Love seeing this game played as a single player. I have been watching from the sidelines for two years. I am now tempted to take the plunge and buy my first minis to paint and a rule book!
I really like your use of diorama-like deployment zones. Never considered using anything other than some coloured markers, but I think yours looks great and really adds to the flavour of the game.
Thank you, originally I just liked the idea of the dioramas, I only decided to use them for that later, somewhat inspired by the more common use of figures and vignettes for the patrol markers.
Really great battle report. Just getting back into it after a while away from my club. Just to let you know you've spelt Practice as Pactice in the title.
Thank you. Also what a great spot, I must have seen that thumbnail two dozen times and never noticed. I’m amazed no one else had pointed it out before now!
Nice game, I like the mix of overviews with closeups and insets to highlight who is doing what. Good demonstration of how Sharp Practice fits the AWI well in representing the many smaller skirmishes fought on rough ground.
Really good battle. Remember, leaders directing fire add their status level in extra dice and not how many CI's they have left. So a level 3 would add 3 dice, level 2 would add 2 dice etc. ;)
Ah that's good to know, I had misunderstood. That would have made a couple of rounds of firing a little more effective (perhaps)! But do they need to have a CI left in order to do so? Or if they activate a group and one of its actions is to fire they automatically can opt to add their status?
@@thelastbattalion3509 Ok, An attached level 2 leader wants his formation to fire. He spends one CI to do this. The firing now takes place. He simply adds his status level (2) in dice to the firing. So 16 for the two groups plus his 2, so 18 total. It costs nothing in CI to add these. He has one more CI left so he could spend it removing a point of shock. Remember, a leader must be attached to the firers in order to use his status dice. If he shouts to another group to fire but he isn't attached then he can't add them. This can be very good when a level 3 leader has let's say 3 flags to add in, this can give 5 extra dice. Hope i haven't confused you too much? lol!
It will often be more beneficial to use the command flags to get a "Crushing Volley", if your unit has that ability. The extra Shock caused can have a serious detrimental effect on the target - much better use of the command flags than just adding a couple of fire dice.
You did the sharp practice correct for the British. When firing controlled volleys and are loaded they do get the bonus of present then fire as well. There is a FAQ and errata available.
Nice batrep! Have been watching Table Top CP’s channel for SP up to now. But I think your channel is added to the list😁 About to play my first game at club tomorrow, with the minis I painted over lockdown. So watching your game is useful to refresh the rules in my mind!
What a great game! An enjoyable batrep, I hope there are plenty more. Like I said the other day, you've really shone a light on this game for me. Thank you!
Thank you very much, I agree I think it’s accessible - even if you come back to it once you get into the swing of things it’s straightforward. An defensive effort by the Americans coming soon hopefully!
I think you slightly fudged the working out officer casualties on that first British Volley. The dice to determine an officer hit is based on the score against the group he is attached to not the total for the formation. This is why allocating hits is important! So technically both leaders were at risk, and possibly both could be casualties at once. ( actually not, as one group had 1 hit, and as in a formation needed UNDER the score of 1 to get an officer casualty!) Also do you not roll on the “ bad things happen” when an officer is hit?
Without the rulebook to hand, I read it as rolling against the number of casualties inflicted. If they were high enough a leader casualty would be unavoidable. It might well be as you say but it didn't make much of an impact to my enjoyment of the game. I do roll on that table, but I had forgotten in that moment. I seem to recall that I realised and applied all of the results slightly later on in the video.
@@thelastbattalion3509 Yes , after my comment I noticed you retrospectively applied the table! An enjoyable game, nicely presented. It is useful to watch all the steps of the move. So personally I prefer your blow by blow narrative, as opposed to a turn round up after each move😁👍
Curious why the american skirmishes did not get the same bones as the British. Also you equal to or below casualties for leader from skirmish fire but groups you have to roll lower so one casualty from group fire cannot hurt a leader. Great job though. Very well done and extremely enjoyable to watch.
Which bonus do you mean? If it's the additional level of cover once I realised I applied it to all after that point (I think, unless I missed an occasion). Thank you, I'm glad it was enjoyable, it's not always easy to tell how games come across on a video!
