@@juicy_oranges5529 you obviously haven’t touched grass before, have you ? Lmao if you think its ok to cry over a yugioh children cards game video review because “waa waaa it ended”
The Unity of Normal should just mention "add 1 spell/trap card from your deck with "Normal Monster" or "non-effect' in it's card text" instead of those block of text.
I remember making a card that was something like this: Name: Fun allowed once again Type: Quickplay spell Effect: Banish 1 card your opponent controls face down, along with all copies of it from both player's hands, decks, extra decks and GYs. Then, remove them from the banished zone and put them into the "extra banished zone", then remove them from the extra banished zone and put them into the "extra extra banished zone". Proceed with the duel, repeating this process indefititely between banished zones adding more "extras" to the name every time. Cards and effects cannot be activated in response to this card's activation. This card's activation and effect cannot be negated. Ignore any card or effect that would make the banished card unnafected by this card's effect. For the rest of the duel, If you or your opponent says the name of the banished card, or touches one of the banished cards: he/she loses the duel
do you think we could somehow attach him as a material to ghostrick Angel? because if so, she can take any ghostrick card in your hand and use it to activate the board flip once per turn, so long as she doesnt detach R2 swordsmen
I got an idea for a card: quick play spell, the effect is to rearrange the chain order but all cards still have to be chained to appropriate effects, like you can move what an ash blocks but it still has to be blocking an effect that meets the criteria… but you can still move a spell like raigeki to a higher spot since it doesn’t have any activation requirements. Might break a whole lotta rulings but could be fun
F*** it, if Konami isn’t going to make Time Thief support, I’ll do it myself! Time Thief Prodigy (Child Perpetua) Level 4/Psychic/DARK 800/1200 Effect: If there is a “Time Thief” monster on your side on the field, special summon this card from your hand. You cannot special summon cards from your Extra Deck the turn you activate this effect, except “Time Thief” monsters. You can only use this effect of “Time Thief Prodigy” once per turn. A “Time Thief” Xyz monster that has this card as a material gains this effect: “This card cannot be destroyed by your opponent’s card effects.” Time Thief Apprentice (Child Redoer) Level 4/Psychic/DARK 1500/1000 Effect: If a face-up “Time Thief” Xyz monster you control leaves the field, special summon this card from your hand or GY, but banish it when it leaves the field. If special summoned on your opponent’s turn, it cannot be destroyed by battle this turn. You can only use this effect of “Time Thief Apprentice” once per turn. Time Thief Master Rank 5/Psychic/DARK 2800/2400 3 Level 5 monsters Effect: This card gains these effects based on the type of materials it has attached: Monster: This card gains 300 attack for each monster attached to this card as a material. Spell: If your opponent controls a monster, this card can attack your opponent directly. Trap: This card cannot be destroyed by battle. Time Thief Heist Quick-Play Spell Effect: Target 1 “Time Thief” Xyz monster you control, excavate three cards from the top of your opponent’s deck and attach one to it as a material. Shuffle the rest back into your opponent’s deck. You can banish this card from the GY to special summon 1 “Time Thief” monster from your GY, but it’s effects are negated and banish it when it leaves the field. You can only use 1 effect from this card once per turn. Time Thief Calling Card Spell Effect: Search your deck for 1 “Time Thief” monster and add it to your hand. (Quick Effect) Banish this card from your GY to negate an attack that targets a face-up “Time Thief” monster. You can only use each effect of “Time Thief Calling Card” once per turn. Rank-Up Magic - Time Thief Force Spell Effect: Target 1 “Time Thief” Xyz monster you control, special summon from your Extra Deck 1 “Time Thief” Xyz monster that is 1 Rank higher than that monster. (This is counted as an Xyz Summon. Xyz materials attached to it become Xyz materials for the summoned monster.) If there are any other Xyz monsters on your side of the field, attach all materials from them to the summoned monster. Time Thief Wormhole Trap Effect: If an opponent’s monster declares an attack on a “Time Thief” Xyz monster, negate the attack and attach the opponent’s monster to it as an Xyz material. You can only use this effect of “Time Thief Wormhole” once per turn. Time Thief Escape Trap Effect: At the End Phase of your opponent’s turn, pay half your LP to special summon “Time Thief” Xyz monsters destroyed by battle this turn. What do you think? Need improvements?
