love every single of them (let's pretend invisible war never happened) I hope embracer group will give this franchise another chance in the future, that would be amazing
You really oversold it dude, this game while good isn't great if falls apart by the last part and gives incredible unsatisfying endings. Don't know why you felt the meed to over hypebit at the start but yeah.
Sad thing is when I was younger I thought DE was a glimpse into the future, and that all games would have genuine choices and genuine consequeces and where movies and games would become a unified experience! But then the suits came in...
Even if we got one people would just be contrarians and hate it just to hate it. Nothing can be loved as unconditionally as we did back when these games came out
I started playing Deus Ex for the very first time on my Steam Deck about 2 weeks ago. I haven’t finished it yet (mainly because there so much to explore), but I’m absolutely blown away by it. This game is a prime example of “wide as a pond, deep as an ocean”. The levels are very small by todays standards, but so incredibly dense and interactive. It still baffles me how many dialogue trees and story branches the developers came up with. They somehow thought of everything the player might decide to do. The game looks so primitive by todays standards, yet I cannot remember that last time I was this immersed in a game world. It’s so…”alive” there really isn’t anything like it.
I'm old enough to have played it when it came out - but back then I hated it. I was a kid, and it was not a normal FPS, and I could not run around shooting everything, and I could never make it past the first level without giving up on the game. It was only a few years ago I decided to play this game again and after figuring it out, I do understand why many people call it one of the best games ever made. I do agree with the immersion factor, it's a game that lets you play it the way you want, and most of your decisions no matter what they are you can end up feeling rewarded for. Most skill and aug investments you can always end up using at least, and the game never makes you feel like you did "the wrong thing", just made your own choice on how to play the game. It is pretty cool they could pull off something like this so long ago. There are many other "open world" games like GTA, but at the end of the day, all of their missions are predefined and will always play out more or less the same. There's something cool about Deus Ex in the fact as you learn more about how the game works, you discover more ways to complete the same objectives you may never have even thought of (oh, I can actually just stack some boxes and smash the glass?? I thought I had to pick the lock???). I'm not sure they are "true" story branches (the progression is still technically linear no matter what your choices are), but to me that's just the icing on top - that the devs thought of all scenarios that the player might be able to achieve and built dialog trees for them - the fact that you can skip/bypass entire parts of the game, or do certain things early/at unexpected times, and the game responds accordingly. I think in summary, you're right, and the key to this game is "immersive". Unlike many games, it makes you want to play this game at least a few more times - just to see what you can do differently, knowing the game will react differently, after realizing there are probably many ways to do everything in ways the devs never intended.
I saw the pistol model and immediatly went "this is not how i remember the game". It genuinely made me uneasy, which is kinda strange. High-res models weird my brain out. Sorry, son, but perhaps i'll come back later.
40:30 It is actually way more complicated that what you said in video, and your choices and actions will affect how the quest progress. When your brother told you to run, you can stand your ground and fight or just run to the subway. If you decide to run, Paul is killed and you will never see him in game. However, if you decide to stay around, either help him kill the MIBs or just hide in the secret room, he is actually invincible and can fight off the two MIBs on his own, he will be captured alive offscreen and you can save him during your escape from UNATCO later. But still he tells you to run to the subway system. If you manage to take the subway to the park station and Anna is not killed in previous mission, she will stop you at the station platform and tell you to surrender. Surrender leads to escape from UNATCO, but you can kill her or just run out of the station. If she was killed in the previous mission, then nothing will happen at the platform. If you are still alive and make it into the park, the pilot will tell you that LZ is too hot for him to land, and you will face an invincible Gunther. He will tell you he figured out you killed Anna if you killed her at the airport and lied to him. He will fight you if you choose and as he is invincible, you will die and be captured. Yeah, the "no forced failure" that Warren said in his GDC talk is a lie. Either way, when you die or surrender in the mission, regardless of how, you are captured and the escape can begin. And if you stayed with Paul and killed the MIBs, he is also arrested and you can rescue him and both of you fly to Hong Kong. And if Anna is still alive, you got to fight her in the UNATCO hq lobby area.
I was just going to post the same thing. Figured that you can save Paul on my 2nd or 3rd play as I just wanted to experiment what would happen if I stay. Same with Lebedev and saving him and merking off Anna. This is one of the aspects that make DeusEx such a great game and a classic. Tell me another game where you can figure things for yourself. Cyberpunk2077 had some similar moments where I was not sure what to do and just experimented.
11:10 I understood "real name" as meaning "the player must put his own real name here". So when the game started using my name, it was funny how it made me feel that I AM the hero unraveling those conspiracies. Dang, now that's good immersion.
