at first I didn't really understand how to use the antiquarian, then I got those little marbles and it all started coming together...never lose your marbles
The idea of an eldritch god trapped within a crystal being beaten by chucking powder in its eye by four women completely hidden by vape fumes makes me smile
The torch bonus is for those who accompany the survivor of the dungeon. If it was 3, there'd only be one torch. Still though, one surviving it is plenty good.
I feel enlightened. Also I wouldn't recommend doing the farmstead with this team right away cause in this run alone took me 3-4 hours just to get to the Sleeper.
Also those exploding crystals would be wrecking the entire party if not for the fact that they take enough time before they fully grow that he can get dodge buffs up.
Tbh Sleeper really isn't all that hard, it's honestly more a matter of getting your guys to that point without getting them afflicted from fuck, then stacking blights and spamming heals when fighting it.
Kid: "Dad, can we go to see the Estate to see a Cosmic Ruin?" Miller: "We have a Cosmic Ruin at home." Cosmic Ruin at home: *(Gets bodied by four nerds)*
Bro I went to the farmstead a while back thinking it was just a "get in get out" deal, but it turned out I had to kill The Miller. I figured "oh well, I guess I should just try it while I'm here," and I got my fucking ass kicked. This just embarrassed me so hard, I haven't been flexed on like this in a long time.
The double Flashpowder proc at 6:30 absolutely cinched this one I think, otherwise Sleeper Stirs absolutely could have just Blight cleaved all of them together. Very clutch
A game on Roblox called Contagious Containment (basically Darkest Dungeon if it was in the Changed universe, shut down now but there is a remake being worked on) is what got me into Darkest Dungeon so seeing a big blue crystal dripping mysterious fluid gave me flashbacks
You could technically beat this with just 1 with the right trinkets and quirks locked in. 30 base dodge, 65 with the skull, 80 with the cameo cloak, 85 with luminous, 90 with on guard, 96 with Corvids grace. On guards wears off but the speed bonus allows you to buff dodge immediately and reliably with Get Down. Total dodge, 96 first turn, goes to 121, back down to 115 after on guard wears off. Most attacks can’t hit you at that point. Fungal artillery seems to have the highest accuracy at 117.5% with escape cloud and 112.5% for mark prey. Boss wise, unfortunately, seem to have 122.5%, meaning you have a much harder time dragging shit out. 7 percent chance to get hit, at best, doesnt sound too bad but when dragging a battle out, I don’t think they could do it. Unless they become vigorous in which case you can go for fucking eternity.
Enemies and players have a minimum hit chance and dodge chance, which is 5%. If a character has 0% dodge and an attacker has 100% or higher accuracy, the "dodge" will be called a "miss". Sadly, 5% to hit on such a hard hitting, tanky boss trying to outlast it is a bit too heavy for rng imo, but I'll leave the madmen to show otherwise.
I'd say so. The only person who gets the full benefit from moves like Get Down and Festering Vapors is the antiquarian herself, so there is definitely team synergy at work here. There are some glaring weaknesses however, the main one being how it takes time to set up, usually they're fairly vulnerable during the first 2 turns until they get enough dodge to consistently avoid getting hit. Another problem is how because the fights tend to last for so long they're guaranteed to get hit eventually because the enemy always has a 5% chance to hit no matter how high your dodge is. There's also the problem of stress management and how low antiquarian's trap disarm chance is, but there are workarounds for those problems at least. If anything I managed to beat the entire game from start to finish using only antiquarians, while only getting real trouble from bosses like the Flesh & the Brigand Pounder and the DD missions. So I'd say that's a pretty good track record for this team.
@@thickveinysausage3062 It's interesting how you found the Flesh to be most problematic, considering how usually it's the easiest boss for me. I guess the lack of AoEs must have a much bigger effect than I thought
2 antiquarians in the rear, an occultist and a highwayman in the front. All at resolve 4 with level 4 skills and gear. Ive achieved just as much as this (between 65-90 on all characters). 4 antiquarians can do better... but they lack any sort of damage to make use of the dodge (the minimum chance to get hit is 5%, regardless of how high your dodge is). Its still extremely impressive. The main trick would be to get the debuff going to allows for blighting. In fact, a bounty hunter throwing caltrops at the target would make things even easier (caltrops has increased received damage debuff, which does silly things when DoTs are applied... like DoT claiming it does a total of 12 damage per tick and instead doing 24).
Antiquarians when they see a quarian
Don’t show them Mass Effect
Lmao hahahah 😂😂😂
just fucking spat my drink out laughing at this. Cheers
Evil antiquarians be like: “its quarian time
Ah yes, the Antiquarian. Killing cosmic eldritch horrors with bad smells since 2016.
LoL
What are gods and eldrich abominations when faced with... Essential oils?!
Don't forget pocket sand
@@Netugi and smelly incense
Sleeper: "with 1 hit, I can send you to death's door!"
Antiquarians: "what hit?"
