@@user-rx3gq5gh3y i did think about including enemies killing themselves and other enemies but quickly realised that it would be almost impossible to get an accurate count throughout the whole game so i just didnt count it lol, i counted the friendly fire in 7-3 since thats like the whole gimmick of the level
"If i push you into a meat grinder....and the only thing that comes out, is your eyeball. I didn't kill you; it was the meatgrinder" -linguini probably
Couldn't you also chase the strays in 0-2 into the pit the filth fall into because they run away from you? Accidentally happened in my first playthrough
@@endernightblade1958 i mean yeah thats true but i feel like 0-5 is uniquely worth pointing out because the challenge needs you to do it, but you can kinda understand why it was left out in that case
"Your kind know nothing but hunger, purged all life on the upper layers, and yet they remain unsatiated, as do you..." "Actually, no, you've been pretty good all things considered."
Since you are doing out of bounds skips, there are a good number of them you didn't take advantage of. For 0-2, you only need to do the final arena, as you can get out of bounds in the second room. For 1-1, there is a deload allowing you to skip to the final arena, however I forget whether you are required to do the 6 drone arena. The current nomow record for 1-1 uses this deload. In 2-4, you can skip the hand without a railcannon, I'm pretty sure it requires a dive but it's not too bad otherwise. Check out the nomow run to see it. For 3-1, there is an out of bounds right at the start, you can get out using the first door, skipping all but the last arena, so no need to spend time killing stuff with acid, and no need to kill the 3 cerbs. (this one is unrelated to oobs) For 4-2, with how you are doing it you actually can't skip the skulls. You need the whiplash to skip them, and you are doing it as a NG thing. For 5-1, you can skip the first arena. There is an out of bounds in the first area, and you can jump over the trigger for starting that arena. For 5-2, you coulda just watched an any% speedrun. What you gotta do is pretty simple, although I haven't played the game outside of 2-1 in like 5 months so I forget exactly what it is. From my hazy memory, I think you quickly stand on top of the door in the arena that leads to the skull room, wait for the streetcleaner to come about to the door, then reset to checkpoint. Now when you go into the room, the door will be open, and you can just barely whiplash the skull. In 5-3, you can skip the arenas by sliding into a broken door *just* right. It's super fucky, check the nomow record to see it in action. For 7-1, you can skip at least one arena, as you can grab skulls and go through the door if you know how to. I don't, I haven't speedran violence like, at all, as I am addicted to 2-1. You can also skip the minotaur kill, again, forget how, just know it's possible. For 7-3, you can skip all but the last arena, as there is an out of bounds in the first arena, so you don't have to kill the stragglers. For 7-4? Yeah I got no clue. All I know about that level is some really fucking stupid clash mode bullshit, outside of that I have only played the level once, and don't pay attention to the speedruns. The required number of kills is a bunch lower than what you found. You mentioned it being surprisingly high, but that's because the number you got is wrong.
for my low% routing I got the total kills down to 238, but without the additional restrictions you can skip an additional 38, bringing the total down to 200 exactly this is ignoring secret exits, which can bring it down to 126
for 7-1 you can go oob before killing any enemies and skip to the minotaur, and you can skip the second minotaur fight by riding a rocket at a precise angle and going through the door before it closes
Actually in 0-5 theres a way to get 0 killed enemies and level challenge sais about that its to let cerberus kill eachother with damage of their own explosions
actually you dont need to kill the 2 cerberus in 0-5 the challenge is pretty much you getting them low enough to blow themselves up by throwing an orb at their feet
"but the crimes thy kind have committed against humanity are not forgotten!" *the "crimes" in question:* Edit: the "blood" room in 6-1 with the pillars that heal you, I'm assuming those are the coffins for sinners mentioned in the Dantes inferno version of Heresy, where sinners get encased in flaming tombs/coffins. You get the deal.
You could've made the Insurrectionist kill itself on the glass panels in 4-2, lowering the kill count to 37 Also you could not count V2 in 4-4 as it dies by falling on the floor
you caused her death, you literally disabled her through brutal force to the point of her not being able to embracing the fall by herself. You just can't push someone out of a cliff and say "I'm not responsible"
>starts challenge video >doesn't use 90% of ways to reduce kill count because he "doesn't want to" >gets kill count hundreds higher than truly needed to beat the game (real number is 107) >refuses to elaborate absolute chad
also with my luck if I tried to do 4-2 fighting only the insurrectionist, it'd despawn again making 4-2 a bugged 0 kill. I still can't believe the first time I got to this level the insurrectionist just didn't spawn whatsoever.
14:28 the leviathan is made up of the souls that gave up and sunk to the bottom of the ocean, so technically the leviathan counts as THIUSANDS of kills
Checkpoints help a lot. the trick you didn´t know in 5-2 makes you kill the enemies, go back to the checkpoint, then just barely whiplash the blue skull, go back again, go backwards and jump over the rest of the level. some other levels have similar tricks (and ofc some oob stuff, in the end you can get below 150 kills) also... the brain kinda just dies if you reach it from the outside, I don´t know if that was patched or not. and you can whiplash even more enemies into environmental hazards.
gabe 2 is an actual pushover. me, someone with the shittiest possible hand-eye coordination, who hasn't played the gabe 2 fights in a month or two (which i sornt playing cyber grind), p-ranked him in about 4 tries after re-learning him or perhaps we've just grown as a player
You can skip the spawn trigger for the first room in 0-4 by using a rocket clip. This makes 0-4 possible in 0 kills. Also in 4-2 you can get the insurectionist to kill himself by dropping him in the pit You can also complete 5-2 in inly 1 kill by standing on the door as the enemies load and then respawning to make the door glitch and open, ans then without touching the spawn trigger you can use the whiplash to grab the blue skull Also in 7-3, after filling up the first blood tree, go back to the start and you can clip out of bounds and then make your way to the finale of the level, skipping the 2 blood trees. Also in 5-1, you can skip the first encounter by using the WR oob clip at the very start next to the valve, and then nuke yourself to the encounters after the locked door.
