This is what Angel trait does from my view : They usually spawn with a halo on their head. From what I saw after they loose all their health they gain half of their health back but loose the halo which revives them. Which means theg are gaurenteed to survive a lethal hit...
I calculated that the health of the Windforce guy is 60 (90, when counting his hp with the revive gimick). The angels seem to have the same amount of health as Red enemies (Firebrand has 90 health, the same as Windforce), the only thing making them different is that they lack the damage boost at 50% hp in exchange for being able to survive lethal hits. The boss on Chessmaster also has 1500 health and deals 20 damage per hit, with the stage having a 275% stage magnification on it.
I like the idea the fact to defeat the queen piece you need to take care of all the chess piece until the king arrive fhen it gets defeated after killing the king quite unique
Here are the references I could find of this teaser: The statures main attack refers to the sentient statue in Roblox Block Tales and it using the move, "Unexpected Zooming" The new angelic miniboss and stage name it debuts refers to the hit shooter survival game, "Combat Initiation" where the miniboss uses the same mechanic of the giant in combat initiation, where it enrages itself when other giants die near it. Edit: I think statue will have Omni immunity because in the boss fight they don’t get scared by jester battlers attack. Fun fact: When flying archer dies, it plays the mark death sound effect from combat initiation. Edit: Just realized that knight's death sound is Tom screaming from Tom and Jerry.
I have no idea why everyone thinks its gonna release next month lmao The maps CLEARLY are nowhere near finished, visuals need improvement, some mechanics need changes, the second section doesnt have a map yet and has a joke title and only ends in the eleventh stage Balancing needs changes, the queen fight takes a while. Tumore still needs to be worked on and coding is hard. Believe what you want, its gonna take at least 4 more months till release.
Why do i think 2 months lol wait let me think chapter 2 more than one year after doombringer update 8 months later releasing chapter 3 in i think april? And uhhhhh yeah i think 3 or 2 month idk
So I found 2 references: 1. The titan with the yellow helmet is a reference to the Giant from Combat Initiation, considering the fact that the level it’s in is called "Initiate Combat" 2. The black statue is a reference to the Sentient Statue in block tales, the attack that the black statue does is also a reference to the "Unexpected Zooming" attack. (Btw another note if there is an enemy that has yellow skin instead of the original enemy trait skin, that means that battler is obtainable via through challenge stages to boss stages) Bucket really cooked with this one! I hope you feel better from your illness!
4:24 stage 11 being called " boi what you say about phonk" lol i mean i assume thats the name because thats what the joke originally is might be hard to fit it all in the small space we cant see but u never know
can crimson be buffed? like more attack speed or he swings his sword every 3 seconds dealing splash hellfire damage and every 8 seconds he does his 5 beams?
dear dev, i hope this or next update u put an option to mute and/or increases battlers death sound volumen, most of them (like battler, sword battler, etc) sounds quite low most of them conpared to new ones, thanks
jetrock: jetpack broke and exploded and crashed into the other side of rocket arena dj radical: died in a car explosion insecure: flew and exploded into his audience
So here’s what I think would be in chapter 4 when it comes out; 1: obviously new enemies, including the angel trait, but not just that, there would also be new enemies with red, black, or just trait less overall. And don’t forget about tumore mode. Obviously illuminating would be dual illuminating like firebrand and Darkheart, but I think the statue is a bit more smaller, so I think he would actually look more like the sentient from block tales. 2: new battlers and gacha battlers, new battlers like that regeneration battler, and also some new gacha units, and also a new periastron that has anti angel for an example and a new banner I think it would most likely be “angel crucifiers” or something related to anti angels. And a new lil something and also don’t forget about tumored slingshot. And also their alt forms,and plus if we get lil__ we could find out its alt, and we could also find out which trait the next chapter will be about. But I mostly think it would be about zombies. 3: soundtrack, that sound your hearing? Yes. New soundtrack Rob has been cooking lately with some new soundtracks. And some other than chapter 4, chapter 4 tumore, etc. 4 bases and banks, know how we got a new base each chapter? Like the treasure chest, and the absorber? I think there would most likely be another cannon. And another subchapter which awards either a new bank, or a battler. And obviously, we don’t know. But if some leaks occur, we could get hinted to the cannons and etc. also judging by the chess piece things and the intro at 0:00, the cannon could change, and we also could get a chess related cannon. 5:for mechanics, like natural disasters, and enemy cannons, we also could be getting a new mechanic aside from the entire angel trait thing. But what I’m talking about, are the bosses from chapter 4, like the queen. And her whole summoning different chess pieces. Or dj radicals radmobile. 6: I was also noticing a trend between the deaths of stage 20 bosses, they all usually die from an explosion, so I think for the boss of stage 20 would end up exploding.
Beddridden has Balkan Rage + German Stare + Brazillian Whistle Technique + Argentinian Aggrevation + Norweigen Smolder + Moroccon Stock Market + North Dokotan Stare
POSSIBLE MAIN TRAITS OF THE FOLLOWING CHAPTERS, INCLUDING TUMORED Chp4: angel, tumored slingshot battler Chp5: zombie, tumored baller battler Chp6: Demon, tumored rocket battler Chp7: Aku[Same as TBC, it is the demon trait but blue, possibly, another possible trait is alien], tumored bomb battler EDIT: possible abilities of the traits mentioned [not mentioning chp7] Angel: knockback, speed Zombie: Advance from underground, revive depending on the lives they have Demon/aku: a shield which has double the enemy's health, the destroyed shield regenerates after 40s, 10 seconds if damaged, regenerates 10% of health Alien [only for some enemys and tumore enemy]: They have an unbreakable shield, it is the same as the demon/aku shield, the damage received is 1 (a unit that ignores defense will be needed so that the shield can be broken instantly), teleportation, (when the enemy attacks a unit, it will be teleported back) EXTRA: Traits that come separately within the chapters or subchapters Relic: If the enemy damages a unit, the unit will have an effect, it will disable the debuff skills, [such as reducing speed, damage burn, others], Also if the unit is an anti trait, the effect will make it not be an anti trait for a while Metal: The damage received will be 1, they have very little life but high resistance, Fast attack and mass attack units can counter them ANOTHER EXTRA: Floating: They are floating enemies, they will avoid the ground and will be flying [if it is an Angel, it will ignore the anti-floating]
One thing i notices is that Initiate combat doesn't have any extra multipliers, it's just 2.5x like the others. Edit: so apparently Initiate Combat is NOT a challenge stage
3:02 Note that the 5th stage is literally named "Initiate Combat" Which is obviously a reference to the other gane with 1k constant visits called "Combat Initiation". Not to mention there's also a giant battler with similar looks and enrages the same way as the initiation giant.
