Hey Mark I made a shard exodia deck and I would love it if you would try it. I already sent this comment on an other of your videos but you haven’t seem to notice so here it is again It’s a bit wacky in the sense that it is not garenteed but I think it will still be fun to play. Before the exodia turn you need to finish the new priest questline. So you play Brann, double augmented elek and Xyrella (the quest reward) then you shadow word pain the Brann (for space) you play drakari enchenter, grand archivist and double faceless manipulator on the archivist and end your turn. It should put four shards in your deck and cast six spells from your deck so if you had five or less spells in your deck it’s garenteed letal. The combo costs 34 mana and is 8 cards so you need 24 mana dicounted and since shadow word pain can only be discounted twice you need more than triple discount An option is to get a lucky Jepeto or insight (and by lucky I mean that they must target a minion that costs more than 3 mana and is part of the combo)and then triple thaurissan The other option is a Galakron deck (without time rip so the archivist don’t kill themselves during the combo turn) and you can get quadruple discount by playing Brann, Fate weaver, Zola the Brann and you can Brann, the other Fate weaver to get quad discount and still have a Brann in hand but it’s a bit complicated I really think you NEED to shuffle four shards because why not flex The cards that shouldn’t be put in this deck are spells that could mess up the archivists (like time rip) and try to limit your spell count since too much could make the archivists miss the shards. Also you should check my math on the cost and discounts (I checked myself multiple times but I just don’t trust my math) Lastly, the shadow word pain can be replaced with any spell that can make space (for exemple you could use shadow word death on the 7/7 Xyrella) the spell just can’t be to be expensive to be able to be played alongside the other combo cards. Love your vids!!! Comments and improvement are really appreciated from people on TH-cam Edit: corrections
@@johnnyfromheaven8984 I know I personally like the concept, although i also personally don't think they should print xyrella/quest in their current iteration. A straight up "kill the opponent and win the game" effect, no matter the fact it costs basically 8 cards, 35+ mana, and can only really be completed after turn ten, its just too much of an effect. And with the fact that priest can in many ways just tutor the final quest reward out of the deck just in the identity of the class, and also literally play a game plan of "survive until I can tutor out this spell where i win" as an actual part of the class identity, I really feel like Blizz dropped the design ball on this upcoming set. Mechanics featured in this set encourage longer games for all other classes, yet lean so hard into the class identity of priest that I find it likely that we are all about to reenter priest-stone.
Body Wrapper keeping status effects is actually kinda neat flavorwise if it’s representing the same “body” getting brought back. I’d be ok with them keeping that and just adding text to the card that makes it explicit
@@derrilazkia1002 But obviously less consistent, as you'd either need to run specifically 3 or less different minions to be able you guarantee the minion you want off the effect, or hope to get lucky. Also, how would duplicates work in that scenario? Say you run 2 mechwarpers, for example. One of which has a Wargear magnetized to it or something, the other just a normal 2/3. Would it then offer both as separate entities, or would they simply overlap and you gotta hope it goes with the one you want? Anyways, have a good night, people. Lol
Is this really a glitch? Body Wrapper is coded in such a way that the shuffeled minion keeps some basic keywords like Stealth but not enchantments like "Remove Stealth after 1 turn". So the behavior in this video is just a consequence of how Body Wrapper works. Sure, it's not quite what's written on the card, but that's the case for most Hearthstone cards with a more complicated effect. As long as we don't know what the designers intended we can't know if this is a glitch.
Wrapping mummy would have actually been good if that was it's actual ability. "Discover a minion that died this game and shuffle it into your deck, it keeps any enchantments."
@@ballsofsalsa01 yeah I forgot to add the word "friendly" before minion. My bad. But yeah it would be pretty powerful, with just two of these, with the friendly minion qualifier you could go infinite with just 2 copies of it and a ton of buff cards.
Wow literally EATING him to death at the end there. That must have been so painful, i would say even for soul draining that facing the shudderwock combo. Literally seeing your opponent ignore everything and simply hero power you to death, nasty!
@@endinogaming160 when your hand is full, so either you start first and get this around turn 5 on average, turn four if your second. Sure you have a 3/4 cost card to back it up a turn or two early, but it’s just feels bad as a legendary. If it was a rare (with a different name) I think that’s where it should be.