For years I watched/rewatched videos from Salt Factory and Strat-Edgy. Then on one fortunate day I found your channel off of a recommendation from one of their channels. I love your content, the pacing, your take on things, and involvement of the history of the game's production. Keep up the great work, son! Love, Dad
37:32 You can also slip into the cell with Simons, and then have a fairly lengthy talk with the 2nd NSF trooper, while Simons gets increasingly annoyed about you being there, it's hilarious. 😅
I remember first getting this game on a demo disk when I was young. I wasn't expecting much but ended up being blown away. it completely redefined what I thought a game could be. it ended up being the first game that I ever ordered online.
He really is one of the best his voice is nice and he makes good videos on the games and i love how he talks about the real world around the game, also his intro is funny
Hey son, great work on the continuous release of awesome content! It's been coming out at such a fast pace that I just wanted you to remind you to take your time. Don't burn yourself out! Don't work too long hours, take enough breaks, and take some days off now and then!
@@jarlwhiterun7478 I know it weirds me out how so many people comment this on youtubers vids. "take care of yourself. don't burn yourself out!" like do people think a youtuber can't think for themselves and do what they want? It's cringe.
Loved playing this when I was younger and not having a clue what to do with it, then coming back years later to truly appreciate it. Eager to see what you say about the second one. :)
I played this during the summer of 2002 and still today its the best experience i ever had. As someone mentioned, this game is completely timeless. The music helps create such an amazing atmosphere
There are games that come along every once in a while that just burn themselves into your brain. Deus Ex is definitely one of those games for me. It felt like the culmination of many things games had been working towards in the 90's with the advent of 3D gaming and more powerful hardware. More exploration, more freedom, more interactivity and player agency, more complex AI, more emphasis on storytelling... Deus Ex wrapped all of this into a game that, while undeniably clunky by today's standards, blew my fragile mind at the turn of the century. I had never seen anything like it. Countless moments where I was faced with a problem that, in a standard fps, would be straightforward and require me to simply mow down enemies with my guns. In Deus Ex, a lot of problems could be resolved in different ways, depending on how you built your character. But equally as often, you could manufacture unconventional solutions to a problem just by playing with the game's different systems, bypassing obstacles in ways the developers had never even considered... and the game was intentionally designed this way. All of this was wrapped up in a story that chucks you headfirst down the rabbit hole. It all starts innocently enough, with a scenario that wouldn't be out of place in Rainbow Six. Suffice it to say things escalate quickly, blowing out the scope and scale so wide that I was left reeling like I was when I saw The Matrix for the first time. And you could actually affect the plot in meaningful ways. Coming off of Turok, Goldeneye, Quake, Doom, and the like... it was revelatory. The icing on the cake is a truly terrific soundtrack, and that late-90's/early 2000's dark and edgy style is just... the chef's kiss. Deus Ex holds a very special place in my heart, and is a truly landmark release.
Same! As a student at school in 2000 I couldn’t just go out and buy the full version… but there was plenty in the demo to explore and have fun with :) The good old days of demo CDs from my favourite magazine at the time, PC Zone.
My favorite game of all time, even now. The first game I played that a) really made me think, and b) actually discouraged the traditional FPS behavior of gunning down everyone in sight. Also eerie how prescient they were about many things (terrorism, pandemic, etc.).
Please tell me this is the start of an entire Deus Ex retrospective series! I would LOVE to hear your thoughts on the latest games in the series, Human Revolution and Mankind Divided
I've never played this game but I've always wanted to. I find these early games so terrifying because they saw the patterns of the world and got a lot right.
Well, Son, as someone who was a teen when he first bought the PCGAMER cover issue and bought this immediately upon release, I can tell you that you've done a very good job describing the nostalgia that isn't nostalgia. That kind of warmth you were talking of, for me, involved a TIME 550Mhz Athlon PC, with a 17" CRT. The max graphics were incredibly chuggy, so I settled for a lower resolution and stayed up late, as you mention, with speakers low, fumbling my way through it with some semblance of stealth and shooting, oscillating between both. I still feel sad that Manderlay was a baddie, every playthrough. He seems like such a good guy. Old, kind, mentor-like. One thing you didn't touch on, but something that occurred to ask us pre Internet babes, was that we travelled with JC. Few of us had been to, much less seen, Paris, Liberty Island or Hong Kong. The world was much bigger. It was exciting. And this was perfectly encapsulated in Deus Ex. Hong Kong blew my mind! Well done man, great job.
GMDX changes a bit too much and introduces a bunch of bugs. The project is no longer supported outside a few modders who tried to fix it. I recommend just using Deus Ex GOTY, kenties launcher, Confix mod, Maps patch mod(optional), DX10 renderer(with classic lighting enabled) and New Vision 1.5. You can try New Vision 2.0a but it causes stutter for me. You don't need GMDX or Revision. Base game with just the mods I listed is the best way to enjoy the game on modern machines. Just my 2 cents as a longtime fan of the game.
