Procedural Modeling for Hollowing Objects with Thickness in Houdini

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  • เผยแพร่เมื่อ 3 พ.ย. 2024

ความคิดเห็น • 22

  • @carlosrivadulla8903
    @carlosrivadulla8903 5 ปีที่แล้ว +1

    best houdini tuts along the internet. There is lot of smart people doing complex things on youtube and no one has decent didactic skills . I often wonder why so many smart poeple has no talent for teaching

  • @LiMaking
    @LiMaking ปีที่แล้ว

    omg thank you for making it so clear and not expecting me to know everything.

    • @bubblepins
      @bubblepins  ปีที่แล้ว

      Thanks for watching!

  • @SebastienProduction1
    @SebastienProduction1 5 ปีที่แล้ว

    Very happy for having found this channel ! Thank you so much !! 😀

  • @melong8608
    @melong8608 5 ปีที่แล้ว

    This channel has the best tutorials for Houdini! thanks for your efforts :)

  • @M1SMR
    @M1SMR 3 ปีที่แล้ว +1

    Awesome Video! I always disliked manual modeling with Blender, Max, etc. but this finally seems like a modeling software I could like.
    Being a programmer makes it even better!

    • @bubblepins
      @bubblepins  3 ปีที่แล้ว +1

      Thanks for the comment! I had a similar issue too. Houdini's non-destructive workflow makes it a lot easier to work with!
      The box modeling workflow in Blender and Max sometimes requires one long sitting to finish a project, which I never had enough time for. But for some reason I love zBrush's box modeling workflow.

    • @M1SMR
      @M1SMR 3 ปีที่แล้ว

      @@bubblepins I never tried ZBrush, as it is too expensive for me, what is it like?

    • @bubblepins
      @bubblepins  3 ปีที่แล้ว +1

      @@M1SMR zbrush has this new lighter version out that's a lot cheaper, I think it's like $10/mo. or $180 to buy it, but the lighter version doesn't have all the features. Personally I really like zbrush, because you can create very organic characters very easily with just the Move brush lol In the past couple of years, zbrush has been updating the software with all these new features it's so crazy! They put in a cloth simulator inside zbrush JUST for modeling!
      I did this car crash destruction to test it out and it was soooo easy to create very complex effects:
      th-cam.com/video/TGZIcppw0-A/w-d-xo.html

  • @NeonFraction
    @NeonFraction 5 ปีที่แล้ว +1

    Absolutely incredible tutorial! Thank you so much!

  • @jugika
    @jugika 4 ปีที่แล้ว

    Excellent tutorial.

  • @pablocastelo7090
    @pablocastelo7090 5 ปีที่แล้ว

    Great!!!! Thank you again.

  • @clemlysergy3335
    @clemlysergy3335 5 ปีที่แล้ว +2

    Thanks, just getting back into modelling in H so was a great refresher. Definitely interested in the Python script as that's an area that I'd like to start getting into.

    • @bubblepins
      @bubblepins  5 ปีที่แล้ว +2

      Thanks for watching! That will be a great idea for my next next video after I finish editing the one I'm working on right now. Stay tuned!
      But it'll probably come in like a couple of weeks later, editing takes forever.

  • @dtphongla
    @dtphongla 5 ปีที่แล้ว

    thanks so much

  • @oritfx
    @oritfx 4 ปีที่แล้ว

    If you ever decide to make the final part of the series then I am here to watch it :)

    • @bubblepins
      @bubblepins  4 ปีที่แล้ว +1

      I was thinking of making a procedural modeling mini series on the dorm room scene I made here:
      instagram.com/p/CBllkdKHARa/?
      But the file needs to be cleaned up a lot, because I took a lot of shortcuts. Don't know if anyone would be interested in watching that.

    • @martinalba3599
      @martinalba3599 3 ปีที่แล้ว

      @@bubblepins I definetely would

    • @bubblepins
      @bubblepins  3 ปีที่แล้ว

      @@martinalba3599 Thanks for the feedback!

  • @IronMan-yg4qw
    @IronMan-yg4qw 4 ปีที่แล้ว +1

    a thicken tool would be lots easier.

  • @Moctop
    @Moctop 5 ปีที่แล้ว

    Delete the cap + a polyextrude node.