15:09 Anceint Gear Frame searches Ancient Gear Golem or cards that specifically mention "Ancient Gear Golem", so non-specific named spell/trap cards that support specific cards or card types can theoretically work
That Reptilliane card would basically just be Brilliant Fusion redux, AKA "Abused in other archetypes while basically being the only non-brick in it's own", except at least Gem Knights are a good FTK machine lol.
Unity of the Normal works fantastically for Phantasm Spiral centric decks, since all of the Phantasm Spiral cards can be searched using it, just watch out for Pacifis being a brat about Effect Monster effects lol
We do have effects that can search cards with certain words in their text as well as certain types effects like coin flipping effects. You could easily make that work by just saying that the card mentions Normal monsters
When I saw Reptilians that reminded me of the support I made for Vennomanaga. I made a ton of cards for them. I called it the Deity archetype and they are based around generic Reptile support while having retrains for older reptile type boss monsters. Who else remembers Alanta? I also made a retrain of Rise of the Snake Deity. It is a spell card that can be used pretty well with the rest of the archetype. They also have servants which support the archetype. These servants have different effects depending on certain conditions that very on the cards. One searches out Snake Rain. One searches out Vipers Rebirth. One searches out Deity Spells and Traps One searches out Reptile type Deity monsters. I created a new monster with the following name. Typhon the Deity of Cataclysm This one I will not share the effects of but it cannot be normal summoned/set and must be special summoned from your graveyard by banishing 30 other cards from your graveyard.
Silent Swordsman LV 0 This card cannot be destroyed by battle. You can tribute this card, and if you do, put any 1 card that lists ‘Silent Swordsman’ in its text into your hand. At the start of your next standby phase, if this card is still on the field, you may tribute it to Special Summon 1 Silent Swordsman LV 3 from your deck.
I've made some changes, the Card Molectronic Ampithere is going to be an Xyz Link Monster and there will be a second more powerful form Trapped Ion Ampithere, that will be a Fusion Monster and I'm putting Ritual Pendulum Monster as a material.
Yep. It should have been worded like, "If your opponent activates a card or effect while your LP are higher, you can send this face-up card to the GY at its resolution to negate that card/effect." Make it work like Cerulean Skyfire by not technically activating.
I have no art ability but I have a concept: Ambush: Trap f Can only be activated if you have not conducted your battle phase this turn. Activate this trap when your opponent summons a monster. When you activate this trap immediately conduct your battle phase. Your opponent resumes their turn thereafter.
@@WaningLoon Its how the first season of the anime works. I am fairly sure that on at least one occasion a character interupted another mid sentence during their turn to declare an attack.
The Reptilianne card would actually be perfect for defense OTK decks. This card + Stone Statue of the Aztecs + Any of these three: Cross Counter/Rise to Full Height/D2 Shield = 8000 guaranteed damage
Reptillainnes are actually kind of doing fine with making their opponent's monster having 0 ATK. Key cards are Lamia and Echidna, whose effects aren't that hard to proct. They're still bad tho lol
Release the Kraken can use: 8 Link-1 Monsters 4 Link-2 Monsters 2 Link-4 Monsters 2 Link-3 and 1 Link-2 Monsters, Etc. As long as the totally link ratings equal 8.
I personally paused it and read the card, I love the idea and I think if something like that was a craftable super rare that would be amazing. But that card would only be able to be played during ranked so it couldn’t be exploited obviously.
How about a card that says “you can send one level 7 or higher spell caster monster from your deck to the graveyard; special summon this card from your hand or summon a Dark Magician or Dark Magician Girl from your graveyard by discarding this card. You can send up to 2 spell or traps that specifically list the card dark magician in its card text to the graveyard, draw that many cards. You can only use each effect once per turn.” The reason he can’t send generic spells and traps is because then he would be splashable in every deck instead of just dm, and surely Konami would never be foolish enough to make their legacy support generic support for the entire game.
You can have link into needle fiber noble knight link monster for example with the link 2 tribute get 5 and you can extra link with knightmares with tri-gate and link 4 knightmare
Release the kraken! 🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑🦑
I don't think the Kraken is good. How often is your opponent going to have six monsters on the field on their first turn? If they do, they probably have enough negates and removal that you won't be getting out the two monsters you need to summon this thing. It seems better to just use Evenly Matched.
continueing to read these cards, there are many problems with these cards. like the fusion not being able to pop something on the opponent's turn, also an*
As horrible as the Rank-LV monsters were in this video, honestly having them XYZ over the pervious one seems like a lot more functional of a way to LV them up than how LV were actually written
@@iantate9999 I don't actually use Twitter myself but I think you can simply create a post with your custom cards on there that also has @TheDuelLogs in its text (i. e. the Twitter handle of TheDuelLogs). There might also be a limit of four pictures per post, so if you have more than that you'd have to make a thread (better tag TheDuelLogs in each part and also mention that you are submitting two posts of custom cards; only two, you know, because they don't want to review more than eight at once).