Deleted my original comment just to make this. Anyways, the normals are back, and they`re showcasing the new first section of Chapter 4, which are the Angel traits. Windforce (since the last two sword battler`s names are just "Firebrand" and "Darkheart"): Has decent walkspeed and health, firerate seems to be 1 second and the damage is.. around 25 or perhaps more, couldn`t see clearly. Winged Angel: Winged Battler but he switched teams. Decent health and a bit slower than Windforce. Range seems to be like Slinger and i assume he functions like Arch. His damage is 20 but couldn`t figure out the firerate since W. Battler killed him too fast. Knight: Big sword of the gang. Slow and has mediocre health as well as some armor. After reviving, he loses his helmet, giving him increased walkspeed and firerate. Does 300 or over damage since i see a Rocket Battler get instantly killed by his swing, and it does AOE. His firerate seems to be the same as Banhammer Battler. Airhead: Floats high over your battlers, making you need Paintballer or even Sniper to deal with her. 45 damage and 5 firerate. Is quicker than Gravity Battler in speed, and has the same HP like Windforce, so 1 lv 20 Sniper is enough for her. Green healy healy (got no clue what her name is): The first healer of the enemy team out of all the chapters, and the first obtainable unit from her chapter. Is a bit quicker than Titan and has 20 range, her heals does 20 every 1 second, shouldn`t be a problem on later stars. Giant (COMBAT INITIATION MENTIONED!!!): The Titan of Chapter 4, though not really since he`s smaller than Titan, and other battlers are half his height, so, Mini-Giant. Wields an axe that does 200 damage instead of using his usual Martial Arts. He`s slow, obviously and his helmet seems to give him armor. His ENRAGED!! state gives him faster walkspeed and faster firerate. Basically the same to his Combat Initiation counterpart. Henchmen (Sentient Statue`s little brother): What magic gave it sentience? Moves real fast towards your base and hits it or your first-spawned battler for 300 damage (jesus...), seems to have high resistance like Patrol after capturing a battler, but a lil Bomby boy is still enough to get rid of him. The QUEEN: One shall not cross her path. 4125 health, and has slightly slower walkspeed than Windforce. Once away from the foot of her base, she`ll hop right over to your base`s doorstep and smacks the first-spawned battler for 55 damage and has 0.5 firerate as well as inflicting small knockback (that definitely won`t be a problem yea....), once she`s done with smacking your meatshields, she`ll hop back to be with her army. After a bit, she`ll hop right back at it again and repeat. Once she`s down 50% of her first healthbar, she summons the bravest one from her army, The Rook. Queen Supports Rook: The bravest one, will not back down to assist the Queen. Once reaching a certain distance between the first battler he sees, he`ll backflip and charge right at them, before slashing at them and dealing AOE damage, kinda like Barbaric but without the shield slam. Once stopped, will start barraging the battlers with small sword swings for 110 damage with also 0.5 firerate, won`t be a problem on higher stars, yeah. Once he`s done, will backflip again and repeat the process. Bishop: Once the Queen is down to 25% of her second healthbar, she summons the Holy One. Bishop. Slow and majestic yet very fragile. Once reaching distance, she`ll float diagonally from the path, and strikes down on the battlers with a lightning strike for 220 damage. Jesus.. and once she`s done, she`ll float back onto her previous spot. Rinse and repeat. King: Once the Queen is down to her last bit of health, she summons her partner, the ruler of the kingdom, King. Slow yet threatening. Having higher health compared to the other two. His gimmick is all about huge knockback and damage. Even outside of his radius, his knockback still affect a lot in front of him (7:34 and watch as Capper Battler hopped back a little bit after King did his Thwomp attack). His Thwomp attack does what seems to be 203 damage, or i might be wrong (7:46 and look at the unhealed Tumored Sword). And his Body Slam seems to do over 200 damage as well. Once he dies, the Queen follows, with a scream of rage, because in Chess, when you lose the King, you lose entirely. And i don`t think she`s happy you defeated him. She will return, but in a much, much worse state.