You can also lure strays or other light enemies to edges and push them over with a punch. Surely its far lower if you dedicate your time to doing that. Edit: i just saw the part where you punched off the schism. And im confused on why you did it there but not in other levels.
this video's rules are weird in general. he counts the kills in 4-2 because of skill issue in not being able to do the grabbing skull skip, but then doesn't count pushing the schism for some reason. also he doesn't have strays friendly-fire each other at all? the 4-2 thing alone honestly makes me wish the video was titled "How Many Kills Do I Need to Beat Ultrakill?"; just because he can't do a single glitch but can do others doesn't mean it should affect the *objective statistic* that i'm sure everyone watching this video wanted. either all glitches/exploits in the game should count, or none should.
Counterpoint: Cat% My buddy and I have been trying to figure out for a while pretty much the exact same thing, but instead count the amount of museum KITRs you have to spawn in to get the required kills, which adds an extra snag because its pathing is really stupid at times, so usually it can't pass through doors and has a lot of trouble with flying enemies. Could be a fun follow-up
I don't know how many times this happens, but required rooms with just cerbs can be cleared without V1 *personally* killing them. They're vulnerable to their own orbs, so you can bait the attack, then get close to them and they'll self damage. It's actually the challenge on 0-5 to not personally deal the killing blow to either cerb. At the very least, you can knock off 5 kills from the grand total.
0-2 there's a clip OOB, it even gives a message from Hakita just like pipe clip (What's updoor?) Also NG+ (all weapons unlocked) only requires 105 kills atm, I've been trying to reduce that for awhile now and working on minkills is now slowed and idk if it can even be reduced further. The most promising one is getting rid of the 2 cerb kills in 0-5. (and btw I am including enemies dying due to causes unrelated to V2 in my counts)
105? i would be very interested in seeing your routing, i was only able to reduce it to 200 (forgot secrect exist and the 0-4 trigger skip, im dumb dw(still missing one kill tho))
1) You can oob clip at the very beginning on 0-2 and skip the whole level except the final arena 2) You dont need to skip the rail lmao, just dive through the strays 3) you can skip everything except the final arena on 3-1 with a clip at the beginning 4) you cant actually do the skull skip on the 4-2 without whiplash, so you basically did everuthing right 5) theres a clip at the very very beginning of 5-1 that, again, allows you to skip the whole level except final arena 6) arena skip on the 5-2 is so shrimple, you just need to punch the streetcleaner to the door, reload checkpoint and the door will be open, you need to just grab the skull lo 7) there is also a clip at the very beginning of 6-1 allows you to skip the second encounter too 8) you can skip the whole 7-1 before the tram section by the clip at the beginning !! 9) there is also a clip at the beginning of 7-3 which allows you to kill only one enemy at the last arena 10) and you can skip the final arena too on 7-4 with the clip With all these things i think sub 300 enemies is a very possible goal for the run like that !!
Fun fact: in 0-4 you can kill 0 enemies, this is done with a weird glitch that I saw in the video titled “ULTRAKILL is beaten by 160 kills” or something like that
Not sure if this has been pointed out but 5-1 has an earlier clip at the very beginning that would eliminate the kills from the skull room, you can skip the final area in 7-4 with a clip as well (you could also THEORETICALLY get zero kills in the left tree room in 7-3 by having a lesser enemy kill the mindflayer and have it die to it's explosion (but I understand thats likely a bit of trial and error ;3))
the leviathan, according to the game's lore, is an amalgamation of lost souls in the river styx, so if you are counting it, it might add up to hundreds of kills.
