The Egg fighting at the start of this vid is a known glitch. In fact you can even level it up and evolve it before it hatches, however when it hatches it will be back at level 5. AbsolBlogsPokemon did a video of raising a Nincanda egg to level 100 before hatching, and it hatched a level 5 Ninjask and Shedinja too.
Firstly, it's not 16 bit. GBA's ARM processor is 32 bit. However the game also uses 8 and 16 bit values. And I think party size is 8-bit(or at least most of the logic indexes party with an 8-bit value)
Then the level restarted... That guy's a poketuber legend tho when it comes to levelling up pokemon to the max. Pikasprey is good at glitching and trapping himself tho.
That party override thing,while in gen 1 and 2(I guess?)it's checking 255 "pokemon",since that's the amount of data in the game. However,in gen 3 and onwards it's actually 65k data,that's why when Nurse Joy is healing your pokemon,she'll take aproximately 8 hours in normal gameplay~20 minutes if you hold space down :D (I had this question so I tried it a few months ago ;v; )
Having just recently been playing with the gen 3 decomp projects: 20:30 - The underflowing pokeballs will eventually stop, but the incrementer is 2 bytes instead of 1 in gen 3, so you’d have to wait for 65536 balls to be placed before it stops. Incidentally every one of those is creating a new sprite, but the game hits the sprite limit at like 20-some, so no new balls are appearing. 22:30 - Since Petalburg gym is all one map, it’s reusing the gym leader sprite for him standing at the front door. The game actually moves his sprite all the way to the bottom of the map when you’re not in a position to challenge him for a badge (which is most of the time). By default he’s at the top of the map where he would be standing waiting for your challenge.
In Emerald, the battle with egg glitch can be triggered by letting all your other Pokemon faint through stat-reducing berries. The egg will always hatch at Lv 5, but will retain any moves or EVs it obtains as an egg (I believe evolutions too). It's a popular glitch to get good Pokemon for Little Cup rules battles, since they're perfectly legal but require much less finicky breeding than trying to breed level up moves onto a Pokemon.
point of the art museum is when you win a master contest the painter paints your pokemon and if you give the art museum a painting of all the contest master class winners you get a secret base pidegeot statue.
If you had trained the egg until its point of evolution, it would have evolved inside of the egg and the evolution would have been born level 5. This happens also with the pomeg glitch
if nothing else, the clean gameplay of sapphire despite using walk through walls shows how far the programming has come since gens 1 and 2 haha. the crystal out of bounds adventures were still the best 😂
The tile on the entrance of the regi caves may have a warp event, but the reason you can't enter is because the tile assigned to it doesn't have doorway functionalities. To explain further, the way the game knows to open the door or not is that it reads a flag in a type 0x1 level script, (known as a setmaptile script). Said flag is set by the regi event, so when you return, the game runs some setmaptile commands that allow you to enter the caves. The command basically makes the flat rock wall into an enter-able door with the movement permission of passable. Sorry, I just think its really cool how everything works.
@@ProphecyPhrase Well, I can explain the nicknaming event for you, and why it targeted Wynaut. To explain any lingo going forward, I use a map editor called Advancemap, so lingo like: "Type 1 level script" or "Script Tile" is in reference to how Advancemap handles things. How it works is it runs through a command referred to in the ROM hacking scripting program Xtreme Script Editor or just XSE as "Special". The special command is used to activate things like: The Groudon and Kyogre orb effects, elevator multi choice boxes (Like the one in the Lilycove dpt. store), and refereshing the map when Setmaptile is used in a script other than a type 1 level script. Anyway, the nicknaming special reads off of a variable (Which is a piece of data in the ROM that stores a value, it's used for events triggered by script tiles ex: The May battle on route 111) that stores the Pokemon's position in the party. Which equals it's actual position minus 1. To explain what happened in the video, the variable that the nicknaming special reads was set to 0, it's default value. So it targeted the first Pokemon in the player's party, which happened to be Wynaut. To explain why there was no Pokemon menu is easy. The menu is controlled by a flag (which is a tiny bit of data in the ROM that acts as a progress marker, it's usually used to signify completion of an event and forwarding of the story) and the flag that controls the Pokemon menu is set in the Prof. Birch event. But that event was never triggered, and the flag was never set. So the menu was never enabled. Same goes for the Pokedex menu, Running Shoes, and Gym Badges. They are all controlled by flags.
when I used walk through walls in fire red, I tried going in the safari zone. i found out that if you go through without hitting the trigger to pay in fire red, it lets you battle the safari zone pokemon under normal terms.
Yeah, there’s a safari zone “mode” in gen 3, but in gen 1 it’s based on map I’d. Also, because it’s a mode, you could theoretically enter the safari zone and walk through walls or warp out and be in safari mode out in the overworld.
@@Tustin2121 I never even thought to try that! You could just move the script to an overworld map and see if it works anywhere. I wonder if trainer battles would be affected? Probably not, but seems like something fun to test.
Sapphire was rather underwhealming, "There is no pokemon" was creepy tho. And it almost seemed like the move deleter knows that eggs don't learn moves lol. Red on the otherhand... Was getting some creepy pasta vibes from it, especially with the glitched people in Celadon.
