Addendum: 1) I missed the following 3 crop 1:1:1 Spring combo: "Dragonfruit + Durian/Garlic + Onion/Pomegranate". Sorry about that. 2) Beefalo Horn counts as a musical instrument; I forgot to add it. 3) 11:33 I made a typo but showed the right crop. The last crop in that combo is Garlic, not Onion. Credits/Sources are listed in the description. Here are links to resources that will also be of use for you as well (the google docs, Quartzbeam's guide, how to do a tileable 10 mound farm plot & Jazzy's easy way to farming guide): The Google Docs with the 5 crop combos can be found here: docs.google.com/document/d/17dGgL6JHzdWjkY-kzqBEkIUJ0IUrTs7l4yLiy22kfTI/edit?usp=sharing Quartzbeam's guide where they go over the crop combos and show how to set them up via an easy to read chart can be found here: forums.kleientertainment.com/forums/topic/123986-the-starvers-guide-to-self-feeding-farms/ To learn how to do a tile-able 10 mound farm plot, watch Rob Kozoki's video on how to do that here: th-cam.com/video/pSHkg9u_ETk/w-d-xo.html Jazzy's guide on the how to easily farm crops without worrying about stress: th-cam.com/video/-vQfqpzyKcY/w-d-xo.html
Damn, you caught me. Just as I get back into DST and my feed gets flooded with how to play my main character. Time to base-mom even harder *insert sweating gamer meme*
I did some research. One of the best ways to grow crops which will imo become the meta is this: 1x Onion, 1x Garlic, 2x Potato (double all for full tile of crops) Normally you are making Potatoes to feed the baby Wolfgangs, but for restoring sanity you get Potato/Garlic combo which makes the Creamy Potato Purée. and the Garlic/Onion are the 2 crops which have longest lifespan (15 days), put them in ice box and it's 30 days, put them in salt box and it's 60 days. That's as good as it gets when it comes to DST vegetable.
Potatoes are better for Wolfgang, and more hunger for other characters, they are in season all except summer, and if they begin to spoil, you can make spiraled tubers
This might not be seen as this video is old, but as wormwood on consoles you can easily get perfect placement for the 5 crop combos by starting with the very corner seeds and putting them as far away as possible
This is exactly what I needed! Thank you so much, it is going to put my friend and mine's Wormwood/Warly game off the chats. I did wonder if it would be possible to just repeat the patterns, flipping them back and forth with each new one, to make a "mega farm", or if that would just be impractical. Phenomenal guide though!
Thanks for visualising that useful Google Docs I've been referring to all this time :P Especially I'll refer to the 4 and 5 cop combos a lot since I often have a hard time with remembering any of them. BTW you're missing the "Dragon Fruit + Durian/Garlic + Onion/Pomegranate" Spring 3 crop combo in the video, no wonder spring section felt unnaturally short. That's a personal favorite of mine for having the fruit trio together Dragonfruits, Pomegranates and Durians.
I do have some knowledge I wish to contribute. The soil can hold 12.5 arrows worth of whatever nutrient. So you can grow 6 carrots or 3 onions worth in a single tile, if fully fertilized before planting. This is not very good, But if you do something like 4 dragonfruit 4 garlic, 1 onion. then 4 dragonfruit 1 garlic 4 onion. then 1 dragonfruit 4 garlic 4 onions. You can rotate through these specific crops. I base it on a 12 point system, dragonfruit is each worth 4 points, so that is 16 manure consumed. 4 garlic, another 16 compost consumed. This is more than 12, so both would need to be fertilized if it was not for the fact that they each provide for one another. Dropping it down to 8 points worth, while producing 16 growth formula nutrient. Which is bad, because the soil will be so concentrated that nutrients get lost. By planting a single onion, you drop that 16 points down to 12. then you also drop the 8 compost and 8 manure being consumed to 6 each, as the onions produce 2 of each. 6, is half of 12. So the soil will only be half depleted. So by growing dragonfruit, half the soil is depleted. Growing it a second time? entirely depleted- but on the third and final cycle where you grow just one dragonfruit with 4 garlic and 4 onions, the soil will be fully replenished in that one nutrient. By doing this you can grow giant crops of three different crops in a single tile space. And 8/9 of them will be giant. Now, if you do this in a 4x4 crop feild. where the center tile has 4 of the same crop together for the family bonus, each on a different tile and you build the rest around it. making sure to have a toltal of 16, four on each tile of the remaining two.. ALL will be giant. Allowing for a lot more variety in your crops.
