I spent 20 hours in Paladins to see if it was better than Overwatch 2

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  • เผยแพร่เมื่อ 3 มิ.ย. 2023
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ความคิดเห็น • 1.8K

  • @greybook6616
    @greybook6616 11 หลายเดือนก่อน +1794

    the fact that the furia used arguably her worst talent, and proceeded to blame the team for their incompetency rlly says it all.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +379

      least toxic paladins player

    • @aweirdcreature_
      @aweirdcreature_ 11 หลายเดือนก่อน +27

      @@lmayo870 fax💀

    • @rue_pardox
      @rue_pardox 10 หลายเดือนก่อน +58

      As a healer main, it's either blame or be blamed.

    • @zonnedd5692
      @zonnedd5692 10 หลายเดือนก่อน +22

      @@rue_pardox as a healer main, dont blame, just healing

    • @thanhannguyen5609
      @thanhannguyen5609 10 หลายเดือนก่อน +14

      ​@@lmayo870 paladins community is small. Many aware we need new players to keep the game alive. Some people are ... typical

  • @immahamsteryogamer
    @immahamsteryogamer 11 หลายเดือนก่อน +1300

    Anti-healing is to keep healers in check. Each weapon shot applies it for 1.5 seconds. Early game, healers can get away with ignoring it, but later they will have to wait for them to cleanse it or they will just waste the cooldown. It used to be an item called Cauterize, so if you see someone mention Caut/Cauterize, that is what they are talking about. Sadly a lot of people don't cleanse it by hiding behind a wall/shield.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +121

      i see the word "cleanse" being thrown around these kinds of discussions and I don't know what it means

    • @delete26em
      @delete26em 11 หลายเดือนก่อน +217

      @@lmayo870 cleansing in this context means to cleanse the anti-healing effect. To do this you have to avoid weapon damage for 1.5 seconds. Then no anti-healing applies until you get shot again. A good support and tank will work on this together, the tanks drops a shield or gets behind cover, the support waits with his ability until the anti-heal effect is cleansed.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +42

      @@delete26em so correct me if I'm wrong, but if you get shot the anti healing does not apply? But if you avoid damage for 1.5 seconds it does? I'm still kinda confused

    • @kokojack
      @kokojack 11 หลายเดือนก่อน +118

      @@lmayo870 Caut applies only if you're taking damage and 1.5 sec after that. Then the debuff is cleansed and you receive full heal again. So you'll have to play smart

    • @leavemebevidsarecrappy9039
      @leavemebevidsarecrappy9039 11 หลายเดือนก่อน +69

      @@lmayo870 Basically you take weapon damage anti healing (caut) gets applied for 1.5 seconds. The anti healing will be cleansed after the 1.5 seconds unless you take more weapon damage which restart the 1.5 second timer.

  • @inevitableanarchy4203
    @inevitableanarchy4203 11 หลายเดือนก่อน +367

    "I got killed by the bunny, and Waifus are on my screen!!" As a longtime player, this the most Paladins-thing I've ever heard😂

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +25

      Lol paladins be wild

    • @jex-the-notebook-guy1002
      @jex-the-notebook-guy1002 11 หลายเดือนก่อน +6

      Still can't understand why they genderbent pip

    • @Drakedrag74
      @Drakedrag74 11 หลายเดือนก่อน +7

      ​@@jex-the-notebook-guy1002Money!

    • @motafu1
      @motafu1 10 หลายเดือนก่อน

      @@jex-the-notebook-guy1002 fan service = money

    • @thatonepersonwho7389
      @thatonepersonwho7389 9 หลายเดือนก่อน

      And zhin they only genderbend male to female for some reason

  • @ryanduarte2632
    @ryanduarte2632 11 หลายเดือนก่อน +627

    In regards to the "not being able to switch champions" part
    In Paladins matchups have a lot more to do with planning than the actual champion you are playing, that is done through the talents/decks you use and itens you buy, it's really similar to league in a way.
    for example: If I'm playing Maeve against a team with a lot of projectile champions, I pick my move speed deck to be harder to hit;
    If I'm playing against a lot of hitscan champions I use my resistance deck so I don't get as easily melted.
    I like this system a lot because it allows you to main a particular character and have the option to adapt to a bad matchup instead of having to play rock paper scissors with your characters like in Overwatch (I really love both games, I just prefer being able to one trick and happen to like card games too)

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +108

      interesting point of view, one tricking a character and building around them is a cool idea but its just not for me. I respect the opinion but i wanna learn multiple different characters and how they would apply in certain situations as this increases my overall knowledge, very insightful comment nonetheless though

    • @Cod__Fish
      @Cod__Fish 11 หลายเดือนก่อน +11

      ​@@lmayo870 I'm the same in wanting to master all but if you just decided to play a character that is countered by the enemy you have a way you can try to survive there still will be overpowered characters and metals like overwatch but if you really like a character that isn't currently good in overwatch you can easily be bullied into playing a meta or counter that you don't like or not good at that's my thoughts on it.

    • @wldnrkls
      @wldnrkls 11 หลายเดือนก่อน +52

      @@lmayo870 one tricking a character is not the same as playing one character for a game

    • @Javo1z
      @Javo1z 10 หลายเดือนก่อน +26

      ​@@lmayo870 using one character for a match isn't one tricking , plus it forces you to adapt and play as a team, the better team always wins in both games I prefer this than an entire team switching just to counter over n over it gets boring after a while cause I'm not getting to play the person I wanna practice with cause there's an direct counter on the other team making the experience not fun

    • @Gr0ot
      @Gr0ot 10 หลายเดือนก่อน +13

      You actually One Trick more in Overwatch.
      If you’re using different decks for one character it doesn’t mean you’re a one trick because you have different decks set up for that character.
      Overwatch, their system is based on you full on knowing and utilizing their kits. They’re more one tricks, as they don’t really have to adapt their play style much or even have to change it up at all.
      Only way to one trick in Paladins is if you genuinely just play on one character.

  • @immahamsteryogamer
    @immahamsteryogamer 11 หลายเดือนก่อน +492

    I understand your opinion. I love this game, but I also hate it sometimes, with the bugs, bad matchmaking, hackers, toxicity, afks, and bugs it has. It has a lot of potential, but Hi-rez just won't support anything that isn't Smite.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +82

      i get why people like this game so much but yeah its not for me, i guess paladins is just hi rez's tf2

    • @phonenixagaming3892
      @phonenixagaming3892 11 หลายเดือนก่อน +11

      God I hate smite talk about real toxic.

    • @JagerFrostTroll
      @JagerFrostTroll 11 หลายเดือนก่อน +23

      Smite is garbage now anyway. Hi-rez has really gone down in quality. Many such cases

    • @Maxi-Gonz.
      @Maxi-Gonz. 11 หลายเดือนก่อน +7

      ​@@lmayo870 Not even that. Paladins sometimes gets content every so often. TF2 doesn't have any major update since 2017 :(

    • @RedSeraph_
      @RedSeraph_ 11 หลายเดือนก่อน +3

      wish they wouldn't have ruined rouge company

  • @electrobob992
    @electrobob992 11 หลายเดือนก่อน +79

    20:34 Fun fact:
    A lot of players especially on PC hated that change, which is why Hi-Rez added a legacy option in the game settings.
    Which allow it to be more user friendly, and give access to a few extra voice lines like "VVP = Please, VVGN = Nice Job, etc."

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +22

      dang the voice line wheel lore goes deep

    • @tjalvotron
      @tjalvotron 3 หลายเดือนก่อน

      @@lmayo870 yes

  • @Rheide-
    @Rheide- 11 หลายเดือนก่อน +723

    I get why people think it's an Overwatch clone a little bit, but honestly the only similarities are that they are both team/objective based shooters with different characters of class types instead of one character that you select the class of. Paladins was in alpha testing before Overwatch was announced, but has gone through SO many changes since then. I've played both games a lot ,and I prefer Paladins based on diversity alone due to talents and loadouts. I also like how you can't just keep switching characters to counter everything constantly. (Unless you're Zhin, Zhin can counter ults)
    Edit for misunderstandings: I'm not saying either is a copy of the other, just that calling Paladins a copy is not correct because it was first. They are their own things with similar inspiration. It's not that deep.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +117

      i respect your opinion, but me personally i prefer swapping characters to counter cause it forces you to be better at multiple characters not just one. But i also understand the appeal of the different playstyles you can create from builds

    • @dragonhunter2343
      @dragonhunter2343 11 หลายเดือนก่อน +72

      ​@@lmayo870 I understand the preference for swapping but I think locking you to your choice is better because you can be great at one character but it's easy for your opponents to know that character to figure out counters. The different builds help mitigate against easy counters but knowing what your opponents can do and adapting to how is just as important as what you can. I think you would have liked the game a bit more if you played sooner cause they made some changes I don't enjoy too much. I do prefer longer kill time and I enjoy playing support in games and I feel like supports have a bigger impact in Paladins. Flanks are my least played class but my second best character is a flank. If you can find one that you vibe with they can be great but I usually don't use them. I attribute most of your issues to not knowing the game and some exceptionally bad teammates. If I had a chance I would have liked to try to help you, teaching new players is really rewarding for me and the anti-healing change actually made me stop playing for like a month while I processed how much it lowered my enjoyment.

    • @TiagoSilva-oz5nf
      @TiagoSilva-oz5nf 11 หลายเดือนก่อน +31

      changing champions to counter the enemy team would lead to making some items you buy less valuable, lets say you are playing barik and you buy chronos (an item that decreases all your cooldowns by 10%) and then you switch to fernando since your shield is getting broken too much and you need it to protect yourself. Fernando gets much less value from chronos because his shield is based on a resource that doesn't get affected by the item. Congratulations you just wasted 300 credits because you wanted to play fernando and now the enemy chose to play a flying damage champ and you still got a problem.
      You build your team based on what you are missing, not because of the counter play, that's why it takes so long to play ranked, something you shouldn't even be doing if you don't even have half the roster. And also, if you are looking down so much you can buy resilience since it makes crowd control less effective and makes it end sooner. Also paladins lets you play many other champions thanks to rotation where you can play a match with a champion you don't have.
      I agree that to a new player this game is confusing with all the loadouts and talents that you can choose, but that's merely for the reason to let you play you favorite champions in multiple ways, and if you don't like that, you can just play them how you want.
      I can't reccomend you enough to watch AndrewChicken and the tutorials he made about the mechanics of this game, they are even featured on the game's website, please check them out!

    • @BrambleJam
      @BrambleJam 11 หลายเดือนก่อน +8

      ​@Lmayo if you wanna be able to pick counters for the enemy team, play ranked.
      Also ranked is much better in general, as you get teammates that communicate and usually have the players actually play for the team.

    • @inkblot.s
      @inkblot.s 11 หลายเดือนก่อน +4

      @@dragonhunter2343 the constant changes to time-to-kill is kind of what alienated me from the game. when i started playing back in open beta, i really enjoyed that you could survive some solid hits, and later down the line, that talents and cards gave so much strategic depth to the game. i have good positioning and a good sense for builds, but my reaction speed and poor aim just make it impossible to keep up now that I can be so easily burst down. ironically what im missing in overwatch is sort of the same thing, as it feels like poor aim trumps any amount of good game sense.