I don't understand why ONLY gold and silver, are a lot less glitchless with no Pokemon, in GSC, the battles are skipped, which makes complete sense if you don't have a Pokemon.
@@thefanman2912 you would think but from a coding perspective, it's actually a bad idea to do it like that. If gold and silver had a legitimate way to skip getting a starter the game could almost be beaten in a very small amount of time which would be exploiting the laziness of the code and isn't something a programmer wants since it could lead to a whole host of other things that could potentially break the game beyond repair. Gen 3's glitch is a smarter way since unless you were able to walk through walls you would have to encounter a Pokémon battle at some point, and it would just send you back to littleroot to play the game normally.
You should have gone to the Sky Pillar to see if Rayquaza is still active. Coulda gone into the Aqua Hideout and nabbed the Master Ball beforehand too.
You should've enabled the infinite HP cheat and let a high lvl pkmn struggle itself to death so you would get a lot of exp, repeat until the "egg" evolves, then check if the hatched egg is evolved or not!
If anyone is curious, it's a video by AbsolBlogsPokemon, who is criminally underviewed. He trains up a Pokemon to level 100 while it's still in the egg.
Oh no, what eldritch monstrosities beyond the pale lay in store for us today? Will new daughters of Pikasprey grace this world? Only one way to find out! :D
Oh yeah the reason for Norman not being at the end of the gym is just because rather than using multiple Norman person events, they use a single NPC and just teleport his position between the front and back of the gym whenever you trigger the required flags and variables. Regardless of his coordinates, its the same person event that both triggers the Wally scene and can battle you as a Gym Leader.
Pikasprey you miss a chance to do this setup, to see what happens if you have a full party of six pokemon before you get your starter pokemon? I did this setup in heartgold version. The result was that the starter pokemon didn't replace any of the other pokemon I had. I checked the PC and looked through all the boxes. None of them didn't have a pokemon. The starter pokemon disappear. The game was program to put your starter in your party but since I had full party, I guess the game just deleted the starter instead of sending it to the PC.
That's because there's a few tiles that trigger the sandstorm event at the beginning of the desert, instead of over the whole desert. Because he entered in an unintended way, the game never saw the trigger.
Fun fact: the reason you can't go outside map boundaries with walk through walls active isn't because of the game itself! In fact, nothing even happens if you go outside the map in Gen 3 - no crash, no weird effects, not even anything like the "Mystery Zone" location. The walk through walls code everyone uses just doesn't allow you to. TheZZAZZGlitch showed it off in "Interesting observations #2".
14:38 I think I can explain this. The game doesn't enable the Pokémon menu until you obtain it from a very specific event. It's not the ownership of a Pokémon that enables it but rather collecting your starter that lets you access the menu. That's how I'd do it in RPG Maker and maybe Nintendo thought the same since there's no other circumstance where you'd get a Pokémon.
That one guy that talked about the waterstone was fine because his sprite was also used in whatever sprite sheet was actually loaded. I guess it was still using pallet town?
I’m not sure if anyone has mentioned this to you, but the “Gen 3 stops you entering OOB before you’d crash” isn’t actually true. Through watching a video by TheZZAZZGlitch, I found out that it’s just due to how the code that everyone uses for WTW works. It disables only a single tile collision check, whereas there are multiple checks for tiles, including if the target coordinate is out of bounds. By disabling all these checks via memory editing, you can explore the nether over yonder. However, it’s just the current map's border tiles repeated infinitely, and no crash occurrs. Nothing particularly exciting, but the fact that it works how it does is still interesting.
Chilln Play lol it's fine I blacked out and went to the centre Anyways it's nice to talk to one of my favourite content maker on an others channel! Keep up the good and you'll get 10k in no time!
I think what the cheat does is it replaces the check for a collision bit in the general collision check function. It doesn’t remove the check for elevation, however, as you can see when he tries to walk into the water, which is elevation 1 while most walkable land is elevation 3. This is also why he had trouble walking through the sea rocks, because their elevation bits are a mess.
Honestly these kinds of things are so cool to see because it shows that from the moment the game begins, every single cutscene is already idly waiting to be triggered.
If you walk along the fence to the left of pallet town far enough, you'll get to a location where you and your rival's houses are in a field of grass and you can walk through it in that area. That way you can actually walk through the pallet town grass.
You should mess with the Pomeg Glitch in Emerald. You can get bad eggs that let you skip battles, regular pokemon with glitch moves, and even unlock Fly locations through the corruption
Fun fact: gen 3 doesn't stop you from going out of bounds but most cheats only modify the value the determines if a tile is passable not the one that determines if the coordinates of the player are out of bounds
you should totally try doing out of bounds stuff in gen 4, theres a lot of interesting stuff you can see including a static legendary out of bounds in the area where you find the respective legendaries of either pearl of diamond
I mean technically you could try and catch 2 zigzagoon, put both in the daycare, get the egg that they make, meaning you have 2 eggs in your party, take a zigzagoon out of the daycare and put it in the p.c then try and put the egg in the daycare that way
What probably happened in the Pokémon center with no Pokémon is they told it to stop when int = # of Pokémon, but since you have 0, and it probably only starts checking at 1 it'll keep going until it overflows at INT MAX, which is 2,147,483,647 assuming it is a signed integer. What's worse it'll then overflow to -2,147,483,648 and go until it adds back to zero. This will take a LONG time. This also assumes it is 32 bit.
