Infinite Lagrange | Ship Guide Hayreddin Updated
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- เผยแพร่เมื่อ 15 ธ.ค. 2024
- Hey up Lads and Lasses, new to the channel is Infinite Lagrange. I will be covering this game from now on with a video every Thursday. Walkthroughs, Guides, Tips and Tricks is what my channel is about
and I will be applying the same here to Infinite Lagrange. Hope you enjoyed this video I'll get more out in the future and some with a bit more gameplay elements especially when covering the ships and fleets.
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The lock on upgrade under armor increases the enemy lock on. It doesn’t lower the loyals.
Yeah - I think more coffee was in order before this one, brother 😊
Good video. The lock on time upgrade effects enemy weapons. And this is top 3 of my favorite ships.
Like yeah they die quick and take awhile to build.
But imo there only job is for it die before everything else. So if they protect your other aircrafts (fighers) for 60-90 seconds, they are a great boost to my fleet.
Loyals are named perfect for there job, they look awesome, and on the rare chance they dont get killed. They do good damage, fair aa damage, and good siege damage.
Both damage outputs against ships and structures are pretty good, being able to destroy enemy corvettes, this thing is almost an ideal fighter-bomber.
It can’t shoot down aircrafts so the other air superiority fighters are still needed but…
Compared to the other bombers, it has the advantage that they are medium so don’t require the large hangers
Also, this fighter does fantastic Base Defense damage. Which is something I feel gets over looked. Not all base deaths are 1v3+. Good base defense fleets and air defense can keep you from getting based.
this thing as a somewhat new player carries me against super caps
strat, triple damage, hit rate, firing durationx2. It used to have a LOT more evasion; like lost 25% or more. Put on predator, max out lockon, hit rate, and damage plus strat on predator, and these things will do horrific damage.
On predators with the predator strat these things are solid. They are not a good AA fighter; but they wreck supercaps, especially from flank. Good in base defense as well, but on predators they shine; much like how levy9 is "ok" on other platforms, but on Jaeger with the strat it gets a huge boost
good for Base Defense
The death of swarm makes v4 carriers a paper weight. I’m all for it 😂
Yes on predators tactical they do similar damage as my vitas b and they live long very long
Could you please do an video about auxiliary ships
Nerfing Aircraft could put a serious debalance no one who Is not a Whale will be able to face a or even fend a whale
doesn't matter imo. No one can really take a whale except other whales. Aircraft doesn't change that a whale running swarm is far far scarier than a whale running super heavy because of swarms sheer damage output and TP to run it. So if anything this nerfs whales slightly.
I know this isn't technically part of your normal video type, but can you PLEASE ask the devs to disable Sparkle agent in-game? The endless notifications are killing me.
Loyals are only good for PvE.
I literally cannot watch this video because of the youtube ads. I don't know what's up but they are horrible
you on opera gx or using a AD blocker? YT has found a way to just force you to watch ALL the ads if you're using a AD blocker now...