27:40 whenever someone mentions Roswell, I always think of the following quote from B.D. Gildenberg: "the world's most famous, most exhaustively investigated, and most thoroughly debunked UFO claim", plus the fact that there are no reports of an alien body until 1980, etc.
Finished this game for the first time last week. What an amazing experience. I started it a bit tense, if not even intimidated by the game's open ended design, specially since it's older and possibly less forgiving, but once I got it going, it was a smooth ride.
What's really fun with Deus Ex for me is that pretty much every conspiracy theory they use in the game was a real theory at the time. Some of my friends and their parents were really into them so it draws up a lot of fun memories from my adolescence.
@@robzilla730 Deus Ex, on Steam of course! Specifically the Revision mod, free on Steam btw. But I customize it to only apply HD textures to the major characters and weapons.
@@robzilla730 Deus Ex on Steam is the GOTY edition and it runs smoothly on my aging PC. Its not free but its cheap, on my country (Philippines) at least. Revision is free if you bought the previously mentioned game, but gameplay is quite opposite over the vanilla game but I’ve tweak the game settings to cater to my PC’s questionable specs and it runs decently to my liking. But I believe that you have a better machine than I am. Thank you for responding!
Ultima Underworld came out way before Deus Ex and literally introduced lots of the bullet points of what an immersive Sim is. Deus Ex was great, but it wasn't the first immersive Sim, IMO.
Best damn thing about this game is that consequence-heavy choices are just part of the gameplay, it's not a "press A for good action or B for bad": you can save Paul if you just stay in the hotel, you can kill Anna with Lebedev or later. The game just acknowledges your decision and goes on
One of my absolute favorite games ever. I dont even remember how we got the game because growing up, we never had high end PCs (graphic wise). But the story is what sucked me in. I loved the skill tree and inventory limit. I was not hardcore into games at that time, so it was an awesome introduction. Fast fwd to a few yrs ago and my FIL is playing Deus Ex on his laptop and he loves it, randomly plays it from time to time. Whats also kinda funny is that it must take him forever to play (lol) because he def plays like an older person figuring out technology/games
One of my favorite things to do on the first level was to kite enemies back to the dock and let the ED-209 robot sentry gun them down. I would have a pile of bodies after a while, lol!
You can get the assault rifle early from a unatco agent when you confront the NSF leader in the statue of liberty, manderley will ask you what happened and it'll fall on the leader that the unatco agent isnt alive anymore
The weapon choices in the first mission, whether you use lethal force or non-lethal, and if you can do the mission without setting the alarm off can change dialog, completion points(exp), and what you can buy off of some sellers...it's worth the extra playthroughs. 😉
@@YourFavoriteSon1 That would follow pretty organically from this video. In my opinion it's like Deus Ex but better - you talk about gameplay options in this review, and in Prey it's the same concept with better technology. IMO, the best ImSim.
Funny bit about Walton Simons questioning the NSF guys in the holding cells. If you get into the cells with him you can stand there and listen to the interrogation and even ask questions of your own and Walton will get pissed and tell you to get out.
you're a true talent and i can't wait to watch each part of this series. very well done. thank you man. there's a lot of deus ex retrospectives now but they're not all quality.
I downloaded the game very recently, and one patch fixed it all up. I had no black screen problem at all, it's kind of odd you had so many problems. Btw I named my JC "Big Cheese" lol
I wasn't an early adopter of Deus Ex. I read some of the reviews, but around 2000 I was exclusively playing Quake III OSP and didn't really touch any other game, especially single player games, until around 2003/4. I remember building a new PC specifically to play Doom 3, Dawn Of War and Butcher Bay. While I was in the shop buying parts, I noticed Deus Ex was in the budget bin for £10, so I grabbed a copy. By then it was already considered "old". Anyways, while I was waiting for my 6800XT graphics card to arrive, I was still using my trusty Ti4800SE that'd served me well for many years playing Q3. I knew that card had no chance of playing Doom 3, so I installed Deus Ex first and tried it out. Spent the next 3 days just in awe of how amazing this game was. After the Half Life (and Half Life 2) debacle in the gaming press, with the obscenely over hyped reviews and blind bias (I enjoyed Half Life - I really did - but it wasn't even close to as good as everyone made out in the magazines), I hadn't put much stock in their reviews of DX. But I think DX is probably the best video game ever made. Played it pretty much every couple of years since.