Fitting for Lust, the layer built from a renaissance of peace and mercy to built an ideal peaceful society to have the least kills out of all the other layers
1. just go through the secret levels damn it 1a. in lust you can get 1 kill if you go through the secret level 1aa. you might need the blue skull in 2-3, which you can get without killing anyone using a glitch with the door 1b. you can bring the amount of kills in greed to 29 if you go through the secret level 2. use the knuckleblaster shockwave to push the streetcleaner towards the door, then go back to the previous checkpoint, carefully get the skull using the whiplash and make your way to the pedestal
You can get 0 kills in 0-2 by doing the same strategy as 0-1 you can get out of bounds in 1-1 by placing opening the red skull door, going to the hall way to the final room, and checkpointing while sliding backwards to stop to door infront of the checkpoint from opening, skipping the drone room kills You can slide clip oob in the first door of 3-1, and by activating the mouth doors in the pitfall to the cerberus room, you can get a roof to spawn, and use a slam storage dive to skip straight to the final room you can skip killing v2 by pausing to regain control while falling, then hitting the ground with an explosion as you land, which results in v2 never hitting the ground You can slide clip out by the first pipe right outside the door in 5-1, and go straight to the checkpoint for the final room, skipping the first two sentries as well as the first room You can skip the entirty of 5-3 by slidding through the crack in the door for the double skull secret, then slam storing to the final checkpoint, the two streetcleaners can be saved by pulling them out of the flooding room, making 5-3 take 0 kills You can rocket clip out at the start of 6-1, either after the first room for an easier clip, or before it for a nightmarishly hard one, which lets you skip straight to the final room You can rocket clip out at the start of 7-1 and skip straight to the minotaur, who you can also skip killing by rocket ridding in an arch into the exit door You can slide clip out of the first area of 7-3, and skip straight to the final room You can skip the final arena of 7-4 by rocket clipping out I personally routed a similar challenge, but for a low% run, which allows no weapon collections aside from the defualt revolver, no completed challenges or collected secret orbs, and counts ALL kills registered by the kill counter, not just ones made by you directly, and have got the total required kills down to 238, without those restrictions you can reduce it by another 38 kills, to a total of exactly 200 Edit: forgot to include secret exits, which can reduce it to 122
I would love to see a repeat of this sometime where you revise the run based on the comments! I think it would be interesting to see just how low the number can get :)
i like your content and your playstyle. you are very skilled at this game and i doubt that i'll ever get close to where you currently are. the best thing i can do in ultrakill is p-ranking p-2 on brutal while you probably could p-rank p-3 on ultrakill must die at some point without wasting a lot of time on restarts. real g
??? dude p-ranking P-2 on Brutal is nigh impossible; P-2's gauntlet is like wave 27 Cybergrind, and 2nd phase Sisyphus Prime is *insanely* hard and bullshit on Brutal. you are an amazing and very tenacious player for achieving a p-rank on Brutal P-2 OP's content is good, but the gameplay in this video is honestly pretty weird and stilted at various points and i'm constantly really surprised they can survive in Brutal. probably because of the self-imposed challenge to be fair, but don't sell yourself so short bro
haven't seen anyone mention it, but in 4-2 you can get the inssurectionist to jump into a pit and kill itself by standing on the red skull arena's glass
There is a a way to skip some arenas in 7-1. What you need to do is after grabbing the skull, go to the skull pedestal by the alpha button, then stand with your back against the pedestal and and face the door. Pull out your rocket launcher, and jump and near the peak if your jump place a frozen rocket AIMED AT THE BLACK LINE ON THE FLOOR. Then look back at the pedestal, whip the skull and unfreeze the rocket at the same time, if timed correctly you can skip the arena with the Maurice, and then the Mind flayer arena. For the Second Door, after the Minotaur reveal, you need to walk up against the Pedestal, and then do the trick like before, because you dont have enough space otherwise.
I personally don't like the "if enemies die to something that isn't you, then it doesn't count" rule. My main reasoning being that the enemy is still counted towards the kill count no matter how it died. It feels like that rule is only there to make the challenge easier.
even without that the kill count can be reduced to 200, they gave themself a massive handicap and still almost doubled the required amount for the challenge
You can do 0 kills in 0-5 by getting both Cerberus to low health then grouping them together and getting one to shoot a ball at its feet, which kills both
Im pretty sure you can skip 1-1 using the secret exit by just going back to the menu after you complete the secret level. I accidently did it on my first playthrough I'm pretty sure
He didnt mean beat ultrakill, he just means the main campaign any% hehe But yeah if we were to honestly get a real number for how many enemies it takes to properly beat the game is to count the p% for main campaign, the any% for 7-s, and the any% for prime sanctums, not sure about cybergrind cuz i think it doesnt havr a specific amount of enemies, Also i love the video alot dude, i like your editing, you should do a condense video for a game, or idk, but thats great editing.
About Gabriel, I would like to disagree, Gabriel 1 took me a normal about of tries, somewhere around 5-30 Gabriel 2 took me 132 tries, I over time developed a specific rushdown strategy, That might just be me being bad at video games though, also thats on standard mode, maybe it is different on brutal.
You could have drained the water for 2-3, it's tricky but in the blue skull room you can get the filth to jump off into the meat grinder, then have maurice blow up all enemies, leaving you with 2 drones, a maurice, and 2 street cleaners, then take the secret exit leaving you with 5 forced kills instead of 12. Still that's super optimizing and requires some good rng on Maurice's end.
Actually you can avoid killing V2 in the temple level. If you time it perfectly. you can skip the whole level end part of the level but it is a bitch to do it. You have to use the charged shotgun with the red Railgun to blast across the whole level and you would reach the end level and you have to avoid landing on the ground cause it triggers V2 to automatically die. I did this one way back and it is really annoying but it is possible at the end. So you can reach 380 if you do it perfectly.
13:01 these kills are unnecessary, you can kb the streetcleaner into the door, reload, go through and whiplash the skull through the now open door, making that level 1 kill. aaand i typed that all out just for you to mention it 5 seconds later. i guess i have to cry about it
you forgot that you could make the cerpures kill themselfs by making them hit themselves with their ball attack or whatever it is (its even a challenge in that level to dont deal any fatal damage to them) so we technicaly arent killing them + with the fight with king minos we dont actually kill its body we kill the parasites that are controlling his body beacuse he is already ded
you're off by at least 1 kill, in 2-4 you fight the hand and corpse of king Minos. He's a corpse tho, he's already dead. You can't kill a corpse, all you did was render it inanimate.
wait isnt ultrakill already beaten by only 106 kills? also u can let the cerberi unalive themselves, u could have gotten the shotgun sp early and projectile boost to use the explosion to knock enemies like stray and skism off the platform they're standing on to kill them, u can use knuckleblaster to punch a mindflayer right after its death and use it to kill enemies, u can chargeback, u can use projectiles shot by enemies to kill other enemies by a little positioning and dodging, u can lure enemies under gutterman/maurice and let them be crushed after it dies, and smashing gutterman after its death causes a red explosion use that to deal final blow to enemies. THEREFORE, 381 ENEMIES ARE NOT *REQUIRED* TO KILL TO BEAT THE GAME.