Other way around, it underflows and thinks you have the max number of Pokemon. Unless underflow is what you meant rather than overflow. Regardless, *item* underflow is commonly used in generations 1-3 for things like Arbitrary Code Execution, and gen 3 ACE also uses party underflow.
@@renakunisaki it 100% does in gen 2 though the pokemon you get out of it has no moves and you cannot battle any other unplayed pokemon the trainer has
In Pokemon Yellow you can fight and win the battle without pokemon when you encounter a wild pokemon. After the battle ( wherever battle was ) you will appear in the black void, but you can walk here and meet some other creepy stuff like pikachu sprite, people who say random stuff, nurse Joy who will sent you back to your home where the game begins.
You really didn't need to fight the caccoons when you had infinite health. You could've went to victory road and battled wild things for xp. You were literally unkillable
Yeah I thought this too! I originally thought it wouldn't have worked if Wynautt was struggling too (which it was likely to do if it fought a Pokémon with more than one move) but I guess the infinite hp would have meant struggle never lowered it's HP
@@RustyBucket2 You can still die if you get hit with a one hit KO move(fissure, guillotine, horn drill, etc) or take over 1,000 damage(which the game just treats as a one hit KO since has a HP cap of 999 even if you do somehow cheat your base stats to allow for higher). With level 5 stats I imagine some super strong moves could deal that sort of damage.
I'm surprised you didn't try going into a Contest with no pokemon, or at least, see what they would say if you tried. I'm sure the Egg just wouldn't be accepted if you selected it.
Good lord those glitched up trainers. Kanto is literally right next door to Johto and you just left your glitched copy and Ditto breeding there... is this a possible effect of that? (Probably not but... eh.) Anyway since you mentioned doing this again for Gen 1 there are a couple things I can think of that might be fun: -Starting a new game and performing save corruption, restarting the game while its in the middle of saving so you can get a glitched Pokemon menu and a glitched item menu and warp around everywhere and do lots of fun stuff. Scykoh made an excellent tutorial on how to do this. - Catching Ditto, swapping its first and second move while transformed, and using the glitch move it has to get glitched Pokemon (Chickasaurus I think made a tutorial on how this works) - Explore Glitch City - Fight glitch Trainers with the Old Man glitch if you can get Fly working (or just fight Missingno.) - Encounter Mascot's very glitchy kin with GameShark codes - Go behind Bill's house and see if the mythical garden is there - See if Mew is under the truck - Try getting the Route 6 glitch to work - Use the Mew glitch to get a level 1 Mew, and give it less than 50 experience - Try to do the ZZAZZ glitch - Steal a Trainer's Pokemon - Get a Charizard 'M and make hybrid Pokemon - Have fun with Superglitch That's about all I got, if anyone else has any other ideas I'd love to hear them.
Actually, there's someone called "MissingNoXpert" here on TH-cam that basically did all of that already. The "Neither Protected nor Purified" video is really fun, because he gets Superglitch to activate, giving him the 1 million pokemon that are all poisoned, then tries to heal using the Purified and Protected Zone in Lavender Tower since Nurse Joy can't heal your party very easily after that (he kept crashing). Another good one is the "Hall of Glitch" video, where he beats the Elite Four under the effects of Super Glitch to see what the pokemon are that he was given via the Hall of Champions. That bit was pretty entertaining, too. However, he glitches on Pokemon Yellow since he knows that game the best. He shows you how to get a Surfing Pikachu for the Surfing Minigame without trading in a pokemon from Stadium. He shows what happens when you re-enter the SS Anne area after it's left. There's quite a few fun things he does, and he does have a smaller series on glitching Red / Blue, but since many of the glitches themselves are the same, he spends time only on stuff unique to those games. The best part? He glitches the game 'naturally,' that is to say, without any Gameshark codes or anything.
Yeah, I watch and rewatch his videos all the time; my desire to share those glitches and see Christian's reaction is usually what spurs my cheating encouragement just to speed up the process (because if I walked him through all of it on-stream we'd be there for five hours)
@@KudaKeileon Yeah, that was more to the OP since he seemed a little less informed about glitches (just based on some of the things he said, not making judgements or anything)
@@krystallinekris You watched MissingNoXpert too? I've caught a few of his videos a few years ago, and his videos with fusing Pokemon together with Q is what inspired me to request Pikasprey do it. Granted, I haven't watched all his videos, and it has been a long time, but Aquachu was pretty cool.
Ah yes, my favorite Pokémon games duo
*Pokémon Sapphire and Red*
I think a lor of people enjoyed the glitch pokemon in the Crystal stream, maybe he should do some videos around those in the future.