  • @shadowkras
    @shadowkras 11 หลายเดือนก่อน +227

    Keep in mind that about 50 people keep this game under development.
    Which should be about 20-30% of overwatch's team size, depending on which year we are talking about.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +40

      I did not know that, I thought at least 100 people worked on this

    • @shadowkras
      @shadowkras 11 หลายเดือนก่อน +121

      @@lmayo870 In november 2022, overwatch had reportedly 300 developers working on the game.
      So, if paladins doesn't feel polished, its because it isn't.

    • @vstarlight__
      @vstarlight__ 11 หลายเดือนก่อน +58

      Indeed, theres legit only one person working on maps 🤨 This game would be better with more resources but Hi-rez doesnt really care about any of its games only Smite

    • @sebastiancristaldo6868
      @sebastiancristaldo6868 11 หลายเดือนก่อน +4

      Of course their are not a tripleA company

    • @sebastiancristaldo6868
      @sebastiancristaldo6868 11 หลายเดือนก่อน +2

      @@shadowkras but of course
      They need way more employees to work in the game and they bit to bit will polish the game

  • @doitover
    @doitover 11 หลายเดือนก่อน +235

    Loved that you gave the game a try. i love helping new players learn about the game

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +22

      yep i'll try anything once

    • @dragonhunter2343
      @dragonhunter2343 11 หลายเดือนก่อน

      I had a span of like 2 months where I didn't play, I just gave new streamers tips.

    • @mohrgames9056
      @mohrgames9056 11 หลายเดือนก่อน +1

      @@lmayo870 anything?

    • @TamWam_
      @TamWam_ 11 หลายเดือนก่อน

      is it weird that i've never heard of this game in my life

    • @doitover
      @doitover 11 หลายเดือนก่อน +1

      @@TamWam_ not at all. Its only recently coming outta the shadows because ow2 is finally being given up on and big content creators r looking for a new game

  • @immahamsteryogamer
    @immahamsteryogamer 11 หลายเดือนก่อน +207

    This game was originally going to be a completely different genre, but they changed it to this taking inspiration from TF2. The cards and talent used to be collected from chests similar to how TF2 has weapons you could get. It ended up being P2W. Also, the tutorial is terrible. The devs made a guide for new players outside of the game, but its not the best and was described as a fast solution. Hi-Rez never put that much money into this game.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +23

      Ohhh that's actually really interesting, so I'm guessing the devs mainly put their money on smite?

    • @m.s2829
      @m.s2829 11 หลายเดือนก่อน +47

      ​​​@@lmayo870h the devs dont get to choose where money goes. Hirez is like ill take that gain and we will use it on another project sadly. Hirez is the main company evil mojo falls under hirez.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +17

      @@m.s2829 so I'm guessing evil mojo is keeping the game alive which is a bummer, do you know what game hi rez is currently funding?

    • @m.s2829
      @m.s2829 11 หลายเดือนก่อน +8

      @@lmayo870 new projects and smite

    • @immahamsteryogamer
      @immahamsteryogamer 11 หลายเดือนก่อน +39

      @@lmayo870 Hi-rez is hated because they let every game die except Smite. Divine Knockout, their newest game, will most likely be left to die in the future. The devs are good though.

  • @Kiorka
    @Kiorka 11 หลายเดือนก่อน +80

    The flank role experience is tuff I tell you. As i main this role I had to get stomped so many times before figuring out how to play it semi-decently. If i were to describe what flanks are, it would be squishier damage dealers that trade their HP for mobility, allowing them to take alternate routes on the map in order to diatract or pick off support players. While im completely bias here, I found Maeve (the pink haired girl with the knifes) to be the most fun champion in the game. Still, i wouldnt recommend playing flank if youve just started playing the game, playing damage first would be a lot more optimal. Awesome video overall, wish both Paladins and Overwatch were better games and better organized but what can you do.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +8

      Yeah I was thinking that flank in paladins is similar to spy in tf2. Where you need to know the flank routes in each map and take advantage of said routes, that sorta thing

    • @blutwirbel3180
      @blutwirbel3180 11 หลายเดือนก่อน +1

      Dude I stomped as flank for like 15 months straight, frequently getting godlike or higher kill streaks and top dmg/elims. I then took a pause from the game for 3 months and a pause from flanks for about 6. I never had fun as that role again. During my pause there were a lot of changes and flank counters introduced and I just didnt want to learn the new playstile. I picked dueling flanks that can outplay like vora, koga, maeve or evie but it just wasnt the same after the caut changes because it completely broke lifesteal and kill to heal, completely obliterating my playstyle.

    • @jex-the-notebook-guy1002
      @jex-the-notebook-guy1002 11 หลายเดือนก่อน

      I'm a terrible player and still my most played character is Evie prob (even got her announcer pack with free crystals)
      I have stalled the objective a bunch before. It's fun annoying the enemy. It's not fun fighting evies. And it's not fun when an evie solos you're entire team and never misses a shot.

    • @DrtyTreeHuggr
      @DrtyTreeHuggr 8 หลายเดือนก่อน +1

      You described flank perfectly. A squishy Genji would be a flank. Or Reaper. It's a skill diff, to OW damages but it's a good class.

    • @that_guy1186
      @that_guy1186 3 หลายเดือนก่อน

      @@lmayo870 i don't even necessarily think it's that, it's more so that the base mechanics of flanks are so much more complicated than the rest of the cast, especially when it comes to cards. having a good card build on a character like Buck or Evie can absolutely make or break how good your match is, regardless of skill level. The skill floor is just too high for most people to get into and the skill ceiling is so high that the people who clear the skill floor make it intimidating for other players.

  • @Noricycrystal
    @Noricycrystal 11 หลายเดือนก่อน +280

    i have 3473 hours on paladins also my account is maxed lvl 999 and i love this game so much i will just say that paladins is the superior game all it needs is just some polish and bug fixes and it would be so much better. you can customize your playstyle to whatever you want imagine a flanking sniper or a tanking flanker and the item shop in a match helps out and so no 2 games will ever be exactly the same even tho you might have the same comp on the opposing team. i played ow2 since it released until now and i can freely say even tho paladins player argue that the game is very out of balanced i beg to differ i'd say paladins is way more balanced then ow2. like come on makoa doesnt hook you when your 10 miles away but roadhog does ... hmmm ... in paladins even tho its a team game and its not reliant on teammates like ow2 in ow2 if your healers dont heal you then your basically dead unless you find a healthpack but in paladins you have out of combat healing to heal you back to full hp and you even have item shop stuff to help you with it. even when it comes to prices or cosmetics etc. its 10x cheaper then ow2 and the skins in paladins is so much more amazing i look at the skins in ow2 most of them look like a recolor of the original outfit even the legendaries only a few look unique but paladins skins have amazing fx and details to them like they look very eye catching. (can watch DaddyMouse videos for skins he rates paladins skins if they are worth for purchase or not) Overall i'd say paladins is better if only it were polished, get bug fixes and if they brought back the old game modes and made it in to arcade mode like ow2.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +127

      I appreciate your opinion on overwatch, and I agree that overwatch is not balanced in the slightest. I also agree with the skins in paladins being "better", in a way that some skins alter the way certain voice lines are delivered, being a very nice touch. With enough polish and more care from hi rez, paladins definitely has the potential to become a better game than overwatch. I really like the way this comment was delivered and it really made me think, thanks for the insight homie

    • @Noricycrystal
      @Noricycrystal 11 หลายเดือนก่อน +19

      @@lmayo870 glad I could chime in on the discussion >< paladins has always been close to my heart and I haven't rly fallen for a game the same way I did for paladins thx for trying the game out :D

    • @Noricycrystal
      @Noricycrystal 11 หลายเดือนก่อน +13

      @@lmayo870 oh right another thing :o ... i agree the voice command wheel is shit its a "newer version" we older players use the "legacy version" which is actually alot easier to use and the wheel doesnt cover up half your screen xD you can change that in the settings you go to Settings -> Gameplay -> VGS Input Type (Third One from the top) then keep clicking the Arrow till you get LEGACY (DEPRECATED) this is alot easier to use then the annoying ass wheel hope it helps ^^

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +9

      I've seen a couple comments explaining cauterize but I think yours is the easiest to understand, so thanks I appreciate it

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +2

      I've seen a couple comments explaining cauterize but I think yours is the easiest to understand, so thanks I appreciate it

  • @joaoalmeida5926
    @joaoalmeida5926 11 หลายเดือนก่อน +111

    anti heal is a great tool in the game cause in late will NOT make healing useless. In fact it makes it stronger, you have to time your heals right to hit your teammates when they are off the anti heal (you can know that by thr color of their healthbar). It gives a massive skill floor to healers, rewarding good players and punishing healbot whitout thinking

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +16

      I understand the ways of the anti healing now

    • @tempest3052
      @tempest3052 9 หลายเดือนก่อน +2

      Best comment explaining anti healing

    • @joaoalmeida5926
      @joaoalmeida5926 9 หลายเดือนก่อน

      @@tempest3052 thanks m8

  • @jibbldinho7964
    @jibbldinho7964 11 หลายเดือนก่อน +60

    Loved the video man, personally play paladins and overwatch (although more paladins that overwatch since ow2). A couple of things i might be able to clear up around anti healing, it reduces healing for 1.5 seconds after you get shot so the way to counter it is to avoid being shot for 1.5s and then get healed, it used to be an item that most of your team would buy but with the old item system it was a choice between antihealing or increased damage to shields for each person on the team. It sort of exists to counter pocket playstyles and team comps like pirates (paladins version of GOATS sorta) and add a change of pace to each team fight as the game progresses. In terms of the amount of stuns that happens ALOT when you play a tank - I am a tank main so best i can recommend if you ever play the game again is max out a useful item called resilience as soon as you can! Definitely understand your criticisms of the game, wish hirez would fund it more so evil mojo could move it to a newer version of unreal and polish the design a bit. I can say that if you ever go into paladins again definitely do it with as many friends as want to join cause it makes the early learning stages of the game so much more bearable as u get into it. regardless the video was a very enjoyable watch!

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +6

      Thanks for the insight on the anti healing in appreciate it, although I don't see myself playing the game in the future, I appreciate the tips for tank

    • @freedomfries9719
      @freedomfries9719 11 หลายเดือนก่อน +2

      yeah this is a good time to remind everyone that paladins play on UNREAL ENGINE 3! like in know that ow and paladins came out at the same time but ue3 was already outdated at that point

  • @Xariod
    @Xariod 11 หลายเดือนก่อน +45

    I totally agree with all your points. I was a big time Paladins player. Started in the beta. The game has gone through many and many permutiations of itself. If you look at content from random years of paladins good chance you see a totally different gameplay. Even in some core mechanics like the card loadouts and cards in general (OB64 was a notorious low point). They kept evolving the gameplay but never got the possibility to properly polish and remove bugs from the game. To this day this makes me incredibly mad because I saw this game I loved, in which I saw a lot of potential just die over the years. I used to play overwatch in parallel with this and fierciley defended it for years until it just became pointless because corporate greed at hi-rez kept pushing to just add more content and more micro-transactions.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +5

      In my spare time I'll look over the different stages of paladins cause now I'm curious, but the game must've done something right throughout those updates for it to afford the changes right?