Can't touch this DUDUDUDUN
at first I didn't really understand how to use the antiquarian, then I got those little marbles and it all started coming together...never lose your marbles
The idea of an eldritch god trapped within a crystal being beaten by chucking powder in its eye by four women completely hidden by vape fumes makes me smile
Don't know which is more impressive, 4 antiquarians killing the Sleeper or the fact that 3 of them already survived the Darkest Dungeon.
The torch bonus is for those who accompany the survivor of the dungeon. If it was 3, there'd only be one torch. Still though, one surviving it is plenty good.
It’s probably the one the best the heart of darkness alone
At this stage I’m convinced Cthulhu sleeps in R’lyeh because he’s scared shitless of Antiquarians.
Most definitely
"There's no stress management on this team!"
Antiquarian: *laughs in crits*
You have achieved ultimate meme... and actually you make me think about trying this
I feel enlightened. Also I wouldn't recommend doing the farmstead with this team right away cause in this run alone took me 3-4 hours just to get to the Sleeper.
@@thickveinysausage3062 oof
4 ROCK COLLECTORS KILL GOD
ME AND DA BOYS GRABBIN SOME CLEAVAGE
twice now
a low level god seen better over here.
Antiquarian: "I've come to collect!"
Bounty Hunter: "Wait, that's my line!"
and crystals are just shinier rocks
Alternate title: four dudes smoke incense until they become immortal, and then give Eldritch god ebola
It is Ma'am!
Aaaaabooola
This is it, this is the standard for being a Chad in Darkest Dungeon. Anything less is virgin.
1 antiquarian
@@krakowski_6237 thats still Virgin
No heroes no hit one shot final boss
7:26 the best sound moment ever
What doesn't hit you.. doesn't kill you.
Amazing
90 dodge philosophy
This is just pure dedication. Hats off mate
Antiquarians be like: “It belongs in a museum!”
7:28 *NOT A ZOO*
Proof that Antiquarian is truly the best class.
>Smacks a floating eldritch abomination with a knife, killing it.
>"Dishonorable cur!"
The massive cojones on that guy!
That gal, you mean.
The Sleeper:shows hes cosmical power
Some Antique girl:''That belongs on a Museum!''
A bunch of dudes came in and started to throw shit at the sleepers until it died
Seems like pretty standard Gypsy shit
*gals
"darkest dungeon is too hard, RNG is stupid"
yes, obviously, buffs are worthless too
"Use buff retard !", SMT Fandom's proverb.
@@NIHIL_EGO I mean, it works ;).
Not SMT, but I beat a boss in p4 solely because of debuffs + buffs.
@@AttacMage People who dismiss de/buffing in games clearly never stacked a heat riser/debilitate/charge/any phys skill.
RNG sometimes is utterly stupid though
Your point is? he almost died too.
I feel slightly validated in my use of Antiquarian as a combat hero now
Gets near death, pauses, takes screenshot, crits the last damage just to rub it in.
Me, knowing nothing about Darkest Dungeon - Is this a hard boss? It has to be, but why isn't it doing anything?
3:25 happens
Me - oh... Okay
Also those exploding crystals would be wrecking the entire party if not for the fact that they take enough time before they fully grow that he can get dodge buffs up.
Tbh Sleeper really isn't all that hard, it's honestly more a matter of getting your guys to that point without getting them afflicted from fuck, then stacking blights and spamming heals when fighting it.
Kid: "Dad, can we go to see the Estate to see a Cosmic Ruin?"
Miller: "We have a Cosmic Ruin at home."
Cosmic Ruin at home: *(Gets bodied by four nerds)*
“They can’t hurt me if they can’t hit me” -antiquarian probably
*hovers over the Sleeper*
*snap*
yep, this one's going to my cringe compilation
Followed by that sick crit, just for the big dick energy
And there me kiling this boss with my Glass canon 157 crit with a guy yelling Deus vult holding his 2 banner
Dodge 100 ?!? Wtf did I just see, that's insane stats
I have a new god, i call him "the antiquarian boy"
It's a miss ma'am
The crit at the end was so satisfying
We've killed the Sleeper wth 4 antiquarians.
Now what about the Ancestor?
Only takes one (look it up, he’s posted it on TH-cam)
@@davidfalterman8713 the fact that someone has beaten the Ancestor with a single Antiquarian is very funny
Bro I went to the farmstead a while back thinking it was just a "get in get out" deal, but it turned out I had to kill The Miller. I figured "oh well, I guess I should just try it while I'm here," and I got my fucking ass kicked. This just embarrassed me so hard, I haven't been flexed on like this in a long time.
7:29 "It will live again in another time, another space."
*BUFF BUFF BUFF BUFF DODGE DODGE DODGE DODGE 4 DAMAGE BUFF BUFF BUFF BUFF*
what is that crystals attack we'll never know
thick you watched me struggle with the ideal farmstead team
HOW DO YOU DO THIS YOU BEAUTIFUL BASTARD MAN
The double Flashpowder proc at 6:30 absolutely cinched this one I think, otherwise Sleeper Stirs absolutely could have just Blight cleaved all of them together. Very clutch
A game on Roblox called Contagious Containment (basically Darkest Dungeon if it was in the Changed universe, shut down now but there is a remake being worked on) is what got me into Darkest Dungeon so seeing a big blue crystal dripping mysterious fluid gave me flashbacks
This is why they made Antiquarian an enemy in dd2
Just throw some coffee at him instead
The screenshot sound before the crit hitting is what got me laughing
"Lol, can't touch this"
3:56
[Grievous injury, palpable fear] "Holy shit, it can touch this!"
