How to make Simple 2D Glow with Outline in Unity - 2D Shader Graph

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  • เผยแพร่เมื่อ 5 ต.ค. 2024

ความคิดเห็น • 22

  • @DevNoob
    @DevNoob 3 ปีที่แล้ว +1

    This is sick! Such a cool effect for game feel

  • @ybp3798
    @ybp3798 9 หลายเดือนก่อน

    It works similarly in a 2D URP project, but the edges don't glow as brightly as in this video.
    It's probably a difference in preprocessing settings.

  • @maythesciencebewithyou
    @maythesciencebewithyou ปีที่แล้ว

    so you need transparent parts in your image for this right? a solid image probably won't work.

  • @durrium
    @durrium 2 หลายเดือนก่อน

    Sprite looks all distorted, didnt work

  • @zirklutesKerpa
    @zirklutesKerpa 3 ปีที่แล้ว +1

    I guess this is not working with built-in renderer?

  • @BinaryLunar
    @BinaryLunar 3 ปีที่แล้ว

    Thanks for mentioning your channel.

    • @TheGameGuy
      @TheGameGuy  3 ปีที่แล้ว

      You did an awesome job mate! Well deserved ✌

    • @rubpty
      @rubpty 3 ปีที่แล้ว

      @@TheGameGuy How I can change the color by script?
      I have tried:
      material.SetColor("_EmissiveColor", myColor);
      material.SetColor("_BaseColor", myColor);
      material.SetColor("_Color", myColor);
      material.SetColor("_TintColor", myColor);
      But nothing works. Thanks!

  • @viba_dev
    @viba_dev ปีที่แล้ว

    In a newer version of unity this wont work. (2021.3.9f1) and you have to connect the alpha seperately from the add node into the fragment node.

  • @thesendrivingwood9463
    @thesendrivingwood9463 3 ปีที่แล้ว +2

    In my case there is no outline around my Player when I subtract the two steps nodes with each other. Either it is completely black or white. The postprocessing affects my whole scene, is it possible that it only affects my player?

    • @ggdevelopment7403
      @ggdevelopment7403 2 ปีที่แล้ว +2

      If you are working with pixel art and your texture filter mode is set to Point (no filter) then it will not work. For this method to work you need blurry pixel around your texture.

  • @quack7988
    @quack7988 2 ปีที่แล้ว

    i cant believe i struggled with the glow for 3 hours cause the transparency was at 0

  • @MarioTudon
    @MarioTudon 3 ปีที่แล้ว

    Does the bloom effect only affect HDR colors?

  • @jade9072
    @jade9072 ปีที่แล้ว

    how does that bloom work, it only affecting the outline instead of everything in the scene

    • @jade9072
      @jade9072 ปีที่แล้ว

      this look like a scam, or its only work on lower version of unity

    • @DefNotBlitzcrank
      @DefNotBlitzcrank ปีที่แล้ว

      He has it set to not interact with the primary sprite. Theoretically this is done by changing that portion to "unlit" while leaving the other portion lit through some kind of custom light mask. How he does it isn't shown in the default. It may have been the default setting in the past.

    • @laurynaszivatkauskis9188
      @laurynaszivatkauskis9188 ปีที่แล้ว

      set bloom sensitivity above 1 and only hdr colors going past 1 like this outline will initiate bloom

  • @madaragaming627
    @madaragaming627 3 ปีที่แล้ว

    Bro can you help me i have a game audio i want to mod when i use uabe it doesnt export to audio it export to text that i cant understand

  • @kitler_Dev
    @kitler_Dev 2 ปีที่แล้ว

    Bro I have a request. Can you make a video on how to make simple shooting AI in 2d please 🥺🥺🥺

  • @eien7228
    @eien7228 6 หลายเดือนก่อน

    what is pp

  • @Spnotebook
    @Spnotebook 3 ปีที่แล้ว

    감사