@@polar6066 yeah that’s true Bryan does get taunt jet upper and some other follow ups but that shits hard. Also In other tekken games taunts have various uses. I think in tekken 4 xiayous taunt is an in lockable that can lead to a launcher it’s pretty damn cool
yeah, and now I also gotta update Eliza's because they completely changed it (I think the change was super cool). I'll probably wait till all the dlc is out and all the changes are final till I update this video but I'm excited to update it and add more when new characters arrive
@@CicoCico can you please show how you do those ultimate moves like Samson eating the opponent and going in for the dive I want to learn how to do that
@@FireTypes4Ever108 oh those are the games supers. So for example the one you’re referring to would be dp and 2 punches or forward down down forward and 2 punches. They should be in the games move list
@@CicoCico hey dude, how do you do the brass beast and brass knucles atacks so fast. I usually need to go 2 steps back to actually use it, and it isnt even constant
@@CicoCico your welcome, and thanks for playing my favorite game! (Even if my platform doesn’t get updated. Come on HV!) I found that info in a penumbra guide (penny’s parasol guide)
"team trash" only thing bad about that team is the taunts ironically. Double being the great glue she is enables both para and bella with clide and L bomber and the DHC setups are insane
@@arthurmorganlefaye7626 I just like grapplers and big bodies, so I was like, "This dude is a pro wrestler version of a Germanic folk tale hero who howls, slams dudes, uses his nemesis' arm as a weapon, and does a fucking Cossack dance on his folding chair. This guy is a giant dressed like Inspector Gadget with a saxophone coming out of his back. This is just too good, guess I'm playing these guys."
I use Filia's taunt fairly often. And even though it isn't an actual taunt, Big Band stopping the game to play Amazing Grace on a trumpet is very insulting.
Best part about Big Band's trumpet is that it can be used for an instant, stronger version of his TUBA TUBA super. The input for it is full circle starting from down + 2p.
I feel like Skullgirls has way too much visual noise going on to make doing a taunt really that satisfying. You could easily do one mid-match and no one would notice.
idk I think that's pretty difficult to do mid match. You constantly have to be moving around in this game so getting a taunt off mid match I think can be tricky unless both players are super far away
@@schizophrenic_rambler Anything that BB does is hard to not notice due to how massive he is, and Beowulf has probably the loudest audio cue ever on his taunt alongside the three hype explosions with confetti at the corners of the screen. But frankly it's difficult to even notice if others like Valentine or Squigly are taunting or not.
I've not even played the game, but BB's pre-Tuba Tuba trumpet solo and taunt is probably the most iconic thing for people getting introduced to the game.
I think the funiest part of it all is that I just sat trough the whole video because I wanted the Beowulf information because he is my favorite character from the game back when I used to play it but when I saw those combos it really made me wanto to play the game again
baiting a burst with a taunt has got to be the hypest thing ever Imagine someone bursts outta your combo and you just taunt on em before proceeding to still continue comboing them
@@ArbitraryOutcome well there are some other good ones. Dudley and Sean's are also essential for their oki, Ken, Akuma, Necro, Makoto and Akuma's are all fast and easy to land either after dizzy or after, Ibuki's is good to feint a 6MK or to check your opponent's ability to check your opponent's ability to tech, and Twelve does get some tricky shit with his. I think the only genuinely useless ones are Remy's (since he doesn't get dizzies and needs to keep his spam up) and Makoto's special taunt after dash punch.
Hell yeah, I love gettin' learned, cuz this was super enjoyable n hilarious, w/ high quality editing. Also, Yodeling in Meadow Hill lmao, nice choice XD
Thanks for the compliments dude, I worked super hard on this. I got the idea to use Yodeling in Meadow Hill from my friends who started getting into older Tekken games and it was honestly the perfect song for this video
Thanks dude I really appreciate it. I work real hard on some of these videos and I'm an amateur at it but it's always nice to know others enjoy it and find it cool
Parasoul’s taunt also makes Robo Fortune’s level 3 explode early if you use it as an assist, which was originally a bug until they decided they liked it and kept it in
Yeah I know I mention it in the video at around 13:40 where I discuss taunts as assist. It was a super weird glitch that’s kinda cool to mess around with. I’m glad they kept it in
It's funny how mvc2 influenced so much of this game and yet this was taken from Third strike, a game the devs while enjoyed tended to have a lot of problems as opposed to the near worship they have for mvc2.
