ความคิดเห็น •

  • @LikelyFeral
    @LikelyFeral ปีที่แล้ว +4

    If you enjoyed this video, don't forget to like and subscribe! th-cam.com/channels/4Q4ew6jGnXoXoa9t1mqj7w.html

  • @Sorain1
    @Sorain1 ปีที่แล้ว +60

    One thing I really like about the KRSV, is that it's clearly Allmind's take on 'How do I make Walter's multi-stage Coral rifle, without Coral?' Given in story the corporations had to develop non-Coral based augmentation, it's fitting this crowning achivement in energy rifle development is ultimately a situation of 'fifty years ago they made one of these using Coral at the RRI'.
    Absolutely needs lower weight or to pack a _lot_ more ammo. It's so heavy I don't really have a reason to consider using it for missions, much less PVP.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +5

      Goes to show how much potential Coral really has

    • @jamesiewalters2360
      @jamesiewalters2360 ปีที่แล้ว +2

      well,@@LikelyFeral ; i WAS going to suggest swapping one of them for walter's rifle as a follow-up after the KRSV stun, but this kinda puts that down...... i would like to see such a build regardless, though....

    • @orppranator5230
      @orppranator5230 4 หลายเดือนก่อน

      I use one of them on the right hand, I call it my fiddler crab build.

  • @WhiteTigerOG
    @WhiteTigerOG ปีที่แล้ว +51

    Your color scheme is sick af!

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +6

      It's my favorite one so far!

    • @kylew1950
      @kylew1950 ปีที่แล้ว

      ​@@LikelyFeraluse your target assist

    • @mikeoxsmal69
      @mikeoxsmal69 ปีที่แล้ว +2

      @@kylew1950nah

    • @_theloremaster
      @_theloremaster ปีที่แล้ว +1

      +1

  • @usoman2138
    @usoman2138 ปีที่แล้ว +9

    one easy way to give more options in your build is to attach both guns to you back - this will allow you to swap to your fists whenever you want without any extra cost
    otherwise great video and fantastic looking AC 👍🏼

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      Should really punch more. Just never think about it :P

  • @abysskun9518
    @abysskun9518 ปีที่แล้ว +24

    I'm still so disappointed they didn't give it more ammo or at the very least nerf the cost of the triple charge. It's almost impossible to use it as a single main weapon on PVE. They gave the IB-C03W1: WLT 011 200 rounds... KSRV should have at least 120 imo.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +6

      I agree it needs more. You really never see it used and that's definitely one of the reasons.

    • @mrct592
      @mrct592 ปีที่แล้ว +6

      Used it as my main weapon in MIA and was out of ammo before even getting that secret fight in the basement lol.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      @@mrct592 that checks out lol

    • @somechinesedude5466
      @somechinesedude5466 ปีที่แล้ว +3

      Give it 360, there will be more reason to just shoot it as it is, not full charge

  • @glasshoppernarration5165
    @glasshoppernarration5165 ปีที่แล้ว +26

    It's definitely not gonna rock the meta, but I love the aesthetics and sheer firepower you can unleash with it! Having a backup when both your guns are overheating, even a single pistol, would've really saved your bacon in some of those situations. Myndrrr released a double KSRV build today, too, with a very different strategy; I guess death lasers are pretty compelling, huh?

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +2

      Definately not breaking the meta lol. I'll have to check it out. I did think about a pistol. May update it at some point. It just didn't see to do a while lot extra.

  • @carstan62
    @carstan62 ปีที่แล้ว +4

    Unlocked this gun over the weekend, tried it out and immediately knew i had to make a build with 2 of it. This was the first time I've even seen seen the arms load limit hit. I made 2 variations: a tanky tank that was actually able to fit 2 more laser cannons on the shoulders, and a tetrapod build with some rocket launchers on the shoulders. When your weapon overheats quickly it's especially important to have other weapons. The sheer melting power of the tank build was absolutely insane, but i think the tetrapod build will be better overall.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Yea, it's crazy how heavy 2 of these things are.