It really did, the best they might have hoped for was going end to end along the field with the fences, but hindsight is wonderful! The Americans were unlucky to accumulate so much shock I think, their own fire was deadly.
Somebody buy him some movement trays and donate them. At least them we will see something approaching historical formations (note the lower case "f"). At the moment his forces look like they are hurrying to a Friday punch-up at the local pub. Even the rebels were able to move in formation and know it's value.
Very sweet of you - I do have movement trays but I chose not to use them as I hadn't prepared them and haven't decided if I like how much space they interject between the figures. They may well feature at some point in the future. Given that the rules simply indicated that they should remain in coherence with one another I didn't feel that they should necessarily be ranked up in any way when moving as loose groups together. Once they were combined into formations they were arranged appropriately.
@@thelastbattalion3509 actually both are correct. A single group has no formation. However, two or more groups acting together are in a formation and as such must be ranked up, otherwise they are two single groups and have to be activated separately. Forgot to add, one of the best Sharp Practice videos I’ve seen.
Love seeing this game played as a single player. I have been watching from the sidelines for two years. I am now tempted to take the plunge and buy my first minis to paint and a rule book!
I’m very happy to hear it, I hope you get many long hours of enjoyment from the hobby.
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Great report. I believe the rules allow you to add the leader's value to the number of dice you roll when you fire and that leader's card is drawn.
Thank you - yes you're quite right it's something I will try and remember for the next one.
Great looking miniatures and game. Thank you and ask for more.
Thank you.
Great video and figures - hope to see more AWI Sharp Practice!
Thank you, hoping to get back to producing content soon!
Nice battle report. Will you post more Sharp Practice battle reports? I am looking forward for more... Cheers
Thank you!
I really like your use of diorama-like deployment zones. Never considered using anything other than some coloured markers, but I think yours looks great and really adds to the flavour of the game.
Thank you, originally I just liked the idea of the dioramas, I only decided to use them for that later, somewhat inspired by the more common use of figures and vignettes for the patrol markers.
I love seeing moves and dice rolls. Great video
Thank you.
Really great battle report. Just getting back into it after a while away from my club. Just to let you know you've spelt Practice as Pactice in the title.
Thank you. Also what a great spot, I must have seen that thumbnail two dozen times and never noticed. I’m amazed no one else had pointed it out before now!
Nice game, I like the mix of overviews with closeups and insets to highlight who is doing what. Good demonstration of how Sharp Practice fits the AWI well in representing the many smaller skirmishes fought on rough ground.
Thank you very much. I agree I think it serves well for skirmish battles of the period.
great Battle Report! beautiful miniatures and table
Thank you very much.
Really good battle. Remember, leaders directing fire add their status level in extra dice and not how many CI's they have left. So a level 3 would add 3 dice, level 2 would add 2 dice etc. ;)
Ah that's good to know, I had misunderstood. That would have made a couple of rounds of firing a little more effective (perhaps)! But do they need to have a CI left in order to do so? Or if they activate a group and one of its actions is to fire they automatically can opt to add their status?
@@thelastbattalion3509 Ok, An attached level 2 leader wants his formation to fire. He spends one CI to do this. The firing now takes place. He simply adds his status level (2) in dice to the firing. So 16 for the two groups plus his 2, so 18 total. It costs nothing in CI to add these. He has one more CI left so he could spend it removing a point of shock. Remember, a leader must be attached to the firers in order to use his status dice. If he shouts to another group to fire but he isn't attached then he can't add them.
This can be very good when a level 3 leader has let's say 3 flags to add in, this can give 5 extra dice. Hope i haven't confused you too much? lol!
It will often be more beneficial to use the command flags to get a "Crushing Volley", if your unit has that ability. The extra Shock caused can have a serious detrimental effect on the target - much better use of the command flags than just adding a couple of fire dice.
You did the sharp practice correct for the British. When firing controlled volleys and are loaded they do get the bonus of present then fire as well. There is a FAQ and errata available.
Thank you, I thought I had reasoned it out but you never can be sure sometimes! I will seek out the FAQ/Errata prior to the next engagement!
Good report, well edited and good clear narrative. Looking forward to more.
Thank you very much!
Currently half way through this game, and enjoying the AAR. Nice table and great figures along with excellent camera work.
Thank you! I thought the table could use a bit more work but it’s clean and straightforward.