You can skip the insurrecitonist by makin him fall under the glass in front of red skull, just use wait till he jump after span and brake the glass he will fall in the pit and die himself 👀
7:58 The hell are you on about? I mean, I did beat Gabriel the Second in half the time I best Gabriel the First, but that's only because I was much better at the game by that point. Also, I p-ranked Gabriel 1 first try, so personally I think the second fight was significantly harder.
17:36 To be fair, you don't have to kill the enemies on the carts during the Minotaur fight in 7-1. You could just lure the Minotaur onto the tracks that have those enemys, so that they can get squashed or whatever. Its painful, so I can see why you didn't just leave them be.
If you would’ve made the insurrectionist fall in the hole of the red skull in 4-2, would it count as a kill ? Cuz technically you didn’t kill him, he killed himself, you’re still technically a pacifist with the insurrectionist
I decided not to use secret levels because they aren't canon and also I didn't want too fuck you it's my video I can do whatever I want
noooooooo lin doesn’t want to smash me :((((((
2-s and 5-s are cannon
in 0-5 Cerberus can kill themselves aren't they? Does that mean that you can lower the kill count for prelude by two?
@@user-rx3gq5gh3y i did think about including enemies killing themselves and other enemies but quickly realised that it would be almost impossible to get an accurate count throughout the whole game so i just didnt count it lol, i counted the friendly fire in 7-3 since thats like the whole gimmick of the level
based
"If i push you into a meat grinder....and the only thing that comes out, is your eyeball. I didn't kill you; it was the meatgrinder"
-linguini probably
Jerma?
linguini forgetting he could make the enemies shoot eachother is such a linguini moment
Enemies can't shoot eachother in campaign, only in cybergrind
@@Thug-Hunter you can actually make the Cerberi in 0-5 kill each other, it’s the level challenge
@@Thug-Hunter 7-3:
@@VictorKilburnalso 7-3
Couldn't you also chase the strays in 0-2 into the pit the filth fall into because they run away from you? Accidentally happened in my first playthrough
Man really tried to play ULTRA instead of ULTRAKILL...
surely getting the challenge for 0-5 counts as not killing them?
It shouldn't, you didn't kill anything, it you give someone a gun and then they shoot someone you didn't kill the person
same for the cerberi in gluttony (and presumably elsewhere too - almost any room with a cerb can go down to 0, or at least be significantly reduced)
@@endernightblade1958 i mean yeah thats true but i feel like 0-5 is uniquely worth pointing out because the challenge needs you to do it, but you can kinda understand why it was left out in that case
It says kills, probablly refering to the game stat
@@manutosis598 filth jumping off a cliff counts as a kill
"Your kind know nothing but hunger, purged all life on the upper layers, and yet they remain unsatiated, as do you..."
"Actually, no, you've been pretty good all things considered."
Sans when you don't kill every single monster (nvm bro you're good)
Actual editing in a linguini video? We're being spoiled rotten
mmmmmmm rot
Since you are doing out of bounds skips, there are a good number of them you didn't take advantage of.
For 0-2, you only need to do the final arena, as you can get out of bounds in the second room.
For 1-1, there is a deload allowing you to skip to the final arena, however I forget whether you are required to do the 6 drone arena. The current nomow record for 1-1 uses this deload.
In 2-4, you can skip the hand without a railcannon, I'm pretty sure it requires a dive but it's not too bad otherwise. Check out the nomow run to see it.
For 3-1, there is an out of bounds right at the start, you can get out using the first door, skipping all but the last arena, so no need to spend time killing stuff with acid, and no need to kill the 3 cerbs.
(this one is unrelated to oobs)
For 4-2, with how you are doing it you actually can't skip the skulls. You need the whiplash to skip them, and you are doing it as a NG thing.
For 5-1, you can skip the first arena. There is an out of bounds in the first area, and you can jump over the trigger for starting that arena.
For 5-2, you coulda just watched an any% speedrun. What you gotta do is pretty simple, although I haven't played the game outside of 2-1 in like 5 months so I forget exactly what it is. From my hazy memory, I think you quickly stand on top of the door in the arena that leads to the skull room, wait for the streetcleaner to come about to the door, then reset to checkpoint. Now when you go into the room, the door will be open, and you can just barely whiplash the skull.
In 5-3, you can skip the arenas by sliding into a broken door *just* right. It's super fucky, check the nomow record to see it in action.
For 7-1, you can skip at least one arena, as you can grab skulls and go through the door if you know how to. I don't, I haven't speedran violence like, at all, as I am addicted to 2-1.
You can also skip the minotaur kill, again, forget how, just know it's possible.
For 7-3, you can skip all but the last arena, as there is an out of bounds in the first arena, so you don't have to kill the stragglers.
