Part 111 - BN switching Argo, Brian's diesel sounds, and ripping up track
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- เผยแพร่เมื่อ 8 ก.พ. 2025
- Do you know how to do a "stretch test" when banging railroad cars in a yard, or do you just bang and keep going? This video shows an expert model railroad operator demonstrating good practices while operating an Athearn SW1500, using a ProtoThrottle, on Burr Stewart's HO scale train layout. It also includes a demonstration of the realistic sounds that Brian Elchlepp achieves in his DCC installations on two BN diesels, and a brief construction update on recent improvements to Burr's layouts that are presently underway. The operations took place on Burr Stewart's HO/HOn3 "Burrlington Northern" train layout on January 16 and 23, 2025. He took the videos in 4K with an iPhoneX, and edited the shots using Blackmagic's Davinci Resolve 19.1.3 software on a MacBook pro. Scott Wiesemann operated the SW1500 from Athearn (Tsunami2), using a ProtoThrottle from ISE. At the end of the video, Burr explains why union work rules usually require that interchange switch jobs usually return to their home base "light."
To see a recent overview of Burr's layout without all the trains running, see "Part 100": • Part 100 (!) - Burr ce...
Burr's HO/HOn3 model railroad is set in the BN's Seattle region in 1973, three years after the 1970 corporate merger that created the Burlington Northern (BN) Railway out of the Great Northern (GN), Northern Pacific (NP), Burlington Route (CB&Q) and the Spokane, Portland and Seattle (SP&S) railroads. Playing smaller roles on the layout are the three-foot narrow gage (HOn3) D&RGW fictitious "west coast extension", the Milwaukee Road (MILW)'s western extension and the Union Pacific (UP). After the BN merger, the Alco locomotives were all based in Portland, OR, where the legacy SP&S maintenance shops were skilled in taking care of them.
A comprehensive orientation to Burr's layout as a whole, with maps and station diagrams, is shown in "Part 38" of Burr's model railroad operations series here: • Part 38 - BN trains an... and a briefer 4-minute orientation video is at: • Overview 4-min intro t...
For even more "fun with trains", and additional detail on the layout, here are links to some of Burr's previous videos that focused on them:
For switching Interbay yard, watch these:
Part 1 - Switching Interbay: • Part 1 - Switching Int...
Part 2 - Switching Interbay departures: • Part 2 - Switching Int...
Part 3 - Heading east from Interbay: • Part 3 - Heading East ...
For highlights from other op sessions, watch these:
Part 80 - Highlights of three BN operating sessions: • Part 80 - Switchers, ...
Part 37 - Highlights of an op session with FOBNR: • Part 37 - Highlights o...
Part 11 - Op session #25: • Part 11 - Burrlington ...
For narrow gauge operations, see:
Part 4 - Narrow gauge mine run to Cascade Copper Co. : • Part 4 - Switching a N...
Part 42 - HOn3 camera car tour: • Part 42 - HOn3 Camera ...
For completely different "onboard" tours of Burr's HO scale model railroad layout, see two "cab view" train ride videos:
HO standard gauge lines at • Part 40 - Burr's compl...
HOn3 narrow gauge lines at • Part 42 - HOn3 Camera ...
You can find more information about the real Burlington Northern Railroad, which operated in the US "Pacific Northwest" between 1970 and 1995 (and the subsequent BNSF and Montana Rail Link (MRL)) by joining the Friends of the Burlington Northern Railroad at FOBNR.org . The Great Northern Railway Historical Society is at gnrhs.org and the Northern Pacific Historical Association is at nprha.org . The Milwaukee Road Historical Association is at https;//mrha.com . All of these volunteer organizations are terrific resources for modeling Pacific Northwest trains in earlier eras.
Many other videos about Burr's HO model train layout (and other layouts that he's visited) are on this channel @muchfunwithtrains, which includes both model and prototype footage of trains, mostly in the Seattle region.
0:00 Introduction
0:21 ATSF & BN engine sounds
1:41 Spotting the caboose
2:47 Construction updates
4:50 BN SW1500 switching Argo yard
13:00 Conclusion
I was getting a little worried there, Burr... No BANG until the video was halfway over! 😆
Yeah, you really have to work for your bangs on this channel...
@@muchfunwithtrains 😁👍
Hi Burr & it's is Randy and i like yours video is Cool & Thanks Burr & Friends Randy
Thanks Randy!
Love the sound of the EMD's. Thanks for the great video.
Glad you enjoyed it! I love it, too. I wasn't going to take any videos that day, but the high quality of the sound "made me do it!"
Glad you did.
Thanks Burr great OPS hope to see more o rebuilt
Glad you enjoyed it! Thanks.
Hey Burr. Nice on-screen fx for the coupler bangs. Those two EMD's did indeed sound good and the blue bonnet SF unit is an indicator of the future merger of the two companies twenty years from now. The scene at 2:49 had me laughing , I thought that was some futuristic looking industry (Skynet Terminator factory) but they were just weights to hold the roadbed down.😆 Awesome operating session Burr. 🚂🚃🚃
Thanks for your comments, and glad you enjoyed it!
No problem my friend @@muchfunwithtrains
I sure do enjoy your videos; my only connection with MRR ops. Brian's loco sounds are fantastic directly into my hearing aids!! What decoder and speaker is he using ?
He uses Tsunami-2's with Scale Sound Systems speakers.
Correct me if I'm wrong, please: Manual turnout throws vs electric switch machines must save a tremendous amount of money...AND, you don't have to worry about putting a turnout over a girder on your benchwork. Am I right on that?
You are correct on both.
Alot of times, remote switches are used in locations that aren't easy to reach as well.
@@davidmihevc3990 good point, thank you.
@@GreenRC24 Thank You!
Yes, manual throws are less expensive, take less time to install, and above all are more prototypical for the most part, since most prototype track switches are thrown manually by brakemen on the ground. It feels more realistic to have to stop the train and throw the switch by hand. They don't look that realistic, but they feel more realistic during operations. It's a tradeoff....
Very cool Burr! 👍
Thanks 👍
Burrrr, Could you or would you show what the Dispatcher's job is. I'm getting into point-to-point train operation with car cards/waybill/ etc. and haven't any real idea what the job entails. Lets say a 4 or 5 minute outline of the job.
Sure, but basically the job is to sit in front of the magnetic board (or JMRI panel, if you have that running) and keep the flow of traffic going by preventing two trains from occupying the same pieces of mainline at the same time. With a smaller layout you can do the job standing up and walking around and giving people verbal "orders". It has nothing to do with car cards and waybills, which are about which cars get switched to which trains and industry spots. All of that gets handled by yardmasters and train crews, without any involvement from the dispatcher. When a yardmaster has a train ready to go, they tell the train crew to contact the dispatcher for clearance to proceed.
What's with the bang
Ever see railcars couple in real life? It's not silent.
That's the sound that real trains make when they couple up. The models don't do that, so I add the "bang" with my narration....