I think it's important to look at the enemies to see what type of things were gonna go against.... yap: maybe in 3 months the chapter will be relessed! BUT we should NOT rush him
Feedback: Now the maps are good but it just doesn't sit right with me because all the other maps exclusively use studs and normal plastic with the added fact that they look like iconic roblox maps unlike this one Edit: also by the way this isn't my game so just feel free to do what you want :D
bucket confirmed that chapter 3 will be the last chapter with a roblox reference as a boss chapter 1: doombringer chapter 2: shedletsky chapter 3: 1x1x1x1
@@uatdowner Its either going to be StickMasterLuke or Erik Cassel. I personally am leaning more towards Erik Cassel but I would also love to see StickMasterLuke as a boss
i did the calculations of every one of them at 100% mag (some might be wrong tho correct me in replies if im wrong and i'll add the correction) WINDFORCE - 60 HP, 15 DMG, 90 TOTAL HP ANGEL ARCHER GUY - 40 HP, 10 DMG, 60 TOTAL HP SUPERRRRR KNIGHT GUY - 80 HP, COULDNT CALCULATE DMG, 10 ARMOR ON PHASE 1, 120 TOTAL HP AIRHEAD - 60 HP, 30 DMG, 90 TOTAL HP MAGE BATTLER - 40 HP, 6 HEAL VIKING - 200 HP, 75,2 DMG (damage might be wrong), 300 TOTAL HP HENCHMAN - 40 HP, 90% RES, 120 DMG |-/-BOSS-\-| MONSALT - 1500 HP, 20 DMG, 2250 TOTAL HP THE ROOOOOK!!!! - 750 HP, 120 ABILITY DMG, 40 DMG, 1125 TOTAL HP BISHOP - 500 HP, 80 DMG, 750 TOTAL HP KING - 1000 HP, COULDNT CALCULATE DMG, 1500 TOTAL HP
i noticed a butcher battler tanked a knight's hit with full hp and had about 52 hp remaining. not sure if he had 52 because he got hit by something else but that's something to point out. (ts is 7:12)
Some of my predictions were right, there is a trend with the swords and the amount of other new traited enemies in a only traited chapter Also the first place in the chapter is medieval, so I’m guessing this chapter is going to have a calm background up until the boss comes (until you see Tumore mode)
Yoo!! Anyways, writing this down. What we know so far: Angel traits will take one revival (I was hoping for a animation lol) First enemy: It will swing from a distance doing knock back. Second enemy: Jetpack/winged but angel trait. Third enemy: What im seeing is, he as AOE dmg, and when taking a fatal blow, he'll fall back. Fourth enemy: Grenade battler but flying and angel trait. Fifth enemy: A non trait, but she grants regen to a battler/enemy. Miniboss: AOE, but if another miniboss is on stage, it will grant that miniboss a faster attack speed. sixth enemy: It will function like Barbaric battler, after the charge is done, it will stay there. BOSS?!?!: It jumps to your base, and deals knockback with small dmg. If at one HP and a boss helper is up, she will gain unstoppable. when at ? HP, she will summon... Boss helpers: Pawn?: He will jump backwards for a brief moment, before rushing down onto enemies. Dealing knockback. Bishop: she will go to the middle, and cause a holy blast. I dont know about the basic attack, but im sure she stands in the back. Rook: Will jump forwards a bit, and slams down. Falls down to do damage. My take on this, I dunno if this will be the version or not, but thats okay.
the pawn isn't a real pawn, it's a rook. And the "rook" you've mentioned is a king. Theres also a subtle reference on her summons if you look at the windows.
Third guy is basically breacher but no need for the debuff and he loses helmet on revive or fatal hit, so thats prob a rage mode similar to gehenna on tumore CI Giant only enrages if another one dies and gains speed boost The black enemy also seems like hes also a miniboss because of how rarely he spawns due to his high resistance and omni immune, probably indicating how busted he might be on tumore
the pawn is actually the rook that charges to ur troops like crazy. the bishop is the one that teleports out of the stage and attacks from range. and the king is the one thats very slow and that stomps
now we have: no trait: no hability ofc breh xd red trait: at 50% hp, rages in the process, dealing an explosion around himself and then doubles its dmg permanently until he dies black trait: when attacking enemies, applies a deathcount mark on enemies, starting to 3, each hits makes it go down by 1 each time (some black enemies can make the count go down by 2), and if hits 0, consumes the mark and then deals x3 dmg from the last hit from the last black enemy, resulting in a deadly x4 dmg Angel trait: spawns with a halo on its head, and once an attack tries make its hp down to 0, the Halo intercedes, getting consumed and heals the angel enemy to half of its hp, and any previous excess damage from the previous attack will be ignored, this can only be done once awesome concepts bucket, tbh i trough u could just let the angel die, let it stay lay in ground for like 4 seconds and then revive at full hp just like zombie trait from TBC lol and i love the references from other roblox games so um...keep going! we appreciate ur work bucket!
I like to imagine we'd get venomshank and a cool new poison effect on chapter 5, the poison spreads to battlers nearby and deals small damage over time but permanently
What if idea of to buff your units without needing true forms nor dev buffs, tressure, like from battle cats but reworked, now dropped as items for your units to equip, drop chance would be low like 10% on 3 star tumor final boss on any chapter, how it work? 4 grades, lower, middle, higher, special, first 3 are stat buffs, forth gives special abilities to units, and a unit can equip 3 tressures, special items can only be equipped by specific units, like shockwave for large or big damaging units
CH4: Angelic Palace. Threats: Heavenly Heavenly threat will cause normal enemies to revive even if they don’t have Angel trait. Angel enemies will have a third life too. CH5: Undead Rising. Threats: Risen Dead Battlers will become Zombies upon dying and have 3/4th of their hp. CH6: Demonic War. Demon: Makes Devil trait battlers deal 3x dmg to Angel traits and makes 1/4th of your units to become evil every 3 mins. CH7: Galactic Finale. Astronaut Battlers will be stunned for 8s due to lack of oxygen.
Good song though I liek the Nostalgia(is that how you spell it$ from the song brings me back to teh times before saucefy did whatever happened those months ago bucket please don’t touch kids or anything
@@krsdtrk4952I know but that’s a horrible joke who has to be so crazy to frame someone and say it’s a joke without saying it’s a joke in teh video or its description
my theory is that the enemies with the Angel trait as seen will ALWAYS revive to half hp upon death (basically not dying) and then you have to kill them again in order for them to actually die. Some of you may be wondering why would that be the only thing that happens and why can't they just, give them 50% more hp? Well this is because I believe this ability makes it so that they can survive a lethal hit (basically I-Frames)
4:53 THE ROOK
"SLAM SOUND"
I can hear the gothamchess
"Sentient statue used unexpected zooming"
@@jakethebaconhair29GOTHAMCHESS IS 100% the alt form for either queen or king that or its black king and queen or grandmaster
THE CROOK I MEAN THE ROOK 5:47
You are so angelic for making this teaser Bucket!
Hi dad
What the hell @@ReelNoirBattleBricks
@@ReelNoirBattleBricks Ah a little Noir! My descendant!
What The F(Oof!)
2 noirs 1 null
3:47 random statue used unexpected zooming
Block Tales reference
Sentient Statue uses Unexpected Zooming on Battler
"HALT!! INTRUDER!!"
I CALLED HIM SENTIANT STATUE WHEN I FIRST SAW HIM XD
'STOP IN THE NAME OF BLACKROCK'
8:00 CHECKMATE
This is what Angel trait does from my view :
They usually spawn with a halo on their head. From what I saw after they loose all their health they gain half of their health back but loose the halo which revives them. Which means theg are gaurenteed to survive a lethal hit...
