Notice how the camera isn't zoomin in or out... Something is making it where it acts like there's is no wind... Cause last time you did this there was a wind effect. I think the stunt road props deactivate the wind breaking... Try this again but on the ground using the same ramp as last time.
Like I said in previous video its not that noticeable but it makes all the difference if you are trying to land on a small precision. Knowing when to pull back to aim at a target is how people land small precisions. The car gliding effect on old gen consoles was way bigger compared to PC and new consoles. I still feel like you were still doing it a bit wrong in this video. Your speed depends on the angle your car should be in the air. If you are dropping down a lot like you are here leaning forwards wont do much. It's also important how you take off the ramp. Quickly leaning forwards gives you a little boost but once you are falling longer you eventually just lose speed and then it doesnt matter that much which way your car is facing. If the ramp is Facing upwards a lot you should do a quick backflip into the leaning forwards position. There's a lot of variation when to do and what to do. It's not really something you teach someone you have to just get the "feeling" of it to understand. Still great video and glad you could address some of the missinformation from the first video
To add I haven't really been playing on the newest patches a lot. I don't know if Rockstar has updated the game and made it so that it not longer makes a difference. My experience comes from like 2014-2020 era when I was really try hard stunting in this game.
As a stunt racer, I confirm it makes you go slightly farther when leaning. However, I got placebo effect over the fact that leaning back will reduce the amount of air time you get lol Not so sure if it can happen there but randomly getting a boost while going on the ramp (the red one on the second test series for example) can also affect how far you will land (for this type of jumps at least)
I mean curb/bump boosting is a thing. And it is car dependent and fps dependent. So a lot of variables there that can affect a jump depending on exactly how you hit it. Since most ramps have pretty crappy hitboxes that will absolutely murder your suspension and cause bump boosts.
dinosaurs are cool
This comment was written by the Dinosaur gang
I fuck with this
Hell yeah
Look up the the song called: Dinossaurs by Black Magick
Bruh spino is metal af
Notice how the camera isn't zoomin in or out...
Something is making it where it acts like there's is no wind...
Cause last time you did this there was a wind effect.
I think the stunt road props deactivate the wind breaking...
Try this again but on the ground using the same ramp as last time.
it will not make a difference
I could've sworn backflips/frontflips slowed you down, and I'v been playing since 2014. Well, thanks for your testing as always 👌
Like I said in previous video its not that noticeable but it makes all the difference if you are trying to land on a small precision. Knowing when to pull back to aim at a target is how people land small precisions. The car gliding effect on old gen consoles was way bigger compared to PC and new consoles.
I still feel like you were still doing it a bit wrong in this video. Your speed depends on the angle your car should be in the air. If you are dropping down a lot like you are here leaning forwards wont do much. It's also important how you take off the ramp. Quickly leaning forwards gives you a little boost but once you are falling longer you eventually just lose speed and then it doesnt matter that much which way your car is facing. If the ramp is Facing upwards a lot you should do a quick backflip into the leaning forwards position. There's a lot of variation when to do and what to do. It's not really something you teach someone you have to just get the "feeling" of it to understand.
Still great video and glad you could address some of the missinformation from the first video
To add I haven't really been playing on the newest patches a lot. I don't know if Rockstar has updated the game and made it so that it not longer makes a difference. My experience comes from like 2014-2020 era when I was really try hard stunting in this game.
As a stunt racer, I confirm it makes you go slightly farther when leaning. However, I got placebo effect over the fact that leaning back will reduce the amount of air time you get lol
Not so sure if it can happen there but randomly getting a boost while going on the ramp (the red one on the second test series for example) can also affect how far you will land (for this type of jumps at least)
I mean curb/bump boosting is a thing. And it is car dependent and fps dependent. So a lot of variables there that can affect a jump depending on exactly how you hit it. Since most ramps have pretty crappy hitboxes that will absolutely murder your suspension and cause bump boosts.
People didn't know this?
Why the hell would you know this
@smeltgamer aerodynamics and wind resistance
@smeltgamer It's also why you should always put the biggest spoiler on the car you use for racing
@@suspiciouschicken its a game that came out a decade ago, i dont expect the game to have aerodynamics
Does the weight of the car/ down force effect launching and landing
Also how different does the handling options make a difference
Point the front DOWN asap. fly further.
@EenGamer : Don't delete comments, its petty.