtf y your movement pad so high up?
@@DandelionsCops i hold ipad on the top
bro how the f u play with this buttons
i hold the ipad at the top !
@phlia lol
Keep forcing ur voice to sound pretty
the hate is insane
its ai
Thank you, I will
Is it real voice or bot
ai
ai
ai
use gyro 💀
Crosshair does not matter 😭
@@ohIntro for some maps its does, but overall it depends on the skill level
It does matter- lime colour cross>>any colour cross
@@bossdom1997 if it isn't green or yellow it doesn't matter at all, u don't even need the crosshair at this point
some are better for the eyes, but it dependa mainly on skill
S2F player? Skibidi?
❤