Halo Reach Mythic Overhaul Mod Overview
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- เผยแพร่เมื่อ 8 ก.ย. 2024
- Overview video for the mod so far diving into some details and gameplay.
#Halo #Mods #MCC
Music is made by AlyxG - / alyxgmusic
Firefight mod to hold you over until the campaign is released
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Adon Green
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Punk Anderson
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Deep Retreat
Magnir Productions
NobleofDeath16
These mods are always so overblown and yet so fucking cool, no regard for balance and even the armor abilities are somewhat of a stretch, but it's just so nice to see so much content added just for fun
Imagine some grunts walking up to a penguin only for the bird to start slapping them, making the grunts run away in fear.
I am playing through it right now, I absolutely love it. It fells like an actual invasion
This looks amazing! I love how you considered so much for your changes, I didn't know Reach friendly AI was so nerfed!
Edit: I'm totally stealing your idea for the basic/heavy weapon ammo crates dropped by enemies, that's genius!
Edit2: I totally forgot I was going to make you custom animations for the ground pound, I'll get around to it eventually, really sorry!
Thanks dude and it's all good.
Glad to see you're using our animations, what's going on with your H1 magnum model though? The normals look pretty messed up.
I merged the mesh by distance and it kind of messed the model up. I probably just need to reimport using crisp's plugin and see if it happens again.
@@MythicJaqui I'd just use the model that came in our pack. it's based on the same version you're trying to import anyway since it's also what we used for the H3 version.
I know it's your mod and as such, totally your prerogative, but I'm just curious if you'd ever consider a version that keeps Noble Team with their official/canon/vanilla designs. I ask mainly because the team that worked on SPV3 initially did their own designs for all the major characters but their last update gave the option to have different Chief & Cortana skins.
Idk how much work goes into something like that though, especially if you don't have a full team or anything. I just think it would be neat to have that as an option but obviously, not a demand anything. This mod is INCREDIBLE either way!
I'll second that request for a Mythic/Vanilla Noble Team toggle. With an additional request for one on the alien voices (if there isn't one already).
I think my favorite part of your mod is the added benefits to crouch shooting. Beyond moving slower & t-baging crouching wasn't necessary for combat, but crouch + bloom removal for increased accuracy is an amazing decision. At least I think so.
I love the change.
Already existed in base game tho
I don't want to sound like I'm making demands about adding weapons to the mod, but there's a carbine variant of the Magnum, the M6J/C, that's used by the UNSC Army. There's not a lot of information on it, but it has a removable stock and a 355 millimeter (14 inches, give or take) barrel. This weapon has never been shown in any visual media as far as I know.
I will say I'm not a huge fan of Noble Team all being greened out, but the rest of this looks great! Really ambitious and extra in the way that only a player-made mod can be.
I know this is a little out of the blue, but I'm a writer, and I'd be happy to help in any way I can with the data pads, whether it's improving the quality or whatever. The rest of the mod looks promising and I'm willing to help to round out any issues it might have. Hit me up if you're interested and I'll drop you an Email to correspond with.
I will put forth one criticism, though, and it's a lore infraction. While it makes sense in theory for Emile to use the CQB helmet, most CQB specialists actually preferred the EVA helmet because it offered just as good protection as the CQB (if not better, thanks to it's protective face shield under the visor), while also increasing field of vision during the Mark IV and V models. It's a nice change of aesthetic, but while I don't know if it's a lore change you've done, but in canon, EVA served as the de-facto close quarters specialist helmet.
Really appreciate your work, amazing mods
I just played through Reach with your mod. I'm going into mythic halo 3 and eagerly anticipating halo 4s mod. This is the definitive way to play these games imo and I can't thank you enough for your work.
Not sure I'm a fan of changing noble team, they were ok as is.
True they just look more like a team in this mod
even when i thought i was done with halo you just made me go back binging on this game again. your mod is legendary! never seen such a big mod so well done great job 👏
Would be awesome if you could make sprint a baseline ability which you don't have to pick up an armor ability for. Also if you could add sprint to the original trilogy!
Really wish the mod author would actually listen to feedback and add in an option to keep the visuals closer to vanilla, especially Noble Team and the Elites. Adding in so many random Elite ranks that all blend together defeats the entire purpose of how each rank had a unique shape and color you can easily identify. Is that a Major or an Officer? What's the difference? I have no idea, especially since there's 3 different variations of the Officer now. It just causes unnecessary confusion because the game is now more bloated with redundant enemies than it needs to be.