Late to this vid, but I like how each one has its own uses. I love the look and feel of this game, I’m just bad at it for the time being. Having difficulties learning this game compared to other fighters.
Skullgirls is kind of a weird game so it's understandable to be having issues learning it. Honestly there are some games I don't get but that I love playing cause I have tons of fun with them so as long as your having fun with it play it
@@CicoCico That’s definitely the plan. Rn I’m just getting a feel for all the characters. I’ve owned the game for awhile but only recently picked it back up since I got frustrated last time. Planning on just finding 2 characters I really like the feel of then learning them. I’ll add a 3rd once I can get 2 down
This video just made me realize there's 4 levels to skullgirls fans 1: mobile or zone tan watchers 2: casual fans who dropped the game cuz no one plays 3: try hards that figured everything out in S1 and are happy annie is finally out 4: sweaty sonic fox neckbeard combo dudes who want pot fodder scrubs to join the game and already figured out umbrella combos and update the wiki regularly while making videos on youtube about taunt combos jk but wheres the lie
The reason Parasoul's taunt forces Robo-Fortune's det mode to end early with the explosion has a bit of a funny backstory. Originally, Parasoul's taunt referred to the same variable as Robo-Fortune exploding at the end of detonation mode. Meaning, if Robo called Parasoul taunt assist, the game got confused and forced Robo to drop whatever she was doing to do the explosion from her level 3 ending, *whether she was even in det mode or not*. Because Parasoul's taunt didn't hit the opponent, the check for only calling one assist per combo never kicked in, allowing Robo to use her level 3 explosion multiple times without ever spending anything to activate the super. Robo would seriously call Parasoul taunt assist 10 to 15 times in a combo, and do damage like she was spending 30 to 50 bars of super meter without ever actually using any at all. She would straight up nearly touch of death solo characters as part of a trio for zero meter. The fix now requires Robo to actually activate her level 3 first, and Parasoul taunt sets the timer to zero if it's already counting down.
There's plenty of taunts that do stuff in other games like street fighter 3rd strike everyone's taunt gives some kind of buff and in guilty gear +r cliff's taunt is an actually good projectile and I think Deadpool's taunt in umvc3 is used in some combos
technically Moonsault only requires 2 hype and airwulf you just need to do diving wulfdog to get another grab action, but yeah, you get hype you use hype
I think Eliza’s taunt got a little bit worse after her change. Since it’s super easy to chain 2 of her Sekmet bites into a knockdown, it’s not hard to pick up all of the blood blops instead of the little pull via taunt.
i remember fooling around with a friend he was a squiggly main and i am too scrub to have a proper main though i switch between painwheel and eliza we were experimenting with squiggly's level 5 and we learned that it's unblockable the hard way i was the arrogant fool
It can be a bit difficult but when you get used to basic inputs you can start to implement more complex tones. It’s all about slowly easing yourself into the more difficult stuff
As the mobile player, I scared a bit when see the combos. And yeah i thanks the dev bcs the taunt in that game is give you certain buff. But for double,it give you random buff
me watching this while lacking the skills to perform even the simplest of combos: hmm yes very interesting i shall remember this
Yeah the taunts have some crazy inputs so if you're having issues with combos this tech could be out of reach but it's still cool to learn about
Me watching this without ever playing the game: very interesting indeed.
Me watching this without have the game
Play on keyboard and I can relate
@@Cat-qo3cn Plays with controller and still doesn't understand: Yes, hmm, fascinating.
as a sgm player, i thank the devs for making taunts actually useful
Yeah I always thought it was cool that taunts actually do things in this game
@@CicoCico miasma is broken, thanks
Then you have comp lol
@@CicoCico
bryan fury:
@@polar6066 yeah that’s true Bryan does get taunt jet upper and some other follow ups but that shits hard. Also In other tekken games taunts have various uses. I think in tekken 4 xiayous taunt is an in lockable that can lead to a launcher it’s pretty damn cool
"thanks you for sitting through most of this useless information"
me a beowulf main knowing very well what my taunt does: hmmmm yesss
Same here brother
I love Beowulf. Best Himbo ever!