Nah crystal and white 2 were the best.
I'm partial to Pokemon soul silver and let's go eevee
Edited
@@maybeimortal5697 what? No! Pokemon omega ruby, moon and shield are the best trio
Generation 1 is being held together with paperclips, band aids and hope.
And _damn it_ I love it!
Did someone say HOPE!
@@Schnort No, Crystal upgraded to Flex Tape. And Gen 3 was Flex Seal.
God couldn't sink this game!
*has an exact number of items in bag when encountering a pokemon*
*game fucking explodes.*
I bought them on my 3ds just to break them
The Egg fighting at the start of this vid is a known glitch. In fact you can even level it up and evolve it before it hatches, however when it hatches it will be back at level 5.
AbsolBlogsPokemon did a video of raising a Nincanda egg to level 100 before hatching, and it hatched a level 5 Ninjask and Shedinja too.
Gen 2 has the best "no-party" glitch results imo. Any battle you enter when you have no pokemon instantly ends with you as the victor.
So Lance awards you championship for somehow sneaking past security, love it
Imo Gen 2's effect is boring. Corrupting memory by looking at an empty party in Gen 3 is much more fun
@@__mk_km__ its funnier if u imagine that red just beats the shit out of everyone in the battle
Ok
Who is victor?
“I’ll take your Pokémon for a few seconds”
Nurse Joy, you lied to me
The game doesn't think you have 255 pokemon, it actually thinks u have 65535, as gen 3 is 16 bit
Nurse joy might be a while more than a few moments...
By that logic it would take around 9 hours to escape that soft lock at normal speed... I think.
Firstly, it's not 16 bit. GBA's ARM processor is 32 bit. However the game also uses 8 and 16 bit values. And I think party size is 8-bit(or at least most of the logic indexes party with an 8-bit value)
Yuuzaka Tendo thanks
64 bits, 32 bits, 16 bits, 8 bits, 4 bits, 2 bits, 1 bit, half bit, quarter bit, THE WRIST GAMMMMMME
I recall the Absolblog person leveling an egg to level 100 before it hatched.
RoleplayHumor Ah. A man of culture.
Then the level restarted... That guy's a poketuber legend tho when it comes to levelling up pokemon to the max. Pikasprey is good at glitching and trapping himself tho.
Lol it's "absolblogspokemon"
"why is there an F in my health?"
for respect, obviously
I don’t think you understand the joke he was trying to make.
Gen 2 is like the glitchy Goldilocks of the first three gens; it's just broken enough to be funny but not too broken to crash immediately.
Gen 1 isn't broken enough to crash right away either, assuming you aren't using an unstable af emulator.
Coin glitch begs to differ, judging by the hole in the satellite picture
@@diegodankquixote-wry3242 Hey now!
@@FoundedScreenLady You know nothing about Gen 1, do you? Anyone with developer experience can tell you just how poorly programmed it is.
@@ScumSookar nice Kira pfp
Be E4. Be challenged by many kinds of tough and rare Pokemon daily. Guy shows up one day. Sends out a faetus with 1 HP.
Man doesn’t even hesitate
That party override thing,while in gen 1 and 2(I guess?)it's checking 255 "pokemon",since that's the amount of data in the game.
However,in gen 3 and onwards it's actually 65k data,that's why when Nurse Joy is healing your pokemon,she'll take aproximately 8 hours in normal gameplay~20 minutes if you hold space down :D
(I had this question so I tried it a few months ago ;v; )
The word you're looking for it's bytes. Not data. 65,535 bytes.
@@tswan137 ahhh,thank youu I'm really bad at remembering this sorta things x-x
What happens after they all heal?
@@torracat1185 after they all heal it's just the normal joy text,which is kinda anticlimatic after 8 hours C:
@@lisiastar8441 "Thank you for wai... did you have a beard when we started talking?"
Having just recently been playing with the gen 3 decomp projects:
20:30 - The underflowing pokeballs will eventually stop, but the incrementer is 2 bytes instead of 1 in gen 3, so you’d have to wait for 65536 balls to be placed before it stops. Incidentally every one of those is creating a new sprite, but the game hits the sprite limit at like 20-some, so no new balls are appearing.
22:30 - Since Petalburg gym is all one map, it’s reusing the gym leader sprite for him standing at the front door. The game actually moves his sprite all the way to the bottom of the map when you’re not in a position to challenge him for a badge (which is most of the time). By default he’s at the top of the map where he would be standing waiting for your challenge.
In Emerald, the battle with egg glitch can be triggered by letting all your other Pokemon faint through stat-reducing berries. The egg will always hatch at Lv 5, but will retain any moves or EVs it obtains as an egg (I believe evolutions too). It's a popular glitch to get good Pokemon for Little Cup rules battles, since they're perfectly legal but require much less finicky breeding than trying to breed level up moves onto a Pokemon.
point of the art museum is when you win a master contest the painter paints your pokemon and if you give the art museum a painting of all the contest master class winners you get a secret base pidegeot statue.