Just played the entire campaign and some firefight matches today in one sitting! Thank you so much!
How do you download it
This is incredible, Thank You & Bravo!
what happened to emiles helmet
I like how you implemented halo 4 weapons and other halo weapons
Thank you for all of this you are doing.
cant wait, so excited for MP with this
Made the game way better
why change Noble team tho? They were fine looking, specially Emile.
good, this will be a nice replacement for stuff like prometheus which is way too much of a pain in the ass to get working
how do you use the grenade laucher on the assault rifle
I was coming to look for this too. I can’t figure it out
There isn't one
@@Espartanica Lies
Cannot wait for your campaign
Edit: I do wish you made use of the gas grenade though, i guess you decided against it? I didnt see it in this
This is probably one of the best overhaul mods on the workshop.
I don't agree with all the changes, but I'm leaving a comment in support of the change to Noble Team's colours - I never liked the direction the series was heading towards Power Ranger Spartans, and having them all olive green adds a lot to the feeling that they are, you know, a team (even team Black in the comics get to be all black, and Red Team in Halo Wars 2 especially really did the classic Mark V look justice)
Just recently played this mod and i thought it was amazing. One issue i had was the burst carbine rifle. Turn a corner and an elite using it will kill you just as fast as an Halo 2 sniper jackle. Wish that was balanced more, i died countless times to enemies using this particular weapon because i couldn't tell if it was the storm rifle or the op burst carbine. Otherwise i really enjoyed the mod
I'm literally playing the mod right now and it's AWESOME! The new enemy encounters are very refreshing and I LOVE using the commando.
One thing I think would be hilarious to add would be a data pad next to the forklift on the night mission. It would sat something like. "I don't know man I think I'm seeing things. Some guy in a forklift just went straight through that wall over there."
I think the earth-bound penguins should be replaced, they kind of feel out of place on Reach in opinion.
Maybe replace them with something similar to the extinct Great Auk.
Can’t you like add the armors as in extra rather then replacing it??
Ive been enjoying the mod so far, I just wish i had a list of which armors were replaced with which as i noticed the Scout chest piece with the Robot arm was replaced with OG Mark V, and itd just be easier to have a list to reference than going in and out of missions to see whats what
Can you make a video showing us ur weapons
Bro this is amazing… just revived my interest in mcc
Took from SPV3 CMT? The part of the video you were playing nightfall you had VISR from ODST yes, but you also had a suppressor on your sniper. SPV3 has the same thing, a VISR and Suppressed sniper w/ Automag? Even calling it SOCOM Sniper just like SPV3 CMT. I do think it's a good mod and impressive to say the least.
I wish we could just get the MA5B in every game lol
Some of these new armor abilities could have balancing issues like the ground pound,I think it should have no recharge or if possible it gets weaker after repeated use.
I dont know if you did or didnt do this, but the silenced sniper, could that have its trail removed? 🤔because it would allow for some really tough hide ' n ' seek games. stealth MP modes and the like.
Does this work in Co-op
Aye can’t wait.
What weapons are headshot capable in this mod, and what's the difference between the campaign and firefight audio files?
I’m having an issue where everything runs at a million miles an hour. Everything is so damn fast that even the cutscenes don’t have time to stick together
Hey when will this mod be available on the Nexus? I'm looking forward to it.
Yup it'll be coming to the nexus soon
Dude your voice is slaying me, I love it. You sound like moist critikals older brother
Who wins? Halo 3 rat halo reach squirrel or halo infinite bird of your choosing
Are useable Hunter cannons gonna be in the mod too?
Yup going to have it setup the same way I did in my h3 mod.
I'm having some issues with the Reach overhaul sounds for the imported legacy weapons. They sound like they're being fired from a distance and have no pickup sounds for the first mission at least.
I made a tutorial on how to install custom sounds here: th-cam.com/video/TsapzBNMCJY/w-d-xo.html
@@MythicJaqui I literally just needed to read your description in the steam workshop thanks though man I love your mod
I havent been able to get the mod to work. I'm pretty sure that i am putting the files in the right places, but when i load up the game, it sends me back to the main menu after the loading screen. Any suggestions on how to fix this?
So when will we get campaign for this
Very soon
Is there a way to play the mod with the default reach hud?
Personally I think you should get rid of the Red stuff that appears on the border of the screen when taking damage, it makes it really difficult to see what is happening with all the plasma bolts are flying at you in an average fight.