I literally cried when he said "that's all the cards for this custom card show." It felt like a good episode of a tv show... It ended so fast. :'c
Wow, seek help if you are crying after a youtube video ends … 😕
@@emmarosie7176 Normal summon yubel special summon yubel ritual summon yubel fusion summon yubel synchro summon yubel xyz summon yubel pendulum summon yubel link summon yubel speed duel draws 5 yubels
get a grip, stop farming likes
@@emmarosie7176 You haven't seen a lot of good TH-cam videos, have you?
@@juicy_oranges5529 you obviously haven’t touched grass before, have you ? Lmao if you think its ok to cry over a yugioh children cards game video review because “waa waaa it ended”
I'm happy that Logs has embraced the comedian ways to come with being a vtuber.
Imagine being such a lowlife degenerate that you watch a “vtuber” touch some grass.
The Unity of Normal should just mention "add 1 spell/trap card from your deck with "Normal Monster" or "non-effect' in it's card text" instead of those block of text.
that would include stuff like
"only non-effect" etc
so that wouldnt work
@@h4roeverynyan55 What do you mean? is there something I'm missing here? why is that problem?
That would break Tenyi’s.
@@shadowspector3611 IT specifically need "2 level 2 or lower normal monster, except token" as summoning condition, how can Tenyi abuse that?
@@Observe-h1t : life finds a way.
I remember making a card that was something like this:
Name: Fun allowed once again
Type: Quickplay spell
Effect: Banish 1 card your opponent controls face down, along with all copies of it from both player's hands, decks, extra decks and GYs. Then, remove them from the banished zone and put them into the "extra banished zone", then remove them from the extra banished zone and put them into the "extra extra banished zone". Proceed with the duel, repeating this process indefititely between banished zones adding more "extras" to the name every time. Cards and effects cannot be activated in response to this card's activation. This card's activation and effect cannot be negated. Ignore any card or effect that would make the banished card unnafected by this card's effect. For the rest of the duel, If you or your opponent says the name of the banished card, or touches one of the banished cards: he/she loses the duel
All it needs is the ability to be used on hand traps, maybe make it a prohibition type effect. I would declare Ash everytime
You know he loves SSGSS Goku, he brings it up every time he can XD.
8:20 imagine you wipe out the whole field to summon this link 8 boss mode and then ur opponent just tributes it for driver
for that juicy 100 atk increase
I'm happy to see this! I wasn't sure you were still doing it, I'll have to submit some next time.
The Rank Swordsmen could also be neat in Ghostrick, just flipping your Opponent down fully is kinda nice
If only there existed more lv 2 ghostricks besides fairy and doll...
@@KuroeNezumi Witch, Yuki Onna, you can also just be an Ass and add Penguin Soldier to the Mix
@@YeetThyMeat or add the fabled and legendary monster, Man Eater Bug.
do you think we could somehow attach him as a material to ghostrick Angel? because if so, she can take any ghostrick card in your hand and use it to activate the board flip once per turn, so long as she doesnt detach R2 swordsmen
@@randyramirez6095 It;s possible with Zexal Field
I love custom card reviews so much I’ll watch you even though you’re only the 5th best custom card reviewer. Keep up the good work!
I got an idea for a card: quick play spell, the effect is to rearrange the chain order but all cards still have to be chained to appropriate effects, like you can move what an ash blocks but it still has to be blocking an effect that meets the criteria… but you can still move a spell like raigeki to a higher spot since it doesn’t have any activation requirements. Might break a whole lotta rulings but could be fun
F*** it, if Konami isn’t going to make Time Thief support, I’ll do it myself!
Time Thief Prodigy (Child Perpetua)
Level 4/Psychic/DARK
800/1200
Effect: If there is a “Time Thief” monster on your side on the field, special summon this card from your hand. You cannot special summon cards from your Extra Deck the turn you activate this effect, except “Time Thief” monsters. You can only use this effect of “Time Thief Prodigy” once per turn. A “Time Thief” Xyz monster that has this card as a material gains this effect: “This card cannot be destroyed by your opponent’s card effects.”