Really? First time I've heard of that
About the statue I don’t know, but yes, I did it back then in Saphire - and you gain one stage in your Trainer card as well @donald
The glitched sprite at 56:38 looks like a scuba diver kinda, perfectly fitting for the water route
Yes!
If you had trained the egg until its point of evolution, it would have evolved inside of the egg and the evolution would have been born level 5. This happens also with the pomeg glitch
I would love to see how NPCs who tell you how friendly your Pokemon are toward you react to you if you have no pokemon.
if nothing else, the clean gameplay of sapphire despite using walk through walls shows how far the programming has come since gens 1 and 2 haha. the crystal out of bounds adventures were still the best 😂
The tile on the entrance of the regi caves may have a warp event, but the reason you can't enter is because the tile assigned to it doesn't have doorway functionalities.
To explain further, the way the game knows to open the door or not is that it reads a flag in a type 0x1 level script, (known as a setmaptile script). Said flag is set by the regi event, so when you return, the game runs some setmaptile commands that allow you to enter the caves. The command basically makes the flat rock wall into an enter-able door with the movement permission of passable.
Sorry, I just think its really cool how everything works.
I never knew that. Awesome!
@@ProphecyPhrase Thanks!
I'm a ROM hacker, so I can explain some of the other oddities here.
@@childalpha6954 That's cool. Gen 3 is my favorite generation so I love any chance I can get to learn about the ins and outs of RSE.
@@ProphecyPhrase Well, I can explain the nicknaming event for you, and why it targeted Wynaut.
To explain any lingo going forward, I use a map editor called Advancemap, so lingo like: "Type 1 level script" or "Script Tile" is in reference to how Advancemap handles things.
How it works is it runs through a command referred to in the ROM hacking scripting program Xtreme Script Editor or just XSE as "Special". The special command is used to activate things like: The Groudon and Kyogre orb effects, elevator multi choice boxes (Like the one in the Lilycove dpt. store), and refereshing the map when Setmaptile is used in a script other than a type 1 level script.
Anyway, the nicknaming special reads off of a variable (Which is a piece of data in the ROM that stores a value, it's used for events triggered by script tiles ex: The May battle on route 111) that stores the Pokemon's position in the party. Which equals it's actual position minus 1.
To explain what happened in the video, the variable that the nicknaming special reads was set to 0, it's default value. So it targeted the first Pokemon in the player's party, which happened to be Wynaut.
To explain why there was no Pokemon menu is easy. The menu is controlled by a flag (which is a tiny bit of data in the ROM that acts as a progress marker, it's usually used to signify completion of an event and forwarding of the story) and the flag that controls the Pokemon menu is set in the Prof. Birch event. But that event was never triggered, and the flag was never set. So the menu was never enabled. Same goes for the Pokedex menu, Running Shoes, and Gym Badges. They are all controlled by flags.
@@childalpha6954 Ah! Interesting. Good to know. Thanks.
when I used walk through walls in fire red, I tried going in the safari zone. i found out that if you go through without hitting the trigger to pay in fire red, it lets you battle the safari zone pokemon under normal terms.
Yeah, there’s a safari zone “mode” in gen 3, but in gen 1 it’s based on map I’d. Also, because it’s a mode, you could theoretically enter the safari zone and walk through walls or warp out and be in safari mode out in the overworld.
@@Tustin2121 I never even thought to try that! You could just move the script to an overworld map and see if it works anywhere. I wonder if trainer battles would be affected? Probably not, but seems like something fun to test.
Sapphire was rather underwhealming, "There is no pokemon" was creepy tho. And it almost seemed like the move deleter knows that eggs don't learn moves lol.
Red on the otherhand... Was getting some creepy pasta vibes from it, especially with the glitched people in Celadon.
Well even without glitching/hacks you can go to him with an egg.
I don't understand why ONLY gold and silver, are a lot less glitchless with no Pokemon, in GSC, the battles are skipped, which makes complete sense if you don't have a Pokemon.
Sapphire is a fantastic game tho
@@thefanman2912 you would think but from a coding perspective, it's actually a bad idea to do it like that. If gold and silver had a legitimate way to skip getting a starter the game could almost be beaten in a very small amount of time which would be exploiting the laziness of the code and isn't something a programmer wants since it could lead to a whole host of other things that could potentially break the game beyond repair. Gen 3's glitch is a smarter way since unless you were able to walk through walls you would have to encounter a Pokémon battle at some point, and it would just send you back to littleroot to play the game normally.
@@yugimumoto1 I see
If gen 3 glitches interest you then a deep dive into the pomeg berry (not sure if that's the spelling) will be fascinating
That's the spelling
Yeah ironically it’s the updated version (Emerald) that has all the interesting glitches
The Pomeg Berry Glitch is so OP, I've nearly caught every Pokemon using it
U can do pretty much anything in the first 3 gens
You should have gone to the Sky Pillar to see if Rayquaza is still active. Coulda gone into the Aqua Hideout and nabbed the Master Ball beforehand too.
True! Would've also like to see Devon Corp. without the goods.
Rayquaza caught before starter lol
Use a warp code to e.g walk into a pokemon center and come out in the hall of fame with the egg.