I calculated that the health of the Windforce guy is 60 (90, when counting his hp with the revive gimick). The angels seem to have the same amount of health as Red enemies (Firebrand has 90 health, the same as Windforce), the only thing making them different is that they lack the damage boost at 50% hp in exchange for being able to survive lethal hits. The boss on Chessmaster also has 1500 health and deals 20 damage per hit, with the stage having a 275% stage magnification on it.
@@icyfjord6846Since slinger has 100 health on 1-9 then the power magnification is 250 soo yeah your right (unless they *might* change some stuff)
@@timmy_2928 Angels also try to be tough to kill. Taking one lethal hit to compensate their squishy health pool and dealing high amounts of knockback.
1:33 New favorite death scream
Can't wait to see a brickily accurate angel
no way
I like the idea the fact to defeat the queen piece you need to take care of all the chess piece until the king arrive fhen it gets defeated after killing the king quite unique
Yep.😊
Tumored slinger
That's how chess works
@@equinoxegg1 i dont know chess but you have to beat the opponent other king piece if you do then you win
@@user-Pies163the objetive to chess is to kill the king and u win without mattering the remaining pieces
Here are the references I could find of this teaser:
The statures main attack refers to the sentient statue in Roblox Block Tales and it using the move, "Unexpected Zooming"
The new angelic miniboss and stage name it debuts refers to the hit shooter survival game, "Combat Initiation" where the miniboss uses the same mechanic of the giant in combat initiation, where it enrages itself when other giants die near it.
Edit: I think statue will have Omni immunity because in the boss fight they don’t get scared by jester battlers attack.
Fun fact: When flying archer dies, it plays the mark death sound effect from combat initiation.
Edit: Just realized that knight's death sound is Tom screaming from Tom and Jerry.
Block tales + Battle bricks collab
Block tales + Combat initiation collab
Battle bricks + Combat initiation collab
It's real now
finally battle bricks responded to the amount of battle bricks references in combat initation
Bucket is awesome, the wait was worth it
7:03 FRIENDLY FIRE
I have no idea why everyone thinks its gonna release next month lmao
The maps CLEARLY are nowhere near finished, visuals need improvement, some mechanics need changes, the second section doesnt have a map yet and has a joke title and only ends in the eleventh stage
Balancing needs changes, the queen fight takes a while. Tumore still needs to be worked on and coding is hard.
Believe what you want, its gonna take at least 4 more months till release.
itll probably release before the new year, i highly doubt itll release in february
Why do i think 2 months lol wait let me think chapter 2 more than one year after doombringer update 8 months later releasing chapter 3 in i think april? And uhhhhh yeah i think 3 or 2 month idk
Blocktales bouta get chapter 4 before this one lol
It depends on WHEN they started working on it, if it was 1-2 months ago then yeah, at this pace probably the same guess you had.
If you think about it four months seem short, eh i can wait A WHOLE LOT FOR THAT MASTERPIECEEE
I love all that enemy art, I am now so hyped for chapter 4
omg its just why the gnomecode adon maker
Im so fucking ready ,block tales chapter 3 and tbb chapter 4?
this is heaven ,LITERALLY
Same my guy
I already beated block tales chapter 3 and im ready for tbb chapter 4
Yep this the best day ever.😊🎉
@Uncertified_m1nos. Ay, same here, my guy. That hatred dude gave me a bit of hell, but he got his crap rocked.
@@Uncertified_m1nos. same xd
This feels like it's going to be a fun chapter. It's just so unique and distinct between the other chapters.
So I found 2 references:
1. The titan with the yellow helmet is a reference to the Giant from Combat Initiation, considering the fact that the level it’s in is called "Initiate Combat"
2. The black statue is a reference to the Sentient Statue in block tales, the attack that the black statue does is also a reference to the "Unexpected Zooming" attack.
(Btw another note if there is an enemy that has yellow skin instead of the original enemy trait skin, that means that battler is obtainable via through challenge stages to boss stages) Bucket really cooked with this one! I hope you feel better from your illness!
Wich that titan is aswell a reference of cerberus from ultrakill
No way you think a chess piece is a block tales reference
@@MeBottleofscrumpythat's NOT a chess piece
@@LookRight the thing is, it IS. i dont know how people see block tales reference or whatever its called in it. look closer.
I dont quite remember the rook from chess using a hammer
Whats next? Stage 11 - 20 showcase when?
4:24 stage 11 being called " boi what you say about phonk" lol
i mean i assume thats the name because thats what the joke originally is
might be hard to fit it all in the small space we cant see but u never know
(its all statue spam)
I’m pretty sure it’s a placeholder name since the stage uses the section 1 map
WTH!??! GIANT BEFORE STAGE 25? THIS GUY MUST BE A SEMI-GIANT!!!
he's smaller than titan so yea
to be fair hes not very giant
perhaps a miniboss?!?! 🤔
Probably the same case as the red dude from chapter 3 (his alt form is crazy chemist)
also bucket fucker and TREASURE seller too@@Sen_konoha917
So excited for the trailer
can crimson be buffed? like more attack speed or he swings his sword every 3 seconds dealing splash hellfire damage and every 8 seconds he does his 5 beams?
crimson doesn’t need any buffs
Most excited for the new mechanics this chapter will bring!
it will bring angles i think
How is not obvious enough it gonna be angel traited-enemys ????@@RandomlyGeneratedWifi
The angles will get a revive when they die😭🙏
how much do yall bet that either the chess peices will become "larger" or become black in tumore?
dear dev, i hope this or next update u put an option to mute and/or increases battlers death sound volumen, most of them (like battler, sword battler, etc) sounds quite low most of them conpared to new ones, thanks
I wonder what tarnished slingshot will do
shots a bigger ball deals 1254dm ig?
@Brud-q3y sounds lame ngl that's also overpowered
Bless you man, keep up the good work
Everyones talking about the new enemies but no one is talking about buckets illness right now… get well soon bucket 💜
Because we get so much dopamine from an update leak that we forget about the dev and focus and talk on what the update is all about.