Another example of this is, 4 dragonfruit 5 tomato. 4 dragonfruit 5 tomato, 1 dragonfruit 8 tomato. 4 dragonfruit is 16 manure consumed, 5 tomato produces 10 manure, dropped to 6. half the soils max cap, grow this twice, soil is entirely consumed of manure. Growing 8 tomato and 1 dragonfruit, 8 tomato is 16, too high, grow one dragonfruit to drop it to 12, which is again the soil capacity. Or, 5 dragonfruit 4 tomato, 5 dragonfruit is 20, minus 8 points produced by the tomatos. that is 12, the soil is entirely consumed. 8 tomato 1 dragonfruit to replenish. I think 4 dragonfruit 5 tomatos, times two, then the recovery cycle (8 tomato 1 dragonfruit just to fix the soil) is better than 5 dragonfruit 4 tomatos, then recovery cycle alternating. But thats the thing with my system, invent what works for you! create your own combos!
This was actually a pretty decent update really helps warly and wormwood since they've been bullied into f tier so far 😄 Almost like a character refresh for them i was very wrong about this update
Absolute best part of the video is that ending where all crops pop up in a few seconds. Satisfying AF. Good guide, and interesting combos... Did you do it by hand or used some algorithm?
I wrote a program that just brute forced the combinations for me. Others are able to do it by hand, but it becomes too much for me with all the seasons and whatnot, so I just made the program do the work for me. The output is located in the google docs in the description/pinned comment, which I shared a few days into the beta.
Earlier I used to farm dragon fruit all year long but now it has a specific season, and in summer I generally spend my time in cave to be safe so it's now hard to farm dragon fruit 😑, nice guide as always 😊
You are still able to grow Dragon Fruit outside of their preffered seasons, but it will take a little longer and you'll get 4 stress points as a result. If you make sure the stress doesn't to over 11 points, and you'll get the crop + a seed back.
I saw in the forum, jazzy says if I put 6 dragon fruit in a plot then I need 12 manure , but In earlier plots I can easily harvest 6 times before putting manure, so do these new farms takes more manure than earlier ?
@@SovonSingha No, jazzy was mistaken. Dragonfruit always took four manure each, so 6 dragonfruit would be 24. 6 potatos would be 12, sure.. Even in the beta it was this way
Instead of looking up combos, you can just use combinations of crops that you discover yourself. All you need is for them to consume different fertilisers and be good in the same season.
The guides i saw when update came out didnt cover everything so i got to experience it on my own and honestly it was a little frustrating at first since i didn't expect much complexity but as i got into it it was very satasfing to learn but you cover everything fully and i still enjoy it very nice and merry Christmas 🎄
Honestly, probably the set up most people will want is simply the Potato and Tomato, both on their own are very good crops to just eat, both giving 20 Health cooked. Then the Toma Root can make the Vegetable Stinger that gives 33 Sanity.
No problem! Unfortunately, I don't have the time (or the will) anymore to work on the document. If I ever do get the time and I remember, I'll try to though.
Amazing guide as always! I've tested out all of these using to console to practice memorizing the tilting layout; I’ve got most of them but the very last one, the “Five Crop Combos 1:1:1:1:1 Ratio”; I just can not seem to be able to squeeze every tilt in as shown in the video here, I have tried using the video link provided and got it working, kinda, I managed to squeeze them all in except that instead of just the tomatoes not growing giant, all corner crops were not, such as two watermelons and two corn stalks on each side. Have I done something wrong? Or is it just my bad placement?
Sounds like it's working. The crops in the corners of five crop 1:1:1:1:1 ratios won't be giant but will still provide all the nutrients it needs, as stated in the section showcasing an the seed example of 1:1:1:1:1 ratio.
Anyone having issues where the combinations are no longer producing giant crops? I've been watering and tending the whole time and a handful of the combinations aren't working anymore.
How did u make the 1:1:1:1:1 ratio farm, without mods, or with mods, I tried a lot of times trying to do with snapping tiler or geometric, and I can't do
This is if you want giant crops. If you just want to farm normally, plant your seeds in the correct season, talk to them once (like wearing a One Man Band), and that's it. Jazzy has a good video on keeping the farming simple.