  • @Stammer6
    @Stammer6 ปีที่แล้ว +4

    The KSRV is such a neat weapon in this game. It's got really fast primary fire, but an extremely hard-hitting full charge. It's got a lot of range, but I find it scariest at close range. So it's very versatile if you incorporate it in your build properly. I actually find the most fun going up really close to opponents and loosing a full charge, because even if they try to dodge, the blast radius is too big and they get staggered anyway.
    One thing I did was KSRV and laser lance. Lance into them to get close. Even if you miss, unleash a full KSRV charge to stagger them, then lance them again.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Love the lance combo. May have to try that out.

  • @mettlemesh
    @mettlemesh ปีที่แล้ว +7

    Personally, I like pairing the sawa with the pulse blade. I used them on an RJ with two kinds of missiles. Blitzing people at close range with plasma and poking then at long range with lasers is wonderful and pairs will with the RJs mobility. I save the super charged shots for checkmate situations when the opponent is on low AP

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      A good plan. This one definitely leans TOO far into it to be meta or balanced, but I do love a meme build.

  • @Hastur-1990
    @Hastur-1990 9 หลายเดือนก่อน +1

    Awesome build! Love that power.

    • @LikelyFeral
      @LikelyFeral 9 หลายเดือนก่อน

      I don't think I actually have it anymore... BUT I have a new build based off the same color scheme. I'll hopefully have time to post it up soon after a bit of tweaking.

  • @draaxus2969
    @draaxus2969 ปีที่แล้ว +4

    This looks like a super fun playstyle. Actually makes you think about positioning and cover to catch the enemy off guard.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      Sure does. You are super vulnerable if you miss your charged shots.

  • @kingconan4crom
    @kingconan4crom ปีที่แล้ว +1

    Your builds always inspire me. Keep them coming! 👍

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      So glad to hear it! More interesting things on the way

  • @shaywundrow1336
    @shaywundrow1336 ปีที่แล้ว +1

    That last 1v1 ending was insane
    Edit: love the screen shots instead of showing us loading screens nice touch man

  • @Stammer6
    @Stammer6 ปีที่แล้ว +5

    I feel like Pulse Armor, or even Pulse Protection are both really strong for a build like this. Those KSRV take a long time to recover, so you need to play super defensively during that cooldown period. Both P.A. and P.P. are great for when playing defensively, and to backup a hard-hitting combo.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Those would both be great options!

    • @jamesiewalters2360
      @jamesiewalters2360 ปีที่แล้ว

      @@LikelyFeral call me silly, but i feel like the escorts would help fill the time in a more offensive manner; since in theory they'd only see use while the rifles are cooling.

  • @FrogOnAHorse
    @FrogOnAHorse ปีที่แล้ว +5

    You can actually fit the two 4 cell missile launchers on this by using the other institute chest piece, helps give a bit extra something to fall back on

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      May keep tweaking it in the future. I went all in on the KRSV, but practically, it could use more of a backup option.

  • @01trixor
    @01trixor ปีที่แล้ว +1

    9:00 Holy crap! thats a lot of damage! Love the creativity in your build, also nice drip

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      For sure! Hard to hit with but SUPER satisfying when you do.

  • @baval5
    @baval5 ปีที่แล้ว +3

    The power is great. Really cool Karasawa variant.
    The ammo though....

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Not the best for PvE, but I haven't really had issues in PvP with running out of ammo. It's not amazing though.

  • @deskmanatee
    @deskmanatee ปีที่แล้ว +1

    dude what a sick build and color scheme!

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      Glad you like it! I'm super happy with how the color turned out.

  • @Oceaan25
    @Oceaan25 ปีที่แล้ว +1

    9:45 Holy shit! I made that emblem and posted it on reddit! I can't believe I have now actually seen someone using it :O

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      That's awesome! It's a really good looking emblem.

    • @Oceaan25
      @Oceaan25 ปีที่แล้ว

      @@LikelyFeral Thanks! I've also really loved yours since you first posted it

  • @stuartmccleary
    @stuartmccleary ปีที่แล้ว +3

    Color scheme sick. But def been running into ppl running doubles for a bit. Basically if you ever lose track of them in PvP next time you see them half your health is gone 😂 I run one KRSW the full time shield and a laser shotty on my shoulder and a melee in my off hand. Idk if it’s actually good build but I use cover and my shield to find the shot then try to nuke whoever I’m on

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Nice! Always glad to see people using shields and krsv

  • @lykos9836
    @lykos9836 ปีที่แล้ว +2

    This build also reminds me of my tank build. its not made to kill people its made to be the most annoying thing on the field in a 3v3

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      A good way to put it lol

    • @lykos9836
      @lykos9836 ปีที่แล้ว +1

      @@LikelyFeral its just a flamethrower with a shitload of bazookas on a maximum AP build its just built to be a distraction and damage sponge for the team

  • @ktvx.94
    @ktvx.94 ปีที่แล้ว +5

    With how slow Karasawa shots are, I think the balanced Research Institute FCS could work better than the long range ADD one.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +3

      The more I play with it, the more I think this is accurate. I feel like the range it lists is also a bit deceiving.

