This is simply amazing... Totally awesome display of the blink ability used with the terrain. Also that sentry drop to block off the reinforcement up the ramp is just so awesome, the timing was perfect. :O
Wow... Just wow. Not only is ZvP my favorite matchup, but seeing those beautiful forcefields and genius use of blink made my morning. Just fantastic. Hopefully I'll play like that aswell someday
Thank you HD for uploading the entire video in one segment instead of breaking it up. Husky needs to follow suit. Psystarcraft doesn't break up his videos and they're also brilliant.
Awesome example of perfect offensive protoss. Excellent maneuvering around the zerg offense. Keeping them in base where they can't function. Nice job :3
OMG what an awesome play by human. he was just dancing arround with his stalkers and made so much damage to the zerg army. Thank you for uploading this game!
That sentry was in the warp prism and got dropped just within range of the ramp - I can't believe you missed that! It was totally brilliant thinking on huhuman's part. >_< Kinda sad i watched this replay commentated in Chinese first, lol. Still good to catch some things that people miss while commentating.
The placing of the forces really went to HuHuman's favor of his blink stalker build order. The spawn locations where very very close and HuHuman really enjoyed finding his opponent very quickly, knowing that his fast Blink mass stalker build would really favor him. Beautiful beautiful protoss play. btw, IdrA's 16 youtube accounts clicked their button.
You do the commentary as it was the more natural thing on this world, that's what I liike the most HD. :] PS.: Omg on the blinking skills. Im left with my mouth open.
After watching this video, I'm proud to be a Protoss player!! Epic play by HuHuman. Goes to show that terrain and spawning location does matter! Overall, awesome play =) Enjoyed every moment of it!!
Thank you for this replay. Long time age when some of us enjoyed playing beta (I think) The Little One playing Protos won on LT angainst terran by getting fast 8 stalker with blink. Hope gamers will realize the power of blink and start use TC insted of more Gates.
@Malacite queue blink is quite simple, but very tricky in small querters like he had there. it's like this: select your units, with the shift key down (for queuing commands) click to where you want them to blink from, press b for blink, and click to where you want them to blink to, and (every importent this step now) add a move command after the blink, so they won't block the way for the other units. and yes, the force fields on the ramp were very sexy.
@HDstarcraft as an older game this was one of my favorite games/casts.. great comments and insight on the map advantages and keeping up with huhumans insane stalker micro and map control. if you could switch up the production tab/income/apm and others that would also make the video better imo. thanks.
@acomaco2 its a usual term in dota. its when a unit moves right after it attacks, canceling the animation of reload. watch at the part where huhuman has 1 collosus and attacks the zerg. right after his collosus fires, he moves and attacks, moves and attacks. the difference could be just microseconds but it could save your unit if done right.
@louisphilippelajoie IT's called shift-blinking. The way you do it is you hold shift then queue up a Move command > Blink> Move and that makes the units not blink until they've reached their first Move destination.
Human deserved to win even just because of the move where he took the century to block off the ramp and then blinked with the stalkers, that was an amazing tactical move
@wnswns112 He's doing it with the "Queue" function. You hold shift to Queue up multiple commands, so as the stalkers get into range they execute the blink.
That blinking with the force fields on the ramp was the coolest thing I've seen in any of the SC2 games I've seen.
That forcefield on the ramp; just incredible!
This is simply amazing... Totally awesome display of the blink ability used with the terrain. Also that sentry drop to block off the reinforcement up the ramp is just so awesome, the timing was perfect. :O
Fantastic blinking control.
Blink is definitely my favorite ability in SC2 and this game shows why.
Flying the sentry over to block the ramp to get time to snipe the hatchery was brilliant
Love the blink action. Quite inspiring. I'll have to learn that shift blink technique!
The protoss' gameplay inspires me :D
I really love how he uses blink to its fullest and also the thing with the sentry was ingenious.
That was an incredible game! Great casting HD : D
Love yer casts man keep it up and congrats 200k 1million here we come!
Wow... Just wow. Not only is ZvP my favorite matchup, but seeing those beautiful forcefields and genius use of blink made my morning. Just fantastic. Hopefully I'll play like that aswell someday
Nice job uploading in one video. Makes our lives so much easier.
HD always brought us remarkable match GOOD JOB!
That was some brilliant blink play
i feel like your casts get better and better every time. Hd, your my hero. xD
Beautiful play! Very Inspiring.
the warp prism loaded n then force field the ramp that was really smart
respect
Thumbs up for that force field on the ramp. Insane Protoss play.
Thank you HD for uploading the entire video in one segment instead of breaking it up. Husky needs to follow suit. Psystarcraft doesn't break up his videos and they're also brilliant.
Wow. I love it when Protoss brinks out a Warp Prism
wow. That forcefield + blink was beautiful to watch.
Awesome example of perfect offensive protoss. Excellent maneuvering around the zerg offense. Keeping them in base where they can't function. Nice job :3
Awesome game, great cast. Thanks.
OMG what an awesome play by human. he was just dancing arround with his stalkers and made so much damage to the zerg army.
Thank you for uploading this game!
This is such a beautiful play of Blink!
omg, such beatiful use of blink. This was more than a victory, it was a lesson in how powerful Blink can be.