I have a question, if we don’t use the exact formation for one plot, ex: the automatic 2 crop combo of tomato and eggplant, why does the plant say it’s missing food, why does it have to be that exact formation, I tried to change the place of the tomatoes to the eggplant and the when accessing the eggplants happiness, it says ‘NEEDS FOOD’,and the accessing the tomatoes happiness it says it’s “HAPPY”, anyone know why those formations work and if we switch em it doesn’t, btw When I switched formations I didn’t expand the seeds to another plot, all in the same plot
You can use what you listed. The slash is just substitutes between 2 crops. Ex. Carrot/pumpkin means you can use either one alongside the rest of the combo.
11:17 how do you make this setup? i have been trying to till in this way but cant, it maybe because i have geometric placement mod on but i cant figure it out
Follow this guide here but adjust it slightly so that it matches the video: th-cam.com/video/pSHkg9u_ETk/w-d-xo.html The geo mod doesn't let you till certain corners for some reason, but if you hold down Control, the mod gets disabled and you can till said corners.
Whatever crops that prefer the seasons of Spring and Summer just won't be giant then, but you'll still be able to get a crop and a seed or two back if you do all the other things.
So I got a little confused how you did some of these considering the overcrowding rule. I don't understand how they're so packed together to share the nutrients, but not counting overcrowded?
Overcrowding occurs when there is 11 or more crops in a tile. I avoid the overcrowding stress by keeping it at 10 crops max a tile. To do 10 crops in a tile, you can follow this guide here: th-cam.com/video/pSHkg9u_ETk/w-d-xo.html
@@LakhnishMonster but in some of these it looks like theres like at least 12 a tile? Is it because they're sitting at edges of a tile or are they just far enough not to be within 1 tile?
I can’t figure out how to lay out and till the 2:2:1 ratio setup. It’s only 2 plots, right? 2 plots seemed too little space and 3 seemed too much. I want to use one of the food combos but I don’t know how to lay it out :( can you help at all?
Hey, there's something I don't quite get in the examples. I'm using "auto tilling"/"geometric placement" mods which put 9 evenly spaced digs per turf. But your examples all seem to have 2x4 digs per turf, on 2 turfs, using the sides of each of the 2 turfs to create the combination. Is this necessary? Can I not use your combinations if I'm using those mods?
You need 4 of the same crops next to each other and you at best can only have 9-10 crops a tile, at least before the crops suffer an overcrowding stressor. If you are using a combo that requires 3 or more different crops, you needs more space. For example, for 3 crop combo of Garlic + Pepper + Onion, if I want all of them to be giant, that requires 12 crops total (4 of each crop so they are considered a family so they can be giant). But you can't have 12 crops in a single tile and be giant, so you're going to need at least two tiles. I used geometric placement when planting the crops for this video, so you can use mods no issue.
@@LakhnishMonster So if, say, I have one turf with an even 3x3 grid of vegetables, then for those 12-crop total combos it would work just as well to put another 1x3 line in a 2nd turf next to them? I don't need to do the specific, tight placement you did with 2 crops lines in the center of 2 turfs? (Which to me seems to say you're doing 4x4 grids rather than 3x3 per turf) I'm just worried that my mods are spacing them too far apart.
@@ividyon "So if, say, I have one turf with an even 3x3 grid of vegetables, then for those 12-crop total combos it would work just as well to put another 1x3 line in a 2nd turf next to them?" Yes, that will work. It should work with the auto-tilling mod too iirc.
In the top left and bottom right corner, you make 1 till in the corner. In the top right and bottom left corner, you make 3 tills in an L kind of shape. Then from the top right to the bottom left corner, you make two tills to make it look like a diagonal. My friend rob shows here how he does it modless, but I use geometric placement to make these tills. th-cam.com/video/pSHkg9u_ETk/w-d-xo.html
@@LakhnishMonster thank you so much, i use geometric placement too but I couldn't figure out where to till without screwing up the patterns in the nearby plots as well
So with zero fertilizer setup you don't need to fertilize with anything ? I tried 1:1:1 garlic pepper onion setup, but I added compost, and it didn't work. Can that be the reason, or there might have been some other factor ?