Nobody:
Decamark: *Skidaddle Skasist I no longer exist*
That ain't decamark that's just mark
"Am I gonna regret putting it in?"
That's what he said...
Red and Sapphire, after the hilarity of the Crystal video. THIS WILL BE GREAT
Who else wanted to see that Egg Wynaut reach maximum happiness and evolve in to an Egg Wobbufett
Wynaut doesn't evolve via happiness, strangely enough.
RJ Ante Yeah it evolves at Level 15.
@@JoseTheAlolachu That to me makes this more achievable!
I wanted him to do a contest with E G G
The egg looks like it came from Pokemon Snakewood.
Sootopolis isn't just a big hole, it's Archie's swimming pool!
Sapphire begins at 0:00
Red begins at 50:00
You should've enabled the infinite HP cheat and let a high lvl pkmn struggle itself to death so you would get a lot of exp, repeat until the "egg" evolves, then check if the hatched egg is evolved or not!
i think that does work, if you're curious! i remember a video where someone used it to hatch a quilava.
It is, actually! Someone used it to evolve Nincada into _two_ eggs, Ninjask and Shedinja
@@ncisfan1002 lol that sounds amazing
If anyone is curious, it's a video by AbsolBlogsPokemon, who is criminally underviewed. He trains up a Pokemon to level 100 while it's still in the egg.
So this is what Smash Mouth meant by "So much to do, so much to see. So what's wrong with taking the back streets?"
Why is this so funny
I just imagine the egg working by you just smashing it on the ground when you get into a battle
Oh no, what eldritch monstrosities beyond the pale lay in store for us today? Will new daughters of Pikasprey grace this world? Only one way to find out! :D
Egg.
The Daughters of Asprey does sound like a cult...
Once again, Pokemon Eggs prove to an endless source of curiosity and glitchy awesomeness in Pokemon
I love videos like this. It's like discovering things about the game design by doing wacky shit.
1:44 "let's refresh our memories" i was literally watching the gen 3 hidden content video today 😂
Oh yeah the reason for Norman not being at the end of the gym is just because rather than using multiple Norman person events, they use a single NPC and just teleport his position between the front and back of the gym whenever you trigger the required flags and variables. Regardless of his coordinates, its the same person event that both triggers the Wally scene and can battle you as a Gym Leader.
20:00 When you go to a pokemon center/hall of fame without pokemon, it goes to around 16-thousand before it stops.
Pikasprey you miss a chance to do this setup, to see what happens if you have a full party of six pokemon before you get your starter pokemon? I did this setup in heartgold version.
The result was that the starter pokemon didn't replace any of the other pokemon I had. I checked the PC and looked through all the boxes. None of them didn't have a pokemon. The starter pokemon disappear.
The game was program to put your starter in your party but since I had full party, I guess the game just deleted the starter instead of sending it to the PC.
E1i01 _ same thing happened when i tried that in Pokémon red version
Interesting how there wasn't a sandstorm when you went into the desert.
Also nice creepy pasta wynaut
That's because there's a few tiles that trigger the sandstorm event at the beginning of the desert, instead of over the whole desert. Because he entered in an unintended way, the game never saw the trigger.
This is the equivalent to us having dreams. Brendan is just asleep.
Fun fact: the reason you can't go outside map boundaries with walk through walls active isn't because of the game itself! In fact, nothing even happens if you go outside the map in Gen 3 - no crash, no weird effects, not even anything like the "Mystery Zone" location. The walk through walls code everyone uses just doesn't allow you to. TheZZAZZGlitch showed it off in "Interesting observations #2".
Should've used infinite hp to fight a very high level trainer pokemon. Get like 10 or 15 levels.
That Wynaut looked like it had a red aura around it like it's the angry spirit of the pokemon that's still developing
22:40 THat's surprising. If it was Sun / Moon there'd be whole new copies of him in every area he could ever show up in.
14:38
I think I can explain this.
The game doesn't enable the Pokémon menu until you obtain it from a very specific event.
It's not the ownership of a Pokémon that enables it but rather collecting your starter that lets you access the menu.
That's how I'd do it in RPG Maker and maybe Nintendo thought the same since there's no other circumstance where you'd get a Pokémon.
If anyone ever asks you, why did you do this, just tell them, WYNAUT
You can go out of bounds by exiting a larger map into a smaller connected map, for example Viridian City into Route 1
That why not you had some pretty good contest moves. I wonder how it would have faired in a Pokemon contest
You can level up that wynut to level 100 before it even hatches
Trying to break pokemon is always good fun
That one guy that talked about the waterstone was fine because his sprite was also used in whatever sprite sheet was actually loaded. I guess it was still using pallet town?
Egg: *has infinite HP*
Cascoon: You will never reach the truth.
I love how even the glitches have boundaries and function sort of lol. The creators were prepared for out of boundary rebels like you lol
I’m not sure if anyone has mentioned this to you, but the “Gen 3 stops you entering OOB before you’d crash” isn’t actually true. Through watching a video by TheZZAZZGlitch, I found out that it’s just due to how the code that everyone uses for WTW works. It disables only a single tile collision check, whereas there are multiple checks for tiles, including if the target coordinate is out of bounds. By disabling all these checks via memory editing, you can explore the nether over yonder. However, it’s just the current map's border tiles repeated infinitely, and no crash occurrs. Nothing particularly exciting, but the fact that it works how it does is still interesting.