  • @Direwolf13PS3
    @Direwolf13PS3 ปีที่แล้ว +1

    In testing with the Laser Handgun against the Tetrapod MT, which has basically 0 energy defense.
    EN Spec penalty at 52 is -13.14%~
    EN Spec bonus/penalty at 75 is 0
    EN Spec bonus at 150 is +42.85%~
    This should mean the initial hit damage of the KRSV with the VE-20B is around 3602.677~ with additional damage dealt via damage from the plasma AoE effect.
    I don't know the specific damage mitigation granted per point of core part EN defense however.
    In either case the Karasawa in Armored Core VI is reminiscent of the 'heavy' version in Armored Core V, offering extremely high firepower when fully charged but with few shots (for the fully charged mode). I'm not a huge fan of the normal fire mode, but that may just be my experience with the Karasawa in Gen 3 kicking in. There's nothing quite like it in AC VI.

  • @chickenbonelives
    @chickenbonelives ปีที่แล้ว +6

    This stuff makes me want to rush through the story. I'm still on chapter 3 because I'm trying to S rank everything as I play. That color pallet looks pretty sick. hahahahaha that was great you accidentally win in a double KO! Getting kicked is a huge feel bad.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +3

      Was hilarious 😂 personally I go through the story, then go back through afterwards to get my S ranks. But that's because I'm impatient.

    • @Discotechque
      @Discotechque ปีที่แล้ว +4

      I advice against S ranking every mission you unlock, that thing leads to burn out.

    • @kylew1950
      @kylew1950 ปีที่แล้ว +1

      Getting kicked is a high honor, it shows that the host sucks

    • @chickenbonelives
      @chickenbonelives ปีที่แล้ว

      @@LikelyFeral it is pretty nice to own everything by the time a boss fight happens 😅

    • @yourfacemeetsmyfist
      @yourfacemeetsmyfist ปีที่แล้ว

      Did the same thing, S ranking as you complete is way better for learning some aspects

  • @adrianeden8977
    @adrianeden8977 ปีที่แล้ว +2

    Wow! I thought this weapon was bad, but that's some real power you got out of it

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      It's just SO heavy and draining! Fun to use though regardless.

  • @moonkinfox
    @moonkinfox ปีที่แล้ว +1

    nice build the colors look good

  • @StrandedLost
    @StrandedLost 10 หลายเดือนก่อน +1

    I did a build like this, except it was using the heavy tank legs so I could fit two triple laser cannons on the back slots. You would hit them with the multi energy rifles one after the other, which would stagger any build if you hit them, then you fire the cannons. If you hit the combo its a insta kill for light, most medium and sometimes even some heavy builds. (You have to charge fire all the weapons to pull it off)

    • @LikelyFeral
      @LikelyFeral 9 หลายเดือนก่อน

      Those triple lasers do crazy damage too!

  • @RuTube981
    @RuTube981 ปีที่แล้ว +1

    I use a Huxley with the Karasawa and pop it when it's cooling. That way I'm maintaining suppression fire automatically and it cools down just before the Huxley overheats so they balance eachother out.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Oh nice, a good plan.

  • @shootercade1299
    @shootercade1299 ปีที่แล้ว +1

    I have a highly technical build
    Plasma thrower, laser pistol.
    Laser Drone, Weapons bay - KRSV double energy rifle .
    Its a lot of fun. Build up stagger with the thrower and pistol while maintaining pressure with the drone then switch into the krsv and go boom.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Alot going on, sure to keep them on their toes.