Dude like i need durian because i play as wurt and wurt likes durian and if i cant give wurt durian she will be sad and i am going to be sad too so like exist a 1:1 for durian and other crop to make my life easier or a 1:2 or 2:1 idk how this work i just need durian ,_,
ok why arent potatoes yearly there one of the most durable plants in the world surviving the harshest conditions they can survive in africa in LIC countrys
Klei wanted an effort = reward system for farming. You can just plant a seed in season and tend to it once; you'll get a crop + a seed back without issue.
Just what I wanted in dont starve. Fuck the old mechanic that was simple and easy to understand, this new "stand next to the crops and micromanage them for days" system is way better! Putting a seed in the ground and leaving to do something else was BORING. I want to have to click on my plant between every single growth stage! This is the best update ever!
Addendum:
1) I missed the following 3 crop 1:1:1 Spring combo: "Dragonfruit + Durian/Garlic + Onion/Pomegranate". Sorry about that.
2) Beefalo Horn counts as a musical instrument; I forgot to add it.
3) 11:33 I made a typo but showed the right crop. The last crop in that combo is Garlic, not Onion.
Credits/Sources are listed in the description. Here are links to resources that will also be of use for you as well (the google docs, Quartzbeam's guide, how to do a tileable 10 mound farm plot & Jazzy's easy way to farming guide):
The Google Docs with the 5 crop combos can be found here: docs.google.com/document/d/17dGgL6JHzdWjkY-kzqBEkIUJ0IUrTs7l4yLiy22kfTI/edit?usp=sharing
Quartzbeam's guide where they go over the crop combos and show how to set them up via an easy to read chart can be found here: forums.kleientertainment.com/forums/topic/123986-the-starvers-guide-to-self-feeding-farms/
To learn how to do a tile-able 10 mound farm plot, watch Rob Kozoki's video on how to do that here: th-cam.com/video/pSHkg9u_ETk/w-d-xo.html
Jazzy's guide on the how to easily farm crops without worrying about stress: th-cam.com/video/-vQfqpzyKcY/w-d-xo.html
7:50 - Warly's Power trio
Warly mains: about to start laughing and getting dopamine
Warly/wormwod mains: **VERY HEAVY BREATHING**
Fr tho like maiming wormwood and watching all the crops just expand to absurd sizes is just so satisfying
YEAH!
"Write that down Write that down!"
It's me, I'm him
Damn, you caught me. Just as I get back into DST and my feed gets flooded with how to play my main character. Time to base-mom even harder *insert sweating gamer meme*
Finally, someone made a clear and applicable showcase of actual combinations! Thanks.
we're reaching crop combo levels that shouldn't even be possible
Super cool to see all the combos!
As a warly main this is literally my bible
Damn, so much dedication and effort. Just through the roof. Above and beyond amazing man. Thanks for sharing!
I did some research. One of the best ways to grow crops which will imo become the meta is this: 1x Onion, 1x Garlic, 2x Potato (double all for full tile of crops)
Normally you are making Potatoes to feed the baby Wolfgangs, but for restoring sanity you get Potato/Garlic combo which makes the Creamy Potato Purée. and the Garlic/Onion are the 2 crops which have longest lifespan (15 days), put them in ice box and it's 30 days, put them in salt box and it's 60 days. That's as good as it gets when it comes to DST vegetable.
Pepper n tomato is also good
@@Jacxdy tomato & potato is also good
Tomato is a good healing and I recommend it for the farmer
And potatoes and dragon fruit
@@belalgames488 sounds great will stop eating raw potatoes fro the irish
@@cheesejam1373 if bed bugs live in bed then where do cockroaches live?
@@belalgames488 in nightmares
Potatoes are better for Wolfgang, and more hunger for other characters, they are in season all except summer, and if they begin to spoil, you can make spiraled tubers
This vid has so much more quality than I expected. Thank you!
recommandation tab but 450 views? nah man get this guy to a million
This might not be seen as this video is old, but as wormwood on consoles you can easily get perfect placement for the 5 crop combos by starting with the very corner seeds and putting them as far away as possible
Very well put together video, gets to the point fast and shows everything perfectly
These guides are really good, i can see the effort you put to them, even though i already know stuff, I enjoy this!
Great video! Really susprised to see 5 crop combinations. I was already really happy to have found out a 4 crop one by myself!
thank you so much, perfect christmas gift right here
Merry christmas! :D
Im gonna go for the 2 tomatoes and 1 dragonfruit combo, I love dragonfruit pie and the other method I was using was more of a hassle so thank you!
