"NO THEY DIDN'T EVEN LET ME ULAMOG THEIR LAND" he complained exasperately, drunk on power (2 pieces of it). Had had become so corrupted by his ability to overwhelmingly trounce any who dare stand in his path, even a sequence which included T1 mox, T2 Teferi, T3 Mind Slaver, T4 Battlesphere + MS activation was not enough to satisfy his need to dominate. The multiverse shuddered as Ugin felt the presence of another evil step into the void of power that was left behind by after vanquishing of Bolas. The ancient dragon grimaced in disdain, condemning the nature of the cosmos he swore to protect...
This deck is insane! Probably one of the best you've ever drafted. The only way it could have been better (other than more power) would be Tinker. Maybe an Academy Ruins or Emry for Mindslaver.
I really like the way you talk about your choices and plays. I think a lot of Magic pros/streamers talk in a very condescending way that just kind of bums me out. You seem incredibly humble, polite and like you are enjoying yourself. I am a new fan of your vids!
I think the aggressive line you took in that last game was the correct one - wrath is pretty much their only out and putting them in colonnade range plays around that quite well
I've watched many of your vintage cube drafts (all of them? hmm) and started doing some myself. Been going 2-1 pretty consistently. Very pleased with my Fastbond-Crucible-Stripmine-Wasteland deck, thought of you fondly! Also made a sweet Storm deck. I would love to see you run Expansion/Explosion in Storm, I think it does a lot of work. Copy Turnabout, cast Yawg Will, then Explosion for a billion... it works! I think the most challenging part of drafting is admitting that what you're trying to draft is not open. Switching gears and abandoning your first few picks feels bad... I usually find myself recognizing that I have to switch lanes, but being kind of wishy-washy about it. End up with a mediocre deck... Just makes me all the more impressed when I see you do it well. Great work! Keep it up!
A lot of lines from that spot. My line would have been attack metalworker at kaya, battleball at face. Plains, faith's fetters their memory jar. You just have to fade a single draw step. You can't really hold up confluence because of the jar anyway. Even if they hit wrath on their draw step you still have urza and confluence are in great position. With your line they get to 3 but if they hit a wrath in their jar hand they'll be able to kaya and start gaining life anyway. Just seems really high risk. You're still probably a favorite, but seems risky with no real reward. If they hit removal for battleball only they still are pretty much dead from the hasty construct.
That deck was insane! A T2 big Teferi.. dang man. Best deck I've seen in a long time, grats on 4-0!!!! Audio level seemed a little better this time but still a little quiet.
Caleb gannon @24:37 you could have cast ulamog that turn if you play ancient tomb into tap plains for gruul signet you have 2 mana tap ancient 4 mana tap mana vault 7 mana tap colonade and island 9 mana the tap metal worker revealing myr battle spear have 11 mana Hope This Helps!
I'd say round 3 the correct line is attack them for 4 and hold up Mystic Confluence. Just thinking about it - you are so far ahead that all you need to do is ensure that you don't lose on the following turn. There's no need to risk anything when the 4 damage on that turn sets up for an easy lethal the following turn. Basically - it doesn't change the 2-turn clock to hold up Mystic Confluence, so why not just get in for a little bit before slamming lethal?
I love watching, but I honestly am a bit biased and opt for more aggro things in naya colors, I don’t have the same vision in power level of cards, especially with blue, so I like seeing your opinions. I would snap pick Natural Order and Rabblemaster.
Nobody was going to take workshop, it would definitely wheel. more likely to wheel than Metalworker, but otherwise the draft is looking great! EDIT: You overlooked Winds of Abandon when you piked up that Gruul Signet. Winds is a very good card IMO, and you have mystical tutor for it.
@1:01:36 I would've gone Urza, Greaves, equip the construct and attacked Kaya with it so that Battlesphere tokens don't get exiled? Hard call to make cuz of wrath tho for sure
Probably because it might be deemed as disparaging, e.g. when someone makes a mistake while playing, and the opponent comments with an "lmao". That's the reason I could think of.
I find myself disagreeing with at least 50% of your picks, but then you keep getting trophies, so what do I know! I would have definitely forced mono red after first pick Sol Ring with Koth in the second pack.