  • @Beam67
    @Beam67 ปีที่แล้ว +1

    sharp amethyst kicking you for drawing is so funny🤣

  • @nanoblast5748
    @nanoblast5748 ปีที่แล้ว +1

    I think I got the karasawa to work on the 150 generator. 2 pistols as your main stagger buildup, then swap to plasma whip and krsv, charge both at the same time. Release whip to stagger, land a fully charged deathbeam.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Love the whip too!

  • @Giawulf
    @Giawulf ปีที่แล้ว +2

    This might be crazy, but try putting the KRSVs on the shoulders instead. If you do it that way-where you have to swap to them-this allows you to double punch enemies while they are on cooldown as a last resort xD

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      Right!? I just kept forgetting lol

    • @Giawulf
      @Giawulf ปีที่แล้ว +1

      @@LikelyFeral I dont know how useful it will be, but at least it gives you something to do when the krsvs are on cooldown and it costs nothing xD thx for the reply lol

  • @confuseatronica
    @confuseatronica ปีที่แล้ว +1

    the color head and core gives it a very Nirvash type TheEND look

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Yea! Wasn't intentional but you are right on that one.

  • @mrcipher00
    @mrcipher00 ปีที่แล้ว +1

    love the colors

  • @FLY1NF1SH
    @FLY1NF1SH ปีที่แล้ว +1

    This build makes me think of the Nova Cat from MechWarrior/Battletech

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      I could see that :D

  • @sipofsunkist9016
    @sipofsunkist9016 ปีที่แล้ว +1

    if i dont have anything on my shoulders, i put my main hands their because now you can put them away for melee if you ever want to for some reason. but why not have the option :)

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      A good option. I just never seem to remember to punch :P old habits I guess

  • @frowningmirror8097
    @frowningmirror8097 ปีที่แล้ว +1

    If you aren't going to use them both at the same time, I'd put the karasawas on your back and use arms with higher firearm specialization, since it's so hard to land a shot.

  • @foresttaylor7850
    @foresttaylor7850 ปีที่แล้ว +1

    Actually, looks like a pretty sick build for 3s. Seems fun

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Takes people by surprise for sure if they don't see the shot coming.

  • @kevinxing
    @kevinxing ปีที่แล้ว +3

    lol at the rage kick by sharp

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      😏 is a rage kick worse than a rage quit? They're mad about it, lol.

  • @GManderson
    @GManderson ปีที่แล้ว +3

    The build is cool but that paintjob is absolutely phenomenal. Can I get a download code for this AC?

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      If you're on PC, then my members can find it on the Discord :)
      Took forever to place all the Neon decals. LOVE how it looks though.

    • @GManderson
      @GManderson ปีที่แล้ว +1

      I'm not, unfortunately :( PS5 here but it does give some good ideas! Awesome video. New sub here.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      @@GManderson glad to have you!

  • @sipofsunkist9016
    @sipofsunkist9016 ปีที่แล้ว

    tip. if you lock your camera before kicking, you lock on with biped legs

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      With all legs really. :)

  • @adtg777
    @adtg777 ปีที่แล้ว +1

    That first round win with 1 AP, I know that dude was heated 😂

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Oh I'm SURE! Makes it all the sweeter lol

  • @Josearnaldomanuel2
    @Josearnaldomanuel2 ปีที่แล้ว

    I think you can also fit double Trueno Mini Needles as backup weapons. That's what I've been using.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Would have to adjust the generator I think. There's barely any additional drain it can take.

  • @schmian95
    @schmian95 ปีที่แล้ว

    Putting handguns on the back could let you capitalize on the full charge hits a little more, or have something to fire while they're cooling down

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      I've considered it, though I think only 1 fits if I remember correctly. The generatornisnvery limiting on supply.

  • @lokket9995
    @lokket9995 ปีที่แล้ว +1

    So from a 1v1 scheme this would work if your opponet is not so great at piloting and one major factor is the terrain that lets you stay in cover and stay clear from stagger.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      The map is definitely a factor since there can be a longer cooldown period. Meta, or even practical, it's not. Sure is fun to hit something with a fully charged shot though.

  • @MoeHasubandoAbsolver
    @MoeHasubandoAbsolver ปีที่แล้ว

    I used the ephemera core and spring chicken legs for the reverse joint version of the same loadout. It works pretty well for me but your movement has to be on point. It's nice to be able to fire the charged shots from the air, though. Give it a go if you get a chance.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Sounds nice, I'll check it out!