You are an absolute legend thank you so much for the info and the google docs is *chefs kiss*
I can't even do farming in a normal dont starve together solo run. Still wactching this.
This is exactly what I needed! Thank you so much, it is going to put my friend and mine's Wormwood/Warly game off the chats. I did wonder if it would be possible to just repeat the patterns, flipping them back and forth with each new one, to make a "mega farm", or if that would just be impractical. Phenomenal guide though!
Watching crops grow giant is so satisfying... until mr fruit fly comes up to ruin your day.
Omg this is so much work , thanks for sharing lak !
Thanks for visualising that useful Google Docs I've been referring to all this time :P Especially I'll refer to the 4 and 5 cop combos a lot since I often have a hard time with remembering any of them.
BTW you're missing the "Dragon Fruit + Durian/Garlic + Onion/Pomegranate" Spring 3 crop combo in the video, no wonder spring section felt unnaturally short. That's a personal favorite of mine for having the fruit trio together Dragonfruits, Pomegranates and Durians.
Thanks for telling that, I will ad an annednum when I have the chance.
Yea thank you for sharing all the combos and setups, it's greatly appreciated
My sincerist thanks, kind individual. I've been looking for something exactly like this.
always love guide like this
thanks for the combos my dude, much appreciated.
I love the gardening music
Amazing work! Thank you! ;)
I do have some knowledge I wish to contribute. The soil can hold 12.5 arrows worth of whatever nutrient. So you can grow 6 carrots or 3 onions worth in a single tile, if fully fertilized before planting. This is not very good, But if you do something like 4 dragonfruit 4 garlic, 1 onion. then 4 dragonfruit 1 garlic 4 onion. then 1 dragonfruit 4 garlic 4 onions. You can rotate through these specific crops. I base it on a 12 point system, dragonfruit is each worth 4 points, so that is 16 manure consumed. 4 garlic, another 16 compost consumed. This is more than 12, so both would need to be fertilized if it was not for the fact that they each provide for one another. Dropping it down to 8 points worth, while producing 16 growth formula nutrient. Which is bad, because the soil will be so concentrated that nutrients get lost. By planting a single onion, you drop that 16 points down to 12. then you also drop the 8 compost and 8 manure being consumed to 6 each, as the onions produce 2 of each. 6, is half of 12. So the soil will only be half depleted. So by growing dragonfruit, half the soil is depleted. Growing it a second time? entirely depleted- but on the third and final cycle where you grow just one dragonfruit with 4 garlic and 4 onions, the soil will be fully replenished in that one nutrient. By doing this you can grow giant crops of three different crops in a single tile space. And 8/9 of them will be giant. Now, if you do this in a 4x4 crop feild. where the center tile has 4 of the same crop together for the family bonus, each on a different tile and you build the rest around it. making sure to have a toltal of 16, four on each tile of the remaining two.. ALL will be giant. Allowing for a lot more variety in your crops.
Another example of this is, 4 dragonfruit 5 tomato. 4 dragonfruit 5 tomato, 1 dragonfruit 8 tomato. 4 dragonfruit is 16 manure consumed, 5 tomato produces 10 manure, dropped to 6. half the soils max cap, grow this twice, soil is entirely consumed of manure. Growing 8 tomato and 1 dragonfruit, 8 tomato is 16, too high, grow one dragonfruit to drop it to 12, which is again the soil capacity. Or, 5 dragonfruit 4 tomato, 5 dragonfruit is 20, minus 8 points produced by the tomatos. that is 12, the soil is entirely consumed. 8 tomato 1 dragonfruit to replenish. I think 4 dragonfruit 5 tomatos, times two, then the recovery cycle (8 tomato 1 dragonfruit just to fix the soil) is better than 5 dragonfruit 4 tomatos, then recovery cycle alternating. But thats the thing with my system, invent what works for you! create your own combos!
Thx, fellow wormwood players ARISE!!!
Im really glad you made this video 🤩🤩
This was actually a pretty decent update really helps warly and wormwood since they've been bullied into f tier so far 😄
Almost like a character refresh for them i was very wrong about this update
Absolute best part of the video is that ending where all crops pop up in a few seconds. Satisfying AF.
Good guide, and interesting combos... Did you do it by hand or used some algorithm?
