I'm glad you enjoyed these levels. :D Just need to look over the new levels and finish patching any mistakes. Then I'll post here the codes for them. So keep an eye out. Just a heads up. As I mentioned in level 3-5 boss. These new levels have optional challenges. For each challenge completed, you will earn a gem at the end. Some may require you to back track, once you got the package. Some purple gem challenges aren't possible to reach without it. Oh. Right the purple gem challenges. While some may be tricky or a puzzle. Some can reach up to kaizo tier so, just a warning. xD Infact, just to reach them. You'll need to know how to do the super jump. Without it, you won't be able to reach most purple gems. Blue gems are all the secret or moderate challenges and puzzles. At the start of each level, they all have a speed run challenge. Don't worry about the other challenges, as I mentioned before. You can back track these levels. They were designed with that intention. Making them feel slightly open world-like. The inspiration for them came from Super Mario 64. Where you played the same level many times. Earning a different star each time. One last thing. Each level has a hidden challenge in them, that must be figured out. Can't wait to see what you think of them. I put more focus on the levels' look for these than I did the previous ones. Super Jump Throw the Package upwards. While the package is in the air, press jump to leave the ground and press jump again just as GR-18’s feet pass the top of the Package. This allows GR-18 to reach a height of 9 tiles. Immediately after the jump off the Package, perform a down grab to take the package with GR-18. This can also be performed with a Throw Block.
I'm glad you enjoyed these levels. :D Just need to look over the new levels and finish patching any mistakes. Then I'll post here the codes for them. So keep an eye out. Just a heads up. As I mentioned in level 3-5 boss. These new levels have optional challenges. For each challenge completed, you will earn a gem at the end. Some may require you to back track, once you got the package. Some purple gem challenges aren't possible to reach without it. Oh. Right the purple gem challenges. While some may be tricky or a puzzle. Some can reach up to kaizo tier so, just a warning. xD Infact, just to reach them. You'll need to know how to do the super jump. Without it, you won't be able to reach most purple gems. Blue gems are all the secret or moderate challenges and puzzles. At the start of each level, they all have a speed run challenge. Don't worry about the other challenges, as I mentioned before. You can back track these levels. They were designed with that intention. Making them feel slightly open world-like. The inspiration for them came from Super Mario 64. Where you played the same level many times. Earning a different star each time. One last thing. Each level has a hidden challenge in them, that must be figured out. Can't wait to see what you think of them. I put more focus on the levels' look for these than I did the previous ones.
Super Jump
Throw the Package upwards. While the package is in the air, press jump to leave the ground and press jump again just as GR-18’s feet pass the top of the Package. This allows GR-18 to reach a height of 9 tiles. Immediately after the jump off the Package, perform a down grab to take the package with GR-18. This can also be performed with a Throw Block.
Oh boy. Guess I'll have to learn how to super jump. XD
Sounds like an interesting change. I look forward to trying them when you release them :)