  • @Ron_Junkman
    @Ron_Junkman ปีที่แล้ว +1

    Ah yes a fun looking build not gonna lie, but a lighting fast mech with double melee and good mid range might be the kryptonite. At lest the build I have can easily over whelm and out maneuver anything that isn't out right faster then it.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      It's definitely a weak point.

  • @authorless
    @authorless 11 หลายเดือนก่อน +1

    You should have put both Karasawa on your back so you can switch them out and punch. while they cool down.

    • @LikelyFeral
      @LikelyFeral 11 หลายเดือนก่อน

      That I should. Wasn't in the habit of punching when I made it lol

  • @Racc_Oon
    @Racc_Oon 7 หลายเดือนก่อน +1

    you should use Kawate's emblem from acmoa for this ac!

    • @LikelyFeral
      @LikelyFeral 7 หลายเดือนก่อน

      Love that

  • @68freak
    @68freak ปีที่แล้ว +1

    your ac looks like it will play dubstep music in combat mode

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      You KNOW it does! The charged shot is the bass drop :P

  • @jstarkillah6502
    @jstarkillah6502 10 หลายเดือนก่อน +1

    I have some sick Color scheme

    • @LikelyFeral
      @LikelyFeral 9 หลายเดือนก่อน

      Thanks!

  • @nait5340
    @nait5340 ปีที่แล้ว

    idk man, the gridwalker booster is designed for way lighter AC's than this one. quickboost reload goes from 0.7 to 2.23 seconds...

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      The quick boost hurts for sure, but testing others this still felt alot better with the vertical boost power it gets.

  • @Ghent_Halcyon
    @Ghent_Halcyon ปีที่แล้ว +1

    I really love this gun but keep on forgetting that it exists. Imma have to put this in my main build.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      You should. Definitely versatile.

  • @adgkadgk
    @adgkadgk ปีที่แล้ว +1

    Over 2 seconds quick boost cooldown. Wouldn't a booster with a higher ideal weight be better?

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      It was really a tradeoff. I tried others and the quick boost felt better, but this one feels alot more vertically mobile and just overall felt better. Does have a long QB though.

  • @robadc
    @robadc ปีที่แล้ว +1

    Big problem with the build is that once you get that stagger off you've got no way to capitalize on it. even something like a pistol to switch to after overheating would add a lot to that damage window.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      The goal usually is to either only charged fire 1 gun, or to Stagger with one charged shot and then capitalize on another. But, they are hard to hit with so doesn't always happen. I'll continue to mess around with it. The issue with pistols is that I'm usually so far out they don't really do anything.

    • @robadc
      @robadc ปีที่แล้ว +1

      @@LikelyFeral Yeah they're definitely better as stagger tools than damage dealers, but they do do a fair chunk. Maybe try a sweet sixteen or a sampu. They're both stagger tools but still useful. Although considering you seem to try repeatedly going in for melee, maybe just a dagger or something would suit the build just fine.

  • @alanmartinez2122
    @alanmartinez2122 ปีที่แล้ว +1

    how do you get the patterns to look so nice and non intrusive on these builds man? they all end up looking so beautiful

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Thanks! I should do a guide one day, There are a few tricks to it people may he overlooking.

    • @alanmartinez2122
      @alanmartinez2122 ปีที่แล้ว +1

      it would really be appreciated

  • @Brolly5
    @Brolly5 ปีที่แล้ว +1

    Only 1 arm set that can equip dual karasawas? That definitely highlights AC6's biggest problem. Which is lack or parts.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      It could certainly use more, but I think I would always say that. Hopefully we get a large expansion down the line.

  • @lelouchthezer0
    @lelouchthezer0 ปีที่แล้ว

    U could use the guns as back units that way u can use punches aswell

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Yep! Realized after releasing the video that I just completely forgot about punching during the matches... old habits I suppose.

  • @adventuresoftigtourettesin5885
    @adventuresoftigtourettesin5885 8 หลายเดือนก่อน +1

    Use a shield for while on cool down

    • @LikelyFeral
      @LikelyFeral 8 หลายเดือนก่อน

      Would be a good addition. I'll have to see if I can actually fit one.

  • @Infinity1935
    @Infinity1935 ปีที่แล้ว +2

    How do you get the helmet

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      I'm not actually positive. I think I unlocked it on my second or third playthrough but could be mistaken. There should be a few guides floating around if you search the part name.