I wrote a program that just brute forced the combinations for me. Others are able to do it by hand, but it becomes too much for me with all the seasons and whatnot, so I just made the program do the work for me.
The output is located in the google docs in the description/pinned comment, which I shared a few days into the beta.
Yesssss Finally a combo guide!
Earlier I used to farm dragon fruit all year long but now it has a specific season, and in summer I generally spend my time in cave to be safe so it's now hard to farm dragon fruit 😑, nice guide as always 😊
You are still able to grow Dragon Fruit outside of their preffered seasons, but it will take a little longer and you'll get 4 stress points as a result.
If you make sure the stress doesn't to over 11 points, and you'll get the crop + a seed back.
Yes, that is quite the shame but they also grow in spring where there is lots of hydration. Just go really big then?
I saw in the forum, jazzy says if I put 6 dragon fruit in a plot then I need 12 manure , but In earlier plots I can easily harvest 6 times before putting manure, so do these new farms takes more manure than earlier ?
@@SovonSingha No, jazzy was mistaken. Dragonfruit always took four manure each, so 6 dragonfruit would be 24. 6 potatos would be 12, sure.. Even in the beta it was this way
I do encourage any and all questions though, keep them coming. I am trying to get my system to become mainstream
Oh boy was I waiting for this
Great! This is what I’ve been looking for!
this video is such a lifesaver thanks!
Instead of looking up combos, you can just use combinations of crops that you discover yourself. All you need is for them to consume different fertilisers and be good in the same season.
This is insanely well made, far too much numbers for a dummy like me to keep up with, will have this vid saved to my back pocket :)
I Allready Knew All Of This Things But I Still Enjoyed The Video
So cool man! Thank you.
This guide is amazing thank you.
YOU ARE A GENIUS MY GUY
Thanks for video !👍👍👍
quite the helpful guide.
The guides i saw when update came out didnt cover everything so i got to experience it on my own and honestly it was a little frustrating at first since i didn't expect much complexity but as i got into it it was very satasfing to learn but you cover everything fully and i still enjoy it very nice and merry Christmas 🎄
Amazing! Thanks 😊
Im a simple person, if i see that Lakhnish upload a video i just click on it.
Thanks for video ❤️❤️❤️
Your the best man thank you sooo much ❤️❤️😁😁
7:56
That is good combo
Honestly, probably the set up most people will want is simply the Potato and Tomato, both on their own are very good crops to just eat, both giving 20 Health cooked. Then the Toma Root can make the Vegetable Stinger that gives 33 Sanity.
Great video, thank you ! C:
Thanks, the video is great. Oh !! thank you for sharing a document ... Is it possible that the document may have photographs?
No problem!
Unfortunately, I don't have the time (or the will) anymore to work on the document. If I ever do get the time and I remember, I'll try to though.
Thank you
Very nice 👍🏻
Amazing guide as always! I've tested out all of these using to console to practice memorizing the tilting layout; I’ve got most of them but the very last one, the “Five Crop Combos 1:1:1:1:1 Ratio”; I just can not seem to be able to squeeze every tilt in as shown in the video here, I have tried using the video link provided and got it working, kinda, I managed to squeeze them all in except that instead of just the tomatoes not growing giant, all corner crops were not, such as two watermelons and two corn stalks on each side. Have I done something wrong? Or is it just my bad placement?
Sounds like it's working.
The crops in the corners of five crop 1:1:1:1:1 ratios won't be giant but will still provide all the nutrients it needs, as stated in the section showcasing an the seed example of 1:1:1:1:1 ratio.
Thank you for the quick reply! Just making sure I did not screw anything up as in the example given it looks a bit different.
Thanks
I really love the gorge music, wish they do gorge s2
*cries in wigfrid*
Any tips on making the 2:2:1 setup? I just can't
Tysm for the guide I love it
Follow this video here. You don't have to drop the rope, but to follow the general pattern: th-cam.com/video/pSHkg9u_ETk/w-d-xo.html
Anyone having issues where the combinations are no longer producing giant crops? I've been watering and tending the whole time and a handful of the combinations aren't working anymore.
1. Doesn’t the beefalo horn work ?
2. In the “family” bit diodes it like or hate having 4 or more of the same plant type near it?
The beefalo horn works; it seems I forgot it.
The family just means 4 of the same plant (ex. 4 tomatoes in a tiles range).
