Noted: “Counter” does to the attacks if possible (physical damage in my opinion I think), while “dodge” only occurs to the range attacks or something that you can’t counter because it’s too huge, far, or harden.
explanation for why sometimes greats and amazings repeat: take for example, pain rain (solitude) or acid rain (bubonic plant) has an attack you have to block/dodge many times, since there isnt over 4 types of dodge things, so the game repeats some of it till it goes from amazing to excellent.
“an attack phasing through you is an attack that phases through you” great explanation. (2:08)
Yes cua there is not much splaining bit still
Amase
Noted:
“Counter” does to the attacks if possible (physical damage in my opinion I think), while “dodge” only occurs to the range attacks or something that you can’t counter because it’s too huge, far, or harden.
Dodge also supplies to multi-hit attacks
@@Animor143 oh right. Forgot abt that one.
Fun Fact: Snory Bear's attack only can be dodged. But turns out, after demo 3
Its now counterable!
@@MQ_Artz OH YEAH. I REMEMBER THAT.
people not getting what “superguarding” is confuses me
it confuses me to the point I want to hit myself
“Whats a super guard 🤔🤔🤔🤔🤔😵💫😵💫😵💫😵💫😵💫🤔😵💫🤔😵💫🤔🤔😵💫🤔😵💫🤔😵💫”
Basically super dodging 🤓☝️
block parry dodge
“Give me all your money!”
Block Tales players:
explanation for why sometimes greats and amazings repeat: take for example, pain rain (solitude) or acid rain (bubonic plant) has an attack you have to block/dodge many times, since there isnt over 4 types of dodge things, so the game repeats some of it till it goes from amazing to excellent.
Or Smackdown
2:01 no shit Sherlock (I don't mean this in any harassing way I'm just joking)
good stuff
Si
ITS THE BLOCK TALES GUY!!
@@aidenforthenguyen2892 hello
@@BlocktaIes hello 2x
tanks
bro why is minihorseclankers here