For 7-4? Yeah I got no clue. All I know about that level is some really fucking stupid clash mode bullshit, outside of that I have only played the level once, and don't pay attention to the speedruns.
The required number of kills is a bunch lower than what you found. You mentioned it being surprisingly high, but that's because the number you got is wrong.
for my low% routing I got the total kills down to 238, but without the additional restrictions you can skip an additional 38, bringing the total down to 200 exactly
this is ignoring secret exits, which can bring it down to 126
@@ene526 this comment section is more helpful than the actual video.
for 7-1 you can go oob before killing any enemies and skip to the minotaur, and you can skip the second minotaur fight by riding a rocket at a precise angle and going through the door before it closes
Did you know:some dude used your name to fake a tf2 troll vid and never returned
Actually in 0-5 theres a way to get 0 killed enemies and level challenge sais about that its to let cerberus kill eachother with damage of their own explosions
actually you dont need to kill the 2 cerberus in 0-5
the challenge is pretty much you getting them low enough to blow themselves up by throwing an orb at their feet
0:03 -With dementia- i mean as a pacifist yes.
You have any idea how to get the funny style points like “Fuck you”
3:23 there's even a challenge for not killing the cerberi..
I mean, people have gotten it down to only 105 kills needed for the game, but yeah
I presume that is with a completed save, this is on a new save
@@SansGuy35 ohh okay
@@SansGuy35 you could definetly still bring it down by a lot
"but the crimes thy kind have committed against humanity are not forgotten!"
*the "crimes" in question:*
Edit: the "blood" room in 6-1 with the pillars that heal you, I'm assuming those are the coffins for sinners mentioned in the Dantes inferno version of Heresy, where sinners get encased in flaming tombs/coffins. You get the deal.
no wonder why we get healed then
“You’ve killed your last ultra machine!”
You could've made the Insurrectionist kill itself on the glass panels in 4-2, lowering the kill count to 37
Also you could not count V2 in 4-4 as it dies by falling on the floor
v2 still counts as a kill
you caused her death, you literally disabled her through brutal force to the point of her not being able to embracing the fall by herself. You just can't push someone out of a cliff and say "I'm not responsible"
@@dangops5875 Her?
@@sstandby the V models have no confirmed gender so you can call them whatever
@@Emerald_Raven08isn’t v2 just an “it”? it’s a machine
>starts challenge video
>doesn't use 90% of ways to reduce kill count because he "doesn't want to"
>gets kill count hundreds higher than truly needed to beat the game (real number is 107)
>refuses to elaborate
absolute chad
also with my luck if I tried to do 4-2 fighting only the insurrectionist, it'd despawn again making 4-2 a bugged 0 kill. I still can't believe the first time I got to this level the insurrectionist just didn't spawn whatsoever.
no pacifist ending smh
"I'm your best friend...
J O H N
U L T R A K I L L "
They all have say gex and the credits roll
@@manutosis598 send
in 7-4 and maybe other levels couldn't you have used the wiplash to pull the enemies into the pit meaning that you didn't kill them
Eh, I'd say that you'd still be responsible for their deaths
That'd be like saying that if you pushed someone off a cliff, even though the fall killed them, you still directly caused it to happen.
You don't need to kill Strays, they can unalive themselves by friendly fire
Just use kill
@@eugeneimnotgonnatellyoumyl5513 you can get flagged by saying kmz
@@dangops5875 cowardice
14:28 the leviathan is made up of the souls that gave up and sunk to the bottom of the ocean, so technically the leviathan counts as THIUSANDS of kills
Checkpoints help a lot.
the trick you didn´t know in 5-2 makes you kill the enemies, go back to the checkpoint, then just barely whiplash the blue skull, go back again, go backwards and jump over the rest of the level.
some other levels have similar tricks (and ofc some oob stuff, in the end you can get below 150 kills)
also... the brain kinda just dies if you reach it from the outside, I don´t know if that was patched or not.
and you can whiplash even more enemies into environmental hazards.
7:59 "gabriel is one of the hardest bosses" you can easily dodge all of his attacks by just sliding in a circle around the arena, hope this helps!
“gabriel act 1 is one of the harder fights” is what he said
@@table_. same thing
@@table_. tho i still think gabe second is harder. gabe second might even be harder than minos prime for me. idk whyyy
Bro this guy is probably better than you if you've seen his other vids lmao he knows
gabe 2 is an actual pushover. me, someone with the shittiest possible hand-eye coordination, who hasn't played the gabe 2 fights in a month or two (which i sornt playing cyber grind), p-ranked him in about 4 tries after re-learning him
or perhaps we've just grown as a player
Clarification for the idols thing
They are statues, if I break a walk is that manslaughter
The idols are living. They bleed.
@@dangops5875they even have slight sentience and intelligence, since they prioritize some enemies over others
It's more like a person in vegetable state
@@dangops5875 yes, they are living, but machines also bleed, and they aren’t alive
Not really, blood kinda means life (lore reasons in ultrakill)
If the machines aren’t alive, they are at least sentient
You can skip the spawn trigger for the first room in 0-4 by using a rocket clip. This makes 0-4 possible in 0 kills.
Also in 4-2 you can get the insurectionist to kill himself by dropping him in the pit
You can also complete 5-2 in inly 1 kill by standing on the door as the enemies load and then respawning to make the door glitch and open, ans then without touching the spawn trigger you can use the whiplash to grab the blue skull
Also in 7-3, after filling up the first blood tree, go back to the start and you can clip out of bounds and then make your way to the finale of the level, skipping the 2 blood trees.