Hi,
I downloaded this mod from steam earlier today and while on the first mission, it randomly turned into 3rd person, I can't for the life of me figure out how to turn it back to 1st person. I do remember grabbing sprint and then it turned shortly afterwards.
Thanks and awesome mod! first mission and I'm already loving it
You picked up an armor ability that works identically to sprint, but also gives a 3rd person cam. Read the prompts when you pick things up
Keep up the good work!
Idk how to download this. I’m on the Xbox app on pc and I put it in paks. Anyone please help?
Same here
@@DressMoss31672 at least it isn’t just me!
@@DressMoss31672ay just found out that it doesn’t work on Xbox app sadly
Hope we can see the first release of the entire mod on the workshop though I heard things like custom sounds are having issues for the time being, is that true?
I can't even access the tool for steam workshop uploads at the moment but once I can I'll be uploading my mods there.
Can you fix the co-op crashing issue with this mod?
It works fine in solo. But in co-op, we can't even get past the first mission. It always says, "An error has occurred while playing co-op." people in your steam workshop page have been asking for a fix. It would be really nice to play this in co-op. They're saying the crashing is related to the phantoms.
Do you need the master chief collection or just halo reach?
Hi. Can you please tell me if there is a way to completely remove the effects of blood after hitting NPCs and my character? I really wish the armor worn by most humans and covenants in the game would appear to work.
I don’t really like the change of noble teams armor
Do these mods still allow me to get achievements?
A multiplayerrrrrrrrr
Already released along with Firefight
Awesome
Is there a way to simply change the brutes and keep the rest as in vanilla?
does this mod work with the mod that lest you play as a marine?
I’m confused on how to play this mod, cause I subscribed to it in workshop but idk how to use it
On MCC click properties and make sure you chose to launch without EAC
I'm not expecting an answer from the creator as this isn't the place to ask but I'm just interested if anyone else has encountered a bug where sounds become muted if I'm not facing in the direction of the sound, meaning I miss most dialogue from the campaign and can't hear any shots or explosions or enemies behind me.
When did Halo 2 get an assault rifle
can you show instructions for this mod a vodeo sorry dont do well with just words
Is the multi player out?
how do you use the grenade launcher on the AR GL?
If you're on controller it's left trigger. The reach tools for some reason won't let you use a left trigger function for m&kb on a weapon tag even though it works perfectly in h3.
@@MythicJaqui that's odd
the change to colors is fine, the change to emile and his helmet is fucking terrible and is almost a dealbreaker
Don't play the mod, easy.
@@MythicJaqui probably just did that so you could use the Emile helmet but delude yourself to think it's lore friendly or something. I think I'll just unsub from the mod, doesn't add anything to reach. Halo 4 was the only game that really benefited from your mod
@blackwolf-74 That's some weird projection but more power to ya.
@@Apathy474nobody gives a crap tbh☠️He doesn’t care whether you unsubscribe from the mod idiot☠️🤦If you don’t like the mod, don’t play it. No one is forcing you to😂🤷♂️Your personal preference on Emile’s helmet means nothing to him lmao
I don't like that helmet for Emile either, but damn dude, chill tf out, lmao, the mod looks awesome! Added SO much to reach -- contrary to your shit opinion
If I want to play this mod,I have to buy mcc collection on Steam, right?
You can install it if you own the windows version, it might just be a little more complicated.
@@MythicJaquiI have the window version mcc,but how to install the mod.
@@user-py4bn8en1z Bro, do not do this. I tried to install a simple mod when mcc first released. I was in your position, it does not work well. My game crashed and most of the time would don't even open. Save yourself the time and buy the steam version.
@@Born... I see
@@user-py4bn8en1z buy it on cd keys if u want to save some money.
TUTORIAL WHEN
Why need a tutorial?
@@Espartanica cause I’m shit
Is it just my eyesight, or does this game have WAYYYYY too much bloom?
They recently restored the bloom from 360 reach and honesly I'm not a fan of it.
@@MythicJaqui I legit thought I had smoked so much shit, I'm glad I don't remember it being that bad
great mod but I wish it didn't make the elites speak english
I haven't played the mod at all, but I love jumping on bandwagons, and looking at this comment section, I hate everything about this mod and all the time and effort you put into this is null, void and also you suck.
But no, seriously, it looks really interesting! I'm a fan of the one-colour armour schemes. Better pushes Carter's "We're a team' spiel.
Dont like the all green spartans and totally ruined emile's helmet dude CQB looks garbage, but otherwise looks awesome!
