I welcome Eve Vanguard. I want it to become an amazing game as well designed, evocative as (say) The Forever Winter - so in 5 years it might evolve to something I will no doubt play.
The main feature I'd like to see, is for EVE to get a sim city builder for it's PI gameplay, and for those locations to provide dynamic maps that are tied to static locations for Vanguard. It's pretty hard to distinguish games these days, and this type of feature would provide a unique game mechanic other fps games don't have. It would also make Vanguard feel more open world, even though it's based on a match making ruleset.
If you're going to do mining for other types of materials (liquids / gasses) I suggest using different mechanics to accomplish the task (don't just reuse the mining laser for the other applications.) One of the great things about EVE is it's variety, which of course has earned it a reputation of being difficult, but it's also one of the things that's kept people's interest for 20 years.
7:00 the answer I've heard going around is that its deathless adapted minmatar adapted amarr tech being used in the cutting tool. I don't remember my source and i don't know if this is accurate or not, its just what I've heard.
I agree, you should not post a hour long video with random questions and no timestamps. I can't spend an hour not knowing anything about the content i want to watch.
I welcome Eve Vanguard. I want it to become an amazing game as well designed, evocative as (say) The Forever Winter - so in 5 years it might evolve to something I will no doubt play.
So far it's shaping up to be a good game!
The main feature I'd like to see, is for EVE to get a sim city builder for it's PI gameplay, and for those locations to provide dynamic maps that are tied to static locations for Vanguard. It's pretty hard to distinguish games these days, and this type of feature would provide a unique game mechanic other fps games don't have.
It would also make Vanguard feel more open world, even though it's based on a match making ruleset.
If you're going to do mining for other types of materials (liquids / gasses) I suggest using different mechanics to accomplish the task (don't just reuse the mining laser for the other applications.) One of the great things about EVE is it's variety, which of course has earned it a reputation of being difficult, but it's also one of the things that's kept people's interest for 20 years.
I hope we can fight alongside gathering unlike in EVE, where you are lock to an exploration or a mining ship
7:00 the answer I've heard going around is that its deathless adapted minmatar adapted amarr tech being used in the cutting tool.
I don't remember my source and i don't know if this is accurate or not, its just what I've heard.
I guess this is my source now!
this game will have in ps5?
this video needs timestamps
I agree, you should not post a hour long video with random questions and no timestamps. I can't spend an hour not knowing anything about the content i want to watch.
I cannot say I enjoy the spin-offs. Focus on the original - it rocks.
First blood
i would just rather read a Text based post with summary than watch a video where nothing is shown