Also in 5-1, you can skip the first encounter by using the WR oob clip at the very start next to the valve, and then nuke yourself to the encounters after the locked door.
He cant rocket clip cus he doesnt have rocket
You can also lure strays or other light enemies to edges and push them over with a punch. Surely its far lower if you dedicate your time to doing that.
Edit: i just saw the part where you punched off the schism. And im confused on why you did it there but not in other levels.
ngl i feel like a push should count
this video's rules are weird in general. he counts the kills in 4-2 because of skill issue in not being able to do the grabbing skull skip, but then doesn't count pushing the schism for some reason. also he doesn't have strays friendly-fire each other at all?
the 4-2 thing alone honestly makes me wish the video was titled "How Many Kills Do I Need to Beat Ultrakill?"; just because he can't do a single glitch but can do others doesn't mean it should affect the *objective statistic* that i'm sure everyone watching this video wanted. either all glitches/exploits in the game should count, or none should.
TH-cam commenters when a fun video isn't made to rigorous scientific standards:
"No your homor, he technically has 0 kills because every enemy in ultrakill is already dead, I mean, robots aren't alive, and husks are just corpses."
Minos Prime: DEATH!
Counterpoint: Cat%
My buddy and I have been trying to figure out for a while pretty much the exact same thing, but instead count the amount of museum KITRs you have to spawn in to get the required kills, which adds an extra snag because its pathing is really stupid at times, so usually it can't pass through doors and has a lot of trouble with flying enemies. Could be a fun follow-up
Highly underrated!
You have a very iconic voice, I believe you'll get very far!
Keep up the amazing work!
I don't know how many times this happens, but required rooms with just cerbs can be cleared without V1 *personally* killing them. They're vulnerable to their own orbs, so you can bait the attack, then get close to them and they'll self damage. It's actually the challenge on 0-5 to not personally deal the killing blow to either cerb. At the very least, you can knock off 5 kills from the grand total.
0-2 there's a clip OOB, it even gives a message from Hakita just like pipe clip (What's updoor?)
Also NG+ (all weapons unlocked) only requires 105 kills atm, I've been trying to reduce that for awhile now and working on minkills is now slowed and idk if it can even be reduced further. The most promising one is getting rid of the 2 cerb kills in 0-5. (and btw I am including enemies dying due to causes unrelated to V2 in my counts)
105? i would be very interested in seeing your routing, i was only able to reduce it to 200 (forgot secrect exist and the 0-4 trigger skip, im dumb dw(still missing one kill tho))
wait never mind i assume that's with rocket riding arena trigger skips?
Just the one in 0-4 actualy, forgot about secret exits
1) You can oob clip at the very beginning on 0-2 and skip the whole level except the final arena
2) You dont need to skip the rail lmao, just dive through the strays
3) you can skip everything except the final arena on 3-1 with a clip at the beginning
4) you cant actually do the skull skip on the 4-2 without whiplash, so you basically did everuthing right
5) theres a clip at the very very beginning of 5-1 that, again, allows you to skip the whole level except final arena
6) arena skip on the 5-2 is so shrimple, you just need to punch the streetcleaner to the door, reload checkpoint and the door will be open, you need to just grab the skull lo
7) there is also a clip at the very beginning of 6-1 allows you to skip the second encounter too
8) you can skip the whole 7-1 before the tram section by the clip at the beginning !!
9) there is also a clip at the beginning of 7-3 which allows you to kill only one enemy at the last arena
10) and you can skip the final arena too on 7-4 with the clip
With all these things i think sub 300 enemies is a very possible goal for the run like that !!
Fun fact: in 0-4 you can kill 0 enemies, this is done with a weird glitch that I saw in the video titled “ULTRAKILL is beaten by 160 kills” or something like that
Not sure if this has been pointed out but 5-1 has an earlier clip at the very beginning that would eliminate the kills from the skull room, you can skip the final area in 7-4 with a clip as well (you could also THEORETICALLY get zero kills in the left tree room in 7-3 by having a lesser enemy kill the mindflayer and have it die to it's explosion (but I understand thats likely a bit of trial and error ;3))
Linguini forgetting that cerberi can do friendly fire is a totally such a linguini moment, specially at 0-5
No One Has Enemies, Thorfinn.
If you count clipping out of the map, then you should count the secret levels.
you can hit the checkpoint in 5-2 from the underside, skipping a whopping: one(1) filth
14:52 wrath doesn’t require 933262154439441526816992388562667004907159682643816214685929638952175999932299156089414639761565182862536979208272237582511852109168640000000000000000000000 kills.
you can just skip the insurrectionist fight by making him jump into the hole near the red skull that's covered by glass
the leviathan, according to the game's lore, is an amalgamation of lost souls in the river styx, so if you are counting it, it might add up to hundreds of kills.