Didn’t matter anyway but at the end of match 3 game 2, you had them on 2 turn clock anyway, and couldn’t kill them, so why attack with golem when you could’ve held up confluence for wrath or Gideon?
unfortunately I don't get control over what commercials are played when :/. I only get to choose when a slot for a commercial could appear but not what type of commercial to play. I do significantly reduce the amount of commercials youtube wants to put on my videos though. My last video it tried to put something like 34 ads in a 50 minute video o.O
"I'll take glorybringer, maybe I need more winning" What is this coward pick? More winning = win more. Just believe in the heart of the cards and you'll draw what you need.
I've actually had quite a lot of decks that were better. This one from the same archetype was probably stronger because it had tinker and upheaval th-cam.com/video/0430BQXBt8E/w-d-xo.html , and a lot of my storm builds were better (mostly because storm is much harder to disrupt, but there are many artifact hate cards)
when every game starts with "wow this hand is good" at 1:01:50, what do you think of play Urza, play lightning greaves, swing at kaya with construct th-cam.com/video/ew4uxO2yRSQ/w-d-xo.html
Caleb Gannon MTG Yes but when you first pick a card you can play around it by picking lands higher, there is plenty of fixing in vintage cube which makes channel splashable. Also note that not being able to turn 2 channel isn’t the end of the world, being able to cast it on turn 4-5 makes it still the most efficient engine card in the entire cube by far.
@@dikkedon1124 sol ring is better because it's amazing in almost every deck... channel is a brick if you end up not green enough or can't get enough payoffs.
Andres Abastante Every deck is terrible if you don’t get the payoffs, Channel has by far the most payoffs in the cube, turn 2-4 channel into Karn even wins the game on the spot. Channel is a brick if you don’t end up green AND don’t have 3-4 lands that make a splash possible, which is pretty difficult to both not get ... Every first pick channel (and I always first pick it) I have ever done has lead me to go easy 3-0
@@dikkedon1124 Alright, despite my better judgement, I feel the need to clarify some things here, so I'm going to do the worst thing possible and try to get into a civilised discussion in the comments section of a youtube video. So, the primary reason why Lotus, Sol Ring and the 5 original moxen are considered to be the best first picks in vintage cube by such a huge margin is not solely their raw power level, but their versatility. All of the cards are colourless, and provide mana acceleration, something which literally every deck in the format wants. Not to mention, if you are in certain archetypes, such as aggro or fast ramp decks, they are likely to be the single best card in your deck. Let's compare that to other deck-defining cards, like Tolarian Academy, Entomb, or Channel. These cards are likely to also be the most powerful cards in their respective decks, but unlike the OGs, outside of the specific archetypes they are good in, they can be completely dead. Yes, if you P1P1 a channel, you can try to build around it, but ultimately, if you aren't getting the payoffs that can take advantage of the massive burst of mana channel provides because someone else is drafting those archetypes, you have picked a card that you simply cannot use in your deck. Channel, in particular, is incredible in two types of decks: decks that use effect such as oath of druids and sneak attack to play massive creatures extremely early, and storm, where you intend to win the turn you play the card, rendering the life gain downside irrelevant. It's alright in some ramp decks as well, but it often happens in those decks that you lose most of your life early to an aggro deck and are effectively locked out of using your channel, and it's near useless in control or aggro. I think the clearest way to demonstrate this is to go over some examples: Eg. 1: You get a P1P1 containing either Channel or an OG Moxen. Later, you discover that no-one else at the table is drafting one of the archetypes channel is really good in, such as storm, so you go into that. In this example, assuming you P1P1 the Channel, you're very happy with the result. It's by far the best card in your deck, and practically every time you play it, you win the game immediately. Assuming you P1P1ed the Moxen, you're still pretty happy with the result. The deck isn't quite as good as it would've been with the channel, but it still provides a nice bump of early-game mana acceleration that still gives your chances of winning a substantial bump up. Eg. 2: You get a P1P1 containing either Channel or an OG Moxen again. Later, you discover that no-one else at the table is drafting one of the archetypes the moxen are really good in, such as aggro, so you go into that. In this example, assuming you P1P1 the Channel, you've wasted your P1P1 on a dead, useless card. Assuming your P1P1ed the Moxen, meanwhile, it becomes the best card in your deck, and playing it early practically guarantees that you win the game. Eg. 3: You get a P1P1 containing either Channel or an OG Moxen for the third time (I wish I got these P1P1s...). Later, you discover no-one else at the table is drafting one of the archetypes that neither Channel or the moxen are great in, like Reanimator, and you go into that. In this example, assuming you P1P1 the Channel, you've wasted you're P1P1 on a dead, useless card. Assuming you P1P1 the Moxen, meanwhile you're still decently happy with the result. The card isn't great or game-winning by any means, but it provides a nice bit of acceleration in those situations where you've got a bit of a slow hand and want to get your stuff out a turn earlier. So, as you can see, in 2/3 possible scenarios, channel ends up completely useless. Meanwhile, in all 3 scenarios, the Moxen ends up being at least somewhat useful. Both cards have one situation where they end up being completely game-winning. I hope that demonstrates clearly why channel and cards like it are not the best P1P1s, and why the moxen, the lotus and the ring are. I do want to point out, thought, that I am not saying Channel is a bad P1P1: any card that has the potential to be a game-winning best in deck is a pretty reasonable P1P1. I do realise that this is, frankly, really fucking long, but drafting is complex and it's not simple to explain these things quickly. Oh, and one more thing. Not directly related to the topic, but you seem to misunderstand the term "engine". The term "engine", in MTG jargon, is generally used to refer to a card or a combination of cards that provide continuous value over the course of a game. Cards like phyrexian arena, coercive portal, or basically every planeswalker are "engines". Channel, which provides an extremely powerful but one-time effect, would not be considered an "engine".