Wait, with what illness does bucket have? I do not have the community server
@@КостянтинКлиментов he says he's sick at the start of the video
@@pablo.gonzales.2064 oh then hope bucket get well soon as bucket make ze best game :D
Did he said about what he was sick from? I want him alive, alive enough to see ultimate success in his masterpiece of a game
Everyone gansta until bishop uses a sniper
the bishop on z86: ez
We all waited it and we got it! Good job bucket
Makes me wonder how the second boss would explode on death..to continue the running gag of 2nd bosses exploding
i find it funny to see stage 20 bosses explode
@@Glicyialso the running gag of stage 1 bosses tumore having their last chance at killing you before dying
@@mrjamesbecauseyesimanoob4224 yeh and the stage 30 bosses having invincibility frames
jetrock: jetpack broke and exploded and crashed into the other side of rocket arena
dj radical: died in a car explosion
insecure: flew and exploded into his audience
What do you think the first boss will do in tumore for "final stand"
1:50 THATS ME
Yummy
Yummers
@@Gamemer_EZGG Latte cookie what are you doing here? 💀💀
So here’s what I think would be in chapter 4 when it comes out;
1: obviously new enemies, including the angel trait, but not just that, there would also be new enemies with red, black, or just trait less overall. And don’t forget about tumore mode. Obviously illuminating would be dual illuminating like firebrand and Darkheart, but I think the statue is a bit more smaller, so I think he would actually look more like the sentient from block tales.
2: new battlers and gacha battlers, new battlers like that regeneration battler, and also some new gacha units, and also a new periastron that has anti angel for an example and a new banner I think it would most likely be “angel crucifiers” or something related to anti angels. And a new lil something and also don’t forget about tumored slingshot. And also their alt forms,and plus if we get lil__ we could find out its alt, and we could also find out which trait the next chapter will be about. But I mostly think it would be about zombies.
3: soundtrack, that sound your hearing? Yes. New soundtrack Rob has been cooking lately with some new soundtracks. And some other than chapter 4, chapter 4 tumore, etc.
4 bases and banks, know how we got a new base each chapter? Like the treasure chest, and the absorber? I think there would most likely be another cannon. And another subchapter which awards either a new bank, or a battler. And obviously, we don’t know. But if some leaks occur, we could get hinted to the cannons and etc. also judging by the chess piece things and the intro at 0:00, the cannon could change, and we also could get a chess related cannon.
5:for mechanics, like natural disasters, and enemy cannons, we also could be getting a new mechanic aside from the entire angel trait thing. But what I’m talking about, are the bosses from chapter 4, like the queen. And her whole summoning different chess pieces. Or dj radicals radmobile.
6: I was also noticing a trend between the deaths of stage 20 bosses, they all usually die from an explosion, so I think for the boss of stage 20 would end up exploding.
thats windforce and dual windforce and also the sword you named is called illumina
@@noooonoooo2010me when i deliberately spread misinformation on the internet
@purple6705 it's not misinfo trust
Lvl order 1-10 (prob)
1:Genesis
2: Naughty or nice
3:Big sword collection
4:Soaring skies
5:(challenge stage)(no name yet)
6: Paladin protects
7:Initiate combat
8:Dark ages
9:Queen of hearts
10:Chessmaster
*queen of hearts*
GOD DAM IT AUTOCORRECT
@@tristanm12345 11. ... say about phonk (the ... part got blocked)
@@welpimoutits a joke stage lol
Idk about you but the initiate combat is kinda diffrent (diffrent background) so thats mean it is a challenge stage.
Edit : Nvm it is a Hazard
Beddridden has Balkan Rage + German Stare + Brazillian Whistle Technique + Argentinian Aggrevation + Norweigen Smolder + Moroccon Stock Market + North Dokotan Stare
+ canadian pissstain
This is legit something I'd see a drunken TBB player would say
@@Sen_konoha917 real
3:21 combat initiation reference
R3al
Its real fr
*Doombringer's Rages face*
Isn't that just a raig face?
out of all tanks I did not expect them to add the giant from combat initiations into this game
POSSIBLE MAIN TRAITS OF THE FOLLOWING CHAPTERS, INCLUDING TUMORED
Chp4: angel, tumored slingshot battler
Chp5: zombie, tumored baller battler
Chp6: Demon, tumored rocket battler
Chp7: Aku[Same as TBC, it is the demon trait but blue, possibly, another possible trait is alien], tumored bomb battler
EDIT: possible abilities of the traits mentioned [not mentioning chp7]
Angel: knockback, speed
Zombie: Advance from underground, revive depending on the lives they have
Demon/aku: a shield which has double the enemy's health, the destroyed shield regenerates after 40s, 10 seconds if damaged, regenerates 10% of health
Alien [only for some enemys and tumore enemy]: They have an unbreakable shield, it is the same as the demon/aku shield, the damage received is 1 (a unit that ignores defense will be needed so that the shield can be broken instantly), teleportation, (when the enemy attacks a unit, it will be teleported back)
EXTRA: Traits that come separately within the chapters or subchapters
Relic: If the enemy damages a unit, the unit will have an effect, it will disable the debuff skills, [such as reducing speed, damage burn, others], Also if the unit is an anti trait, the effect will make it not be an anti trait for a while
Metal: The damage received will be 1, they have very little life but high resistance, Fast attack and mass attack units can counter them
ANOTHER EXTRA:
Floating: They are floating enemies, they will avoid the ground and will be flying [if it is an Angel, it will ignore the anti-floating]
dude...demon and aku are the same (aku is demon in japan), if u ask about the 6th trait, could be Starred, a scraped one in the beta of the game
I believe chapter 7 will be starred since friend battler has anti-starred unless im tweakin'
Demon and aku... That's the same thing you idio
@@Somebozo wait friend doesn't have anti devil?
dude tarnished kamikazi sadly never happening
Pls add more upgrades for bank (I love your videos❤)
0:47 The stage name JUST had to be naughty or nice
Health:
Windforce: 60
Flight: 40
Knight: 80
Airhead: 60
Mage: 40
Viking: 200
Henchman: 40
Monsalt: 1500
Rook: 750
Bishop: 500
King: 1000
Magnifications:
Stage 1-9: 2.5x
Chessmaster: 2.75x
One thing i notices is that Initiate combat doesn't have any extra multipliers, it's just 2.5x like the others.