Wulf gang rise up
@@trashboat1325 wulf pack*
me who doesnt understand how to do a taunt which sucks for me as i really want to play beowulf
I love how they go from “give your opponent 1% meter” to “LITERALLY GET ACCESS TO YOUR LEVEL 5 SUPER”. Nice balance lmao
The Taunt system is why Wulf is one of the best characters in fighting game history
The style is in every move he has
WRESTLING
Beowulf is epic
Double: *Gives the opponent a tiny amount of meter*
Ms. Fortune: *Heals a nonexistent amount of health*
Squiggly: *Gets the Raging Fucking Demon*
😂
Big Band: *-ora-** tuba time*
Can we just agree to the fact that Leviathan hugs Squigly during the taunt is SO ADORABLE
they do look adorable
and now for annie, her taunt is a counter
yeah, and now I also gotta update Eliza's because they completely changed it (I think the change was super cool). I'll probably wait till all the dlc is out and all the changes are final till I update this video but I'm excited to update it and add more when new characters arrive
@Mason Jamir :/
@@CicoCico can you please show how you do those ultimate moves like Samson eating the opponent and going in for the dive I want to learn how to do that
@@FireTypes4Ever108 oh those are the games supers. So for example the one you’re referring to would be dp and 2 punches or forward down down forward and 2 punches. They should be in the games move list
@@CicoCico hey dude, how do you do the brass beast and brass knucles atacks so fast. I usually need to go 2 steps back to actually use it, and it isnt even constant
As beowulf player, i optimized my combos just to taunt in neutral as god intended. Thank you for this
lol just as the lord intended
10:15 Oh my god Squigly has a Raging Demon. As I needed more of a reason to main her
Ah another man of culture that noticed aswell
Glad I wasn’t the only one
Actually, parasol’s taunt is a burst bait, as it moves the hurt box on her upper body backwards, and tucks in her absurdly long arms! lol, nice video!
I didn't think of that, maybe I'll mess around with that in the future. Thanks for the compliments dude I'm glad you enjoy my video
@@CicoCico your welcome, and thanks for playing my favorite game! (Even if my platform doesn’t get updated. Come on HV!) I found that info in a penumbra guide (penny’s parasol guide)
"team trash" only thing bad about that team is the taunts ironically. Double being the great glue she is enables both para and bella with clide and L bomber and the DHC setups are insane
facts that team would actually be fire
Seeing the taunts for beowulf and gaining more knowledge. I can say. . . GOD ITS AMAZING TO SNEAK THE TAUNT IN MID COMBO TO BRING THE PAIN
I sort of just naturally gravitated towards Beo/BB as a team, and that was BEFORE I understood how the taunts worked.
Lucky you, it’s a really solid pairing. The two definitely mesh real well together even if you don’t use the taunt strategies
Two absolute chads on the same team. Ofc they'd gravitate to each other.
@@arthurmorganlefaye7626 I just like grapplers and big bodies, so I was like, "This dude is a pro wrestler version of a Germanic folk tale hero who howls, slams dudes, uses his nemesis' arm as a weapon, and does a fucking Cossack dance on his folding chair. This guy is a giant dressed like Inspector Gadget with a saxophone coming out of his back. This is just too good, guess I'm playing these guys."
@@keystonelyte I like seeing lewd fanart where Beowulf grabs a girl and proceeds to reduce their HP bar down to zero
@@arthurmorganlefaye7626 got any examples you'd like to share?
I use Filia's taunt fairly often. And even though it isn't an actual taunt, Big Band stopping the game to play Amazing Grace on a trumpet is very insulting.
That’s one of my favorite things about big band, his ability to just play music mid match
@@CicoCico Probably one of the most Unique moves in all of gaming.
Best part about Big Band's trumpet is that it can be used for an instant, stronger version of his TUBA TUBA super. The input for it is full circle starting from down + 2p.
I feel like Skullgirls has way too much visual noise going on to make doing a taunt really that satisfying. You could easily do one mid-match and no one would notice.
idk I think that's pretty difficult to do mid match. You constantly have to be moving around in this game so getting a taunt off mid match I think can be tricky unless both players are super far away
Either way it's hard not to notice BB or Beowulf taunts
@@schizophrenic_rambler Anything that BB does is hard to not notice due to how massive he is, and Beowulf has probably the loudest audio cue ever on his taunt alongside the three hype explosions with confetti at the corners of the screen. But frankly it's difficult to even notice if others like Valentine or Squigly are taunting or not.