If in egg us in the front with no other pokemon in heartgold what will follow you?
probably a bulbasaur or nothing
Either the game will crash or nothing, most likely
Only one way to find out mah dude. You know what you have to do. But do you have the strength to do it?
Most likely the game would treat it as if you have no Pokémon in your party
Seeing new videos on this channel honestly make my day
The demented wynaut looks amazing
28:53 I don't know if anyone pointed this out, but the NPC kid walked into the building
Awh yeah time to break the game again lol
A wild chilln appeared
@@imajea2372 I'm super effective!
Chilln used great content! Ima Jea fainted!
@@imajea2372 loool can i get a nurse joy ova ere
Chilln Play lol it's fine I blacked out and went to the centre
Anyways it's nice to talk to one of my favourite content maker on an others channel! Keep up the good and you'll get 10k in no time!
The Cue Ball battle was like a visceral version of groundhog day.
contest with an egg?
No, better, contest with nothing
imagine being the guy who loses a contest to an egg...
If you liked sending the egg into battle absolblogspokemon did a video where he raised an egg to lv. 100
chat: "beat the elite 4 with the egg"
pikaspry: how?
28:54 Huh, didn't know that walk through walls affected NPCs as well. I guess it just changes all the movement permissions.
I think what the cheat does is it replaces the check for a collision bit in the general collision check function. It doesn’t remove the check for elevation, however, as you can see when he tries to walk into the water, which is elevation 1 while most walkable land is elevation 3. This is also why he had trouble walking through the sea rocks, because their elevation bits are a mess.
Should have gone to cave with Mewtwo and had that be 1st Pokemon
54:45 "mom, come pick me up. i'm scared."
Honestly these kinds of things are so cool to see because it shows that from the moment the game begins, every single cutscene is already idly waiting to be triggered.
He should have tried the contests with no pokemon or just the egg
"Wow ! This interrogation point is so cute !"
When you have no Pokémon decamon (the ?) occupies 65,000 blocks of data or something long story short nurse joy will heal 65,000 Pokémon
the subtitles track thought camper todd was a bad phrase and it took me a second to realize what it was catching to do that
“Why is this game now scary?”
Me whenever I glitch things
If you walk along the fence to the left of pallet town far enough, you'll get to a location where you and your rival's houses are in a field of grass and you can walk through it in that area. That way you can actually walk through the pallet town grass.
OAK: Hey! Wait! Don't go out! It's unsafe!
Pikasprey goes into grass no matter what, everyone is sent to purgatory (except Poliwrath's owner).
You should mess with the Pomeg Glitch in Emerald. You can get bad eggs that let you skip battles, regular pokemon with glitch moves, and even unlock Fly locations through the corruption
Fun fact: gen 3 doesn't stop you from going out of bounds but most cheats only modify the value the determines if a tile is passable not the one that determines if the coordinates of the player are out of bounds
you should totally try doing out of bounds stuff in gen 4, theres a lot of interesting stuff you can see including a static legendary out of bounds in the area where you find the respective legendaries of either pearl of diamond
I mean technically you could try and catch 2 zigzagoon, put both in the daycare, get the egg that they make, meaning you have 2 eggs in your party, take a zigzagoon out of the daycare and put it in the p.c then try and put the egg in the daycare that way
What probably happened in the Pokémon center with no Pokémon is they told it to stop when int = # of Pokémon, but since you have 0, and it probably only starts checking at 1 it'll keep going until it overflows at INT MAX, which is 2,147,483,647 assuming it is a signed integer. What's worse it'll then overflow to -2,147,483,648 and go until it adds back to zero. This will take a LONG time.
This also assumes it is 32 bit.
Other way around, it underflows and thinks you have the max number of Pokemon. Unless underflow is what you meant rather than overflow. Regardless, *item* underflow is commonly used in generations 1-3 for things like Arbitrary Code Execution, and gen 3 ACE also uses party underflow.
If you do this again, let me know in advance. I can find you codes to disable random encounters.
Yeah I'm sure he'll send you an email. Google is much too difficult.
coming next time: I teach Christian the wonders of Arbitrary Code Execution
(haha just kidding I barely understand ACE myself)
shame, i am sure having him play poke-pong would drive up views
You're pleasant. How exactly is me being a furry relevant?
In no way was that irony, lmao
@@KudaKeileon I like your picture it's cute
I don't know if this gets done but catching the trainer's pokemon ends the battle I'm pretty sure. You could get to the elite four that way.
In gen 1 it does, I think 2 as well, not sure about others.
@@renakunisaki it 100% does in gen 2 though the pokemon you get out of it has no moves and you cannot battle any other unplayed pokemon the trainer has
It’s a shame sapphire isn’t very glitchy.
What happen if you take the starter when you already have 6 pokemon in your team?