You can find a whole playlist of the trophy run here! th-cam.com/play/PLYU-RtNi4qigek3eZUVYsfVfAxBuEYbTA.html
0:46 "I don't draft storm..."
-Dr. Caleb Gannon, PHD in Forcing Storm.
He also took mystical tutor and led over like dynamo and some other rly good card in the deck lol
"NO THEY DIDN'T EVEN LET ME ULAMOG THEIR LAND" he complained exasperately, drunk on power (2 pieces of it). Had had become so corrupted by his ability to overwhelmingly trounce any who dare stand in his path, even a sequence which included T1 mox, T2 Teferi, T3 Mind Slaver, T4 Battlesphere + MS activation was not enough to satisfy his need to dominate.
The multiverse shuddered as Ugin felt the presence of another evil step into the void of power that was left behind by after vanquishing of Bolas. The ancient dragon grimaced in disdain, condemning the nature of the cosmos he swore to protect...
The undisputed champion of finding the open lane.
This deck is insane! Probably one of the best you've ever drafted. The only way it could have been better (other than more power) would be Tinker. Maybe an Academy Ruins or Emry for Mindslaver.
I was gonna comment that exact thing lol
I really like the way you talk about your choices and plays. I think a lot of Magic pros/streamers talk in a very condescending way that just kind of bums me out. You seem incredibly humble, polite and like you are enjoying yourself. I am a new fan of your vids!
Thanks eric! welcome to the channel!
Play-to-win Caleb. Thats not something we see every day. Im exited!
yeah its been kinda fun so far :p
Pre Watch: SOL RING 4th TROPHY LETS GO.
I'm so happy we get a video every day - best time of the year
Caleb "Oh no I just realized most of my deck is mana sources!"
Not even one second later Caleb "I think I'll take the colonade"
was it really less than a second later lmao? I certainly remember laughing at that same sequence ;D
Pulled him the game at the end. Don't think just win.
@58:55 the crucible of worlds was for the maze of ith in opponents graveyard.
oooh sneaky!
I believe this deck is what they call in the bizz, "the nuts"
I think the aggressive line you took in that last game was the correct one - wrath is pretty much their only out and putting them in colonnade range plays around that quite well
Turn two: "That's only 6 mana."
Only lol...
Sick deck. Super enjoyable to watch you pilot it. Congrats.
Browntown ftw! I love that archetype. I am a bit disappointed that Sneak didn't make the cut though.
I've watched many of your vintage cube drafts (all of them? hmm) and started doing some myself. Been going 2-1 pretty consistently. Very pleased with my Fastbond-Crucible-Stripmine-Wasteland deck, thought of you fondly! Also made a sweet Storm deck. I would love to see you run Expansion/Explosion in Storm, I think it does a lot of work. Copy Turnabout, cast Yawg Will, then Explosion for a billion... it works!
I think the most challenging part of drafting is admitting that what you're trying to draft is not open. Switching gears and abandoning your first few picks feels bad... I usually find myself recognizing that I have to switch lanes, but being kind of wishy-washy about it. End up with a mediocre deck... Just makes me all the more impressed when I see you do it well.
Great work! Keep it up!
couldnt agree with this sentiment more...shifting gears is the toughest part of drafting
end of pack 2 "daze didn't come back somebody is taking the blue cards" What an odd way to draft . You made me do a real laugh. well played sir
P1 p4, you weren't tempted by thran dynamo? With SOL ring turn 1, and dynamo turn 2, you could have 8 Mana on turn 3..