I've not even played the game, but BB's pre-Tuba Tuba trumpet solo and taunt is probably the most iconic thing for people getting introduced to the game.
I think the funiest part of it all is that I just sat trough the whole video because I wanted the Beowulf information because he is my favorite character from the game back when I used to play it but when I saw those combos it really made me wanto to play the game again
He is my favorite character
High five my fellow Wolfpack fan
Same, that one lucky relic opening (my first gold) just forced me to main it, grabs are just nice to have when that mode just hits
“I promise they’re all useful”
*opens with one that has literal negative reward*
lol you got me there
I mean, it's useful for your opponent
baiting a burst with a taunt has got to be the hypest thing ever
Imagine someone bursts outta your combo and you just taunt on em before proceeding to still continue comboing them
I like how Squiggly’s taunt input is xxFaz, the same exact input used to trigger Shun Goku Satsu or Raging Demon.
Beowulf has a chance to botch his throws after a taunt but only if you’re using his “Zubaz” color alt.
really? I've never heard of that before I'm gonna test that when I have some free time but that sounds super wack
@@CicoCico No! I’m just pulling your leg!
It’s a joke because Zubaz fails at everything game he is referenced in.
@@TheG119YT oh lol
Painwheel smiles just before SLAUGHTERING her opponent with a blade of death
*SAVAGE*
As an SGM player, Para has one of the best taunts in the game
yeah they definitely do more with it in sgm
"Parasoul taunt is useless"
Me, a mobile player thinking Parasoul's taunt give you immunity to debuff: 👀
Precision
Actually that one is for squigly i think
I forgot what was for parasoul
I domt really remember tbh
Other fighting games making taunts: useless
Skullgirls: so anyways i started taunting
3rd Strike also has uses for its taunts too :)
@@tootsie_ 3rd strike is awesome
@@tootsie_ Yeah, though for the longest time I mostly just recognized that with Q's case.
@@ArbitraryOutcome well there are some other good ones. Dudley and Sean's are also essential for their oki, Ken, Akuma, Necro, Makoto and Akuma's are all fast and easy to land either after dizzy or after, Ibuki's is good to feint a 6MK or to check your opponent's ability to check your opponent's ability to tech, and Twelve does get some tricky shit with his. I think the only genuinely useless ones are Remy's (since he doesn't get dizzies and needs to keep his spam up) and Makoto's special taunt after dash punch.
Nice use of Dan's theme for a video about taunts
It was honestly the perfect theme for this kind of video
Yo as a learning player this is gold, thanks for the great content!
Thanks dude that means a lot
One of the quotes for the “Really Talks!” taunt for robo fortune is a reference to futurama which is quite funny to be honest
lol I didn't know that
@@CicoCico "BITE MY SHINY METAL TAIL"
There's also "Making a note here... huge success"
Damn this music is so good and your editing was so amazing it gave my brother a heart attack
Thanks dude I'm glad you enjoyed my editing so much
everyone : has some sort of cool mechanic
Annie : p u n c h
Hell yeah, I love gettin' learned, cuz this was super enjoyable n hilarious, w/ high quality editing. Also, Yodeling in Meadow Hill lmao, nice choice XD
Thanks for the compliments dude, I worked super hard on this. I got the idea to use Yodeling in Meadow Hill from my friends who started getting into older Tekken games and it was honestly the perfect song for this video
bro this man really just learned how to play and do sick combos with every single character in this video.
ty dude it took a bit of time but I think it was worth it
It's actually really neat tiny knowledge! you didn't waste my time, i am now that much smarter because of you!
Thanks dude I’m glad you learned a lot
@@CicoCico little details or bonus mechanics are my jam dude! Thanks you!
Me who only play Skullgirls Mobile: "What do you mean they don't do anything? They give buffs!"
Chairman will forever be a skullgirl i hate the most and this video proved it even more
Seems like double's taunt is there to flex on the opponent.
"You are so bad I am giving you a buff"
Title :beowulf is broken
Painwheel:observe
7:54 they revamped eliza, we can't use lady of slaughter as sekhmet anymore
Wooooooah Genesiskeys?