It likes 4 or more in a tile range
I need DURIANS TO RUIN SOMEONES FRIDGE!!
I grew peppers just by putting them in 4 tiles and having the fruit fly minion thing near it
How did u make the 1:1:1:1:1 ratio farm, without mods, or with mods, I tried a lot of times trying to do with snapping tiler or geometric, and I can't do
there need to be a mod that tilt that circlepacking way
Farming seems like a pain in the ass now! I just got back after 2 year hiatus
This is if you want giant crops. If you just want to farm normally, plant your seeds in the correct season, talk to them once (like wearing a One Man Band), and that's it. Jazzy has a good video on keeping the farming simple.
I have a question, if we don’t use the exact formation for one plot, ex: the automatic 2 crop combo of tomato and eggplant, why does the plant say it’s missing food, why does it have to be that exact formation, I tried to change the place of the tomatoes to the eggplant and the when accessing the eggplants happiness, it says ‘NEEDS FOOD’,and the accessing the tomatoes happiness it says it’s “HAPPY”, anyone know why those formations work and if we switch em it doesn’t, btw When I switched formations I didn’t expand the seeds to another plot, all in the same plot
in 1:1:1 does it have to be 4:4:4 plants for 2x1 tile? Can i make it 6:6:6 plants?
Fucking awesome content mate, easiest sub of my life. Thanks!
You should make a vid on fuel weaver or shadow piece farming with wortox healing and wormwood with his traps
Btw I tried this and I don’t mean just wormwood traps I mean traps in general
Like bee traps, never tried but they might drop souls idk
Is it possible to get giant crops with wormwood’s ability to plant seeds anywhere?
Not with wormwood's plant seed anywhere perk
Me rn right that down right that down!
Min 9:25, spring four crop combo question:
Could I use Corn/Dragon Fruit/Onion combo? Or onion only goes with Asparagus as the first crop?
You can use what you listed. The slash is just substitutes between 2 crops. Ex. Carrot/pumpkin means you can use either one alongside the rest of the combo.
@@LakhnishMonster niceeeee, thank you so much!
When doing a 3 crop combo can you place two of those combos in a 2x2 area or will it mess with eachother?
11:17 how do you make this setup? i have been trying to till in this way but cant, it maybe because i have geometric placement mod on but i cant figure it out
Follow this guide here but adjust it slightly so that it matches the video: th-cam.com/video/pSHkg9u_ETk/w-d-xo.html
The geo mod doesn't let you till certain corners for some reason, but if you hold down Control, the mod gets disabled and you can till said corners.
I only play with autumn and winter. Any extra tips for that?
Whatever crops that prefer the seasons of Spring and Summer just won't be giant then, but you'll still be able to get a crop and a seed or two back if you do all the other things.
Can you do the 3 crop combo thing on a single dug tile or do you need at least 2
You need at least 2 tiles
I have a giant crop and I donte what do with it what do with it?
You can hammer it and then eat it.
Is it possible to do pepper and garlic 1:1 in autumn?
You'd be lacking a nutrient so they won't be giant
So I got a little confused how you did some of these considering the overcrowding rule. I don't understand how they're so packed together to share the nutrients, but not counting overcrowded?
Overcrowding occurs when there is 11 or more crops in a tile. I avoid the overcrowding stress by keeping it at 10 crops max a tile. To do 10 crops in a tile, you can follow this guide here: th-cam.com/video/pSHkg9u_ETk/w-d-xo.html
@@LakhnishMonster but in some of these it looks like theres like at least 12 a tile? Is it because they're sitting at edges of a tile or are they just far enough not to be within 1 tile?
@@courierz9451 It's cause they are sitting at the edge while still being in the same tile. The guide I linked will demonstrate that as well.
@@LakhnishMonster oh! Thanks a lot! Very helpful vid and speedy response!
I can’t figure out how to lay out and till the 2:2:1 ratio setup. It’s only 2 plots, right? 2 plots seemed too little space and 3 seemed too much. I want to use one of the food combos but I don’t know how to lay it out :( can you help at all?
Try following this video; on how to do 10 mounds in a tile: th-cam.com/video/pSHkg9u_ETk/w-d-xo.html
@@LakhnishMonster also I’m using geometric placement mod. Could this be why I can’t fit all of the crops in the area?