In Pokemon Yellow you can fight and win the battle without pokemon when you encounter a wild pokemon. After the battle ( wherever battle was ) you will appear in the black void, but you can walk here and meet some other creepy stuff like pikachu sprite, people who say random stuff, nurse Joy who will sent you back to your home where the game begins.
That blank move isn't Super Glitch, it's -, which triggers the cooltrainer effect
Is super glitch even a thing in gen 3?
@@o5-365 I'm talking about Gen 1, not Gen 3
Gen 3 has similar glitch moves with overly long names, so technically it does have its own Super Glitch
@@bottinator22 oh sorry
How have I been watching for 44 minutes... feels like 10
Immortality is both a blessing and a curse.
you can fight with an egg in game thanks to the pomeg glitch
Nurse Joy: Okay, I’ll take your POKéMON for a few seconds
Pikasprey: I don’t know how I feel about this
The Norman gym you can beat all the trainers, and then trigger the event and re-beat all of them.
I’m just imagining Brendan yeeting the fucking egg and Wynaut just comes tumbling out
The question mark "Pokemon" is called Decamark
huh, i didn't know that
You really didn't need to fight the caccoons when you had infinite health. You could've went to victory road and battled wild things for xp. You were literally unkillable
Yeah I thought this too! I originally thought it wouldn't have worked if Wynautt was struggling too (which it was likely to do if it fought a Pokémon with more than one move) but I guess the infinite hp would have meant struggle never lowered it's HP
@@RustyBucket2
You can still die if you get hit with a one hit KO move(fissure, guillotine, horn drill, etc) or take over 1,000 damage(which the game just treats as a one hit KO since has a HP cap of 999 even if you do somehow cheat your base stats to allow for higher).
With level 5 stats I imagine some super strong moves could deal that sort of damage.
I'm surprised you didn't try going into a Contest with no pokemon, or at least, see what they would say if you tried. I'm sure the Egg just wouldn't be accepted if you selected it.
2:22 so is nobody going to mention how Diavolo has been right under our noses this entire time?
Good lord those glitched up trainers. Kanto is literally right next door to Johto and you just left your glitched copy and Ditto breeding there... is this a possible effect of that? (Probably not but... eh.)
Anyway since you mentioned doing this again for Gen 1 there are a couple things I can think of that might be fun:
-Starting a new game and performing save corruption, restarting the game while its in the middle of saving so you can get a glitched Pokemon menu and a glitched item menu and warp around everywhere and do lots of fun stuff. Scykoh made an excellent tutorial on how to do this.
- Catching Ditto, swapping its first and second move while transformed, and using the glitch move it has to get glitched Pokemon (Chickasaurus I think made a tutorial on how this works)
- Explore Glitch City
- Fight glitch Trainers with the Old Man glitch if you can get Fly working (or just fight Missingno.)
- Encounter Mascot's very glitchy kin with GameShark codes
- Go behind Bill's house and see if the mythical garden is there
- See if Mew is under the truck
- Try getting the Route 6 glitch to work
- Use the Mew glitch to get a level 1 Mew, and give it less than 50 experience
- Try to do the ZZAZZ glitch
- Steal a Trainer's Pokemon
- Get a Charizard 'M and make hybrid Pokemon
- Have fun with Superglitch
That's about all I got, if anyone else has any other ideas I'd love to hear them.
I was coaching him on the Ditto thing, that's the move his glitchmon had.
Actually, there's someone called "MissingNoXpert" here on TH-cam that basically did all of that already. The "Neither Protected nor Purified" video is really fun, because he gets Superglitch to activate, giving him the 1 million pokemon that are all poisoned, then tries to heal using the Purified and Protected Zone in Lavender Tower since Nurse Joy can't heal your party very easily after that (he kept crashing).
Another good one is the "Hall of Glitch" video, where he beats the Elite Four under the effects of Super Glitch to see what the pokemon are that he was given via the Hall of Champions. That bit was pretty entertaining, too.
However, he glitches on Pokemon Yellow since he knows that game the best. He shows you how to get a Surfing Pikachu for the Surfing Minigame without trading in a pokemon from Stadium. He shows what happens when you re-enter the SS Anne area after it's left. There's quite a few fun things he does, and he does have a smaller series on glitching Red / Blue, but since many of the glitches themselves are the same, he spends time only on stuff unique to those games.
The best part? He glitches the game 'naturally,' that is to say, without any Gameshark codes or anything.
Yeah, I watch and rewatch his videos all the time; my desire to share those glitches and see Christian's reaction is usually what spurs my cheating encouragement just to speed up the process (because if I walked him through all of it on-stream we'd be there for five hours)
@@KudaKeileon Yeah, that was more to the OP since he seemed a little less informed about glitches (just based on some of the things he said, not making judgements or anything)
@@krystallinekris You watched MissingNoXpert too? I've caught a few of his videos a few years ago, and his videos with fusing Pokemon together with Q is what inspired me to request Pikasprey do it. Granted, I haven't watched all his videos, and it has been a long time, but Aquachu was pretty cool.
“ITS EGG TIME”