Fitting for Lust, the layer built from a renaissance of peace and mercy to built an ideal peaceful society to have the least kills out of all the other layers
1. just go through the secret levels damn it
1a. in lust you can get 1 kill if you go through the secret level
1aa. you might need the blue skull in 2-3, which you can get without killing anyone using a glitch with the door
1b. you can bring the amount of kills in greed to 29 if you go through the secret level
2. use the knuckleblaster shockwave to push the streetcleaner towards the door, then go back to the previous checkpoint, carefully get the skull using the whiplash and make your way to the pedestal
You can get 0 kills in 0-2 by doing the same strategy as 0-1
you can get out of bounds in 1-1 by placing opening the red skull door, going to the hall way to the final room, and checkpointing while sliding backwards to stop to door infront of the checkpoint from opening, skipping the drone room kills
You can slide clip oob in the first door of 3-1, and by activating the mouth doors in the pitfall to the cerberus room, you can get a roof to spawn, and use a slam storage dive to skip straight to the final room
you can skip killing v2 by pausing to regain control while falling, then hitting the ground with an explosion as you land, which results in v2 never hitting the ground
You can slide clip out by the first pipe right outside the door in 5-1, and go straight to the checkpoint for the final room, skipping the first two sentries as well as the first room
You can skip the entirty of 5-3 by slidding through the crack in the door for the double skull secret, then slam storing to the final checkpoint, the two streetcleaners can be saved by pulling them out of the flooding room, making 5-3 take 0 kills
You can rocket clip out at the start of 6-1, either after the first room for an easier clip, or before it for a nightmarishly hard one, which lets you skip straight to the final room
You can rocket clip out at the start of 7-1 and skip straight to the minotaur, who you can also skip killing by rocket ridding in an arch into the exit door
You can slide clip out of the first area of 7-3, and skip straight to the final room
You can skip the final arena of 7-4 by rocket clipping out
I personally routed a similar challenge, but for a low% run, which allows no weapon collections aside from the defualt revolver, no completed challenges or collected secret orbs, and counts ALL kills registered by the kill counter, not just ones made by you directly, and have got the total required kills down to 238, without those restrictions you can reduce it by another 38 kills, to a total of exactly 200
Edit: forgot to include secret exits, which can reduce it to 122
5:55 the reason why this is still in the game is because Hakita wanted it to be possible for a no-weapon run
I would love to see a repeat of this sometime where you revise the run based on the comments! I think it would be interesting to see just how low the number can get :)
0:15 very relatable
the fact that you forgot to pick up the shotgun, is interesting
i didn't knew that you didn't need to pick up the shotgun
i like your content and your playstyle.
you are very skilled at this game and i doubt that i'll ever get close to where you currently are.
the best thing i can do in ultrakill is p-ranking p-2 on brutal while you probably could p-rank p-3 on ultrakill must die at some point without wasting a lot of time on restarts.
real g
??? dude p-ranking P-2 on Brutal is nigh impossible; P-2's gauntlet is like wave 27 Cybergrind, and 2nd phase Sisyphus Prime is *insanely* hard and bullshit on Brutal. you are an amazing and very tenacious player for achieving a p-rank on Brutal P-2
OP's content is good, but the gameplay in this video is honestly pretty weird and stilted at various points and i'm constantly really surprised they can survive in Brutal. probably because of the self-imposed challenge to be fair, but don't sell yourself so short bro
@@ponponpatapon9670 thx dude ^^'
also
their playstyle shown here might not be the smoothest etc
but trust me
they are very very good at this game
haven't seen anyone mention it, but in 4-2 you can get the inssurectionist to jump into a pit and kill itself by standing on the red skull arena's glass
There is a a way to skip some arenas in 7-1.
What you need to do is after grabbing the skull, go to the skull pedestal by the alpha button, then stand with your back against the pedestal and and face the door.
Pull out your rocket launcher, and jump and near the peak if your jump place a frozen rocket AIMED AT THE BLACK LINE ON THE FLOOR.
Then look back at the pedestal, whip the skull and unfreeze the rocket at the same time, if timed correctly you can skip the arena with the Maurice, and then the Mind flayer arena.
For the Second Door, after the Minotaur reveal, you need to walk up against the Pedestal, and then do the trick like before, because you dont have enough space otherwise.
"Can you beat ULTRAKILL with dementia?" ahh moment at the start
Thank you for not baiting us the entire video for if you can beat it pacifist
I personally don't like the "if enemies die to something that isn't you, then it doesn't count" rule. My main reasoning being that the enemy is still counted towards the kill count no matter how it died. It feels like that rule is only there to make the challenge easier.
even without that the kill count can be reduced to 200, they gave themself a massive handicap and still almost doubled the required amount for the challenge
You can do 0 kills in 0-5 by getting both Cerberus to low health then grouping them together and getting one to shoot a ball at its feet, which kills both
In many levels (Benjamin for example) you could whiplash the soldiers and strays which would reduce the enemy count. Also the cerb challenge thing
Im pretty sure you can skip 1-1 using the secret exit by just going back to the menu after you complete the secret level. I accidently did it on my first playthrough I'm pretty sure
in the first room of 0-2 you can push the strays into the grinder too. They don't die after 1 punch.
You can skip the insurrectionist on 4-2 by making him jump into the pit covered by glass near the red skull
He could’ve gotten the insurrectionist to fall into a pit, subtracting that kill
the weird thing where you skip the railcannon in 2-2 is there so that a weaponless run is possible
17:23 you can nudge them off and they’ll die to the road, it’s only as much of a fault as the 4-2 schism which you didn’t count
Now, how many kills does it take to beat ultrakill IF it were a perfect scenario
He didnt mean beat ultrakill, he just means the main campaign any% hehe
But yeah if we were to honestly get a real number for how many enemies it takes to properly beat the game is to count the p% for main campaign, the any% for 7-s, and the any% for prime sanctums, not sure about cybergrind cuz i think it doesnt havr a specific amount of enemies,
Also i love the video alot dude, i like your editing, you should do a condense video for a game, or idk, but thats great editing.