Never did I imagine that I'd stumble into one of his tracks on some other video haha
Yeah that dude has some amazing music on his channel sand his darkstalkers remixes slap
Exactly what I was thinking lol, dude is so underrated
art of fighting taunts tho. ya skilled af btw
Ty for the compliments dude
I play switch and am waiting for the new character but just watched this video and learned a lot. Thanks
Also Dan's theme is a banger and the other one
Np problem dude I’m glad you enjoyed it and Dan’s theme is definitely a banger
In the game called Skullgirls the two guys have the most busted taunts
Me, the Solo Cerebella player that has barely learned any of her combos:
Ah, so that's why Big Band curbstomps me, got it.
I just realized that squigly's taunt input is the exact same as akuma's raging demon. Not only that but her level 5 looks like it too.
yeah her taunt input is just raging demon and her super input is the reverse of that ( kicks and punches flipped)
(Call me M4tt) “ayo bro look at this god like vid some legend made”
Thanks dude I really appreciate it. I work real hard on some of these videos and I'm an amateur at it but it's always nice to know others enjoy it and find it cool
Me a beowulf main watching this video knowing damn well what his taunts does
I just realize squigly's taunt and super is basically raging demon
Everyone : gain something for their advantage
Giga chad Double : feels bity and sorry for her opponent so she helps them XD
the combos in this game look really fun to pull off and i’m mad that i never got into the game
I mean there's always time to learn and play new games even if they're old. I just started picking up kof 13 and that game has been dead for awhile
This was thoroughly entertaining!
I'm glad you liked it
im so lucky for choosing the characters that have useful taunts to play when i started playing skullgirls lmao
Huh....I should get better at this game. Ty, I play bb, fortunate and wulf so this was actually usful for me!
I'm glad you got some use out of this dude
Parasoul’s taunt also makes Robo Fortune’s level 3 explode early if you use it as an assist, which was originally a bug until they decided they liked it and kept it in
Yeah I know I mention it in the video at around 13:40 where I discuss taunts as assist. It was a super weird glitch that’s kinda cool to mess around with. I’m glad they kept it in
@@CicoCico yeah i just realized it as i was watching, seeing a bug become an actual feature is always cool
@@esn_64 yeah bugs becoming mechanics is cool
It's funny how mvc2 influenced so much of this game and yet this was taken from Third strike, a game the devs while enjoyed tended to have a lot of problems as opposed to the near worship they have for mvc2.
It is pretty interesting that they decided to make a use for every taunt even though most of their mechanical ideas come from mvc2
Late to this vid, but I like how each one has its own uses. I love the look and feel of this game, I’m just bad at it for the time being. Having difficulties learning this game compared to other fighters.
Skullgirls is kind of a weird game so it's understandable to be having issues learning it. Honestly there are some games I don't get but that I love playing cause I have tons of fun with them so as long as your having fun with it play it
@@CicoCico That’s definitely the plan. Rn I’m just getting a feel for all the characters. I’ve owned the game for awhile but only recently picked it back up since I got frustrated last time. Planning on just finding 2 characters I really like the feel of then learning them. I’ll add a 3rd once I can get 2 down
Imagine SGM Players trying 2nd Encore for the first time
it's probably wild going from mobile to this. The two feel like different games
This video just made me realize there's 4 levels to skullgirls fans
1: mobile or zone tan watchers
2: casual fans who dropped the game cuz no one plays
3: try hards that figured everything out in S1 and are happy annie is finally out
4: sweaty sonic fox neckbeard combo dudes who want pot fodder scrubs to join the game and already figured out umbrella combos and update the wiki regularly while making videos on youtube about taunt combos
jk but wheres the lie
lol that's kinda true though but I wouldn't consider myself a neckbeard just someone who really enjoys the game
Me who don't even play the game:
"Yes that taunt is surely useful"
That peacock combo tho
I just picked this game up the combos crazy! Gonna take a while to learn lol
First song kinda slapps
Don't even play this...
but I'm intrigued
i dont even know what's happening i just wanna watch this person play
Loved the Pokemon tune
Yeah Sinnoh has such good music. I can't wait to get my hands on the remake, it looks like a lot of fun
dam channel deserves more subs
Thanks dude I'm glad you like my stuff so much
The reason Parasoul's taunt forces Robo-Fortune's det mode to end early with the explosion has a bit of a funny backstory.
Originally, Parasoul's taunt referred to the same variable as Robo-Fortune exploding at the end of detonation mode. Meaning, if Robo called Parasoul taunt assist, the game got confused and forced Robo to drop whatever she was doing to do the explosion from her level 3 ending, *whether she was even in det mode or not*. Because Parasoul's taunt didn't hit the opponent, the check for only calling one assist per combo never kicked in, allowing Robo to use her level 3 explosion multiple times without ever spending anything to activate the super.