Time Thief Apprentice (Child Redoer)
Level 4/Psychic/DARK
1500/1000
Effect: If a face-up “Time Thief” Xyz monster you control leaves the field, special summon this card from your hand or GY, but banish it when it leaves the field. If special summoned on your opponent’s turn, it cannot be destroyed by battle this turn. You can only use this effect of “Time Thief Apprentice” once per turn.
Time Thief Master
Rank 5/Psychic/DARK
2800/2400
3 Level 5 monsters
Effect: This card gains these effects based on the type of materials it has attached: Monster: This card gains 300 attack for each monster attached to this card as a material. Spell: If your opponent controls a monster, this card can attack your opponent directly. Trap: This card cannot be destroyed by battle.
Time Thief Heist
Quick-Play Spell
Effect: Target 1 “Time Thief” Xyz monster you control, excavate three cards from the top of your opponent’s deck and attach one to it as a material. Shuffle the rest back into your opponent’s deck. You can banish this card from the GY to special summon 1 “Time Thief” monster from your GY, but it’s effects are negated and banish it when it leaves the field. You can only use 1 effect from this card once per turn.
Time Thief Calling Card
Spell
Effect: Search your deck for 1 “Time Thief” monster and add it to your hand. (Quick Effect) Banish this card from your GY to negate an attack that targets a face-up “Time Thief” monster. You can only use each effect of “Time Thief Calling Card” once per turn.
Rank-Up Magic - Time Thief Force
Spell
Effect: Target 1 “Time Thief” Xyz monster you control, special summon from your Extra Deck 1 “Time Thief” Xyz monster that is 1 Rank higher than that monster. (This is counted as an Xyz Summon. Xyz materials attached to it become Xyz materials for the summoned monster.) If there are any other Xyz monsters on your side of the field, attach all materials from them to the summoned monster.
Time Thief Wormhole
Trap
Effect: If an opponent’s monster declares an attack on a “Time Thief” Xyz monster, negate the attack and attach the opponent’s monster to it as an Xyz material. You can only use this effect of “Time Thief Wormhole” once per turn.
Time Thief Escape
Trap
Effect: At the End Phase of your opponent’s turn, pay half your LP to special summon “Time Thief” Xyz monsters destroyed by battle this turn.
What do you think? Need improvements?
100% based & red-pilled
@@dancostello4872 Based and Time-Pilled.
other than wording, maybe mixing escape and wormhole it's based red-pilled and steins gate time lined
Loli perpetua and shota redoer?
I'm all in
The swordsman rank chain seems sweet as an option for paleo
Raging Winds is amazing. I need this in duel links and master duel.
15:09 Anceint Gear Frame searches Ancient Gear Golem or cards that specifically mention "Ancient Gear Golem", so non-specific named spell/trap cards that support specific cards or card types can theoretically work
That Reptilliane card would basically just be Brilliant Fusion redux, AKA "Abused in other archetypes while basically being the only non-brick in it's own", except at least Gem Knights are a good FTK machine lol.
I thought The Duel Logs was the fifth best?
Who is this The Duel Logs Duel Logs upstart?
Unity of the Normal works fantastically for Phantasm Spiral centric decks, since all of the Phantasm Spiral cards can be searched using it, just watch out for Pacifis being a brat about Effect Monster effects lol
We do have effects that can search cards with certain words in their text as well as certain types effects like coin flipping effects. You could easily make that work by just saying that the card mentions Normal monsters
Honestly an archetype where you share the monsters would be really funny
NGL, the Mystic Swordsman concept is actually super cool
Duel logs saying booba had me laughing hard
When I saw Reptilians that reminded me of the support I made for Vennomanaga.
I made a ton of cards for them.
I called it the Deity archetype and they are based around generic Reptile support while having retrains for older reptile type boss monsters.
Who else remembers Alanta?
I also made a retrain of Rise of the Snake Deity.
It is a spell card that can be used pretty well with the rest of the archetype.
They also have servants which support the archetype.
These servants have different effects depending on certain conditions that very on the cards.
One searches out Snake Rain.
One searches out Vipers Rebirth.
One searches out Deity Spells and Traps
One searches out Reptile type Deity monsters.
I created a new monster with the following name.