    • @Xariod
      @Xariod 11 หลายเดือนก่อน +2

      @@lmayo870 In my case it was hope that they would actually keep promises and work on the technical issues the game has. But rumors are that Hi-Rez never intended to invest more in Paladins (Despite lots of people still playing it for the potential) and just started to work on the next project (that died even before getting launched). Very big missed opportunity because with proper support they would have actually had a very good long lasting game on their hands with Paladins. And if you wanna laugh even harder just google Paladins esports and how THAT shit show went down.

    • @Kapiburqa
      @Kapiburqa 11 หลายเดือนก่อน +3

      @@lmayo870 Hi-Rez is just simply known for leaving titles fairly quickly, and thus their games always seem a bit unpolished. Smite did well, and over the years they were simply forced to polish the game, even tho it's not perfectly done even now, but it does feel much better and you see improvement over the years imo. Paladins in the beta was fun and had it's quirks that brought people to the game and it kind of grew for a while, it did good at first I believe, but I guess not as well as Hi-Rez hoped for it to do? Paladins got less love from Hi-Rez as the time went by, and the only thing keeping it going is really the playerbase, as Hi-Rez probably cares very little if at all.

    • @Gr0ot
      @Gr0ot 10 หลายเดือนก่อน +2

      They’ve actually been updating the game quite frequently and been doing fairly good with it.
      If anything, I’d say when this video released is when they started to put more into the game.
      As a Overwatch person, that’s what I mostly played.
      I can most definitely say, from the outside view…this game is simply better.
      The only thing is lacks is mechanics, but that’s about it. Which overall, even then they aren’t that bad.
      Right now a lot of newer people are joining the game, so there has been a large learning curve for a lot of people.

    • @-8h-
      @-8h- 10 หลายเดือนก่อน

      I quit for quite a long while, well over a year, and recently came back. It's still got bugs, but paladins is doing the best it's done in a while. The playerbase is high too. Even right now at 10:30pm it has 10k active players on steam alone, always being between 8k to 10k players daily, and peaking at 12k to 17k players every month of 2023.
      They're finally listening, at least a bit

  • @Mishi_Ace
    @Mishi_Ace 11 หลายเดือนก่อน +28

    The fact that you liked Azaan made me laugh because on release he was the most broken tank, he was able to solo the entire team with little to no help from your teammates😭😂

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +4

      Oh interesting

    • @Gr0ot
      @Gr0ot 10 หลายเดือนก่อน +2

      @@lmayo870Not at all.
      Shii was treacherous for those players.
      You should watch some gameplay. 😭

  • @Jukestarz
    @Jukestarz 11 หลายเดือนก่อน +60

    As a person who plays both games i find paladins infinitely more enjoyable in general for a number of reasons (The talent system being one of the biggest reasons) i really wish evil mojo had more funding from Hi-Rez, but unfortunately Hi-Rez Is the kind of company to pump out games and Forget about old(er) titles. Paladins has been stuck in Unreal 3 for years due to a lack of Funding, Also evil mojo doesn't want to overwork and underpay employees so there's less Devs by a mile than overwatch.. but honestly I think thats fair given the player count. I main Torvald in paladins and Lucio in overwatch and honestly i don't personally think tanks in overwatch are as fun as paladins tanks, i rather Play Nyx over ramattra. Also Good video btw, really Well put together

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +14

      I can definitely see the appeal in the talent system and everything that i said was confusing in the beginning, experimenting with custom loadouts was a great piece of customization that overwatch doesn't have. Very insightful comment by the way, and im glad you enjoyed the video

    • @Jukestarz
      @Jukestarz 11 หลายเดือนก่อน +3

      @@lmayo870 Of course! By the way I can see where you're coming from with things being confusing at first, I started playing years ago so I've sort of Stored all the Intricacies of the game in the back of my mind so sometimes I forget how complicated it can definitely be 😅

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +4

      @@Jukestarz oh cool I got another veteran paladins player, people say that 2017 paladins was like the golden era and I want to know why, what made the game better back then compared to now?

    • @Jukestarz
      @Jukestarz 11 หลายเดือนก่อน +4

      @@lmayo870 Evil mojo had Loads more Funding so Content got made faster More people Played in general back then, Also the Champions released in 2017 and prior to 2017 are Fan favorites from experience. Paladins unfortunately has had to let go of most the devs from back then due to funding issues, A more recent notable Dev that got let go was thunderbrush (The previous art director) although that was for personal reasons

    • @Sac-chan
      @Sac-chan 11 หลายเดือนก่อน +1

      ​@@Jukestarz Wait, when did thunderbrush leave???? i stopped playing paladins last year bc my pc decided to die

  • @lucrekijin
    @lucrekijin 10 หลายเดือนก่อน +23

    It made me sad to see that you weren't really enjoying it, but I understand. It's hard to get into it without someone to guide you, and that happened to me when I switched to OW2. I hated it because there were no damage numbers so I really didn't know if I was landing my shots or if the enemy had DR, and abilities are poorly explained while in Paladins damage values and crowd control effects are thoroughly described for most abilities. Now I play OW2 everyday but it took me a while to learn what to do and what to not do.
    I still prefer Paladins gameplay, mechanics and QoL features (like being able to see a feed of all the damage sources that hit you before dying, for when you say HOW TF DID I DIE), but the matchmaking is awful and has gotten worse.

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน +1

      ezzu (the guy i was playing with) has played paladins for a while and taught me some stuff off camera. Even then, i still didn't enjoy the game. I understand where you're coming from though, paladins does have some unique mechanics that have lots of potential

    • @tempest3052
      @tempest3052 9 หลายเดือนก่อน

      The damage feed has to one of the funnest parts of the game. It's generally pretty accurate but I still remember that one time I checked it after I died and it said I took 999 damage from Raum's cataclysm. There was no Raum on either team.

    • @KellanGDM
      @KellanGDM 8 หลายเดือนก่อน

      that's because the game used to tell the last 3 who you took dmg from. Now it's only two. So that raum dmg probably comes from your previous game. It's a known issue. Purely visual. @@tempest3052

  • @passthejuice3131
    @passthejuice3131 11 หลายเดือนก่อน +18

    gonna make it big, great editing and soothing voice. subscribed and will continue to watch

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +7

      I appreciate the kind words homie

  • @Gravity_304
    @Gravity_304 10 หลายเดือนก่อน +32

    Here's a deep-down explanation for Anti-heal:
    Anti-heal is one of the core mechanics of Paladins, formerly known as Cauterize or Caut. It exists to add depth to the game and create a metagame for healers.
    Anti-Heal starts low at first and gets higher as the match goes. How Anti-Heal works is that, when somebody shoots you, you get the status effect called "reduced healing" for whatever amount Anti-Heal currently is, for 1.5 seconds. You also apply the same effect to your opponents when you shoot them. For example, if Anti-Heal is 50%, and you get shot, if your healer heals you for 1000 hp, you'll only get healed for 500 hp if the "reduced healing" effect is active during the heal. Not getting shot again for 1.5 seconds (till the effect wears off) "cleanses" you and you'll be able to get full healing again. Healers in Paladins heal a lot more compared to the healers in Overwatch. They start out OP in early game because they can outheal almost anything, but in mid-game and late-game, you have to be a lot more careful and smart. In early game, big heal numbers are strong, but in late game, Anti-Heal goes all the way up to 90% which basically makes healing nonexistent, which makes Damage Reduction better in late-game (all healers except one have DR abilites)
    90% seems OP, right? That basically erases healing from the game. But actually, the whole point of late-game is successfully managing to play around Anti-Heal, its what determines good players and bad players. Its what makes Paladins Paladins tbh.
    This mechanic adds a lot to the game. It adds more value, more skill, and more fun for a lot of gameplay mechanics. Shields, positioning, timings, and certain abilites all have new untraditional uses because of this.
    First off, there is more to healing then just your healer. Your teammates cant just run around mindlessly and wait for healing, they have to move properly in order to get heals. Your healer can play perfectly but if the person demanding for healing is constantly getting shot they'll get cauterized to constantly and your healer cant do anything to save you. Its not their fault at this point. So, there is as much thought and effort the person RECEIVING the heal has to put as the healer themselves, its a 50/50 team work. This makes it more satisfying to receive heals because YOU also played a role in that healing and not just got saved by the big mommy healer, but it can be a little annoying if YOU are THE HEALER and the teammates constantly take damage and flame you for not healing afterwards.
    Shields can "cleanse" your Cauterize. Almost the entirety of shields in Paladins are NOT meant to be used as actual shields, but a tool. If you deploy your shield, you wont get cauterized even if your shield gets shot. So, even if you are under heavy fire, opening your shield briefly for 1.5 seconds and cleansing Cauterize will enable your healer to heal you back up where without utilizing the shield, it wouldnt be possible because of Anti-Heal. Shields have super low hp compared to the Overwatch counterparts and wrecker exists, so you have to use them sparingly, primarily using them to counter Cauterize especially in late game.
    Heal timings and different types of heals also find different amounts of value depending on the Caut level and usage. For example, channel heals similar to Mercy's, are super strong in the early game as they can be used more freely, in any amount you please and much more frequently, where burst heals are stronger in the late game because with 90% caut you almost will never get a full 3 seconds of Uncauterized window to heal your teammate with hold-to-channel heals, you just wont have enough time. Rather, you'd just use burst heal abilites on them in the brief moment where there is no cauterize and heal them for the full amount. The power of burst healing. (Some healers have heal over time abilites and some have burst heals, former being stronger in early game and the latter being stronger in late game. Do note that its not a "tradeoff" by any means and they both can work flawlessly no matter the game stage, it all comes down to the player's skill.) This makes healing timings *super* important. If you're playing grover, if you carelessly pop the heal everytime, you'll heal during caut most of the time which will heal like 150 hp, but if you carefully watch your teammates healtbars and time your heals in the brief time windows where they dont have caut, you'll heal a massive 600 hp burst. You can even apply DR with Grover with the correct build.
    Abilities. Some abilites find value in that they counter cauterize really well. Skills that make you ethereal (like Grohk's ghost walk) are long enough that your caut will cleanse itself and your healer will have a big time window where you cant get damaged (cant get cauted) but can be healed. Grohk can put down totems and use ghost walk to heal himself to full, during 1v1s, even with 90% cauterize in play.
    And one final way to counter cauterize, is a shop item. Rejuvenate. It says "get 30% more healing from other plsyers" in its description, when most players read that, they think the effect procs after caut, so with 90% caut, you'd get 10% --> 13% healing, but no. You get 40% healing with 90% caut. That is a very considerable amount of healing for the late game. It makes heal-over-time heals more viable late game and gives more room for error for burst heals, because the entirety of your heal wont get butchered because you missed the heal by 0.003 seconds. All while making uncauterized heals even more stronger. Do note that the player RECEIVING the heal has to buy rejuvenate. Most of the time, only tanks buy it, except some special cases.
    Cauterize also pretty much buffs Flankers as the match progresses, where the big carries happen. Flankers can turn into literal killing machines as the problem of healers are gone.
    And one final thing that I should've said earlier, if your teammates' health bars are that yellowish green, they currently have Cauterize. If they have the normal blue health bar, they are clean.

