Thanks! Quick question though, is there a way to make it where you can’t trigger the same one twice? I have a challenge on my map, “Visit every named location” but it can easily be broken by leaving the location and entering again, which brings it up again
Would you happen to know how I can set up a game so that the objective increments when you open a chest? For context, my first objective is to open four chests to gather some gear, I’d like to know how and if that’s possible
Hey I have a question. Whenever I enable “Assign when receiving from”, it doesn’t assign. I’ve checked and all the channels are set to the correct ones. Am I doing something wrong?
Epic changed a setting on this device, making it necessary for a player to activate this setting. In other words, you must add a trigger, set it to, for example, channel 2, and make it invisible. Then change the 'assign when receiving from' to channel 2. This should solve your problem.
The objective system has slightly been updated, and I will soon make a video on the new system.
i have a question could u help me make a map my username is jdog52010
You haven’t posted in a year
Protect the kid at all costs
Ok we will
Yes sit
Yessir
no💀💀
@@1-Ball_FNwhy? Maybe you’re saying that cuz your a kid. If you’re not. Then I’m going to tell you this. We were all kids
THANK YOU SO MUCH!!!!!!!!
SUPER HELPFUL! Great video!
this one video may help me to make my horror map
Thank you so much for this tutorial man,this really helped!
This was really helpful dude thanks, but I do have a question. Is it possible to have multiple objectives play at the same time?
Yes
You are so good at this thank you
Bro is underrated 😢
Thanks! Quick question though, is there a way to make it where you can’t trigger the same one twice? I have a challenge on my map, “Visit every named location” but it can easily be broken by leaving the location and entering again, which brings it up again
Make the times can trigger setting to 1. sorry you sent that 2 months ago😂
I recommend using the item placer now though:)
thanks man, you did a good job
Bro thanks so much:)))))
OmG The BEST tutorial!! Ty so much
Would you happen to know how I can set up a game so that the objective increments when you open a chest?
For context, my first objective is to open four chests to gather some gear, I’d like to know how and if that’s possible
Hey I have a question.
Whenever I enable “Assign when receiving from”, it doesn’t assign. I’ve checked and all the channels are set to the correct ones. Am I doing something wrong?
Epic changed a setting on this device, making it necessary for a player to activate this setting. In other words, you must add a trigger, set it to, for example, channel 2, and make it invisible. Then change the 'assign when receiving from' to channel 2. This should solve your problem.
It worked thank you brother.
*new sub earned*
@@LoonasHusband No Problem.
A year later unreal engine user this helped a lot with my uefn map.
I'm glad that the video was helpful to you!
Thank you👌
thanks alot because im making a zombie map where you need to deafeat 50 zombies to go to next area
this guy rocks
when it is submitted ill tell yall
ps i cant sleep
Thank you so much it worked :)
Nailed it. Thanks for a really helpful video!
agreed
Thanks for the help
Awesome thanks
Bro thank you
YOUR THE GOATTTTTT
Well Done
can you do update pls of this video? :(
Great tutorial
I'm glad you liked it! 👍
Thanks kid
This kid is trying