Round 1: 20:19
Round 2: 40:00
Round 3: 51:09
Haven’t seen the matches yet but this deck looks absolutely BUSTED!
The best Caleb is more Caleb.
FACT.
Absolutely one of the most broken decks I've seen in a long long time...gorgeous.
Only on Caleb's channel mind slaver = rampant growth.
Dr. Ganon does it! You can do this. You have to be super disciplined fornthe rest of the cube cycle. Won that too spot!
Wow! I'd hate to face this deck!
You've labeled other decks as your favorite but this one looked like so much fun
This is the most busted pool i have ever seen. Learned so much about finding the right lane from watching your content
I threw up in my mouth a little when I saw Urza. Such a ridiculous deck. My favorite archetype in the cube too. Well done!
actually playing vintage in vintage cube
SO PAINFUL! watching round 1... you needed to take your time
Wow. First that amazing red/green dragon stompy, then my favorite archetype in cube? This has been a great season so far
At least two people logged off after playing you and aren’t returning to MTGO anytime soon.
A lot of lines from that spot. My line would have been attack metalworker at kaya, battleball at face. Plains, faith's fetters their memory jar. You just have to fade a single draw step. You can't really hold up confluence because of the jar anyway. Even if they hit wrath on their draw step you still have urza and confluence are in great position. With your line they get to 3 but if they hit a wrath in their jar hand they'll be able to kaya and start gaining life anyway. Just seems really high risk. You're still probably a favorite, but seems risky with no real reward. If they hit removal for battleball only they still are pretty much dead from the hasty construct.
That deck was insane! A T2 big Teferi.. dang man. Best deck I've seen in a long time, grats on 4-0!!!! Audio level seemed a little better this time but still a little quiet.
That was an intense pack 1 after Sol Ring. The grind against aggro game 1 was intense to watch.
You lived my brown town dream. Very enjoyable video.
All this deck needs was a Tinker to be the most busted Cube deck. Already busted.
Caleb thinking about any pick "I have sol ring..."
Caleb gannon @24:37 you could have cast ulamog that turn
if you play ancient tomb into tap plains for gruul signet you have 2 mana tap ancient 4 mana tap mana vault 7 mana tap colonade and island 9 mana the tap metal worker revealing myr battle spear have 11 mana Hope This Helps!
Awesome deck, I love artifacts.
I'd say round 3 the correct line is attack them for 4 and hold up Mystic Confluence.
Just thinking about it - you are so far ahead that all you need to do is ensure that you don't lose on the following turn. There's no need to risk anything when the 4 damage on that turn sets up for an easy lethal the following turn. Basically - it doesn't change the 2-turn clock to hold up Mystic Confluence, so why not just get in for a little bit before slamming lethal?
OP would just memory jar like they did and have a free wrath.
it censored lmao. lol...
its so dumb
Congrats~!
I love watching, but I honestly am a bit biased and opt for more aggro things in naya colors, I don’t have the same vision in power level of cards, especially with blue, so I like seeing your opinions. I would snap pick Natural Order and Rabblemaster.
You're my Hero !
Most insane deck yet. Keep slaying!
add Tinker and Lotus and this is basically a constructed deck. just wow :)
Nobody was going to take workshop, it would definitely wheel. more likely to wheel than Metalworker, but otherwise the draft is looking great!
EDIT: You overlooked Winds of Abandon when you piked up that Gruul Signet. Winds is a very good card IMO, and you have mystical tutor for it.
This deck is just absurd.
this deck is monstrous
59:05
i would think they play Maze of Ith with that Crucible. Even rhough double Strip mine sounds nice
My favorite vintage draft deck! Woooh!
@1:01:36 I would've gone Urza, Greaves, equip the construct and attacked Kaya with it so that Battlesphere tokens don't get exiled? Hard call to make cuz of wrath tho for sure
That deck is straight filthy
I know it's a static effect but, if you bounce Gideon precombat (around 58:00), do your creatures are still unable to attack the opponent?
If anyone wants to know what it's like "to be vintage-cubed", just point them to the opponents in this video :p
Why was lmao stared out like its a curse word?
Probably because it might be deemed as disparaging, e.g. when someone makes a mistake while playing, and the opponent comments with an "lmao". That's the reason I could think of.
@@PM-gf1nj Could also be that the A stands for Ass, which is a curse word
Dylan Kelly
Ahh. Yeah, you’re right!