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน +21

      the fact that you spent so much time writing this just for me to ignore it just cause of how long it is would be disrespectful lol,
      i highly highly appreciate it my guy i really do, but at this point i've read at least 20 comments explaining what cauterize does in 20 different ways. I appreciate that you went out of your way to do this, and it is beyond helpful. In the very far future where i'll try paladins again, this will be either the 1st or 2nd comment i'll look at to get a refresher on what cauterize does. Beyond insightful, i appreciate it

    • @darkchoosen123456
      @darkchoosen123456 7 หลายเดือนก่อน

      @@lmayo870😂

    • @qq5349
      @qq5349 6 หลายเดือนก่อน +2

      Text Jumpscare

  • @GraphicOG
    @GraphicOG 11 หลายเดือนก่อน +5

    This video was funny and well edited. As a person who has only played OW2 though, I feel like you should have shared what you were learning about Paladins more throughout the video

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      aye thanks, and you're absolutely right DAMN why didnt i think of that

  • @Sariha_is
    @Sariha_is 9 หลายเดือนก่อน +3

    talents loadouts and items are the things that make paladins special

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      and i like grapes big shocker

  • @DemiCape
    @DemiCape 11 หลายเดือนก่อน +9

    For the anti healing, the reason it was added as a passive is because it used to be an item you buy, but here is the thing, it was an absolute must have item, by making caut/anti healing passive, it is no longer an item in a shop, which opens more possibility to buy other items over the anti heal. Also If anti heal did not exist, then support would be absolute meta, there was already a sustain meta that was very annoying to face, so I am thankfull it exists.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +3

      Sounds like a lot of HOOPLAAAH

    • @DNYLNY
      @DNYLNY 8 หลายเดือนก่อน +1

      That makes sense. Overwatch is in a support meta rn. They’re the strongest In the game and I don’t think that’s the role of support.

    • @VinTJ
      @VinTJ 2 หลายเดือนก่อน

      I'm thankful they made item shop more interesting to actually pick stuff from, but like, making it max out at 90% is crazy
      it should cap to 70% imo

  • @Peaches__Creme
    @Peaches__Creme 11 หลายเดือนก่อน +1

    Im subbing just for the tunes in the op you have great taste and the challenge was awesome ❤️

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      Thanks man I appreciate the kind words

  • @codybroome9520
    @codybroome9520 11 หลายเดือนก่อน +6

    I personally wrote the game off being an overwatch player till they announced the cancellation of pve and I admittedly got butthurt about it. But I’m now 100+ played already and must say I’m have more fun in ranked paladins then I’ve had in ranked OW since we got OW2

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      Wait you actually got into games of competitive??

    • @codybroome9520
      @codybroome9520 11 หลายเดือนก่อน +1

      @@lmayo870 ya, my queues are never more then 4 minutes

    • @sionmao
      @sionmao 11 หลายเดือนก่อน +2

      @@lmayo870 the issue is, there are active hours in certain regions and when there are less EU players, people hop on NA server(and wise versa). You guys probably got unlucky with active hours

  • @ShakeTonMilshake
    @ShakeTonMilshake 11 หลายเดือนก่อน +20

    Been playing both games for years and the only flaws of Paladins imo are the graphics and slow gameplay comparing to OW, all the rest Paladins does it better. It’s a shame it’s not a bigger company, if it was more polished it would be insane…Paladins hardware on Overwatch software would be the perfect game !! Anyway great vid, nice editing, you deserve more subs ! 😁

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +6

      i agree honestly, if the game was more polished it could be a great competitor for overwatch

    • @Aaronxxi
      @Aaronxxi 11 หลายเดือนก่อน +2

      @@lmayo870 It's already a great competitor, the only thing overwatch has is polish and visuals, other than that the game sucks

    • @ramslife7295
      @ramslife7295 11 หลายเดือนก่อน +1

      @@Aaronxxi and faster gameplay

    • @Aaronxxi
      @Aaronxxi 11 หลายเดือนก่อน

      @@ramslife7295 Eh the gameplay isnt faster imo, honestly it feels slower in ow because it doesnt have caut. But honestly if u consider it faster I still consider paladins speed to be better, it’s a good midpoint

    • @ramslife7295
      @ramslife7295 11 หลายเดือนก่อน

      @@Aaronxxi Some of the heros on Paladins feel more clunky than on OW

  • @hateIRL
    @hateIRL 11 หลายเดือนก่อน

    that rice part took me out lmao .. def satisfied that I didn't skip! good vid man

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      im sorry you watched through this whole video

  • @moonblaze2713
    @moonblaze2713 9 หลายเดือนก่อน

    I think other people have explained the history so I'm just going to say: Cauturaize makes it more important to play strategically. At the start of the game its possible to brute force your way through situations if you have healers (as opposed to utility supports) but the longer the game goes on the smarter you have to play. You cant just constantly stand in the front line even as a tank, you need to take breaks so the healers can heal you efficently.
    Youll have noticed there also arent any one shots in the game: Paladins is slower than OW, and most people take that as a bad thing but its a big reason why I like it. Hitting a nasty shot is good, but it doesn't immediately end a duel. You have to out think the opposition to win, not just outgun them.

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      OH YEAH THATS WHAT I CALL MIRACLE WHIP

  • @Tunturisorsa
    @Tunturisorsa 11 หลายเดือนก่อน +9

    The point of cauterize is to have game progression (applies for items too). It forces people to adapt playstyles when the game approaches endgame. As people stated in the comments cauterize / anti-heal gets applied when you are hit with weapon damage and it lasts for 1,5s. It used to be an item called cauterize, but it was so must have that the devs made it into a ramping passive effect instead so that you can have more item build variety as otherwise you'd basically be forced to buy cauterize and use up one item slot.
    Cauterize (as the item was called back then) / anti-heal gives the game progression where you need to adapt your gameplay the later you get into the match as anti-heal and items such as wrecker get stronger. This is a very old key design principle that the devs made back in the day that they want to have in the game. Combat gets more deadly as you can't actively be healed through it, but you have to not be hit to first drop cauterize in order to get healed. Alternatively you can buy items such as rejuvenate to mitigate cauterize. Same with shields in terms of wrecker. You will have less and less up time on shields as they get destroyed faster and faster due to increased shield damage from wrecker. These mechanics, however, were developed and designed SPECIFICALLY for siege, which is the main gamemode. This can lead to the other modes feeling chaotic, as you described in the video. Siege is the best gamemode by far imo and the rest is just filler for casual play to have fun in.
    Im a last split master player and always like to interact with people about the game as I feel like it is highly underrated as just an OW clone and people forget all the cool and unique things Paladins does. The added depth and complexity from talents, items, loadouts etc. has always been more intriguing to me compared to what OW has going for it, which is why I've always highly preferred paladins over OW. If you have any other questions about the game, feel free to hit me up! I'm called Darkonode in game.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      Thanks for the extra insight on cauterize, and I agree with the fact on paladins being more unique than overwatch. Playing one character with no way to alter their gameplay while still being viable, is a feature that lacks in overwatch

    • @phillipcool1273
      @phillipcool1273 11 หลายเดือนก่อน +1

      @@lmayo870 if cauterize was not in you could 5 stack healers and never die

  • @Tboting
    @Tboting 11 หลายเดือนก่อน +5

    what an underrated channel

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      Aye thanks man

  • @DageLV
    @DageLV 8 หลายเดือนก่อน

    people already explained, but cauterize used to be one of the items, so your primary weapon shots gets you more in combat kills, as enemy cant heal while they're fighting you. They have to hide for 1.5 seconds, then they can be healed properly. Pip, the fox dude was so good if people didn't buy cauterize. Youre super agile, they're slowed, taking 840 damage per shot, while you're just bouncing around, if you get low health, just heal yourself for instant 2000 health and yeah... You could just wreck people with pip, especially in low to mid ranks. If people bought cauterize 3 which is 90% heal reduction, then pip as flanker got pretty fked, as now you cant heal mid combat, your 2000 heal became 200 heal.
    Everyone bought the item so they made it part of the game and added a new item. But that was at the point game was going downhill and people on mass leaving due to bad servers.

    • @DageLV
      @DageLV 8 หลายเดือนก่อน

      healers in paladins.... can heal. So if cauterize wasn't there, then 1 tank and 4 healers would be the meta for sure, as supports can dash out good damage and heal a lot. Youd literally could only get kills with oneshot abilities or singling out an enemy to a 1v1 hoping his team doesnt come there.

    • @lmayo870
      @lmayo870  8 หลายเดือนก่อน +1

      I can make a history class about cauterize with all these comments

    • @DemiCape
      @DemiCape 7 หลายเดือนก่อน

      @@lmayo870I can make a history class about all of your replies in this comment section👍

    • @lmayo870
      @lmayo870  7 หลายเดือนก่อน

      @@DemiCape you know what you probably could lol

  • @Kiernimbus
    @Kiernimbus 11 หลายเดือนก่อน +1

    Genuinely shocked to see that you're under 1000 subs. Quality content dude, keep at it.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      ayeee thanks for the kind words homeslice

  • @darkstalkerknight63
    @darkstalkerknight63 11 หลายเดือนก่อน +7

    First you have to customize your own loadouts. They make it better as you can fit stuff to your playstyle but there are some champions who only has some cards that are just overall better.
    Second, counters are base on items. If you getting CC, get resilience. If you are going against a lot of shields, Wrecker.
    Going against a lot deplorables, Bulldozer.
    If the champion name starts with an S, Illuminate. S for stealth.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +2

      i made a couple of my own loadouts (if i remember correctly they were for ruckus and tiberius), and i 100% get the appeal in creating your own deck and creating your own playstyle, also i think i understood the whole "counters are based on items" at like the last hours lol

    • @darkstalkerknight63
      @darkstalkerknight63 11 หลายเดือนก่อน +2

      @@lmayo870 it can take 40 hours or even 40 levels just to learn 1 champion because of the cards and items and so on. Some cards are better with some talents. So that's 16 cards and 3 talents.
      I played Yagorath the most and she isn't new player friendly at all. She is the most complex champion in the game. She is the kind of hero that is all about positioning or she was until they cut her form swap in half to 2 seconds.
      I go for more self sustain setups with self healing and cc reduction because it keep you in fight longer. on some damage reduction can also help.
      Items like resilience, haven, life rip are my go to but for support kill to heal can help because you can get an assist and it works.
      Wreckers and bulldozer are great for most but some champions reloads every shot 1 by 1 ,Betty and buck, or have a talent or reload ability that make deft hands better, pip and dredge.

    • @blastinnn
      @blastinnn 10 หลายเดือนก่อน

      @@darkstalkerknight63 bro most champs have like one good deck and talent that is used always and needing to be lvl 40 xd ??

    • @Joesieyu
      @Joesieyu 5 หลายเดือนก่อน

      hm. Skye, Strix, Saati, VII (pronounced "Seven"), Sha-Lin, Seris... Wait. You might be onto something there...

    • @darkstalkerknight63
      @darkstalkerknight63 5 หลายเดือนก่อน

      @@Joesieyu Seven is his actual name and VII is a code name which is like saying My name is Gee and My code name is G. My name is Cee and My code name is C.
      also noticed how Seris is the only one who can't be hit while stealth.
      oh and now Kasumi's doll must have a S name

  • @slenzip
    @slenzip 11 หลายเดือนก่อน +6

    I loved paladins and umped alot of hours in it. Prefered it over Overwatch just for the card system but patch OB61 killed the game for me. Great video! Loved your talking points

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      What is patch OB61?