Robo would seriously call Parasoul taunt assist 10 to 15 times in a combo, and do damage like she was spending 30 to 50 bars of super meter without ever actually using any at all. She would straight up nearly touch of death solo characters as part of a trio for zero meter.
The fix now requires Robo to actually activate her level 3 first, and Parasoul taunt sets the timer to zero if it's already counting down.
Cool video, you’re going to hell for those cat puns tho
ty for the compliments and honestly those puns were worth it
Only taunt in fighting game i knew had any use before this was taunt of tira in Soul calibur 6
There's plenty of taunts that do stuff in other games like street fighter 3rd strike everyone's taunt gives some kind of buff and in guilty gear +r cliff's taunt is an actually good projectile and I think Deadpool's taunt in umvc3 is used in some combos
I dont even know this game but still went through all of this
Vid on taunts. Dans theme. Nice
5:34 I just realized
"Neow"
Thank you for recognizing my puns
@@CicoCico yourwelcome
Yeah squiggly has raging demon
We be learning today tho
lol
12:32 you can also use them to get a 6 hit wolf blitzer or end three wulf and I believe air wulf in a grab.
technically Moonsault only requires 2 hype and airwulf you just need to do diving wulfdog to get another grab action, but yeah, you get hype you use hype
5:34 this is the best video
oh god there's more
This was a fun watch, although I never played skullgirls.
I'm glad you enjoyed the video anyway
Eliza has a new mechanic no so her taunt is veeery fucking useful
Watching this I still have a long ways to go before I can consider myself any good. Med to low casual at best atm.
That’s all good dude learning fighting games is a long process. Just take your time with it and have fun
man this game is cool
In Doa, you can actually use Tina's taunt to amazing combos, sense its a launcher.
never played much doa but that sounds cool
I didnt know that these have fuction very interesting
I just watched a 14 minute and 11 second video about a game I've never played.
lol well I'm glad you enjoyed yourself enough to watch that much
*When the tekken bgm slaps*
I think Eliza’s taunt got a little bit worse after her change. Since it’s super easy to chain 2 of her Sekmet bites into a knockdown, it’s not hard to pick up all of the blood blops instead of the little pull via taunt.
Yeah I agree her taunt definitely was downgraded. It only has some situationally use and even then it’s not too useful
Meter is never a problem for peacock
True she builds it so fast
parasoul's taunt can be used as part of a meme burst bait with 6HP
Yeah I kinda skipped that by accident
Great vídeo, real nice. Also THANK YOU not me you dum drum
Thanks dude
i remember fooling around with a friend he was a squiggly main and i am too scrub to have a proper main though i switch between painwheel and eliza we were experimenting with squiggly's level 5 and we learned that it's unblockable the hard way i was the arrogant fool
It's cool that the taunts all have effects, but I'm never doing a dial combo in match.
It can be a bit difficult but when you get used to basic inputs you can start to implement more complex tones. It’s all about slowly easing yourself into the more difficult stuff
2:23 ok that's amazing. Do you know how hype that would be
As a Ms Fortune main, the healing part isn’t the best part about her taunt
Me who can't even perform 10hit combo
"Hmm interesting"
On the mobile version all of the taunts have a use
I love watching combos only to remember i am a glue eater and always play with only big band
Lol
I believe you mean god eater
Alot of beowulfs were harmed in the making of this video
Very interesting
idk if it’s just the harmony but the song at the beginning sounds a lot like the shop theme in pokemon unite
It has that same kinda feel with the soft piano but the strings make it more cheery
@@CicoCico yeah, i think it’s the same chord progression
@@brink7894 you're probably right
As the mobile player, I scared a bit when see the combos. And yeah i thanks the dev bcs the taunt in that game is give you certain buff. But for double,it give you random buff
I didn't know that about the mobile game but that sounds goofy that double gets random buffs
@@CicoCico like immunity to debuff,regeneration,armour (decrease damage that received by 20%),etc
Beowulf taunts function like mak's taunt in a way
by mak, i mean Makoto from 3s
TAUNT TO GET BODIED COMBO IN REVERSE
When I face a Beowulf bot he obliterates