This is bonkers
not even going to finish the video, congrats on 4 trophies
At 46:55 They didn't target ballista cause it had shroud from lightning greaves.
judgement doesn't target
Oh shit, what do you know...
No idea why they didn't then... Lol.
@@zachparker3000 Because he made it a 1/1 so killing Soul Ring became better.
Congrats!!!
So awesome!!
Niiiiiiceee! Congrats again!
Vintage cube: commander edition
Holly molly
the ballista had shroud from the grieves when he cast councils judgement......
Judgement can exile things with shroud
I find myself disagreeing with at least 50% of your picks, but then you keep getting trophies, so what do I know!
I would have definitely forced mono red after first pick Sol Ring with Koth in the second pack.
Can you target a shrouded target with councils judgement? I mean I'm gonna look but I would have thought that'd fuck that over.
Probably isn't targeting, I'm too damn lazy too look the card up lol
46:29 it's official folks. It's official.
Mind boggling.
10th pick Armageddon seemed strong?
Get this guy in the MPL already
You drafted a deck my playgroup won't ever let me draft again.
Around 58:30 bouncing Gideon and two tokens should get you an infect kill
Gideon is not a creature so he can't be bounced
Passing tezz and then drafting grim monolith and mana vault feels so bad
Did anyone else notice he passed the emrakul? He kept saying if he gets emrakul he could play reanimator. Lol you passed early pack 1
Didn’t matter anyway but at the end of match 3 game 2, you had them on 2 turn clock anyway, and couldn’t kill them, so why attack with golem when you could’ve held up confluence for wrath or Gideon?
I guess they had the jar so maybe holding up confluence doesn’t make sense
Caleb plays blue...imagine that
Don't let them play longer than 20sec commercials and I'll watch both everytime..play super long ones at end??
unfortunately I don't get control over what commercials are played when :/. I only get to choose when a slot for a commercial could appear but not what type of commercial to play. I do significantly reduce the amount of commercials youtube wants to put on my videos though. My last video it tried to put something like 34 ads in a 50 minute video o.O
@@CalebGannon choose the ads to go in front of a cliffhanger for maximum dickheadery :)
Nice
gg
"I'll take glorybringer, maybe I need more winning"
What is this coward pick? More winning = win more. Just believe in the heart of the cards and you'll draw what you need.
LMAO almost as much ramp as standard right now
To be honest, I'd prefer this type of ramp, since most of it is artifacts. Those are interactable with. Land ramp isn't. Fuck standard.
@@MineRoyale. the fact that a deck can get away with running 3 grazers, 4 growth spirals, 4 uro, 3 cultivates, and 29 lands is just dumb
Wish you took Thran Dynamo
was this the best deck you have ever drafted? if not, how so?
I've actually had quite a lot of decks that were better. This one from the same archetype was probably stronger because it had tinker and upheaval th-cam.com/video/0430BQXBt8E/w-d-xo.html , and a lot of my storm builds were better (mostly because storm is much harder to disrupt, but there are many artifact hate cards)
This deck is fucking bonkers.
How is a title both clickbait and not at the same time?
Sweet
when every game starts with "wow this hand is good"
at 1:01:50, what do you think of play Urza, play lightning greaves, swing at kaya with construct
th-cam.com/video/ew4uxO2yRSQ/w-d-xo.html
now go 10 for 10
Can't wait to see if you 5:0
Not a good sign lol
what's not a good sign?
I can wait
57:07 they really censor lmao. That is ridiculous
Channel probably is the best first pick in vintage cube
its not, double green is very limiting
Caleb Gannon MTG Yes but when you first pick a card you can play around it by picking lands higher, there is plenty of fixing in vintage cube which makes channel splashable. Also note that not being able to turn 2 channel isn’t the end of the world, being able to cast it on turn 4-5 makes it still the most efficient engine card in the entire cube by far.
@@dikkedon1124 sol ring is better because it's amazing in almost every deck... channel is a brick if you end up not green enough or can't get enough payoffs.
Andres Abastante Every deck is terrible if you don’t get the payoffs, Channel has by far the most payoffs in the cube, turn 2-4 channel into Karn even wins the game on the spot. Channel is a brick if you don’t end up green AND don’t have 3-4 lands that make a splash possible, which is pretty difficult to both not get ... Every first pick channel (and I always first pick it) I have ever done has lead me to go easy 3-0
@@dikkedon1124 Alright, despite my better judgement, I feel the need to clarify some things here, so I'm going to do the worst thing possible and try to get into a civilised discussion in the comments section of a youtube video.