    • @prysm2599
      @prysm2599 11 หลายเดือนก่อน +4

      ​@@lmayo870 it's the name of patch that was pushed into the game years ago, and the patch changed paladins a lot

    • @slenzip
      @slenzip 11 หลายเดือนก่อน +1

      @Lmayo sorry I ment patch OB 64, (stands for Open Beta patch 64) but it was basically the thing that made paladins unique they watered down to be very bland in terms of what you can do with cards. Along with buffs to alreadybstrong characters and a change in monetization. Much more was in it but that's the basics

    • @kiayakiaya6521
      @kiayakiaya6521 5 หลายเดือนก่อน

      In Summery of Exactly mean (Didnt point out what's the reason here, so i add little bit of detail so that you understand ob64)
      OB64, Hi-Rez Studios introduced drastic changes, following their CEO's push for more revenue through character card loot boxes. This transformed the game into an unbalanced pay-to-win system, making characters overpowered. The community backlash was intense, leading the developer to revert the changes. However, the damage was already done, and many players left the game due to the negative impact of these alterations.

    • @kiayakiaya6521
      @kiayakiaya6521 5 หลายเดือนก่อน

      Hence why Paladins lacks funding.

  • @mrblue2836
    @mrblue2836 11 หลายเดือนก่อน

    Enjoyed the video, uh first time seeing your content and this makes we want to play paladins tbh lol. You made it look like fun (:

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      hope you have a better experience than me

  • @Sariha_is
    @Sariha_is 9 หลายเดือนก่อน

    The anti-healing in paladins used to be a purchasable item used that when you damage enemy players the healing they get from teammates is less but they made it built-in the point of it is to make the game go quicker and if that didnt exist people wont die in the game
    it depends what stage you are in the match
    like if u didnt capture anything 25% when the payload spawns raises and goes on till its 90%
    and that doesnt make it always anti-healing.

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      goose

  • @Randomness662
    @Randomness662 11 หลายเดือนก่อน +10

    I've heard before that it takes 10,000 hours to become actually good at something, so where tf this "20 hour" claim came from is beyond me

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +3

      lol well not "good" but proficient

    • @johnnypt14
      @johnnypt14 10 หลายเดือนก่อน +1

      I think the 20hours is to "learn" something. There is a Ted Talk about this that explains 20h is the perfect threshold for you to learn enough for a result that will make you somewhat proud enough to continue the learning curve upward with more confidence. So the dude in the tedtalk basically says that you should always try to do 20 hours of the thing you want to learn, AT LEAST. 10K sounds more like mastery than learning or "good"

  • @duckyduckington9736
    @duckyduckington9736 11 หลายเดือนก่อน +5

    they both have their ups and downs, if paladins had the old paladins monetization but kept all the new characters it would be better.
    But I still prefer hi-rez as they don't openly admit to being anti-union and are actually good with their employee's (they don't skip out on cash and actually hire new people to pump out high quality content, which is very consistently good during year 10 of smite! They make alot of BIG changes to test the waters, after all it takes a big disruption to see where everything stands. If everything is balanced its way harder to make the meta items not super bad since you need to nerf them so other ones get spotlight time.)

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      im curious, what was the old monetization for paladins like? and what made them change to this newer style?
      honestly i think maybe 80% of video game companies treat their employees better than blizzard lol

    • @duckyduckington9736
      @duckyduckington9736 11 หลายเดือนก่อน

      @@lmayo870 I haven't checked the new one in awhile but the old one had barely any in-app purchases and most of it was from f2p lootboxes. And the best looking skins were from free events.
      Last time I checked the amount of skins were bloated and super pricy. Smite is the same but smites skins are way better looking imo because it changes all the effects and some skins change the animations as well and others might have unique emotes. One of the ones I use has a custom emote that lets you fly on a moon and change the skybox to be a more dark theme, this effect applies to ALL your teammates so they all see the skybox change which looks awesome.
      Keep up the good work tho, you make killer content and I hope you do well :)

  • @xuanathan
    @xuanathan 10 หลายเดือนก่อน +2

    Thing about cauterise is it either feels like absolute garbage or it feels intuitive, and it entirely depends on your teammates. Caut's supposed to incentivise your teammates to retreat if they need heals instead of just juggernauting and screaming at healers for not keeping them alive. The fact it lasts so short means its pretty easy for a tank to just breathe it off by holding up their shields, and flanks can just retreat and it wears off quite quick.

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      big dip

  • @Varagoth
    @Varagoth 9 หลายเดือนก่อน

    "oh i dont like that wheel"
    No one does. Only HiRez seems to enjoy the idea behind that damned wheel

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      hi rez more like orange rez

  • @emzy_zyttv
    @emzy_zyttv 11 หลายเดือนก่อน +3

    Hi paladins bet here!
    As there are loadout cards that heal a ton as well as supports that heal for stupid numbers, anti heal mechanic simply rewards positioning and being able to peel out of anti heal for them to get topped off and go back in the fight. During shield meta’s for example you absolutely wont be able to kill anything without anti-heal. To remove you will need to rework the damage scaling system and the healing scaling system. Previously (antiheal) was a purchasable item with credits that you collect after capturing or getting kills etc, which rewarded flankers and AOE characters a lot enabling them to dive easily and not see the enemy’s hp bar go up while dealing consistent damage. But when you played the game as it currently is compared to how was in the past, its passive now based on how long the match has been going for. it caused a huge meta shake because there is the possibility of getting rolled cuz you simply can’t kill a thing in well coordinated team fights. I tried to explain it as best as i could but there is a lot of stuff that i didnt go into such as shield reset mechanics or damage reduction ratios that different tanks have that make it extremely necessary to have such a mechanic in the game to be able to establish your own will on the game and the tempo. As the game currently stands, it has seen better days i consider giving it a more in-depth play time as the loadout system as it currently stands is one of the most fun things in the game being able to customize the whole character’s kit to your own preference and play style and something that really just feels right !

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +2

      so what i'm getting at here, is that anti healing was used to prevent repeating pub stomps and a stagnant meta? Which makes sense if thats the case

    • @emzy_zyttv
      @emzy_zyttv 11 หลายเดือนก่อน

      @@lmayo870 yes exactly! Its consistent as long as you land the shots on the enemy and the effect lasts for 1.5 seconds adding a little bit of mechanical skill to supports as to when to dump all their cooldowns in topping off a low HP tank or a dps that simply has much less sustain compared to a tank making it much more sensitive to play around the anti heal while still being proactive at the game. And it really discourages heal bot support players so thats also really good to see

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +2

      Ah interesting, I actually like the fact that you can't just healbot throughout the game, so I'm starting to understand the importance of cauterize more and more through these kinds of comments, thanks homie

    • @emzy_zyttv
      @emzy_zyttv 11 หลายเดือนก่อน

      @@lmayo870 ❤️

  • @Notllamalord
    @Notllamalord 11 หลายเดือนก่อน +12

    the game feels like an AI-generated mashup of every riot, blizzard, supercell, and valve IP. Its mostly impossible to tell whats going so I don't really play it

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +4

      it sure is one of the games i have played ever

  • @thebrokuyasu4733
    @thebrokuyasu4733 11 หลายเดือนก่อน +1

    I can appreciate that you at least gave the game a shot. I play it now over Overwatch simply because whenever I play Overwatch 2 in hit with crippling depression seeing what the game has become since the golden days that I played during.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      trueee, whenever i hop on overwatch i just feel like everything that im doing is just for nothing lol

  • @MN-vw3rp
    @MN-vw3rp 3 หลายเดือนก่อน +1

    Bro straight up jumped to playing flank with 3h experience, that's the hardest role man, demanding tactical experience, mechanics, outplay mentality, outside the box thinking, decision making, map awareness and maps tricks, fast thinking, different loadouts and items depending enemies and allies then yes, flanking enemies😂

    • @lmayo870
      @lmayo870  3 หลายเดือนก่อน +1

      Yes

  • @floressa3504
    @floressa3504 11 หลายเดือนก่อน +9

    omg as a player with 700 lv on this game, I'm glad you can have fun around the games here :') the matchmaking can be lackluster and im glad you got a friend to hang out with.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      Playing with someone else made the game more enjoyable to be honest lol

    • @zhin8294
      @zhin8294 11 หลายเดือนก่อน +3

      How did you watch the video and came to the conclusion that he was having "fun"? He even flat out said at one point that he found the game to be uninteresting to him so much so that he would lose interest 20 mins in... The guy was more interested in clowning and ripping the game than actually giving it a fair shot so idk where all this praise is coming from? And I say this as someone who considers himself a professional hater of paladins and hirez.

  • @putymogo8954
    @putymogo8954 11 หลายเดือนก่อน +4

    I loved the flank segment :D
    I kinda hoped you'll play evie as well (arguable the hardest champ in the game)
    Probably others already said this (and it's coming from a kind of flank main) the class is called "flank" but that doesn't mean you always go for flanks. They are better to look at as a higher mobility dps (there are exceptions of course).
    So a better way to think about flankers is to play as a dps slightly to the side and look for low hp targets mainly supports and jump on them if you have a window of opportunity

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      Thanks for the flank tips, I don't think I have evie unlocked or maybe she was part of the free rotation, idk

  • @Yaqins
    @Yaqins 10 หลายเดือนก่อน +2

    Ahh it takes me back. I've spent 1800 hours on Paladins back in the day before i switched to Overwatch full time.

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน +1

      Dang so I'm assuming you find overwatch better

    • @Yaqins
      @Yaqins 10 หลายเดือนก่อน +1

      @@lmayo870 quality-wise yeah in every way. I hate what OW2 has become but you can deny that overwatch is more polished than Paladins.

  • @dinglingwang
    @dinglingwang 9 หลายเดือนก่อน

    must say I definitely had more fun starting out in paladins then I had in ow2

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      OH MY GOD ITS DINGLINGWANG

  • @immahamsteryogamer
    @immahamsteryogamer 11 หลายเดือนก่อน +4

    Go into settings, fnd VGS and change it to legacy. Its a lot better.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      dang i wish i knew that before lol

    • @HHHHHHHHH8893
      @HHHHHHHHH8893 11 หลายเดือนก่อน

      Legacy deprecated ? Whats that do

  • @Jayttelik
    @Jayttelik 11 หลายเดือนก่อน +14

    It was probably not better

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +3

      you are a very smart fellow

  • @psychosnot9239
    @psychosnot9239 9 หลายเดือนก่อน

    I love that dashie is his pf pic got a new sub

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      WADUP

  • @marilynmichelle9885
    @marilynmichelle9885 11 หลายเดือนก่อน

    I like paladins! Lmao your clip about the flank was hilarious 😂 it’s a hard knock life

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      dang im surprised people are making it that far into this terrible video

  • @barteczekxd9569
    @barteczekxd9569 9 หลายเดือนก่อน +4

    Paladins > Overwatch stay mad

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน +1

      wop wop

  • @zaytheprophet3722
    @zaytheprophet3722 3 หลายเดือนก่อน

    The segment you said to skip over was super entertaining, w video

    • @lmayo870
      @lmayo870  3 หลายเดือนก่อน

      Ayeee thanks homie

  • @pyrokrypt3674
    @pyrokrypt3674 11 หลายเดือนก่อน +2

    My first two mains so far into the game have been tiberius and azaan. Bro just like me fr
    Gonna try VII next, his mag dump plus the reload buffs basically mean constant spammage and I love it

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      Daaangg we related

  • @earthy205
    @earthy205 8 หลายเดือนก่อน

    The numbers will never lie. If you're a good healer, damage, even tank, the number will show it

    • @lmayo870
      @lmayo870  8 หลายเดือนก่อน

      You've been brainwashed by big number incorporated, I'm sorry for your loss

  • @MrMucera
    @MrMucera 10 หลายเดือนก่อน

    Anti-Healing is a debuff that wears off really quickly but can get reapplied without diminishing returns.
    So if a tank just soaks and doesn't take cover, he dies.
    If he takes cover for 1.5 sec or so, you can then heal him normally.
    It's basically Anas nade from Overwatch but it doesn't entirely stop heals going through.

