All the changes they did in this season result in more snowballing, which is the opposite of what I want to see in the game. Having close games is fun, so I don't understand why they added both feats which increase both the current stats of the build slightly and its ceiling significantly and atakan which gives buffs that, as far as I can tell, help the winning team a solid chunk more than the losing one. If you're playing with voice comms and coordinating well on which feats to get, treating the feats literally as the only win condition can be really fun, but at that point they could make the games end right there instead of having 15-20 minutes more of, more often than not, a one-sided stomp. If they leave it like this they might as well make swiftplay ranked. If the games were much shorter on average I wouldn't mind some games being decided kind of early... please do not go this route riot I beg you Changes I'd actually like to see are removal of the first blood feat since that one happens way too early and puts unbelievably much pressure and responsibility on every single player of your team - including teammates you have no control over in soloqueue. Maybe make it first team to kill every individual member of the other team or sth, that way at least the majority of the team contributed to losing the feat. The second thing would be a way for the team that lost the feats to get the same benefits later on and catch up. This should of course not be too easy, but making it possible to punish reckless players who got an early lead and fail to maintain it properly would go a long way already. The only change I like this season is that towers now hit hard. I love that I can sometimes feel safer behind towers now in situations where I'd have to give up waves before.
This Feats thing just made the game more reliant on the jungler.. Where does FB happen? First Gank or Invade.. First turret? Herald or outnumber = Jgl. Jgl Objectives = Jgl.
You're absolutely right, in fact, now more than ever if you have a jungle gap you lose,it's crazy, I m low elo(gold) and EVERY game I lost was because my jungler was worst than the enemy's even tho I was really fed adc.
Thank you for confirming my own thoughts and proving that as a caitlyn onetrick i am not, in fact, delusional when i say cait is terrible right now. I was also going hubris every game so nice to know you agree with that, also upgraded tabis is borderline unplayable. Also, fun fact, the winrate of the feats of strength boots are out, and every type of boot has 72% wr on average when built EXCEPT upgraded Berserkers because these boots are a fucking joke. Basically they put a different cosmetic on zephyr (already a shitty item btw) and locked it behind a condition. Don't build the boots on cait THEY ARE BAD. I am sad :(
As a support maon, i use most of the time deep wards and relentless hunter (movement speed buff) for map control and counter skirmish in other lane, i use bard, lux, pyke or thresh: will use more in the roster as i adjust to this season, just sharing some experience hahaha
I lost 10 games in a row with like a 5+kda every game because my team was on the opposite spectrum. Played jg 3 times, 1v9 so easy it was disappointing. Adc is a worthless role, I've had it. I'm switching to literally anything else.
So my take away is:
- Marksmen are shit (have been shit)
- JGL diff every game
- Don't count on scale, it's snowballing hard af out here
kinda scale-able if you get atakhan and collect a bunch of flowers
Sooo same as season 9-14 😂
@@tuandungnguyen2025but how you get it if you are trying to scale ?
@@Solaxer nahh JGL diff wasn’t this much before, and you could actually rely on scaling with Zeri and shit but rn scaling seems risky
@@wernerwestermarck3538 pray your team makes better map rotation
That Milio kda lol. 1/0/20. Bro goin wild w it
Damn the 2v4 dragon fight at 15:50 was actually cracked
15:45 that's how you're supposed to get the feat of strength thingy, not by someone inting first blood or a jng being afk farming his camps all game.
All the changes they did in this season result in more snowballing, which is the opposite of what I want to see in the game. Having close games is fun, so I don't understand why they added both feats which increase both the current stats of the build slightly and its ceiling significantly and atakan which gives buffs that, as far as I can tell, help the winning team a solid chunk more than the losing one. If you're playing with voice comms and coordinating well on which feats to get, treating the feats literally as the only win condition can be really fun, but at that point they could make the games end right there instead of having 15-20 minutes more of, more often than not, a one-sided stomp. If they leave it like this they might as well make swiftplay ranked. If the games were much shorter on average I wouldn't mind some games being decided kind of early... please do not go this route riot I beg you
Changes I'd actually like to see are removal of the first blood feat since that one happens way too early and puts unbelievably much pressure and responsibility on every single player of your team - including teammates you have no control over in soloqueue. Maybe make it first team to kill every individual member of the other team or sth, that way at least the majority of the team contributed to losing the feat. The second thing would be a way for the team that lost the feats to get the same benefits later on and catch up. This should of course not be too easy, but making it possible to punish reckless players who got an early lead and fail to maintain it properly would go a long way already.
The only change I like this season is that towers now hit hard. I love that I can sometimes feel safer behind towers now in situations where I'd have to give up waves before.
This Feats thing just made the game more reliant on the jungler.. Where does FB happen? First Gank or Invade.. First turret? Herald or outnumber = Jgl. Jgl Objectives = Jgl.
You're absolutely right, in fact, now more than ever if you have a jungle gap you lose,it's crazy, I m low elo(gold) and EVERY game I lost was because my jungler was worst than the enemy's even tho I was really fed adc.
Thank you for being on top of this new season. Saber my GOAT!
Tnx i was looking smt to watch before sleep ❤
Thank you for confirming my own thoughts and proving that as a caitlyn onetrick i am not, in fact, delusional when i say cait is terrible right now. I was also going hubris every game so nice to know you agree with that, also upgraded tabis is borderline unplayable. Also, fun fact, the winrate of the feats of strength boots are out, and every type of boot has 72% wr on average when built EXCEPT upgraded Berserkers because these boots are a fucking joke. Basically they put a different cosmetic on zephyr (already a shitty item btw) and locked it behind a condition. Don't build the boots on cait THEY ARE BAD.
I am sad :(
As a support maon, i use most of the time deep wards and relentless hunter (movement speed buff) for map control and counter skirmish in other lane, i use bard, lux, pyke or thresh: will use more in the roster as i adjust to this season, just sharing some experience hahaha
Big ups for using sublime!
I lost 10 games in a row with like a 5+kda every game because my team was on the opposite spectrum. Played jg 3 times, 1v9 so easy it was disappointing.
Adc is a worthless role, I've had it. I'm switching to literally anything else.
Rammus into literally 5 ap because xin built ap lmao
feets of strength
Rammus might have to get reported
holy shit you're nuts
W Saber
feats of strength needs to be deleted its such a shit addition to the game lol
Meow
They ruined the game, not fun anymore, there is no chill,.