@@endinogaming160 Bruh its not 2017 or 2018 anymore 1 mana 8/6 stat means nothing mid or late game, especially if its a legendary that you can only put one copy into your deck.
hello Mark, here is another idea of OTK: 1) let the opponet play Neferset Thrasher 2) be sure you have no minions and the opponent have almost 2 (including Neferset Thrasher) 3) use Curse of Weakness until all minions be 0 attack (the otk is only posible if the opponent have minions up to 6 attack) 4) use Hysteria over Neferset Thrasher the most difficult part is the step 1. It can be done with Treachery, Silas Darkmoon, but the opponet usualy suspects... My prefered way is use Sphere of Sapience to bring Neferset Thrasher to the last position and use Drakkari Trickster or Mischief Maker to swap the last card
It is not that Body Wrapper makes permanent enchantments, it is that the temporary stealth gets removes at the start of turn never happens or it has passed.
Only thing that can stop that is priest silence and mage and shaman devolve lol better than the current one Id say but still a bad competitive deck. Edit and brawl and those type of destroy effects
@@antman7673 Mechathun is different because it doesn't destroy a hero or damage it, it simply makes you win the game which has the side effect of utilizing hearthstone's "Portrait explosion on loss" graphic (Such as how conceding works) Either way, immune would theoretically work on the Mal'ganis, but it's not much different than perma-stealth. It still gets rekt by AoE/random Silence, Destroy and Transform effects like stealth does. The only advantage is being able to attack with the minion each turn. But if you're permenantly invulnerable that doesn't matter you'll literally win any game that isn't vs a kidnap deck regardless.
Napsta? ghost detected,....."use Determination leeching spell" you shall forget becoming corporal..."blast vessel to crisp"...just to make sure such desire is gone for good on top of having leech your determination :3
@7:00 opponent had a 32.813% chance of lethal that he didn't even attempt. Send both totem and then BoomBots into Mal'ganis. Deathrattles hit Mal'Ganis, killing it, then swings Dr Boom for lethal, 35.04% if he played Tinkertown Technician first fishing for the +1 attack spare part.
I suspect this specifically works because the Spare Part enchantment says the Stealth goes away on your next turn... a turn Mal'ganis wasn't alive, or even in play, for!
Deck Building Challenge 2nd Amendment Deck: All cards have to feature artwork of guns. (No bows, wands, or catapults, but rockets, missiles, and bombs are acceptable if there are insufficient firearms).
Actually why don't you use rougue give a stealthed minion immune, destroy it using piece of cthun, then body wrapper it Edit: nevermind I'm blind and didn't read the pinned comment
Even if the pinned comment is irrelevant you'll find that it's extremely difficult to follow your play. Just how do you expect to play Mal'Ganis in rogue?
There was a post on Reddit like a week ago about someone who accidentally discovered it while playing a meme Shudderwock deck with Body Wrapper in it. The Shudderwock copies of Body Wrapper's battlecry work the same way, and were shuffling pre-silenced copies of cards into their deck.
As far as truly BS combos this has to be up there. I hope this is never patched out because it is so impossible to pull off… Truly incredible combo though XD
Huh, headed to blizzard jail? Say hi to blizzard in there. Maybe all the sexual harassment is why they couldn't be bothered to properly balance or bug/QA Test?
Okay, that's cool, but... "Permanent" stealth? As cool as this combo is, it's just extra steps to adding stealth to Mal'Ganis with the same cloak field.
.... wow 11 minutes of Time Wasted for me, just to see : "HEY make Malganis invis with Mechagnome" and kill him, then resurrect the "invis dead"... and thats it. you could have explained that in 2 mins just by talking instead of wasting my time .
Quite a few comments have mentioned giving Mal'Ganis immune instead of stealth. Unfortunately, from my testing Body Wrapper cannot remember immune.
@@ballsofsalsa01 worth a shot, seems pretty cool
Hey Mark I made a shard exodia deck and I would love it if you would try it. I already sent this comment on an other of your videos but you haven’t seem to notice so here it is again
It’s a bit wacky in the sense that it is not garenteed but I think it will still be fun to play.
Before the exodia turn you need to finish the new priest questline.
So you play Brann, double augmented elek and Xyrella (the quest reward) then you shadow word pain the Brann (for space) you play drakari enchenter, grand archivist and double faceless manipulator on the archivist and end your turn.
It should put four shards in your deck and cast six spells from your deck so if you had five or less spells in your deck it’s garenteed letal.
The combo costs 34 mana and is 8 cards so you need 24 mana dicounted and since shadow word pain can only be discounted twice you need more than triple discount
An option is to get a lucky Jepeto or insight (and by lucky I mean that they must target a minion that costs more than 3 mana and is part of the combo)and then triple thaurissan
The other option is a Galakron deck (without time rip so the archivist don’t kill themselves during the combo turn) and you can get quadruple discount by playing Brann, Fate weaver, Zola the Brann and you can Brann, the other Fate weaver to get quad discount and still have a Brann in hand but it’s a bit complicated
I really think you NEED to shuffle four shards because why not flex
The cards that shouldn’t be put in this deck are spells that could mess up the archivists (like time rip) and try to limit your spell count since too much could make the archivists miss the shards. Also you should check my math on the cost and discounts (I checked myself multiple times but I just don’t trust my math)
Lastly, the shadow word pain can be replaced with any spell that can make space (for exemple you could use shadow word death on the 7/7 Xyrella) the spell just can’t be to be expensive to be able to be played alongside the other combo cards.