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      oh dip

  • @jasonchavis7974
    @jasonchavis7974 9 หลายเดือนก่อน

    lol the two characters you bought were also my starting mains when I played Paladins back in the day. Ying was my starting support.

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      more like yin and yang

  • @billy_cross5580
    @billy_cross5580 6 หลายเดือนก่อน

    Ed, he’s a good damage dealer as well. I’m really not a top he’s all-around just a great character but you got to stay at a distance to be fair most of the the best style I found and I just unlocked him. Yesterday was the talent that increases his damage the further you are away, which he’s really a sniper with acts yeah with an ax and it does a lot of damage and you can still get the hills off.

    • @lmayo870
      @lmayo870  6 หลายเดือนก่อน

      ed boon? creator of mortal kombat? thats the only ed i know, except for maybe ed edd n eddy
      WE SHOULD TALK (no joke)

  • @johnnycripplestar5167
    @johnnycripplestar5167 9 หลายเดือนก่อน

    Anti healing or "Cauterize" used to be a purchaseable perk during a match like the others.
    It reduces healing when someone is hit.
    The problem was that it was a heavy meta item. And if the enemy team just went all cauterize, the other team, even if they had a strategically coordinated perk build with the flanker and damager going for anti-healing and tanks and support going for survivability and defense, would just lose either way because healing is extremely important in a game like this.
    My solution would be to nerf it. Or delete it. Or make a permanent 50% reduced healing to someone who is in battle. Kind of like in TF2 where if you're out of battle for long enough, a medic will heal you up real fast, unlike in battle where it's slower.
    But the fact that anti-healing in paladins goes like... what 70%+? Is really just sapping the healers out of the game in late game.
    Especially when an enemy team has a lot of auto weapon characters to keep applying anti-heal.
    Like I always hated when the main-tank was Inara who had a shield and a goddamn slow AOE totem and the off-tank was Raum or Ruckus who could keep spraying at you from time to time to apply cauterize, WHILE you're slowed by Inara. The balancing nowadays I feel like is really bad imo.
    And some characters like Betty La Bomba or Dredge just fucking abuse anti-heal by spamming their nades at the point.

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      dip

  • @brenblokszero3772
    @brenblokszero3772 9 หลายเดือนก่อน

    anti healing is not meant to change the pacing of the game. back in the day healers were way to overpowered and the excuse that the system had for that fact was that there was an option in the shop called cauterize making it so that the enemy you attack recieves less healing while you are attacking them, and this was true, if everyone got cauterize the healer was left basically powerless, however that one mechanic was so influential on the game that they wanted players to actually buy items rather then just autolock cauterize cuz they had no choice. and thus anti healing was put in place. this makes it so that when you have 2 great healers they dont break the game by making every player invincible with healing when you are trying to attack, your criticism on it was that it does it job too well, and i agree, playing healer isnt as effective anymore but theres nothing unbalanced about reducing healing on both sides by the same %
    for reference, the best healer is no longer seris it is grohk, and they reduced the effectiveness of seris's single target heal from a solid 200% to a 100% and despite making her a multi target heal to compensate for the reduction of single target, the multitarget heal is also worse than it use to be, which is especially crazy considering that it use to heal 50% the speed of the primary and now heals 70% the primary was just nerfed so many times
    ALSO YEAH the VGA quick talk menu is very bad, it has about 4 versions in the settings that you use, and as a veteran in paladins, i use the one called "Legacy (deprecated)" which literally translates to "the old version that we blatantly express disapproval of." yet thats the one thats the best because it actually looks like a normal vga and not a wheel of fortune, and uses logical directional inputs like H for health/help, and S for self, and 123 meaning left middle right, R for retreat and ready, c for careful/chase the enemy/completed, b for behind and T for thanks or trap, A for attack, it was genuinely perfect back in the day but i guess they changed it because you need wasd to walk and quick chat atthesametime for some reason
    all in all as a paladins player i say that there have been many shortcomings for the state of the game over the last 6 years, and as a result a lot of people stopped playing and as a result, matchmaking, which was already bad, became impossible to fix. for more details you can watch this th-cam.com/video/K5aOFbN_is0/w-d-xo.html ps. just noticed that that guy in the video linked uses the same VGA as me

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

  • @nopomegranates521
    @nopomegranates521 11 หลายเดือนก่อน

    i really like ur channel it’s so cozy

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      Thanks man I appreciate it

  • @deescafeinado
    @deescafeinado 10 หลายเดือนก่อน

    yo that's some good quality here

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      i disagree

  • @CallumDowney
    @CallumDowney 10 หลายเดือนก่อน +1

    Used to love playing Paladins, since I didn't have a system (or good enough pc) for Overwatch having a game similar to it gave me lots of enjoyment.
    Even though I feel like I couldn't do good in the game anymore just like with SMITE (another game from the company) and the fact they got so many great VA's for it made me all the more happy.

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน +2

      have you tried overwatch yet or do you still not have a good system for it? i'd like to know what you thought of the game compared to paladins

    • @CallumDowney
      @CallumDowney 10 หลายเดือนก่อน +1

      @lmayo870 did play a bit on my gaming pc that I've had for the last few years (could also play it on my switch but haven't done so yet)
      Aside from not being great at not being aggressive in almost every game I did enjoy it pretty well.

  • @harryayling-allen
    @harryayling-allen 9 หลายเดือนก่อน

    Dont know if anyone mentioned it but the anti healing used to be an item called cauterize. It caused healing reduction on people you attack.
    Since everyone bought it (and some balancing reasons) they made it a passive thing.
    I commented this before seeing that you looked it up.

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      dip

  • @raindown6702
    @raindown6702 11 หลายเดือนก่อน +1

    In ranked there’s a draft system, so you can counterpick your opponent, that’s also why you can’t swap characters after locking them in. Personally i prefer that over being able to swap at any point in overwatch

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      only a spoonful

  • @gamersprofile7169
    @gamersprofile7169 9 หลายเดือนก่อน

    The anti-healing has a LOOOONG history
    basically, there's always been an issue with healers doing FAR too much healing, but the damage champions do SO much damage that the healers need to be able to burst for very high numbers
    To counter the healers' OP healing, they added an item called Cauterize that would reduce healing on targets you hit with your primary weapon for a short time, forcing that person to hide temporarily in order to get a proper heal. After a while, every single person in every single game was buying Cauterize because the game was simply a loss without it. Eventually, Hi-Rez just added Cauterize as a passive effect that scales throughout the match. It behaves essentially the same as Cauterize did as an item. So basically, rather than rebalance every single character's stats and numbers, they just reduce healing throughout the match, and the rest sorts itself out. It's a surprisingly effective fix for how dumb it sounds. You have to understand it to play around it, but if you DO learn how to effectively escape the anti-heal as a tank, you will get a lot of love from your team (especially your healer, who appreciates it massively)
    Paladins is an extremely fun game when you understand wtf is going on. It's far closer to a MOBA like DOTA than it is to Overwatch. There are hundreds of different ways to play each character between your items and loadouts each match, and the talents just further expand that, though not every talent on every character is good, or even viable in actual play. This is, however, an understanding that all long-time players have. Every character and their cards and talents are ever-changing to help move the meta in another direction. There are hard counters and soft counters to every character and there aren't any characters that aren't worth playing if you're willing to get creative. Healers can do incredible damage if played correctly, tanks can play off the point and some can even heal your flanks. Damage characters can be played in all sorts of positions, not just the backline. It really is an infinitely creative game and THAT is where the fun is.
    I don't like overwatch because the characters are rigid and must be played a certain way to be effective. Mastery of a character just means you play them just like every other person who plays that character at that level. In paladins, I play characters in unorthodox ways that enemies aren't used to, and it catches them off-guard. I love that about it. It's not for everyone, but it isn't a bad game. The devs are STUPID, but they made something genuinely good and they do an ok job of keeping it just enjoyable enough. Lol

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      dont get me wrong i think the creativity and unique aspects of paladins is 100% its strong suit, in my opinion i just didn't think it was excecated properly but thats also the dev's fault lol. To be honest if the game was better polished and had a team behind it that cared about how wacky the game is, it would be a lot more enjoyable to me and lots of other people. I feel like the crazyness of this game could rival that of tf2, mainly because there is so many different ways to approach an enemy and lots of playstyles for one character. I respect your opinion but i still think the game isnt for me, and it probably will remain that way for a long time

  • @textheflex881
    @textheflex881 11 หลายเดือนก่อน +1

    for a small channel, you've got some pretty good editing my guy! Audio isn't bad either, could be better, but it always can. Even Tucker Carlson has audio problems and that guy's a millionaire with musk on his six. Anyhow, it's good to see some good ol' palman's gameplay, thanks for putting it up

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      Lol funny you mention audio, this video had such bad audio the first time I had to re edit it a couple times, but thanks for the kind words

  • @vlonedkilla4105
    @vlonedkilla4105 11 หลายเดือนก่อน

    Hella underrated channel

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      Overrated channel in my opinion

  • @berzusula
    @berzusula 11 หลายเดือนก่อน

    i love playing this game whenever i get frustrated with overwatch because its just so chaotic and unserious

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      It sure is one of the most games I have ever played

    • @berzusula
      @berzusula 11 หลายเดือนก่อน

      @@lmayo870 yeah that games

  • @yoshitheonly
    @yoshitheonly 10 หลายเดือนก่อน

    My boy shoved the meat of the critique into a sped up snippet but made me sit through 2 days talking bout how nothing happened.