If there is a game that deserves a remake its this one. The story is timeless and the core game mechanics would work even today. Resident Evil 2 struck a good balance between paying homage to the old game while modernizing certain aspects of the gameplay. It would be nice to see Deus Ex return in a similar fashion
Great series of games, Michiel van den Bos absolutely kills it with the OST. Check out the Unreal Tournament OST for a very similar sound. Keep up the great content son ❤️
It f****** kills me that they didn't make a new unreal tournament because of garbage fortnite and now look fortnite is absolute trash still make some tons of money where the hell is unreal tournament garbage garbage
Staggeringly cerebral content as always, Champ, your taste and dedication to games is both admirable and totally fucking boss. Keep it coming! Proud of you!
I played this more or less when it came out. I was in my early teens. This game changed how I think about games. It's frustrating looking at "game experts" go on about game design, while churning out the same crap open world games over and over, with the same lazy go to the map markers game play when this is the kind of game we could have got. It isn't that this is particularly difficult to make, it's that it's difficult to make good. Nobody is playing this and saying ''oh wow, what a great shooter'' or, ''what a great stealth game'' because it's not. But what it does do great, the way the story adapts to your choices, and how the choices feel natural not giant telegraphed ''warning story choice moment ahead!'' moments, makes it more or less one of a kind. This is what games would be like if they were designed around a narrative vision instead of stapling together set pieces. This is what games would be like if they were designed stimulate and challenge your brain instead of spoon feeding you mush. Honestly, it's not even that fantastic of a story either, it just respects its audience more than your typical modern game.
How do you feel about Deus Ex Dad? 😎
A one of a kind classic that influenced gaming at large for many years to come. Proud of you, son
love every single of them (let's pretend invisible war never happened)
I hope embracer group will give this franchise another chance in the future, that would be amazing
One of the GOAT that PC gaming has to offer, son. Even after playing the prequels, OG Deus Ex is my personal favorite of the entire series.
Oh. I missed it when it first was released. Played it later, buts never finished it. As a result I appreciate it more for the genre it created.
You really oversold it dude, this game while good isn't great if falls apart by the last part and gives incredible unsatisfying endings.
Don't know why you felt the meed to over hypebit at the start but yeah.
This game is completely timeless, a total masterpiece that always gonna be worth playing. I'm afraid we can never get a game like this again.
One can only hope
Port it to switch remaster
@@Bakstabbah I didn't have friend so I played with myself... Still do 🧐🤔🥳🤤
Sad thing is when I was younger I thought DE was a glimpse into the future, and that all games would have genuine choices and genuine consequeces and where movies and games would become a unified experience! But then the suits came in...
Even if we got one people would just be contrarians and hate it just to hate it. Nothing can be loved as unconditionally as we did back when these games came out
I never get tired of Deus Ex retrospectives
cheack out my deusex playlit yo! th-cam.com/play/PLLfDdjVEqjR29v9e0FJ1KkG44_sH2a5rJ.html
Same!
My son, I am so proud of you for saying everyone should have a health distrust of their government. You have done so well on these videos.
You can save paul if you dont leave through the window
Po' Paul...
😔
That's the canon choice too. I had no idea until I played 2 and Paul was there!
It's wild to me how many people don't realize this
Plus you have to kill the men in black
You mean hide in the closet till he takes care of it and then casually stroll out through the front door.
I started playing Deus Ex for the very first time on my Steam Deck about 2 weeks ago. I haven’t finished it yet (mainly because there so much to explore), but I’m absolutely blown away by it. This game is a prime example of “wide as a pond, deep as an ocean”. The levels are very small by todays standards, but so incredibly dense and interactive. It still baffles me how many dialogue trees and story branches the developers came up with. They somehow thought of everything the player might decide to do. The game looks so primitive by todays standards, yet I cannot remember that last time I was this immersed in a game world. It’s so…”alive” there really isn’t anything like it.
I played for the first time in the 2010s and it's still probably my favorite game, definitely one of.
I'm old enough to have played it when it came out - but back then I hated it. I was a kid, and it was not a normal FPS, and I could not run around shooting everything, and I could never make it past the first level without giving up on the game.
It was only a few years ago I decided to play this game again and after figuring it out, I do understand why many people call it one of the best games ever made. I do agree with the immersion factor, it's a game that lets you play it the way you want, and most of your decisions no matter what they are you can end up feeling rewarded for. Most skill and aug investments you can always end up using at least, and the game never makes you feel like you did "the wrong thing", just made your own choice on how to play the game.
It is pretty cool they could pull off something like this so long ago. There are many other "open world" games like GTA, but at the end of the day, all of their missions are predefined and will always play out more or less the same. There's something cool about Deus Ex in the fact as you learn more about how the game works, you discover more ways to complete the same objectives you may never have even thought of (oh, I can actually just stack some boxes and smash the glass?? I thought I had to pick the lock???).
I'm not sure they are "true" story branches (the progression is still technically linear no matter what your choices are), but to me that's just the icing on top - that the devs thought of all scenarios that the player might be able to achieve and built dialog trees for them - the fact that you can skip/bypass entire parts of the game, or do certain things early/at unexpected times, and the game responds accordingly.