Fantastic again! Really hope you'll be doing some more!
Thank you, yes there are more games to come in the near future.
Nice batrep! Have been watching Table Top CP’s channel for SP up to now. But I think your channel is added to the list😁
About to play my first game at club tomorrow, with the minis I painted over lockdown. So watching your game is useful to refresh the rules in my mind!
Thank you, I'm glad you enjoyed it.
What a great game! An enjoyable batrep, I hope there are plenty more. Like I said the other day, you've really shone a light on this game for me. Thank you!
Thank you, I hope to do more soon, it’s just finding the time around work and hobby projects!
Great AAR I look forward to more SP2 as I'm getting back into it and it's amazing how quickly it comes back 😀
Thank you very much, I agree I think it’s accessible - even if you come back to it once you get into the swing of things it’s straightforward. An defensive effort by the Americans coming soon hopefully!
@@thelastbattalion3509 I look forward too it
Great battle report, I’ve got a serious hankering to raise some AWI forces
My advice is of course that you should do that.
What size of base did you use for the deployment markers?
I think I used 60mm circular bases. They weren’t intended for that purpose I just thought it made use of the dioramas.
Stunning Minatures! Great painting
Thank you very much.
Very interesting video! I like your channel! From modeler to modeler! Have a nice day!
figures are painted so well
Thank you very much.
I think you slightly fudged the working out officer casualties on that first British Volley. The dice to determine an officer hit is based on the score against the group he is attached to not the total for the formation. This is why allocating hits is important! So technically both leaders were at risk, and possibly both could be casualties at once. ( actually not, as one group had 1 hit, and as in a formation needed UNDER the score of 1 to get an officer casualty!)
Also do you not roll on the “ bad things happen” when an officer is hit?
Without the rulebook to hand, I read it as rolling against the number of casualties inflicted. If they were high enough a leader casualty would be unavoidable. It might well be as you say but it didn't make much of an impact to my enjoyment of the game.
I do roll on that table, but I had forgotten in that moment. I seem to recall that I realised and applied all of the results slightly later on in the video.
@@thelastbattalion3509 Yes , after my comment I noticed you retrospectively applied the table!
An enjoyable game, nicely presented. It is useful to watch all the steps of the move. So personally I prefer your blow by blow narrative, as opposed to a turn round up after each move😁👍
What company are the minis from?
My AWI collection is exclusively from Perry Miniatures.
@@thelastbattalion3509 metal or plastic?
Looks very nice, where are the fences from?
I think I bought them from a seller on eBay, but I can’t remember which one unfortunately.
Will there be more SP2 - Battle Reports?
Yes, I'm actually just working out the logistics of getting the playing area and terrain setup in my new hobby space. Not imminent, but soon.
Curious why the american skirmishes did not get the same bones as the British. Also you equal to or below casualties for leader from skirmish fire but groups you have to roll lower so one casualty from group fire cannot hurt a leader. Great job though. Very well done and extremely enjoyable to watch.
Which bonus do you mean? If it's the additional level of cover once I realised I applied it to all after that point (I think, unless I missed an occasion). Thank you, I'm glad it was enjoyable, it's not always easy to tell how games come across on a video!
too bad the terrain favored the British so heavily
It really did, the best they might have hoped for was going end to end along the field with the fences, but hindsight is wonderful! The Americans were unlucky to accumulate so much shock I think, their own fire was deadly.
Somebody buy him some movement trays and donate them. At least them we will see something approaching historical formations (note the lower case "f"). At the moment his forces look like they are hurrying to a Friday punch-up at the local pub. Even the rebels were able to move in formation and know it's value.
Very sweet of you - I do have movement trays but I chose not to use them as I hadn't prepared them and haven't decided if I like how much space they interject between the figures. They may well feature at some point in the future.
Given that the rules simply indicated that they should remain in coherence with one another I didn't feel that they should necessarily be ranked up in any way when moving as loose groups together. Once they were combined into formations they were arranged appropriately.
@@thelastbattalion3509 actually both are correct. A single group has no formation. However, two or more groups acting together are in a formation and as such must be ranked up, otherwise they are two single groups and have to be activated separately.
Forgot to add, one of the best Sharp Practice videos I’ve seen.