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      sorry i'll stop shoving meats

  • @gameghost25
    @gameghost25 11 หลายเดือนก่อน

    Ngl this is a good video format for other games I think u can make a series out of this

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      Honestly I probably would

  • @jacksonville9642
    @jacksonville9642 11 หลายเดือนก่อน +1

    You can change the voiceline wheel in the configs, and I'll advise doing so, I had an aneurysm when they added it but they kept the option to change back to hoe it was before and it's way better

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      i wish i knew about that sooner lol

  • @itssmaxg3238
    @itssmaxg3238 9 หลายเดือนก่อน

    14:40 Some supports are really strong healers in this game. So in order to let the game actually flow and not just a competition between one team’s healer and the other’s, there’s the anti-healing

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      yes

  • @KeveRaeve
    @KeveRaeve 6 หลายเดือนก่อน

    Fun Vid m8. I like your editing skillz.
    I understand you completely. This game is far from polished or even finished. Its a lilbit chaotic in his own way.
    I have already nearly 1k hours in this game and i really enjoy it. Even if i lose, it still makes a lot of tun for some weird reason. I nearly never tryhard or go ranked. Mostly i just chill with my boyz some chill games paladins. For some reason it even got one of my fav games ever.
    Aye, that anti-heal. Lets say, healer are insanely broken in this game when you a good player and have the right champ with a suitable card deck. For example I have a Ying deck where noone can f*cking die as long as i spawn my clones. With antiheal the lategame just gets more intense cause support champs need to maximize their potential while tanks also need to care more about shielding and so on. This game is completely relying on teamplay where everyone cooperates, so its more valuable to win the whole match than to be the MVP or whatever.

    • @lmayo870
      @lmayo870  6 หลายเดือนก่อน +1

      I love when players with lots of hours in the game can respect my opinion, that's actually really awesome thanks. Also I've read and answered at least 25 comments about anti-heal so don't worry, I got the concept down now lol

  • @moonkid3311
    @moonkid3311 10 หลายเดือนก่อน

    Damn he replied to more comments then I ever seen u earned a sub keep up the grind should do more of these trial runs of games

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      haven't missed one comment yet, and yep i already have an idea for the next 20 hours in whatever video

  • @inconsideratebox3900
    @inconsideratebox3900 11 หลายเดือนก่อน +2

    To be honest, this game was a really good idea. Played it for a good bit after I quit Overwatch.
    Paladins did 5v5 before it was cool. It also took advantage of its MOBA roots with the Talent system, Card system, and mid-game upgrades, which was cool as hell. I really like these ideas, but my main issue is how they were executed.
    Starting years of Paladins were actually quite good despite the game being labelled as an OW clone. I found out about it because of that and tried it out when I saw it was free. Had an odd amount of fun playing Bomb King and Ruckus, but kinda fell off since nothing felt snappy nor satisfying. Not one to judge visuals too much, but I do judge animations quite hard.
    A good animation, whether it shows the great strength your weapon has or the many other things it can achieve, can literally make any boring ass weapon cool as hell. Take COD MW 2020, which was a violently okay game, but exploded because of how beautiful the animations were (visuals weren't even the biggest deal). First game to make widescale Godtier animations, and it carried the whole game. Everything felt powerful, snappy, and satisfying, but Paladins lacks this entirely.
    I like Makoa, but the way he throws his anchor feels flimsy. His cannon, although big and loud, doesn't do a lot of damage. Many characters share these problems, and it's an odd problem because not many people address it. How characters or weapons "feel" will either keep or throw players out your game, because if your characters / weapons feel like shit, then why use them?
    I did come back when I saw Khan cause he was cool as fuck. This was my longest time playing Paladins, which was the period I mained Khan and he thankfully felt strong with his powerful full auto pistol revolver clusterfuck and could throw people everywhere. Absolutely badass character, but the issue is that he was the only character I liked.
    This leads into another issue: lackluster kits. Paladins did what OW2 is doing right now but way earlier, which is add a lot of characters very fast. This seems awesome, but the issues are clear as day, even in OW2.
    Kits are boring. You get higher quantity, but worse quality. Because of this, a lot of characters were either boring thematically or boring practically. Characters never felt cool until later into the games lifespan when the Paladins teams became more loaded. Even then, the only character I like to this day is Khan, which sucks.
    Paladins is a really, really good concept, but its execution is very subpar. Some people got into it, but unfortunately, I did not. Apparently, Paladins had a wide variety of community issues, whether it be rabbid toxicity or whatever the hell. Game just dropped the ball, and it's obvious seeing how niche it has become and how it never really had a big "break". Unfortunate really, but it is what it is.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +2

      This was a really good comment criticizing the quality of the game. I 100% agree with your opinion on the animations being lackluster, the only reason why I liked azaan was it was kinda satisfying to constantly hit shots with the hammer. Really insightful comment and I'm sad that I didn't get to mention that in the video lol

    • @inconsideratebox3900
      @inconsideratebox3900 11 หลายเดือนก่อน +1

      @@lmayo870 Why thank you, I appreciate that a lot.

  • @AliAhmed-pe7un
    @AliAhmed-pe7un 9 หลายเดือนก่อน +1

    paladins is like if overwatch was a fever dream. it just feels chaotic in a good way. It's fun to go back to every once in a while but it gets boring quickly. That's how I personally see it, at least

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      i personally think you could eat a whole onion

    • @AliAhmed-pe7un
      @AliAhmed-pe7un 9 หลายเดือนก่อน

      @@lmayo870 ? How am I supposed to feel abt that??

  • @WalnutYellow
    @WalnutYellow 11 หลายเดือนก่อน

    Hi! I’m the guy who posted the “very helpful comment” about anti-heal (aka cauterize).
    I think a big detriment of paladins is that it’s an extremely complex and competitive-catered game, but there is nearly zero official education available for a lot of the complex mechanics that take place. For example, the entire healing mechanic is not that complicated, but still requires an explanation. A lot of new players (I’m assuming yourself included) are thrown into the mess and don’t know anything about:
    - Anti-heal (and how it’s applied by any enemy weapon attacks and how it increases over time as the match progresses)
    - How to cleanse anti-heal (don’t get hit by enemy weapons for 1.5 seconds, and you’ll get full healing)
    - Out of combat healing (don’t shoot or get hit for 5 seconds and you’ll start regenerating)
    And that’s just for healing alone. Knowing this means that certain team comps work better in the early game, where high-output supports can pocket their team through all damage, while other comps work better late game if they’re less reliant on healing and shielding. These nuances dictate the pace and flow of the game. There’s so many hidden mechanics that are taken for granted at a high level, but people don’t really learn about it naturally.

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      oh so there's a lot more mechanics to paladins than i thought. I thought most of the mechanics are mainly the items and loadouts, but i guess im wrong. Thanks for more insight on the game though

  • @PristineMess0906
    @PristineMess0906 9 หลายเดือนก่อน

    Theres actually an item you can buy in game to make stuns and slows essentially do nothing after buying it and its a fairly cheap one, thats why theres quite a lot of long stuns and stuff bc it can be dealt with without even having to do anything as long as you buy the item. Definitely still annoying how many there are tho 😅

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      yeeeaahhh the fact that i have to buy upgrades to prevent something that happens ALL THE TIME is kinda ehhhhhhhhhhhhhhhhhh

    • @elmercy4968
      @elmercy4968 8 หลายเดือนก่อน

      @@lmayo870 That's because they added so much CC. In the beginning not every Champ had CC.

  • @jadebayoba7073
    @jadebayoba7073 9 หลายเดือนก่อน +1

    For the love of god CAN THE TANKS STAY ON THE POINT? I swear to god i remember i saw a fucking tank on my team TRYING TO SNIPE IN THE DISTANCE, JUST DO YOUR JOB, STAY THERE AND LOOK CUTE

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      WHAT ARE YA DOIN IN MY SWAAAAAMP

    • @jadebayoba7073
      @jadebayoba7073 9 หลายเดือนก่อน

      @@lmayo870 FRRR, im literally the healer, her names is Rei, shes basiclsly mercy tbh and you know im supposed to keep my ray healing the tank right? DUDE HE WASN'T CAPTURING AND WE LOST BC OF HIIM

  • @Mrfoxman21
    @Mrfoxman21 10 หลายเดือนก่อน

    honestly i like this review, i love paladins and wish it would get more love, but im glad you gave it a decent shot!

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      you're very welcome mrfoxman21

  • @enjoyer7344
    @enjoyer7344 10 หลายเดือนก่อน

    big thanks to the postal dude for telling us that important information

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      Postal dude is so helpful

  • @largechild9941
    @largechild9941 8 หลายเดือนก่อน

    I've played paladins for over 1600 hours, and I absolutely adore this game. Like seriously, I can't overstate how much fun I've had playing paladins over the years. With that said, I think you completely knocked this one out of the park, and highlighted some very real issues. banger vid
    also cauterize used to be an item but they changed how it worked a few years back and completely mishandled it. Ruining things that already worked fine seems to be a theme with the current paladins dev team ngl

    • @lmayo870
      @lmayo870  8 หลายเดือนก่อน

      I'm glad a paladins veteran enjoyed my vid. Hi rez try to be a decent game studio challenge (impossible)

  • @DrtyTreeHuggr
    @DrtyTreeHuggr 8 หลายเดือนก่อน

    Coming from a hardcore Paladins fan, since 2015, I only play OW now. You did a decent analysis but you're correct that it will take 100 hours to fully understand the game.
    I definitely wish they had item or talent swaps, instead of hero swaps mid game. But this game is more about planning and focuses more on team play. OW has enough ppl who heal themselves, and there are health packs, so a game can be won without a healer. The ONLY way that can be done in Paladins, is if u have a sweaty Androxus, Maeve, or Evie who is playing on PC. Usually anyone who plays flank on mouse and keyboard, are top tier.
    The long que times do suck, but they were way worse. Used to be 10,mins to get on a game. Also the trash community who think they kno the best way or "meta" loadouts and talent each champion should use. So ppl Wil throw a ranked game if u choose a talent they dnt think u should, even if it's the best way thag u play with that champ. I think that's the real reason they took the Cauterize item out, and made it a part of the game; some ppl who go the entire game without getting cauterize, and others would complain.

    • @lmayo870
      @lmayo870  8 หลายเดือนก่อน +1

      Everything that you mentioned here has been an accurate representation of like 35% of the comments lol

  • @dragonhunter2343
    @dragonhunter2343 11 หลายเดือนก่อน

    I first played paladins during its open beta and really enjoyed it. I've noticed the flaws and taken breaks now and then but the one thing that made me stop playing for a while was the anti-healing change. When it was a rare debufg on certain moves or a buy in match shop it was tolerable because it wasn't always active but when they made it apply for every hit from every person, as a support main, i did better in TDM than actual point missions since my healing abilities were so nerfed. Plus little changes to characters abilities and cards ruined a few of my favorite play styles that i used for years. Grover was the big one. I have him at rank 21, hes my favorite champion, but they changed his abilities last time i played and hes just not as good anymore, yet i see more people use him since the anti heal makes his area heal the only consistent heal you can rely on.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      what were grovers abilities before they changed him? Cause i didnt think his kit was bad or anything, lack luster yeah but not too bad yknow

    • @dragonhunter2343
      @dragonhunter2343 11 หลายเดือนก่อน

      I haven't played in months so I can't say the exact current abilities for him but when they changed it and I stopped he has a rework to his Deep Roots talent that completely negated an entire load out I had for him based on locking down the enemy for my friends on DPS or flank to finish and a rework to his Rampant Bloom made it not work for a while so I couldn't be a good heal support or kill support. There were also some changes in cards that made it harder for me to adjust since my loadouts weren't even doing what I set them up for. Loadouts card updates actually messed me up on a lot of my characters playstyles.