I think in summary, you're right, and the key to this game is "immersive". Unlike many games, it makes you want to play this game at least a few more times - just to see what you can do differently, knowing the game will react differently, after realizing there are probably many ways to do everything in ways the devs never intended.
I saw the pistol model and immediatly went "this is not how i remember the game". It genuinely made me uneasy, which is kinda strange. High-res models weird my brain out. Sorry, son, but perhaps i'll come back later.
40:30 It is actually way more complicated that what you said in video, and your choices and actions will affect how the quest progress.
When your brother told you to run, you can stand your ground and fight or just run to the subway. If you decide to run, Paul is killed and you will never see him in game. However, if you decide to stay around, either help him kill the MIBs or just hide in the secret room, he is actually invincible and can fight off the two MIBs on his own, he will be captured alive offscreen and you can save him during your escape from UNATCO later. But still he tells you to run to the subway system.
If you manage to take the subway to the park station and Anna is not killed in previous mission, she will stop you at the station platform and tell you to surrender. Surrender leads to escape from UNATCO, but you can kill her or just run out of the station. If she was killed in the previous mission, then nothing will happen at the platform.
If you are still alive and make it into the park, the pilot will tell you that LZ is too hot for him to land, and you will face an invincible Gunther. He will tell you he figured out you killed Anna if you killed her at the airport and lied to him. He will fight you if you choose and as he is invincible, you will die and be captured. Yeah, the "no forced failure" that Warren said in his GDC talk is a lie. Either way, when you die or surrender in the mission, regardless of how, you are captured and the escape can begin. And if you stayed with Paul and killed the MIBs, he is also arrested and you can rescue him and both of you fly to Hong Kong. And if Anna is still alive, you got to fight her in the UNATCO hq lobby area.
I was just going to post the same thing. Figured that you can save Paul on my 2nd or 3rd play as I just wanted to experiment what would happen if I stay. Same with Lebedev and saving him and merking off Anna. This is one of the aspects that make DeusEx such a great game and a classic. Tell me another game where you can figure things for yourself. Cyberpunk2077 had some similar moments where I was not sure what to do and just experimented.
I've played through this game so many times in high school like watching a movie over and over again
11:10 I understood "real name" as meaning "the player must put his own real name here". So when the game started using my name, it was funny how it made me feel that I AM the hero unraveling those conspiracies. Dang, now that's good immersion.
For years I watched/rewatched videos from Salt Factory and Strat-Edgy. Then on one fortunate day I found your channel off of a recommendation from one of their channels. I love your content, the pacing, your take on things, and involvement of the history of the game's production. Keep up the great work, son!
Love,
Dad
Glad you enjoy the content!
37:32 You can also slip into the cell with Simons, and then have a fairly lengthy talk with the 2nd NSF trooper, while Simons gets increasingly annoyed about you being there, it's hilarious. 😅
I remember first getting this game on a demo disk when I was young. I wasn't expecting much but ended up being blown away. it completely redefined what I thought a game could be. it ended up being the first game that I ever ordered online.
That demo that lets you play the first two missions up to Hell's Kitchen and the NSF generator?
I had the exact same feeling!
Inspired so many yet not one game came close to this immersive sim
Keep up the great work, millions of people out there love your videos. They just don't know they do, yet.
Thanks so much! 😎
Ur a good man
He really is one of the best his voice is nice and he makes good videos on the games and i love how he talks about the real world around the game, also his intro is funny
Hey son, great work on the continuous release of awesome content!
It's been coming out at such a fast pace that I just wanted you to remind you to take your time. Don't burn yourself out! Don't work too long hours, take enough breaks, and take some days off now and then!
Will do! Glad you enjoy the content!
Drink lots of water, too, son! Your Dads are so proud of you.
Why do people do this? Let the man do what he wants on his schedule, you control freak.
@@jarlwhiterun7478 I know it weirds me out how so many people comment this on youtubers vids. "take care of yourself. don't burn yourself out!" like do people think a youtuber can't think for themselves and do what they want? It's cringe.
Do you tell this guy the same thing in every single video? Let him do what he wants, control freak.
_"Very nice. Now let's see Paul Denton's nano-augments..."_
Many thanks for the upload, as usual, Son - proud of you
Dad - London UK
Loved playing this when I was younger and not having a clue what to do with it, then coming back years later to truly appreciate it.
Eager to see what you say about the second one. :)
Everyone slags the second one off, but I still liked it, particularly the story about the increasingly-augmented guy.
