This game has great potential for a custom rule set. The fact that the scale permits playing with figures instead of pawns would make this a dream come true with the addition of special powers for characters and some heavier combat rules and victory conditions.
My older brother had this game. We used the game board as a battlefield. He would have the Terror Drome on one side and Joe HQ on the other side. we would put mini depots and vehicles that did not take too much room all around. I wish it was bigger or so it better fit large vehicles.
Inspired by this review months ago, I finally picked up the game and I absolutely love it! Fantastic job as usual -- thank you! Incidentally, I did not interpret the rules to mean that pawns can be moved around bends while on the river, only that they can move along multiple river spaces (and exit back onto land) in a straight line.
this could still work...give each individual joe/cobra stats....have whoever is playing bring in their figures, write down some stats, then figure out a die rolling system....addition, subtraction, even some multiplication, percentages, and fractions, and you have a somewhat traditional RPG....my 2 cents....
I thought of that too, but appropriate colors would be green for the Joes, and blue for cobra, but then what colors would the alternate squads be? If you had Cobra with blue and red, and Joes with green and orange, it could be a little confusing from a game design perspective.
Another efficient and incredible review. I'm back on Ebay trying to score a slightly used one now. Any plans to review the GI Joe board game from 1982? Thanks again.
Please do a video of the USS Flag decked out with vehicles and figures, Kevin! I had asked some time ago, and you replied that you may, but still haven't =D
The chances of all 12 "dice battles" ending in favor of only one side is extremely, extremely low... but not impossible. So, yes. I guess you could win the game that way. And then you should go to Vegas!
This game has great potential for a custom rule set. The fact that the scale permits playing with figures instead of pawns would make this a dream come true with the addition of special powers for characters and some heavier combat rules and victory conditions.
My older brother had this game. We used the game board as a battlefield. He would have the Terror Drome on one side and Joe HQ on the other side. we would put mini depots and vehicles that did not take too much room all around. I wish it was bigger or so it better fit large vehicles.
Was seeing the buildings for this pop up in your reviews and then watched this. Bought one so I can play it with the boys. Thanks for the review
I still have this game from when I was a kid. It was so much fun to play, and it's actually still a fun game.
The Joe squads seriously did not include snake eyes in this game. Bummer, but you can just add the figure or even his file card.
Inspired by this review months ago, I finally picked up the game and I absolutely love it! Fantastic job as usual -- thank you! Incidentally, I did not interpret the rules to mean that pawns can be moved around bends while on the river, only that they can move along multiple river spaces (and exit back onto land) in a straight line.
Very well explained and showed. Never knew this boardgame and wish I had it back in the 80s! :)
this could still work...give each individual joe/cobra stats....have whoever is playing bring in their figures, write down some stats, then figure out a die rolling system....addition, subtraction, even some multiplication, percentages, and fractions, and you have a somewhat traditional RPG....my 2 cents....
my one nitpick for this game is that they put joe characters on red stands and cobra on green stands. should be switched I think. nice video
Nice catch! I didn't even think of that.
I thought of that too, but appropriate colors would be green for the Joes, and blue for cobra, but then what colors would the alternate squads be? If you had Cobra with blue and red, and Joes with green and orange, it could be a little confusing from a game design perspective.
i had this game as a kid, never understood how to play it.
Wow!!!! Great effort putting this video together. That game looks like a lot of fun. Thanks for sharing!!!!!
that Flint patch just melts when you accidently touch it with a hot iron :(
You are a true collector my friend,,, thanks for sharing
Another efficient and incredible review. I'm back on Ebay trying to score a slightly used one now. Any plans to review the GI Joe board game from 1982? Thanks again.
Thanks for watching! I don't have the 1982 GI Joe Adventure or the 1986 Live-The-Adventure board games yet, but I might try them in the future.
Please do a video of the USS Flag decked out with vehicles and figures, Kevin! I had asked some time ago, and you replied that you may, but still haven't =D
Cool video
Looks like fun but what happens if you capture all of the oposing sides characters and put them in the POW do you also win the game then?
The chances of all 12 "dice battles" ending in favor of only one side is extremely, extremely low... but not impossible. So, yes. I guess you could win the game that way. And then you should go to Vegas!
Yea, this is a great Joe game.
The "crimson guard commander" looks to have a white outfit. is that true? Also, is there 2 "crimson guard commander " playing pieces?
There are two Crimson Guard Commanders pieces and both have blue/red/silver outfits.
Great game
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