  • @vesmoper
    @vesmoper 9 หลายเดือนก่อน +1

    Paladins is my overwatch quick play form a paladins enjoyer 😊

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      yes

  • @thenewjupiter
    @thenewjupiter 8 หลายเดือนก่อน

    I used to play Overcrotch more than Paladins and I think I had something like 1500 hours while only having something like 40 on Paladins. I switched to Paladins because it scratches the itch for that kind of game better than Overcrotch 2. Movement characters are my favorite and Paladins flanks have much more fun movement abilities. After Doom got changed, Genji and Lucio were the only other characters I could play with fun movement.
    But the movement of Paladins flanks is just another level. VII can traverse an entire map in less than 20 seconds. Vora has similar movement to VII. And Vatu is probably the most fun I've had playing a character since DPS Doomfist. They both have very hard kits to use and you can easily get shit on if you aren't good, but the risk, skill, and reward attributed to using those characters is the most rewarding and fun. In terms of favorite characters to play in games in general, Vatu and DPS Doom are my favorite, but idk if I like Vatu more or not because I can't even play DPS Doom anymore.
    If you enjoy playing mobility characters the most, Paladins will likely be the better game for you.
    As one of those people that enjoy movement/momentum, playing OW2 is very unfun and boring to me.

    • @lmayo870
      @lmayo870  8 หลายเดือนก่อน

      I mean if we're strictly talkin about movement, I'm gonna play tf2 purely for rocket jumping or trimping (if you know what that is), overcrotch definitely feels more grounded but I don't necessarily think it's entirely a bad thing. Im pretty sure I never got to play those characters that you mentioned but I mean if they are as fun as you say, one of these years I'll try it out

  • @xandygameryt
    @xandygameryt 6 หลายเดือนก่อน

    Nice to see a video talking about it, and I also agree with everything you said.. I play Paladins since release but only started overwatch 2 days ago, I have 2900hrs of Paladins compared to just 3.5h of OW 🤣. I think Overwatch is in fact easier to learn but hard to master, while Paladins is hard to learn and hard to master, in OW it was easy to learn characters and since the game doesn't have item and loadout system its straight forward to play, which is a good thing because it doesn't take a lot of time to learn and enjoy the game, and you unlock characters very fast while in Paladins it takes longer and therefore is a bad thing for new players, the learning curve is smaller and being able to change characters mid-game is awesome because in Paladins its frustating choosing a tank and not getting heals for example, or troll picking just to lose the match, at least in OW you can change to not be too mad about the teammates. So at the end I'm having lots of fun playing it and will keep playing OW too.
    About Paladins, I like the more complex thing about making builds and choosing talents because you have lots of playstyles to try, and some are funnier and more enjoyable than others, like playing a flank support, tankier damage, Furia stunning and other fun builds, and when you master a character it feels good to smash the enemy. The ranked system is full of legends playing, It took me a two years to get to the highest rank. At the end both games are good, but OW is definitely more polished, less bugs, more players and feels "smoother" to play and learn the game, so I don't think one is better than other.

    • @lmayo870
      @lmayo870  6 หลายเดือนก่อน

      I wanna hold 'em like they do in Texas, please
      Fold 'em, let 'em hit me, raise it, baby, stay with me (I love it)
      Love game intuition, play the cards with spades to start
      And after he's been hooked, I'll play the one that's on his heart
      Oh, whoa, oh, oh
      Oh, oh-oh
      I'll get him hot, show him what I got
      Oh, whoa, oh, oh
      Oh, oh-oh
      I'll get him hot, show him what I got
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      P-p-p-poker face, f-f-fuck her face (mum-mum-mum-mah)
      P-p-p-poker face, f-f-fuck her face (mum-mum-mum-mah)
      I wanna roll with him, a hard pair we will be
      A little gamblin' is fun when you're with me (I love it)
      Russian roulette is not the same without a gun
      And baby, when it's love, if it's not rough, it isn't fun (fun)
      Oh, whoa, oh, oh
      Oh, oh-oh
      I'll get him hot, show him what I got
      Oh, whoa, oh, oh
      Oh, oh-oh
      I'll get him hot, show him what I got
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      P-p-p-poker face, f-f-fuck her face (mum-mum-mum-mah)
      P-p-p-poker face, f-f-fuck her face (mum-mum-mum-mah)
      (Mum-mum-mum-mah)
      (Mum-mum-mum-mah)
      I won't tell you that I love you, kiss or hug you
      'Cause I'm bluffin' with my muffin
      I'm not lyin', I'm just stunnin' with my love-glue-gunnin'
      Just like a chick in the casino
      Take your bank before I pay you out
      I promise this, promise this
      Check this hand 'cause I'm marvelous
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      Can't read my, can't read my
      No, he can't read my poker face
      (She's got me like nobody)
      P-p-p-poker face, p-p-poker face
      P-p-p-poker face, f-f-fuck her face (she's got me like nobody)
      P-p-p-poker face, f-f-fuck her face (mum-mum-mum-mah)
      P-p-p-poker face, f-f-fuck her face (mum-mum-mum-mah)
      P-p-p-poker face, f-f-fuck her face (mum-mum-mum-mah)
      P-p-p-poker face, f-f-fuck her face (mum-mum-mum-mah)

  • @lumbalumba3895
    @lumbalumba3895 11 หลายเดือนก่อน +1

    I have 1.3K hrs on OW and 1.5K on Paladins.
    Rank on OW : Master 1 DPS and Master 2 Support, Dia 1 Tank.
    Rank on Paladins : I don't play ranked.
    *Now let me add my two cents*
    *POSITIVES*
    1). The most fun part in Paladins is actually the the card building and how can you mix-max your playstyle, and you're not even bother touching that, so that's a huge miss. Welp, you tried to do that in 20 hrs, so at least you tried. Those decision will affect your DPS (Damage Per Second) and it gives you dopamine boost seeing how the numbers popup changes. For example "Kinessa" used to have a legendary (talent) where you get more damage if the enemy is affected by mines, so running a card with 5 mines is viable, and your whole playstyle will change because of that. There's even a Flank Kinessa build.
    2). The most fun role in Paladins imo is actually the Support, yes. This is coming from a DPS player on OW. Support playstyle is very anti pocket healing and more about everything else. Paladins support is crazy fun, because you can actually build the dps playstyle on it, and not just one playstyle for one hero. My favorite is Furia with her stun beam and maldamba. Ying DPS is also fun, there's even a dedicated guide on how to build DPS supports. If you think playing support like how mercy plays is fun, then Paladins really isn't for you. I can't name a single support that isn't in Paladins tbh, even ghrok is really fun if you run the Chidori build with bouncing electricity.
    *NEGATIVES*
    1). While Paladins is fun in terms of gameplay, the devs really never focuses on polish. Polish on fixing bugs, polish on clunky movement, etc. Most old bugs in paladins are still recurring even to the recent time I played it. I truly believe Lead Programmer or whoever made the decision to halt this fixes to focus on something else is not focused on making Paladins a good game, let alone compete with Overwatch.
    2). Hero lock in game and no role selection like in overwatch. It's frustrating when you don't have a tank and you already know it's GG from the start of the round.
    3). I've stopped playing Paladins like 4-5 years ago because my disappointment from above statements. Once a year or two I tried to download the game and play it again just to see how much have changed, mostly I just become disappointed and uninstalled it again after 1 or 2 games.
    *CAUTERIZE* (The negative healing shit)
    - Seeing how stupid mercy buff and Kiriko suzu, I hope there's caut is actually added in overwatch. OW2 is slightly better since there's only a tank and goats are not a thing, but it's still annoying. If your team or you not playing a Hit-scan to shoot the mercy, then it's GG. Kiriko suzu is retarded, literally much better than bap's immortality. Suzu literally counter all ult, all fucking ult. it's fucking retarded. In OW2 support is not as fun as DPS. Kiriko is fucking busted, LW is useless, Ana is useless in high rank since everyone will counter with Kiri, etc.
    - In Paladins at least, all this Support can adapt their playstyle to fit the late condition of cauterize, even if they have to go DPS. Support playstyle is very anti pocket healing.

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน

      Extremely insightful comment from a person with great experience in both games. I knew about the card system and stuff like that, I just took that part out of the video because i thought it would drag the video on. And I agree with the anti healing, pocketing in overwatch is pretty stupid and anti healing would prevent this and make a much more interesting experience, although I think it shouldn't go all the way up to 90 or 80%

    • @lumbalumba3895
      @lumbalumba3895 11 หลายเดือนก่อน

      @@lmayo870 Yea 80-90%, maybe that's too much. I haven't played Paladins recently so I don't really know the exact recent experience, I'm not surprised if it's as awful as you said. In OW we have ana's nade to counter those pocket healing playstyle, but we have Kiriko suzu now to counter anti. Not just anti, but literally anything. CC, ult, dmg. Kiriko is goddamn busted. At least with bap immortality you can only counter damage, not cc or anti, but suzu is on another level busted.
      Anyway, cool for you to actually try paladins out and have discussion with the community.👍

  • @ut7746
    @ut7746 3 หลายเดือนก่อน

    4:35, the moment you discover you can indirectly friendly fire

    • @lmayo870
      @lmayo870  3 หลายเดือนก่อน

      Oh yeah that rustels my jimmys

  • @meridianspark
    @meridianspark 10 หลายเดือนก่อน

    The tone of your voice is wicked relaxing, also I loved watching the first like...seven minutes of this video (all I had time for). Your style of crude humour is exactly what my friends and I do lmao

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน

      ayee i appreciate it my guy

  • @blazeestes468
    @blazeestes468 10 หลายเดือนก่อน +1

    As someone who has no team for Overwatch 2 and is bad at it I gave up playing really early into its life so ima give this game a try see how it goes

    • @lmayo870
      @lmayo870  10 หลายเดือนก่อน +2

      hope you have more fun than i did

  • @juja03
    @juja03 3 หลายเดือนก่อน

    playing one class a day is the most overwatchy thing i every heard

    • @lmayo870
      @lmayo870  3 หลายเดือนก่อน

      Sorry

  • @xBlueTrippyx
    @xBlueTrippyx 11 หลายเดือนก่อน +2

    Aye this is one of your popular video which is nice

    • @lmayo870
      @lmayo870  11 หลายเดือนก่อน +1

      this is one of the worst videos i've ever made

  • @yeeterdeleter4101
    @yeeterdeleter4101 8 หลายเดือนก่อน

    I’ve been a paladins player for a few years now, and honestly, a lot of your criticisms were very valid

    • @lmayo870
      @lmayo870  8 หลายเดือนก่อน

      Wow I was expecting a different response, but hey I'll take it

  • @mattmartin7028
    @mattmartin7028 9 หลายเดือนก่อน

    I respect the kiryu pfp

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      legend

  • @danielpedra9196
    @danielpedra9196 6 หลายเดือนก่อน

    If, in the end, he says that my game is good, my lizard brain will give it a like and subscribe

    • @lmayo870
      @lmayo870  6 หลายเดือนก่อน

      I hope that you didn't subscribe to my dead channel

  • @pallando158
    @pallando158 9 หลายเดือนก่อน +1

    Without anti healing there would be 5 supports meta. Thats why it is in the game.

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      yes

  • @Athaeme
    @Athaeme 9 หลายเดือนก่อน

    I really enjoy paladins, i also really enjoyed this video

    • @lmayo870
      @lmayo870  9 หลายเดือนก่อน

      YEEAAH