I played this during the summer of 2002 and still today its the best experience i ever had. As someone mentioned, this game is completely timeless. The music helps create such an amazing atmosphere
A little funny giggle seeing that "Debeers" are cold. Must be kept at an optimum temperature until they're ready to be drunk. Lol
There are games that come along every once in a while that just burn themselves into your brain. Deus Ex is definitely one of those games for me. It felt like the culmination of many things games had been working towards in the 90's with the advent of 3D gaming and more powerful hardware. More exploration, more freedom, more interactivity and player agency, more complex AI, more emphasis on storytelling... Deus Ex wrapped all of this into a game that, while undeniably clunky by today's standards, blew my fragile mind at the turn of the century. I had never seen anything like it.
Countless moments where I was faced with a problem that, in a standard fps, would be straightforward and require me to simply mow down enemies with my guns. In Deus Ex, a lot of problems could be resolved in different ways, depending on how you built your character. But equally as often, you could manufacture unconventional solutions to a problem just by playing with the game's different systems, bypassing obstacles in ways the developers had never even considered... and the game was intentionally designed this way.
All of this was wrapped up in a story that chucks you headfirst down the rabbit hole. It all starts innocently enough, with a scenario that wouldn't be out of place in Rainbow Six. Suffice it to say things escalate quickly, blowing out the scope and scale so wide that I was left reeling like I was when I saw The Matrix for the first time. And you could actually affect the plot in meaningful ways. Coming off of Turok, Goldeneye, Quake, Doom, and the like... it was revelatory.
The icing on the cake is a truly terrific soundtrack, and that late-90's/early 2000's dark and edgy style is just... the chef's kiss. Deus Ex holds a very special place in my heart, and is a truly landmark release.
I remember playing the demo for hours and hours as a kid. It was just the liberty island level but back in those days it was so special.
Same! As a student at school in 2000 I couldn’t just go out and buy the full version… but there was plenty in the demo to explore and have fun with :) The good old days of demo CDs from my favourite magazine at the time, PC Zone.
My favorite game of all time, even now. The first game I played that a) really made me think, and b) actually discouraged the traditional FPS behavior of gunning down everyone in sight. Also eerie how prescient they were about many things (terrorism, pandemic, etc.).
Please tell me this is the start of an entire Deus Ex retrospective series! I would LOVE to hear your thoughts on the latest games in the series, Human Revolution and Mankind Divided
It is! Moving on to Invisible War next, and the prequels after.
For me the cherry on top of the awesome and timeless game is THE MUSIC !!!
I've never played this game but I've always wanted to. I find these early games so terrifying because they saw the patterns of the world and got a lot right.
Please 🙏 do play it, i am begging you
37:47: Simons
The entire video: Walton Simmons
I didn't know getting it to run was still a pain these days. I bought it on GOG and have been playing nightly for weeks now without any problems
Well, Son, as someone who was a teen when he first bought the PCGAMER cover issue and bought this immediately upon release, I can tell you that you've done a very good job describing the nostalgia that isn't nostalgia. That kind of warmth you were talking of, for me, involved a TIME 550Mhz Athlon PC, with a 17" CRT. The max graphics were incredibly chuggy, so I settled for a lower resolution and stayed up late, as you mention, with speakers low, fumbling my way through it with some semblance of stealth and shooting, oscillating between both. I still feel sad that Manderlay was a baddie, every playthrough. He seems like such a good guy. Old, kind, mentor-like.
One thing you didn't touch on, but something that occurred to ask us pre Internet babes, was that we travelled with JC. Few of us had been to, much less seen, Paris, Liberty Island or Hong Kong. The world was much bigger. It was exciting. And this was perfectly encapsulated in Deus Ex. Hong Kong blew my mind!
Well done man, great job.
Considering preservation. The GMDX mod is brilliant and runs very stable. to me, its the way to play Deus Ex in the 2020s.
GMDX changes a bit too much and introduces a bunch of bugs. The project is no longer supported outside a few modders who tried to fix it. I recommend just using Deus Ex GOTY, kenties launcher, Confix mod, Maps patch mod(optional), DX10 renderer(with classic lighting enabled) and New Vision 1.5. You can try New Vision 2.0a but it causes stutter for me. You don't need GMDX or Revision. Base game with just the mods I listed is the best way to enjoy the game on modern machines. Just my 2 cents as a longtime fan of the game.
27:40 whenever someone mentions Roswell, I always think of the following quote from B.D. Gildenberg: "the world's most famous, most exhaustively investigated, and most thoroughly debunked UFO claim", plus the fact that there are no reports of an alien body until 1980, etc.
Retrospectively we are on track to living the deus ex dystopia
Finished this game for the first time last week. What an amazing experience. I started it a bit tense, if not even intimidated by the game's open ended design, specially since it's older and possibly less forgiving, but once I got it going, it was a smooth ride.
I always thought it was funny that the main character models in the start screen just look like John Travolta of varying ethnicities.