Edit: so apparently Initiate Combat is NOT a challenge stage
Omg chapter 4 I'm waiting patiently for the chapter
Chapter 1: trowel
Chapter 2: gallant
Chapter 3: police
Chapter 4: idk
If you noticed these guy are in every boss stage to there respective chapter
Probably the black chesspiece
I think this one is an angel trait.
Probably the queen chess piece.
@@galaxynoob1704that's a boss
Either Windforce, Winged Angel, Airhead, Or Guardian Will Appear On All Boss Stages, I Think Its Probaly Airhead
the 7 months have passed that fast?
I guess it did?
Soon to be 8 months...
im ngl tbb community makes me feel older
yea
nice showcase so exited also get well soon!
When chapter 4 will be here?
We're did chapter 4 release at
Battle bricks, combat initiation and block tales is truly the best combo ever
for real
so retro
the best trio 🔥
what music is this at the start of the video
The Battle Bricks (it real theme, not game)
3:46 is that a block tales reference
Looks great, hope ya feel better btw
3:02 Note that the 5th stage is literally named "Initiate Combat" Which is obviously a reference to the other gane with 1k constant visits called "Combat Initiation".
Not to mention there's also a giant battler with similar looks and enrages the same way as the initiation giant.
tumore comunitiy play that game lol
@@alfayyDthey just like that game btw
Combat initiation’s name is actually a reference to a roblox badge that is unobtainable
@@Steven12345 ik
Also the peons are using combat initiation weapons (launcher, bomb, superball, slingshot)
Epic as always
1:51 im guessing she's supposed to apply blind debuff
no
wowsers. i cant wait to play that but sadly im only on chap 1 i would be on chap 2 but my main got deleted :/ so yea. im on doombringer tho!!!!!
Deleted my original comment just to make this.
Anyways, the normals are back, and they`re showcasing the new first section of Chapter 4, which are the Angel traits.
Windforce (since the last two sword battler`s names are just "Firebrand" and "Darkheart"): Has decent walkspeed and health, firerate seems to be 1 second and the damage is.. around 25 or perhaps more, couldn`t see clearly.
Winged Angel: Winged Battler but he switched teams. Decent health and a bit slower than Windforce. Range seems to be like Slinger and i assume he functions like Arch. His damage is 20 but couldn`t figure out the firerate since W. Battler killed him too fast.
Knight: Big sword of the gang. Slow and has mediocre health as well as some armor. After reviving, he loses his helmet, giving him increased walkspeed and firerate. Does 300 or over damage since i see a Rocket Battler get instantly killed by his swing, and it does AOE. His firerate seems to be the same as Banhammer Battler.
Airhead: Floats high over your battlers, making you need Paintballer or even Sniper to deal with her. 45 damage and 5 firerate. Is quicker than Gravity Battler in speed, and has the same HP like Windforce, so 1 lv 20 Sniper is enough for her.
Green healy healy (got no clue what her name is): The first healer of the enemy team out of all the chapters, and the first obtainable unit from her chapter. Is a bit quicker than Titan and has 20 range, her heals does 20 every 1 second, shouldn`t be a problem on later stars.
Giant (COMBAT INITIATION MENTIONED!!!): The Titan of Chapter 4, though not really since he`s smaller than Titan, and other battlers are half his height, so, Mini-Giant. Wields an axe that does 200 damage instead of using his usual Martial Arts. He`s slow, obviously and his helmet seems to give him armor. His ENRAGED!! state gives him faster walkspeed and faster firerate. Basically the same to his Combat Initiation counterpart.
Henchmen (Sentient Statue`s little brother): What magic gave it sentience? Moves real fast towards your base and hits it or your first-spawned battler for 300 damage (jesus...), seems to have high resistance like Patrol after capturing a battler, but a lil Bomby boy is still enough to get rid of him.
The QUEEN: One shall not cross her path. 4125 health, and has slightly slower walkspeed than Windforce. Once away from the foot of her base, she`ll hop right over to your base`s doorstep and smacks the first-spawned battler for 55 damage and has 0.5 firerate as well as inflicting small knockback (that definitely won`t be a problem yea....), once she`s done with smacking your meatshields, she`ll hop back to be with her army. After a bit, she`ll hop right back at it again and repeat. Once she`s down 50% of her first healthbar, she summons the bravest one from her army, The Rook.
Queen Supports
Rook: The bravest one, will not back down to assist the Queen. Once reaching a certain distance between the first battler he sees, he`ll backflip and charge right at them, before slashing at them and dealing AOE damage, kinda like Barbaric but without the shield slam. Once stopped, will start barraging the battlers with small sword swings for 110 damage with also 0.5 firerate, won`t be a problem on higher stars, yeah. Once he`s done, will backflip again and repeat the process.
Bishop: Once the Queen is down to 25% of her second healthbar, she summons the Holy One. Bishop. Slow and majestic yet very fragile. Once reaching distance, she`ll float diagonally from the path, and strikes down on the battlers with a lightning strike for 220 damage. Jesus.. and once she`s done, she`ll float back onto her previous spot. Rinse and repeat.
King: Once the Queen is down to her last bit of health, she summons her partner, the ruler of the kingdom, King. Slow yet threatening. Having higher health compared to the other two. His gimmick is all about huge knockback and damage. Even outside of his radius, his knockback still affect a lot in front of him (7:34 and watch as Capper Battler hopped back a little bit after King did his Thwomp attack). His Thwomp attack does what seems to be 203 damage, or i might be wrong (7:46 and look at the unhealed Tumored Sword). And his Body Slam seems to do over 200 damage as well.
Once he dies, the Queen follows, with a scream of rage, because in Chess, when you lose the King, you lose entirely. And i don`t think she`s happy you defeated him. She will return, but in a much, much worse state.
whar ta heil boi
the special battler is called mage battler
@@A_unfunnyguy yea uhh i love to analyze
im matpat but with a rapidly declining IQ that resets every night
@@purple6705 noted....