Typhon the Deity of Cataclysm
This one I will not share the effects of but it cannot be normal summoned/set and must be special summoned from your graveyard by banishing 30 other cards from your graveyard.
That Yubel card do be kinda hot. Don't know if that means it's able to make Yubel archetype playable with it, tho
The fact that this archetype has no fusion monster is kind of a missed opportunity...
And now there is
Silent Swordsman LV 0
This card cannot be destroyed by battle.
You can tribute this card, and if you do, put any 1 card that lists ‘Silent Swordsman’ in its text into your hand.
At the start of your next standby phase, if this card is still on the field, you may tribute it to Special Summon 1 Silent Swordsman LV 3 from your deck.
I've made some changes, the Card Molectronic Ampithere is going to be an Xyz Link Monster and there will be a second more powerful form Trapped Ion Ampithere, that will be a Fusion Monster and I'm putting Ritual Pendulum Monster as a material.
I got a headache just reading this.
Whoa!
I wish we got these more often these are the best and only streams I watch on TH-cam
Wouldn't the 2nd effect of Raging Winds just whiff since the continuous trap would get sent to the GY before it could resolve?
Yep. It should have been worded like, "If your opponent activates a card or effect while your LP are higher, you can send this face-up card to the GY at its resolution to negate that card/effect." Make it work like Cerulean Skyfire by not technically activating.
.... wheres the Danger! Amongus! card
I have no art ability but I have a concept:
Ambush: Trap f
Can only be activated if you have not conducted your battle phase this turn.
Activate this trap when your opponent summons a monster. When you activate this trap immediately conduct your battle phase. Your opponent resumes their turn thereafter.
This would be a ruling nightmare lol
@@WaningLoon Its how the first season of the anime works. I am fairly sure that on at least one occasion a character interupted another mid sentence during their turn to declare an attack.
I always love seeing these custom cards review
This shit makes my day
Mysterious swordman R2 is like a beautiful support for ghostrick, tbh
16:45 is this SSEGSS reference?
Ah yes, it's another opportunity for my Supermechanoid and Sea Ruler to maaaaaybe show up in this 5th best custom card reviewer.
when was this stream originally aired?
“Spellcian” I understood that reference.
The Reptilianne card would actually be perfect for defense OTK decks.
This card + Stone Statue of the Aztecs + Any of these three: Cross Counter/Rise to Full Height/D2 Shield = 8000 guaranteed damage
I need you to post that danger!? Card on the thumbnail
Reptillainnes are actually kind of doing fine with making their opponent's monster having 0 ATK.
Key cards are Lamia and Echidna, whose effects aren't that hard to proct.
They're still bad tho lol
Release the Kraken can use:
8 Link-1 Monsters
4 Link-2 Monsters
2 Link-4 Monsters
2 Link-3 and 1 Link-2 Monsters,
Etc.
As long as the totally link ratings equal 8.
The Yubel Fusion is really interesting. Yubel (the character) used Super Polymerization in the anime.
Can someone give a a source for the Danger! card on the thumbnail?
What's the music near the end?
5th best custom card reviewer return baybee
Defeat the other Custom cardists I believe in and maybe one day you’ll become the fourth best custom cardists
So say your opponent extra link iblee locks you and you have Release
My uncle from konami didn't make the cut ;-;
I personally paused it and read the card, I love the idea and I think if something like that was a craftable super rare that would be amazing. But that card would only be able to be played during ranked so it couldn’t be exploited obviously.
Release The Kraken is gonna be played alot since 1, it's in extra deck, 2, it's tribute type removal
as the r2 is 2+ level 2 you could still make a 7 mat zeus with a full board of level 2s the r6 is stopping you getting a 8 mat zeus though
As someone who played Mystic Swordsman as his main deck in 2004-2005, I 100% approve of the XYZ cards!
As an aromage user, yes pls
We need at least 1 main archetype negate :(
5th best custom card reviewer v tuber
That reptilliane card looks like it'd be insane in ogdos, just splash it in w/ a tuner for a pretty free +2
Oh...it'd be interesting to see what all the other level monsters would look like as xyz
Guys how can i send custom cards?
9:02 I love the chat haha
A B S A N D B O O B A
How would I say "summon a monster from the deck where you only have one copy in your deck" in a more concise Yu-Gi-Oh style phrasing
Will you post the LoR review? Stream happened while I was asleep and didn't manage to catch it.