I really appreciate your tangent on conspiracies around the 26 minute mark.
Damn son you have outdone yourself, making a retrospective on a game I adore so much. Keep up the good work lad!
What's really fun with Deus Ex for me is that pretty much every conspiracy theory they use in the game was a real theory at the time. Some of my friends and their parents were really into them so it draws up a lot of fun memories from my adolescence.
I’m currently on my 1st replay, with sunglasses on at night. This is real fun and this video is not lying
What are you playing it on?
@@robzilla730 Deus Ex, on Steam of course! Specifically the Revision mod, free on Steam btw. But I customize it to only apply HD textures to the major characters and weapons.
@edwardvincentbriones5062 thanks! Does it run well? Might buy it 🤔
@@robzilla730 Deus Ex on Steam is the GOTY edition and it runs smoothly on my aging PC. Its not free but its cheap, on my country (Philippines) at least. Revision is free if you bought the previously mentioned game, but gameplay is quite opposite over the vanilla game but I’ve tweak the game settings to cater to my PC’s questionable specs and it runs decently to my liking. But I believe that you have a better machine than I am. Thank you for responding!
Ultima Underworld came out way before Deus Ex and literally introduced lots of the bullet points of what an immersive Sim is. Deus Ex was great, but it wasn't the first immersive Sim, IMO.
Good to hear people born after the game came out love it just as much 😊
A wonderful retrospective that brings back so many good memories and the rare feeling of true gaming immersion, thank you.
Best damn thing about this game is that consequence-heavy choices are just part of the gameplay, it's not a "press A for good action or B for bad": you can save Paul if you just stay in the hotel, you can kill Anna with Lebedev or later. The game just acknowledges your decision and goes on
Played the first one on ps2 and the second on the original Xbox. Its my favorite game if all time.
The strawberry sondae I didn't know I needed.
Happy Sonday 😎
I just replayed this game. What a coincidence!
One of my absolute favorite games ever. I dont even remember how we got the game because growing up, we never had high end PCs (graphic wise). But the story is what sucked me in. I loved the skill tree and inventory limit. I was not hardcore into games at that time, so it was an awesome introduction.
Fast fwd to a few yrs ago and my FIL is playing Deus Ex on his laptop and he loves it, randomly plays it from time to time. Whats also kinda funny is that it must take him forever to play (lol) because he def plays like an older person figuring out technology/games
One of my favorite things to do on the first level was to kite enemies back to the dock and let the ED-209 robot sentry gun them down. I would have a pile of bodies after a while, lol!
Bro I don’t understand how we have the EXACT same taste in games. This is so cool. You’re the best!
The devs putting "the illuminati" as the track over the credits is perfect as they're the puppet masters truly of this game.
One of the best games, played for countless hours.
Actually you can save paul, tho it mostly involves spamming explosives and getting lucky
in 2003 I bought my first pc. And this game. Thanks for bringing the immersion of those days back
Still my favorite. Sadly nothing has ever reached these heights for me since.
I'm so greatful that I was alive when this came out
That begging quote was glorious
You can get the assault rifle early from a unatco agent when you confront the NSF leader in the statue of liberty, manderley will ask you what happened and it'll fall on the leader that the unatco agent isnt alive anymore
Ah, a great next choice for your next series of retrospectives. I missed the announcement stream, excited to see it all unfold.
love Deus Ex, happy you made a video on it
The weapon choices in the first mission, whether you use lethal force or non-lethal, and if you can do the mission without setting the alarm off can change dialog, completion points(exp), and what you can buy off of some sellers...it's worth the extra playthroughs. 😉
I was abit late watching it due to my birthday. Thank you for the video Son, it was a wonderful birthday present.
Happy birthday BOY!
Because of this video i bought it off Steam last night. Ive never played it but ive always loved the story of the game.
Amazing job for the video!! In the spirit of Stealth games I suggest doing the Splinter Cell series!
You've got to try Prey
I've played Prey a little bit, I'll have to try it out again and finish it
@@YourFavoriteSon1 That would follow pretty organically from this video. In my opinion it's like Deus Ex but better - you talk about gameplay options in this review, and in Prey it's the same concept with better technology. IMO, the best ImSim.
Reboot? Or the original?
hey, son. another great video. thx!
Funny bit about Walton Simons questioning the NSF guys in the holding cells. If you get into the cells with him you can stand there and listen to the interrogation and even ask questions of your own and Walton will get pissed and tell you to get out.
30:14
Silent Hill 2
Metal Gear Solid 1 - V
Shadow of the Colossus
RE4
Half-Life 2
^those are some that come to mind that always gave me this feeling.
I own it on steam and I never got around to playing it. I guess I need to play know before watching.
Go play it
@@YourFavoriteSon1 Ok, son.