So, the primary reason why Lotus, Sol Ring and the 5 original moxen are considered to be the best first picks in vintage cube by such a huge margin is not solely their raw power level, but their versatility. All of the cards are colourless, and provide mana acceleration, something which literally every deck in the format wants. Not to mention, if you are in certain archetypes, such as aggro or fast ramp decks, they are likely to be the single best card in your deck. Let's compare that to other deck-defining cards, like Tolarian Academy, Entomb, or Channel. These cards are likely to also be the most powerful cards in their respective decks, but unlike the OGs, outside of the specific archetypes they are good in, they can be completely dead. Yes, if you P1P1 a channel, you can try to build around it, but ultimately, if you aren't getting the payoffs that can take advantage of the massive burst of mana channel provides because someone else is drafting those archetypes, you have picked a card that you simply cannot use in your deck. Channel, in particular, is incredible in two types of decks: decks that use effect such as oath of druids and sneak attack to play massive creatures extremely early, and storm, where you intend to win the turn you play the card, rendering the life gain downside irrelevant. It's alright in some ramp decks as well, but it often happens in those decks that you lose most of your life early to an aggro deck and are effectively locked out of using your channel, and it's near useless in control or aggro.
I think the clearest way to demonstrate this is to go over some examples:
Eg. 1: You get a P1P1 containing either Channel or an OG Moxen. Later, you discover that no-one else at the table is drafting one of the archetypes channel is really good in, such as storm, so you go into that.
In this example, assuming you P1P1 the Channel, you're very happy with the result. It's by far the best card in your deck, and practically every time you play it, you win the game immediately. Assuming you P1P1ed the Moxen, you're still pretty happy with the result. The deck isn't quite as good as it would've been with the channel, but it still provides a nice bump of early-game mana acceleration that still gives your chances of winning a substantial bump up.
Eg. 2: You get a P1P1 containing either Channel or an OG Moxen again. Later, you discover that no-one else at the table is drafting one of the archetypes the moxen are really good in, such as aggro, so you go into that.
In this example, assuming you P1P1 the Channel, you've wasted your P1P1 on a dead, useless card. Assuming your P1P1ed the Moxen, meanwhile, it becomes the best card in your deck, and playing it early practically guarantees that you win the game.
Eg. 3: You get a P1P1 containing either Channel or an OG Moxen for the third time (I wish I got these P1P1s...). Later, you discover no-one else at the table is drafting one of the archetypes that neither Channel or the moxen are great in, like Reanimator, and you go into that.
In this example, assuming you P1P1 the Channel, you've wasted you're P1P1 on a dead, useless card. Assuming you P1P1 the Moxen, meanwhile you're still decently happy with the result. The card isn't great or game-winning by any means, but it provides a nice bit of acceleration in those situations where you've got a bit of a slow hand and want to get your stuff out a turn earlier.
So, as you can see, in 2/3 possible scenarios, channel ends up completely useless. Meanwhile, in all 3 scenarios, the Moxen ends up being at least somewhat useful. Both cards have one situation where they end up being completely game-winning. I hope that demonstrates clearly why channel and cards like it are not the best P1P1s, and why the moxen, the lotus and the ring are. I do want to point out, thought, that I am not saying Channel is a bad P1P1: any card that has the potential to be a game-winning best in deck is a pretty reasonable P1P1. I do realise that this is, frankly, really fucking long, but drafting is complex and it's not simple to explain these things quickly.
Oh, and one more thing. Not directly related to the topic, but you seem to misunderstand the term "engine". The term "engine", in MTG jargon, is generally used to refer to a card or a combination of cards that provide continuous value over the course of a game. Cards like phyrexian arena, coercive portal, or basically every planeswalker are "engines". Channel, which provides an extremely powerful but one-time effect, would not be considered an "engine".
57:06 LMAO gets censored on magic online so it kinda looks like you say shit or damn instead of something more tame like "laughing my ass off".
they actually made the word look worse by censoring it -_-
But battleball wheel’s so often. Big sad.
No memes, ok click it off. But then again is he actually serious?
Battleball is better than karn.
Lol, this draft was disgusting!
"Can I get to 12-0", proceeds to lose first game.
The clickbait is strong in this one.
12-0 matches, not games. We play best of 3 for a reason
@@CalebGannon Oh right, I was confused where the 12 game from. Hoping you can make it 15 then.
So... I've been watching this video and my partner walked in on me.
wow this deck is gross.