You could technically beat this with just 1 with the right trinkets and quirks locked in.
30 base dodge, 65 with the skull, 80 with the cameo cloak, 85 with luminous, 90 with on guard, 96 with Corvids grace.
On guards wears off but the speed bonus allows you to buff dodge immediately and reliably with Get Down.
Total dodge, 96 first turn, goes to 121, back down to 115 after on guard wears off.
Most attacks can’t hit you at that point.
Fungal artillery seems to have the highest accuracy at 117.5% with escape cloud and 112.5% for mark prey.
Boss wise, unfortunately, seem to have 122.5%, meaning you have a much harder time dragging shit out.
7 percent chance to get hit, at best, doesnt sound too bad but when dragging a battle out, I don’t think they could do it.
Unless they become vigorous in which case you can go for fucking eternity.
Enemies and players have a minimum hit chance and dodge chance, which is 5%. If a character has 0% dodge and an attacker has 100% or higher accuracy, the "dodge" will be called a "miss". Sadly, 5% to hit on such a hard hitting, tanky boss trying to outlast it is a bit too heavy for rng imo, but I'll leave the madmen to show otherwise.
That last hit CRIT was satisfying!
5:20 just makes me laugh.
4 karens destroy ancient being using aromatherapy
Guess using vapes of questionable origins truly is the best way to deal with geological monstrosities from the outer space.
Hey, quick question: would you say this comp could be actually viable, or were you just super lucky to survive for that long?
I'd say so. The only person who gets the full benefit from moves like Get Down and Festering Vapors is the antiquarian herself, so there is definitely team synergy at work here. There are some glaring weaknesses however, the main one being how it takes time to set up, usually they're fairly vulnerable during the first 2 turns until they get enough dodge to consistently avoid getting hit. Another problem is how because the fights tend to last for so long they're guaranteed to get hit eventually because the enemy always has a 5% chance to hit no matter how high your dodge is. There's also the problem of stress management and how low antiquarian's trap disarm chance is, but there are workarounds for those problems at least.
If anything I managed to beat the entire game from start to finish using only antiquarians, while only getting real trouble from bosses like the Flesh & the Brigand Pounder and the DD missions. So I'd say that's a pretty good track record for this team.
@@thickveinysausage3062 It's interesting how you found the Flesh to be most problematic, considering how usually it's the easiest boss for me. I guess the lack of AoEs must have a much bigger effect than I thought
@@georgiykireev9678 The lack of AoEs and the hearts outhealing all of my damage.
What godly powers are used to get to the Sleeper in the first place? Apart from the ridiculously high dodge with the right trinkets?
Antiquarian's -50% stress taken camp skill and sheer stubbornness.
The sleeper: nooooo you can't wave your essential oils around and kill me
These ladies: hehe blight go brr
some say these four coin man can take on cthulu itself
How to spot a 3000 hour player
Jesus 85 dodge? The are basically just an illusion
2 antiquarians in the rear, an occultist and a highwayman in the front. All at resolve 4 with level 4 skills and gear. Ive achieved just as much as this (between 65-90 on all characters).
4 antiquarians can do better... but they lack any sort of damage to make use of the dodge (the minimum chance to get hit is 5%, regardless of how high your dodge is).
Its still extremely impressive. The main trick would be to get the debuff going to allows for blighting. In fact, a bounty hunter throwing caltrops at the target would make things even easier (caltrops has increased received damage debuff, which does silly things when DoTs are applied... like DoT claiming it does a total of 12 damage per tick and instead doing 24).
ho shit, that was a beautiful finisher
that crit in the end tho
Not bad.
Now do it on Stygian.
Respect .... the antiquari is dosent a fighter ....this is awesome
Wait why are we trying to kill a crystal again?
That's one smooth player
sleeper more like residentsleeper
You absolute madman
why would you do that though
cause i 🧡 the antiquarian
@@thickveinysausage3062 At least someone appreciates the gal :D
pavise pavisn't mode
Holy heck. This is really cool
I got nothing
What is that sound?Cheat or something?Last critical damage is very suspicious.
The sound before anti hit? Thats steam screenshot sound...
According to click bait master Shuffle SM, Aquarium is the worst class in the game
Question 1: How...?
Question 2: Why...?
Question 3: Can I do it too?
I'm sorry to say this but you need therapy
the power of essential oils!
You got lucky, one hit that went through would have oneshot antiquarians
the damage is so low
Bruh you completed an ez boss with an op character and you used 4 of them and yet you think you are soooo good
it felt like cheating
#nerfantiquarian
Antiquarians when they see a quarian