Wow, simply AMAZING!!!
wow this shift-blink micro was awesome!
Most genius use of forcefields I've seen so far.
Amazing blink performance!
This was actually one of the better video's i have seen.
omg, beatiful toss play. Respect
freaking epic, great toss play
Amazing blinking.
Amazing!
Awesome cast! LOL great game!
THANKS HD FOR CASTING THESE GAMES FOR US!!! THEY ARE AWESOME!
That was beautiful.
Really great play
Wow! Beatiful play! (!) huhuman is my new favorite protoss.
one of the best protoss plays i have ever seen in sc2 (y)
wow that sick protoss play :P loved it :)
That sentry was in the warp prism and got dropped just within range of the ramp - I can't believe you missed that! It was totally brilliant thinking on huhuman's part. >_< Kinda sad i watched this replay commentated in Chinese first, lol. Still good to catch some things that people miss while commentating.
Isn't anyone surprised HD didn't get a TH-cam partnership? He's freaking awesome!
Thumbs up for the TH-cam staff to see
such a sweet attack during 9:00, with the forcefield block/blink in
This is beautiful
Lovely agressive play
Wow! Beatiful play! (!) huhuman is my new favorite protoss..
these was a completely incredible game
That was bananas!
wow that blink was friggin sweet.
I would really like to see some more games with huhuman. I loved his micro this game, he was awesome to watch.
wow that hatchery snipe with sheilds blocking off the enemy army was insane!!!
awesome toss strategy
7:05 Zerglings blinking to the ground below...
i wish they could^^.. nice commentary as always hd :)
woooo....!! awesome game! :D
missed you so much...
insane force field drop from the prism :O
awesome strategy! this guy deserves my thumbs up! xD
nice awesome game very interesting
Great Stalker Micro!
7:11 "Zerglings blinking to the ground below." Lawl =D
The placing of the forces really went to HuHuman's favor of his blink stalker build order. The spawn locations where very very close and HuHuman really enjoyed finding his opponent very quickly, knowing that his fast Blink mass stalker build would really favor him. Beautiful beautiful protoss play.
btw, IdrA's 16 youtube accounts clicked their button.
that was awesome
Bad ass game. Best use of Blink I've ever seen.
just beautiful.....excellent game. i noticed hd has also gotten a lot better at casting. good job
Beatiful play! (!)
lol i downloaded this replay cupple days ago xDD awesome game really !! and also nice to have a shoutcast to it :D gj
You do the commentary as it was the more natural thing on this world, that's what I liike the most HD.
:]
PS.: Omg on the blinking skills. Im left with my mouth open.
Beatiful play. I probably would ragequit too after that, lol.
CONFUZZLED!!!!.... I had no idea that anyone else used that word!
This is why I love you xD
that was some nice play with the robo/ stalkers
After watching this video, I'm proud to be a Protoss player!! Epic play by HuHuman. Goes to show that terrain and spawning location does matter! Overall, awesome play =) Enjoyed every moment of it!!
Cool, I didn't even know you could shift-blink
Thank you for this replay.
Long time age when some of us enjoyed playing beta (I think) The Little One playing Protos won on LT angainst terran by getting fast 8 stalker with blink. Hope gamers will realize the power of blink and start use TC insted of more Gates.
Beautiful
The protoss player-Human :D awesome hybrid :D
@Malacite queue blink is quite simple, but very tricky in small querters like he had there. it's like this:
select your units, with the shift key down (for queuing commands) click to where you want them to blink from, press b for blink, and click to where you want them to blink to, and (every importent this step now) add a move command after the blink, so they won't block the way for the other units.
and yes, the force fields on the ramp were very sexy.
Amazing display of Protoss mobility.
How do you do these funky shift-blink?
That protoss really knew how to use that map
wow great game from huhuman !!
how does human do those continuous blinks? where the stalkers blink one after another to the destination if the distance is a bit short?
@HDstarcraft as an older game this was one of my favorite games/casts.. great comments and insight on the map advantages and keeping up with huhumans insane stalker micro and map control. if you could switch up the production tab/income/apm and others that would also make the video better imo. thanks.
huhuman used the sacrificed the warp prism to bring that sentry in to forcefield the ramp. Unbelievable play.
Love that play by human.
@acomaco2 its a usual term in dota. its when a unit moves right after it attacks, canceling the animation of reload. watch at the part where huhuman has 1 collosus and attacks the zerg. right after his collosus fires, he moves and attacks, moves and attacks. the difference could be just microseconds but it could save your unit if done right.
thanks for beeing our connection to the Korean players HD
@louisphilippelajoie IT's called shift-blinking.
The way you do it is you hold shift then queue up a Move command > Blink> Move and that makes the units not blink until they've reached their first Move destination.
wow that was a masterclass on blink
Human deserved to win even just because of the move where he took the century to block off the ramp and then blinked with the stalkers, that was an amazing tactical move
That was an awesome play for the protoss player wow
wow i'm loving this protoss player he's brilliant
great control of stalker
wow awesome blinks
wow great stalker play
Brilliant.
thank you for taking advantage of the youtube time limitations.
@wnswns112 He's doing it with the "Queue" function. You hold shift to Queue up multiple commands, so as the stalkers get into range they execute the blink.
Very entertaining. WP
Clever play from the toss