@@gregorypalma914 Ah, then yeah. You can set geo up so that holding Control enables the mod instead of it always being active.
Hey, there's something I don't quite get in the examples. I'm using "auto tilling"/"geometric placement" mods which put 9 evenly spaced digs per turf. But your examples all seem to have 2x4 digs per turf, on 2 turfs, using the sides of each of the 2 turfs to create the combination. Is this necessary? Can I not use your combinations if I'm using those mods?
You need 4 of the same crops next to each other and you at best can only have 9-10 crops a tile, at least before the crops suffer an overcrowding stressor.
If you are using a combo that requires 3 or more different crops, you needs more space.
For example, for 3 crop combo of Garlic + Pepper + Onion, if I want all of them to be giant, that requires 12 crops total (4 of each crop so they are considered a family so they can be giant). But you can't have 12 crops in a single tile and be giant, so you're going to need at least two tiles.
I used geometric placement when planting the crops for this video, so you can use mods no issue.
@@LakhnishMonster So if, say, I have one turf with an even 3x3 grid of vegetables, then for those 12-crop total combos it would work just as well to put another 1x3 line in a 2nd turf next to them? I don't need to do the specific, tight placement you did with 2 crops lines in the center of 2 turfs? (Which to me seems to say you're doing 4x4 grids rather than 3x3 per turf)
I'm just worried that my mods are spacing them too far apart.
@@ividyon "So if, say, I have one turf with an even 3x3 grid of vegetables, then for those 12-crop total combos it would work just as well to put another 1x3 line in a 2nd turf next to them?"
Yes, that will work. It should work with the auto-tilling mod too iirc.
@@LakhnishMonster Thank you so very much!
How do you plant 10 crops in a single plot? I haven't been able to figure it out
In the top left and bottom right corner, you make 1 till in the corner.
In the top right and bottom left corner, you make 3 tills in an L kind of shape.
Then from the top right to the bottom left corner, you make two tills to make it look like a diagonal.
My friend rob shows here how he does it modless, but I use geometric placement to make these tills.
th-cam.com/video/pSHkg9u_ETk/w-d-xo.html
@@LakhnishMonster thank you so much, i use geometric placement too but I couldn't figure out where to till without screwing up the patterns in the nearby plots as well
best combo is only potatoes
Everything is fun and games until the giant crops exist
Okay pro tip if I'm going to watch a video I don't want to read all the info that can be read on forum.
Pretty much all videos have information that can be read on forum
So with zero fertilizer setup you don't need to fertilize with anything ? I tried 1:1:1 garlic pepper onion setup, but I added compost, and it didn't work. Can that be the reason, or there might have been some other factor ?
You need to talk to it and water it at every stage of growth.
Dude like i need durian because i play as wurt and wurt likes durian and if i cant give wurt durian she will be sad and i am going to be sad too so like exist a 1:1 for durian and other crop to make my life easier or a 1:2 or 2:1 idk how this work i just need durian ,_,
cant you place more than 4?
Place more than 4 of what?
@@LakhnishMonster like more than 4 in a family to make giant crops, or does it have to be stricly 4?
@@anthonylopez6149 you can have more than 4, is just that 4 it's the minimum for giant crops
Isso foi lindo
ok why arent potatoes yearly there one of the most durable plants in the world surviving the harshest conditions they can survive in africa in LIC countrys
this is a event or permanent gameplay ? I quit the game like 6 months and a lot of things happens ^^
This is permanent gameplay. They revamped farming in DST and called it the Reap What You Sow update.
Why is it so complicated :O
Klei wanted an effort = reward system for farming.
You can just plant a seed in season and tend to it once; you'll get a crop + a seed back without issue.
Just what I wanted in dont starve. Fuck the old mechanic that was simple and easy to understand, this new "stand next to the crops and micromanage them for days" system is way better! Putting a seed in the ground and leaving to do something else was BORING. I want to have to click on my plant between every single growth stage! This is the best update ever!
I just added a mod to let me use the old system, I don't want to bother with this messy stuff
"Imagine to need to go to the ruins for do the premier gardeener hat to see what the plant needs"
This post was made by wormwood gang
imagine owning wormwood when you can kill your eyes by putting your face in front of your screen and looking for the nutrients
@@MakusinMeringue wormwood don't have a nutrients view so I only needs to destroy my eyes
Way too much in one update