17:05 "Alpha Protocol" should also be on the list of Immersive sims.
My boy.. Always a good time when you upload.. Let's do it.
Hope you enjoy!
Deus ex, thief, and half are the three pillars of my journey into PC gaming.
50:43 "Could you speak up? I can barely hear you."
The GOAT of PC games. I'm looking forward to this retrospective, son.
Hope you enjoy it!
Oh shit you're finally doing my favorite game series this is gonna be so good.
I didn't know that I have children but your taste in games makes me proud.
you're a true talent and i can't wait to watch each part of this series. very well done. thank you man. there's a lot of deus ex retrospectives now but they're not all quality.
Well son, never played these early games of Deus Ex. Thanks for being a great son and showing me
I downloaded the game very recently, and one patch fixed it all up. I had no black screen problem at all, it's kind of odd you had so many problems.
Btw I named my JC "Big Cheese" lol
I'd argue that the most recent and one of the best immersive sims is Prey 2017
Kingdom Come: Deliverance was pretty good, and very much fits the bill as an immersive sim.
27:13 I could just sit and look @ that boat all day.
I wasn't an early adopter of Deus Ex. I read some of the reviews, but around 2000 I was exclusively playing Quake III OSP and didn't really touch any other game, especially single player games, until around 2003/4. I remember building a new PC specifically to play Doom 3, Dawn Of War and Butcher Bay. While I was in the shop buying parts, I noticed Deus Ex was in the budget bin for £10, so I grabbed a copy. By then it was already considered "old".
Anyways, while I was waiting for my 6800XT graphics card to arrive, I was still using my trusty Ti4800SE that'd served me well for many years playing Q3. I knew that card had no chance of playing Doom 3, so I installed Deus Ex first and tried it out. Spent the next 3 days just in awe of how amazing this game was. After the Half Life (and Half Life 2) debacle in the gaming press, with the obscenely over hyped reviews and blind bias (I enjoyed Half Life - I really did - but it wasn't even close to as good as everyone made out in the magazines), I hadn't put much stock in their reviews of DX. But I think DX is probably the best video game ever made.
Played it pretty much every couple of years since.
That Battery Park tune reminds me of Crash Bandicoot.
Oooooh. You picked one of my favorites! Well done Son! Are you going to review the other games as well?
I love this game series. Hopefully we'll get another deus ex game someday.
Oh hey, now you've done TWO of my favorite games.
The only game that came close to Deus Ex for me was System Shock 2 via LAN-Coop. Good times...
The ole ones are my favs.
Especially Invisible War
48:20
JC: "LAPUTA MACHINE"
Gunther: i am not a ma-
JC: Sticks and stones~
Son, you continue to keep dropping the good shit - keep it up
Thanks Dad
If there is a game that deserves a remake its this one. The story is timeless and the core game mechanics would work even today. Resident Evil 2 struck a good balance between paying homage to the old game while modernizing certain aspects of the gameplay. It would be nice to see Deus Ex return in a similar fashion
Great series of games, Michiel van den Bos absolutely kills it with the OST. Check out the Unreal Tournament OST for a very similar sound. Keep up the great content son ❤️
Will do thanks!
It f****** kills me that they didn't make a new unreal tournament because of garbage fortnite and now look fortnite is absolute trash still make some tons of money where the hell is unreal tournament garbage garbage
Now this I like , gonna watch through the entire vid . Great work man .
love ur videos bro, keep up the good work
This is the one I suggested! Thanks for covering this!
Staggeringly cerebral content as always, Champ, your taste and dedication to games is both admirable and totally fucking boss. Keep it coming! Proud of you!
I just bought this game on steam thanks to this video
Awesome, love Deus Ex, I'm sure this'll be another great vid
Hope you enjoy it!
An hour long review?
_I didn't ask for this_
I played this more or less when it came out. I was in my early teens. This game changed how I think about games.
It's frustrating looking at "game experts" go on about game design, while churning out the same crap open world games over and over, with the same lazy go to the map markers game play when this is the kind of game we could have got.
It isn't that this is particularly difficult to make, it's that it's difficult to make good. Nobody is playing this and saying ''oh wow, what a great shooter'' or, ''what a great stealth game'' because it's not.
But what it does do great, the way the story adapts to your choices, and how the choices feel natural not giant telegraphed ''warning story choice moment ahead!'' moments, makes it more or less one of a kind.
This is what games would be like if they were designed around a narrative vision instead of stapling together set pieces. This is what games would be like if they were designed stimulate and challenge your brain instead of spoon feeding you mush.
Honestly, it's not even that fantastic of a story either, it just respects its audience more than your typical modern game.
Since both were published by Ion Storm, it's fair to say that Daikatana had to crash and burn so that Deus Ex could rise and shine
0:28: "It´s so much more" > Amen!