I don't think the prime sanctums should count towards "beating the game". They are completely optional bosses.
In 3-1, you can slam storage and just go over the eye to skip the enemies
You like, killed so many things you didn’t have to. Like, literally the game has an achievement for not killing the cerberus in 0-5
Hey here’s a challenge nobody has done before. Can you beat Ultrakill with Dementia?
About Gabriel, I would like to disagree,
Gabriel 1 took me a normal about of tries, somewhere around 5-30
Gabriel 2 took me 132 tries, I over time developed a specific rushdown strategy,
That might just be me being bad at video games though, also thats on standard mode, maybe it is different on brutal.
You could have drained the water for 2-3, it's tricky but in the blue skull room you can get the filth to jump off into the meat grinder, then have maurice blow up all enemies, leaving you with 2 drones, a maurice, and 2 street cleaners, then take the secret exit leaving you with 5 forced kills instead of 12.
Still that's super optimizing and requires some good rng on Maurice's end.
they say that if you beat ultrakill as a pacifist gabriel will absorb the souls of seven sinners and become gabriel, the god of infinite hyperdeath
15:15 B E A N S
This man knows what they are
Actually you can avoid killing V2 in the temple level. If you time it perfectly. you can skip the whole level end part of the level but it is a bitch to do it. You have to use the charged shotgun with the red Railgun to blast across the whole level and you would reach the end level and you have to avoid landing on the ground cause it triggers V2 to automatically die. I did this one way back and it is really annoying but it is possible at the end. So you can reach 380 if you do it perfectly.
I think you should try to beat Ultrakill with Dementia, it’s something I haven’t seen before
my brother in CHRIST, you could make the insurectionist die to fall damage in 4-2!
how the fuck do you get so good at this game I truly, truly cannot understand. I physically could not get past 4-3 on violent and had to go to normal
how do get the funny style things? like “fuck you” or “click on the head”
13:01 these kills are unnecessary, you can kb the streetcleaner into the door, reload, go through and whiplash the skull through the now open door, making that level 1 kill. aaand i typed that all out just for you to mention it 5 seconds later. i guess i have to cry about it
you dont have to kill the the two cerberuses, you can lower their health and let them blow eachother up.
uhm you can make strays walk into traps by going neer them
you can also make drones crash into walls and eachother when they dodge
What about friendly fire? You're not the one killing the enemies
you can skip the last minotaur encounter with a well timed rocket ride
if you slide past the strays after getting the railcannon then you can get the railcannon without killing anything
you forgot that you could make the cerpures kill themselfs by making them hit themselves with their ball attack or whatever it is (its even a challenge in that level to dont deal any fatal damage to them) so we technicaly arent killing them
+
with the fight with king minos we dont actually kill its body we kill the parasites that are controlling his body beacuse he is already ded
you're off by at least 1 kill, in 2-4 you fight the hand and corpse of king Minos. He's a corpse tho, he's already dead. You can't kill a corpse, all you did was render it inanimate.
If you figure out a good position, you can beat 7-4 with only one kill
Next video: how many nerves do you have do beat ultrakill
wait isnt ultrakill already beaten by only 106 kills? also u can let the cerberi unalive themselves, u could have gotten the shotgun sp early and projectile boost to use the explosion to knock enemies like stray and skism off the platform they're standing on to kill them, u can use knuckleblaster to punch a mindflayer right after its death and use it to kill enemies, u can chargeback, u can use projectiles shot by enemies to kill other enemies by a little positioning and dodging, u can lure enemies under gutterman/maurice and let them be crushed after it dies, and smashing gutterman after its death causes a red explosion use that to deal final blow to enemies. THEREFORE, 381 ENEMIES ARE NOT *REQUIRED* TO KILL TO BEAT THE GAME.
You can skip the insurrecitonist by makin him fall under the glass in front of red skull, just use wait till he jump after span and brake the glass he will fall in the pit and die himself 👀
a full release low% of this game is gonna be interesting
You forgot that you can make the insurrectionist jump into the pit on 4-2
you can make the insurrrectionist kill himself by bringing him to the open part where you get the blue skull and make him fall down the insta-kill pit
If you count out if bounds clips you can save way more kills
In 0-5 the cerbs can kill them selves using their own hellorbs so it's 0 not 2
Side note : it takes FOREVER
7:58 The hell are you on about? I mean, I did beat Gabriel the Second in half the time I best Gabriel the First, but that's only because I was much better at the game by that point. Also, I p-ranked Gabriel 1 first try, so personally I think the second fight was significantly harder.
guess whos back from the pits of hell
17:36 To be fair, you don't have to kill the enemies on the carts during the Minotaur fight in 7-1. You could just lure the Minotaur onto the tracks that have those enemys, so that they can get squashed or whatever. Its painful, so I can see why you didn't just leave them be.
you don't have to kill the insurrectionist if you stay of the glass in the arena on the right and let him fall down the hole
If you would’ve made the insurrectionist fall in the hole of the red skull in 4-2, would it count as a kill ? Cuz technically you didn’t kill him, he killed himself, you’re still technically a pacifist with the insurrectionist
man turned ultrakill to ultra
Someone did it (including secret levels) in just over 100 or so. I like the video though