How about a card that says “you can send one level 7 or higher spell caster monster from your deck to the graveyard; special summon this card from your hand or summon a Dark Magician or Dark Magician Girl from your graveyard by discarding this card. You can send up to 2 spell or traps that specifically list the card dark magician in its card text to the graveyard, draw that many cards. You can only use each effect once per turn.” The reason he can’t send generic spells and traps is because then he would be splashable in every deck instead of just dm, and surely Konami would never be foolish enough to make their legacy support generic support for the entire game.
How do we submit cards?
is.. is Release the Kraken a freaking NSP reference..?
Wouldn’t “release the kraken” give the synchro borrel card 8+ omni negates+1200 attack?
Yeah, but the omni-negates are a OPT effect. Not a bigger problem than it already is, unless its ATK is just too high for you.
@@somepony13 still, even with a soft once per turn, having 10 omni negates and 4,200 attack is quite annoying to get rid of on the field
What's the deal with Dark Spellian?
What do you think a magician does, if not casting spells?
I make a bunch of custom archetypes, any way I can send them in? Do I have to email them or...?
Want to know this as well
I really liked this video, it's fun and engaging XD
Hey it´s back how do i send the cards?
If your opp has 7 monsters you can use all 7 and one of yours to summon to the EMZ
Oh good, more custom cards!
Wait so how do we submit cards? I made a really funny card a bit ago and think it's be funny to send.
0:09
@@SuperVoodude Well that’s unfortunate for me since I don’t have Twitter and never plan on making an account.
@@SuperVoodude Thanks, my card has been submitted.
@@zanderwoods5434 whats the name of the cars
@@annedrieck7316 D/D/D Burning Abyss King Alighieri.
I would try to submit some of the custom cards I’ve thought of, but sadly I can’t draw for anything.
Do you think"doreimi brings the c" was drawn by the person who submitted it
Pinterest and Google images are your friend.
Next custom card review should be frog support
5th best in the streets but 1st in the sheets (also thanks for the review!)
Who is the Vtuber with the hands?
I waited this content. Hope my custom card go inside next video
This is becoming a Rosemi fan account
Yubel custom card, Ultimate love?? Oh snap!
mystic swordsman r2 is just spright support
The secret adamancipator tech for tyranno :)
If you can special 5 you can run treasure panda and link spam with it and it not once per turn it would be banned
For unity of the normal
You can have link into needle fiber noble knight link monster for example with the link 2 tribute get 5 and you can extra link with knightmares with tri-gate and link 4 knightmare
Higher then - > Higher than
Release the kraken!
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I'm so glad rosemi played master duel
Mysterious mystic swordsman is way too easy to get out (rescue rabit). and does too much for how easy it is
I don't think the Kraken is good. How often is your opponent going to have six monsters on the field on their first turn? If they do, they probably have enough negates and removal that you won't be getting out the two monsters you need to summon this thing. It seems better to just use Evenly Matched.
You should do the AI made ones from twitter.
the first one... so you cannot negate the activation of a spell/trap card, lol
continueing to read these cards, there are many problems with these cards. like the fusion not being able to pop something on the opponent's turn, also an*
@@CupcakeEdgeworth Well the point isn't to make them overpowered.
Unless you couldn't tell by the second card, this isn't meant to be that serious
The first card would.be op with live twin
8:54
NORMAL MONSTER SUPPORT POG
As horrible as the Rank-LV monsters were in this video, honestly having them XYZ over the pervious one seems like a lot more functional of a way to LV them up than how LV were actually written
Spellian should be an archetype
Lit cards, sadly not enough amogus
Reptilliane with Pumprincess
Where is danger amogus
how do you get your custom cards reviewed by you? kek
send them through Twitter and pray to the pre-errata Chaos-Emperor Dragon - Envoy of the End
How do you send them through Twitter btw?
@@iantate9999 I don't actually use Twitter myself but I think you can simply create a post with your custom cards on there that also has @TheDuelLogs in its text (i. e. the Twitter handle of TheDuelLogs).
There might also be a limit of four pictures per post, so if you have more than that you'd have to make a thread (better tag TheDuelLogs in each part and also mention that you are submitting two posts of custom cards; only two, you know, because they don't want to review more than eight at once).
The wosemi unleash the maxx c
I love you duellogs
That's a pretty abrupt ending to the video, I was waiting for an outro or at least a custom card that says "Bye"
Wind wizard literally reck Herald.
But... Fire Princess had legs...