Oh,that might explain the hellish screeching sound the boss makes
I was about to make my own fan idea, but this is better than my original idea 100/10 good job
fun fact
every main chapter has included a new sword
That means in zombie we will get venom :o
Doesn't the subchapter frozen legion has the ice dagger
Oh YEEEESSSSS!!! Can't wait to see what will come in store! Although, i wonder if some things i speculated will appear...
This was actually not what I expected, i thought we would be fighting in the heavens lol. Still awesome
In the final 10 stages
There are 3 different maps on each normal chapter + 3 more in tumore
Thought we're going to tear down the cities, and crush the armies of heaven. But this is fine ig
well if that would be the original concept, bucket could be on bug troubles xd
at least i want to see it as a classic subchapter
i subscribe
This is got to be the best classic game ever played (me, and my friend were a fan of this game from the start)
Oh boy! I cannot wait to use my skills to conquer through these varying sequences of stages!
7:22 is that the retro Mario stomp from cyborg rocket battle and cyborg Crocket battle
"GHRG"
3:47 sentient statue used unexpected moving💀
the creators of combat initiation and the battle bricks must play eachother's games because warhead is in CI and giant is in the battle bricks
4:53 SENTIENT STATUE BLOCK TALES REFERENCE
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES
Thank You very much bucket bazard
I think he will come back in december 24th🤔🤨🧐😮
or January 1 that's bc its the new year of 2025!🎆🎉🎊🥳
when month updater bro ????
Bucketbazard when are u going add chapter 4 i kinda want to know the time
the sword enemy is windforce?
Yea
OH MY GOOOOOD YES IVE BEEN WAITING
PERFECT UPDATE PERFECT CHAPTER PERFECT EXTRA LEVELS FOR BASE AND UNITS PERFECT EVERYTHING, also more suffering sadly ):
Completely true (in my opinion)
@@RandomzillaOriginalthanks
Yep.
This is only level 10 wait until 2 minibosses 1 boss and the final boss come in
Please add a next stage button for the next update just so i dont have to press menu and then click the next stage
THE RAIGWHALES ARE COMING THE RAIGWHALES ARE COMING THE RAIGWHALES ARE COMING THE RAIGWHALES ARE COMING
THE RAIGWHALES ARE COMING
de day that chapter 4 releases people gonna be beating infernus 3 star with 6 or less units!11!1
I think it's important to look at the enemies to see what type of things were gonna go against.... yap: maybe in 3 months the chapter will be relessed! BUT we should NOT rush him
Actually it might come out late December/ early January from what I’ve heard
when dis chapter droppin? (or in smart people terms: when is this chapter releasing?)
Feedback: Now the maps are good but it just doesn't sit right with me because all the other maps exclusively use studs and normal plastic with the added fact that they look like iconic roblox maps unlike this one
Edit: also by the way this isn't my game so just feel free to do what you want :D
the maps look kinda peak tho
why complain it?
@@Steam_Gamer69 it was only my opinon :D
I just found it unusual because it was different from any other battle bricks map lol
This is epic!! Can't wait for chapter 4!!
8:10 After the Chess. I wonder who is gonna be the second boss then, I felt like the last boss is going to be StickMasterLuke for some reason. XD
bucket confirmed that chapter 3 will be the last chapter with a roblox reference as a boss
chapter 1: doombringer
chapter 2: shedletsky
chapter 3: 1x1x1x1
@@uatdowner Its either going to be StickMasterLuke or Erik Cassel. I personally am leaning more towards Erik Cassel but I would also love to see StickMasterLuke as a boss
@@GlitchBugger did you hear what I just said
@@GlitchBuggerbro cannot read
WE GON SACRIFICE DA ROOK WITH DIS ONE🗣️🔥🔥🔥🔥🔥🔥🔥🔥
i did the calculations of every one of them at 100% mag (some might be wrong tho correct me in replies if im wrong and i'll add the correction)
WINDFORCE - 60 HP, 15 DMG, 90 TOTAL HP
ANGEL ARCHER GUY - 40 HP, 10 DMG, 60 TOTAL HP
SUPERRRRR KNIGHT GUY - 80 HP, COULDNT CALCULATE DMG, 10 ARMOR ON PHASE 1, 120 TOTAL HP
AIRHEAD - 60 HP, 30 DMG, 90 TOTAL HP
MAGE BATTLER - 40 HP, 6 HEAL
VIKING - 200 HP, 75,2 DMG (damage might be wrong), 300 TOTAL HP
HENCHMAN - 40 HP, 90% RES, 120 DMG
|-/-BOSS-\-|
MONSALT - 1500 HP, 20 DMG, 2250 TOTAL HP
THE ROOOOOK!!!! - 750 HP, 120 ABILITY DMG, 40 DMG, 1125 TOTAL HP
BISHOP - 500 HP, 80 DMG, 750 TOTAL HP
KING - 1000 HP, COULDNT CALCULATE DMG, 1500 TOTAL HP
i noticed a butcher battler tanked a knight's hit with full hp and had about 52 hp remaining. not sure if he had 52 because he got hit by something else but that's something to point out. (ts is 7:12)
@@retseekerrealhe does 150 damage
Some of my predictions were right, there is a trend with the swords and the amount of other new traited enemies in a only traited chapter
Also the first place in the chapter is medieval, so I’m guessing this chapter is going to have a calm background up until the boss comes (until you see Tumore mode)
We’ve been fooled, chapter 4 uses windforce and not illumina
I can’t wait your ideas only get better and better this will be the best one yet
Yoo!! Anyways, writing this down.
What we know so far:
Angel traits will take one revival (I was hoping for a animation lol)
First enemy: It will swing from a distance doing knock back.
Second enemy: Jetpack/winged but angel trait.
Third enemy: What im seeing is, he as AOE dmg, and when taking a fatal blow, he'll fall back.
Fourth enemy: Grenade battler but flying and angel trait.
Fifth enemy: A non trait, but she grants regen to a battler/enemy.
Miniboss: AOE, but if another miniboss is on stage, it will grant that miniboss a faster attack speed.
sixth enemy: It will function like Barbaric battler, after the charge is done, it will stay there.