Agree, it honestly feels like an insult to design choices to make spartans look cooler. Like it's a game the fact he changed the looks of spartans makes the game feel too serious then it does already.
Well it's a mod so I don't care if it's an "insult to design choices".
@@MythicJaqui true its just a mod I'm just saying an opinion of it and it's a nitpick out of everything good the mod has. It's not the biggest thing in the world but sure is distracting when playing levels with Emile in it.
The only reason why I said if felt like an insult was the video of the creator showing it off as it felt like it even though he never did of how "all that lone wolf stuff stays behind". Obviously nothing solid just a feeling I had about it and don't blame him It's his mod he out hard work in it.
@@MythicJaqui Based.
I don't like your profile picture. It gives off bad vibes. Because of the devil horns and colour etc.
But I hope you walk the right path in life. I believe In Jesus so according to me It Is THE right path. I hope life will be good for you.
The Bible says God so loved the world. He sent His only Begotten Son Jesus, so that whoever believes in Him should not perish but have eternal life. And whosoever calls on the name of the Lord shall be saved It says also. Declare Jesus Is Lord and believe God raised Him from the dead: You will be saved.
Believe The Gospel. Repent and be baptised In Jesus name.
Life's been treating me well either way my guy but I respect your views and hope you have a good day. 👍
@@MythicJaqui Glad to hear life's been great for you :)
@@MythicJaqui On the Halo BR I would like seeing It lowered In gameplay. I don't like It when the BR Is so high up, It feels ugly. I suggest.
You don't need to purposefully talk in a lower voice buddy
It's just how I sound buddy. Next time don't make it so obvious you're insecure about your own voice.
@@MythicJaqui No chance you actually sound that way lol
This is my opinion I'm sorry if what I'm about to say annoys you just to say again this is my opinion but I hate your mods for reach and halo 3 because i hate all the weapons from halo 4 5 and infinite I hate how you changed Emile helmet he looked better with his skull helmet and I also hate how you changed noble team's colour to one colour it was better when they had their own colour and one more thing I hate how you made way more rain on levels than there should be oh and I hate the new health and shield display because it doesn't look good this was just my opinion so yeah
There's a very simple solution for this. Don't play the mod.
My guy, no one is forcing you to play the mod. Go back to vanilla reach, I for one love the mod.
I’m extremely confuffled if this is genuine or not. O_O
It's okay to have your own opinions, but there's no constructive criticism here. You're not really offering alternatives or changes, outside of generally disliking all the aspects of the mod.
Listen you could have simply said you disagree at the halo 4 and 5 etc weapons i can understand that but the idea pf hating everything is really up to how describe because your method is flawed reach power ranger colors were awful im sorry it is and was bad making it green suits the lore and makes it realistic to comics and also emile helmet is something like from call of duty it wasnt bad for multiplayer but was ridiculous in campaign its not even spooky for the covenant so im very sorry your reasoning is flawed
keep up the content !!
Just wanted to say i love this mod, good work!
Could You please add and gauss sniper rifle ?
Not a good sign when the first thing mentioned is making the game easier
Just in my opinion no more halo 4 weapons and models because the brakes canon and the art style and just makes it look weird other than that the mod is amazing!
I don't really care if the mod breaks canon or the art style.
Did you know that most Halo 4 weapons are actually canonically present way before Halo 4. The MA5D (H4 AR) is actually present before the start of the covenant war but only in smaller batches. This is the case for every weapon in Halo, they exist canonically way before the time the actual games took place
@@REALMARCHINADER No. Weapons are literally mass produced and widespread months after their creation. Why would it take years for a factory to supply the entire UNSC fleet? Obviously the Halo 4 guns were made right before the ship left for Requiem.
Just to be clear, this is sarcasm
pls for this mod limit the number of enemies who can use armor lock , ..its fukking annoying. ..or..how..often.they..decide to do so...and if u can make the sword behave like haklo 2 sword, so u can lunge or attack as soon as u switched with , that delay takes way to long then it should.
A lot of the enemies that had armor lock now have different armor abilities that willl hopefully be more fun to fight.
@@MythicJaqui hope so. cant wait to play it tho. keep it up.
@@MythicJaqui Honestly the main ways Halo's messed up has been giving too many enemies armor lock, too many enemies grenades, or giving too many enemies the ability to overcharge a plasma pistol. Reach of course being the example for the armor lock, CE being the main offender for the grenade spam, and 4 for the overcharge
Having this obstacle be removed from Reach means the vehicles have been a lot more fun and consistent to use