    • @Infinity1935
      @Infinity1935 ปีที่แล้ว +1

      @@LikelyFeral I have and nothing came up I’ve beaten the game and got all three endings with all combat logs and all hidden parts but idk lol

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      @therogueagent5868 looking around I think it's hunter rank 14's unlock

  • @victorpasini5188
    @victorpasini5188 ปีที่แล้ว +1

    Where can i get your color schemes??

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      It's available on my Discord to TH-cam channel members 😀

  • @khaeosz
    @khaeosz ปีที่แล้ว +1

    Looks really cool! Sadly, I play on the xbox!

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      Thanks :) wish cross platform sharing was a thing.

    • @khaeosz
      @khaeosz ปีที่แล้ว

      @@LikelyFeral aye!

  • @Silentstorm032
    @Silentstorm032 ปีที่แล้ว

    Just got to New game ++ when does it unlock?

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Loghunt rank 12 if I'm not mistaken

    • @Silentstorm032
      @Silentstorm032 ปีที่แล้ว +1

      @@LikelyFeral oh okay cool thanks

  • @juliusperseus8612
    @juliusperseus8612 ปีที่แล้ว +1

    What is this Core that Everyone has ? and how to get it ?

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      The HAL I believe you get right after finishing your second playthrough if I remember correctly.

    • @RedDrake110
      @RedDrake110 ปีที่แล้ว +1

      All HAL 826 parts are given for beating Walter as the final boss and getting the liberator of Rubicon ending
      Kind of sucks how you get none of the HAL 707 (Ayre's AC from the final boss) since I like the look of it more

    • @juliusperseus8612
      @juliusperseus8612 ปีที่แล้ว

      @@LikelyFeral oh okay im Almost there ! thanks !

    • @juliusperseus8612
      @juliusperseus8612 ปีที่แล้ว +1

      @@RedDrake110 Why you're spoiling ?!!

  • @jericx4852
    @jericx4852 ปีที่แล้ว

    Can you also post the colour scheme?

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      The actual schematic code, colors, custom decals, etc... are one of my membership perks so it wouldn't be fair to them for me to post it here; but if you like it I hope you'll check out that option! Otherwise you should be able to work out at least the base color scheme from the video. Thanks for watching!

  • @eternalrift2545
    @eternalrift2545 ปีที่แล้ว

    Why not take quads so you aren't stopped in place when you shoot?

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Would have to check but I'm not sure if they can even fit the weight. Regardless, I just did a quad build so wanted to go for something else. Certainly an option though if they can hold the weight.

  • @contra8053
    @contra8053 ปีที่แล้ว

    tell me you watch a specific Warframe youtuber without telling me

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      I've actually never played Warframe, so not sure who you're referring to. A reference to the color scheme?

  • @ed209mk3
    @ed209mk3 ปีที่แล้ว

    Lmao you picked a long-range FCS but always fight within 200m

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      After playing more with it in multiplayer, I feel like the range that's indicated is a bit misleading. May tweak it at some point.

  • @jessewhite1679
    @jessewhite1679 10 หลายเดือนก่อน

    Hardlock?

    • @LikelyFeral
      @LikelyFeral 9 หลายเดือนก่อน

      Soft is more accurate, but I tend to switch depending on the situation.

  • @almatuska9183
    @almatuska9183 ปีที่แล้ว

    Why not using your fist?

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Honestly I just keep forgetting it's an option lol. Old habits :P

  • @ManOfTheYEARrr
    @ManOfTheYEARrr ปีที่แล้ว

    That color suck. What system you running these on?

  • @Kmaaq
    @Kmaaq ปีที่แล้ว

    Shit my secret is out

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      Haha 😄 better dodge it for sure

  • @maxmega1410
    @maxmega1410 ปีที่แล้ว

    The build is very risky

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว +1

      It certainly is :P

  • @lykos9836
    @lykos9836 ปีที่แล้ว +1

    kicked for a draw? wtf xD

  • @-Bile-
    @-Bile- ปีที่แล้ว +1

    Yeah its good but hoo boy is it ugly.

    • @LikelyFeral
      @LikelyFeral ปีที่แล้ว

      I KNOW you're not talking smack about my Neon boy!!!