BOSS?!?!: It jumps to your base, and deals knockback with small dmg. If at one HP and a boss helper is up, she will gain unstoppable. when at ? HP, she will summon...
Boss helpers:
Pawn?: He will jump backwards for a brief moment, before rushing down onto enemies. Dealing knockback.
Bishop: she will go to the middle, and cause a holy blast. I dont know about the basic attack, but im sure she stands in the back.
Rook: Will jump forwards a bit, and slams down. Falls down to do damage.
My take on this, I dunno if this will be the version or not, but thats okay.
At 1 hp queen becomes invincible and summons king, staying invincible until hes dead
the pawn isn't a real pawn, it's a rook. And the "rook" you've mentioned is a king.
Theres also a subtle reference on her summons if you look at the windows.
Third guy is basically breacher but no need for the debuff and he loses helmet on revive or fatal hit, so thats prob a rage mode similar to gehenna on tumore
CI Giant only enrages if another one dies and gains speed boost
The black enemy also seems like hes also a miniboss because of how rarely he spawns due to his high resistance and omni immune, probably indicating how busted he might be on tumore
the pawn is actually the rook that charges to ur troops like crazy. the bishop is the one that teleports out of the stage and attacks from range. and the king is the one thats very slow and that stomps
6 enemy is just shell cat
i have a qustion
the mario music is easter egg or somting
now we have:
no trait: no hability ofc breh xd
red trait: at 50% hp, rages in the process, dealing an explosion around himself and then doubles its dmg permanently until he dies
black trait: when attacking enemies, applies a deathcount mark on enemies, starting to 3, each hits makes it go down by 1 each time (some black enemies can make the count go down by 2), and if hits 0, consumes the mark and then deals x3 dmg from the last hit from the last black enemy, resulting in a deadly x4 dmg
Angel trait: spawns with a halo on its head, and once an attack tries make its hp down to 0, the Halo intercedes, getting consumed and heals the angel enemy to half of its hp, and any previous excess damage from the previous attack will be ignored, this can only be done once
awesome concepts bucket, tbh i trough u could just let the angel die, let it stay lay in ground for like 4 seconds and then revive at full hp just like zombie trait from TBC lol and i love the references from other roblox games so um...keep going! we appreciate ur work bucket!
I like to imagine we'd get venomshank and a cool new poison effect on chapter 5, the poison spreads to battlers nearby and deals small damage over time but permanently
that'd be so annoying but battlers with armor will take care of it easily.
Anti-meat shield feature if a battler dies from a zombie its will turn into a zombie :)
@@mrjamesbecauseyesimanoob4224 slateskin new meta
what time you release your chapter4?
i am so excited about the chapter4. but i am still stuck at 3
You gotta wait a long time but i am betting its under 6 months
@@valentinoleonardo6942 1-2 months
What if idea of to buff your units without needing true forms nor dev buffs, tressure, like from battle cats but reworked, now dropped as items for your units to equip, drop chance would be low like 10% on 3 star tumor final boss on any chapter, how it work? 4 grades, lower, middle, higher, special, first 3 are stat buffs, forth gives special abilities to units, and a unit can equip 3 tressures, special items can only be equipped by specific units, like shockwave for large or big damaging units
Chapter 1: doomspire brickbattle
Chapter 2:on the height
Chapter 3:machine Scream
Chapter 4:the Guardians angel
Chapter 5: zombie apocalypse
Chapter 6:devil fighter
Chapter 7:endless
chapter 7 is starred not endless
Chapter 5 undead coming
CH4: Angelic Palace.
Threats: Heavenly
Heavenly threat will cause normal enemies to revive even if they don’t have Angel trait. Angel enemies will have a third life too.
CH5: Undead Rising.
Threats: Risen
Dead Battlers will become Zombies upon dying and have 3/4th of their hp.
CH6: Demonic War.
Demon: Makes Devil trait battlers deal 3x dmg to Angel traits and makes 1/4th of your units to become evil every 3 mins.
CH7: Galactic Finale.
Astronaut
Battlers will be stunned for 8s due to lack of oxygen.
@@franciscotanchez7034btw is confirmed that zombie traited will summon poison when death
@@ImSoCoolManLikeVeryCool oh
Guys is 1 to 9 stage ost official made by rob or is it borrowed?
borrowed
@@krsdtrk4952 from where?
3:05 wait the healer can become a unit????!
All those bricks wasted on gacha for heal orb, all for nothing 😔
@@WhenthebottleisdumbLOL
@@Whenthebottleisdumb dont worry they function differently
@@Whenthebottleisdumb i alredy have all rares superrares and almost every uber rare and im still gambling
im curious of what does tumored slingshot look like
Dummy wars vibes…I know you had it in your favorite bucket don’t lie. Have you heard of the saucefy incident? 0:09
Good song though I liek the Nostalgia(is that how you spell it$ from the song brings me back to teh times before saucefy did whatever happened those months ago bucket please don’t touch kids or anything
Yes I know saucefy didn’t make the song
@@Randomtbbplayerthe saucefy incident was a joke, saucefy is chill now and plus it doesn’t count as dummy wars if the music was not from saucefy
@@krsdtrk4952I know but that’s a horrible joke who has to be so crazy to frame someone and say it’s a joke without saying it’s a joke in teh video or its description
@@Randomtbbplayeryea honestly tho I don’t know if it’s a joke or not, it probably was since he is still working on his other game outlaws of robloxia
when will it be release? so i can save my bricks to spend on the gacha-
2:54 magerator, but easier
“but it refused to die” type boss
also w stage guide
This is fire bro new enemies,bosses and units are so cool i wander what Tumore mode will be like
Peon version of gehenna with the buster blade im assuming no one knows lol
When is chapter 4 coming out
you know 3rd phases
@@pasimunoplayzz8964 there are no 3rd phases pn this game since bucket doesnt want a late update
my theory is that the enemies with the Angel trait as seen will ALWAYS revive to half hp upon death (basically not dying) and then you have to kill them again in order for them to actually die. Some of you may be wondering why would that be the only thing that happens and why can't they just, give them 50% more hp? Well this is because I believe this ability makes it so that they can survive a lethal hit (basically I-Frames)