Love your vids!!!
Comments and improvement are really appreciated from people on TH-cam
Edit: corrections
@@johnnyfromheaven8984 I know I personally like the concept, although i also personally don't think they should print xyrella/quest in their current iteration. A straight up "kill the opponent and win the game" effect, no matter the fact it costs basically 8 cards, 35+ mana, and can only really be completed after turn ten, its just too much of an effect. And with the fact that priest can in many ways just tutor the final quest reward out of the deck just in the identity of the class, and also literally play a game plan of "survive until I can tutor out this spell where i win" as an actual part of the class identity, I really feel like Blizz dropped the design ball on this upcoming set. Mechanics featured in this set encourage longer games for all other classes, yet lean so hard into the class identity of priest that I find it likely that we are all about to reenter priest-stone.
Out of curiosity, can body wrapper remember any of the other spare part effects like +1 health or attack, or is it just stealth
No mechanical yeti for more spare parts?
Ah Mark, the man who will break Hearthstone one OTK at a time
Mark didn’t get his card reveal and so is exposing more glitches
HE'S GONE ROGUE. HE KNOWS ALL THE GLITCHES AND IS NOW LEAKING THEM ONE AT A TIME!
@@haroerhaktak2613 I thought he was playing Warlock
Body Wrapper keeping status effects is actually kinda neat flavorwise if it’s representing the same “body” getting brought back. I’d be ok with them keeping that and just adding text to the card that makes it explicit
Immortal Prelate for everyone
@@derrilazkia1002 But obviously less consistent, as you'd either need to run specifically 3 or less different minions to be able you guarantee the minion you want off the effect, or hope to get lucky.
Also, how would duplicates work in that scenario?
Say you run 2 mechwarpers, for example.
One of which has a Wargear magnetized to it or something, the other just a normal 2/3. Would it then offer both as separate entities, or would they simply overlap and you gotta hope it goes with the one you want?
Anyways, have a good night, people. Lol
@@Redhotquagmire Obviously, duh
Mark is a beast. Posting glitches fully aware he could end up in the blizzard slammer.
I think blizzard has their hands full with the lawsuit against them rn
Ever heard of Disguised Toast?
They don't care enough about him, he didn't even get a card reveal.
Yeah, but... Fuck'em. Reveal all the glitches and screw blizzard
Is this really a glitch? Body Wrapper is coded in such a way that the shuffeled minion keeps some basic keywords like Stealth but not enchantments like "Remove Stealth after 1 turn". So the behavior in this video is just a consequence of how Body Wrapper works. Sure, it's not quite what's written on the card, but that's the case for most Hearthstone cards with a more complicated effect. As long as we don't know what the designers intended we can't know if this is a glitch.
Wrapping mummy would have actually been good if that was it's actual ability. "Discover a minion that died this game and shuffle it into your deck, it keeps any enchantments."
@@ballsofsalsa01 the pool would be diluted by enemy minions as well.
@@ballsofsalsa01 yeah I forgot to add the word "friendly" before minion. My bad. But yeah it would be pretty powerful, with just two of these, with the friendly minion qualifier you could go infinite with just 2 copies of it and a ton of buff cards.
I can’t wait for Mark to Raptor the Wrapper, then Wrapper the Raptor, then Raptor the…
Re-Raptor is missing. Imagine not including the key component...
@@admiraltonydawning3847 LMAO. Mark's signature combo.. Raptor-chain-gang 😅
The titles of his videos are never exaggerated at all... this is illegal!!
When you said permanent stealth I thought you meant like Akama Prime, stealthed even after attacking. Still, weird and funny bug, good video :)
I also thought that
Same here.
Wow literally EATING him to death at the end there. That must have been so painful, i would say even for soul draining that facing the shudderwock combo. Literally seeing your opponent ignore everything and simply hero power you to death, nasty!
armor vendor//beetle kin of shudder says hi
@@bllllood yup LOL!
I mean at this point Blizzard probably got a jail cell dedicated only for Mark's use.
thank you Mark for putting in so much effort to pump out your content, I really enjoy watching your videos!
Hey, the new warlock legendary has pretty good stats for the cost.
Its a 1 mana 8-6, thats busted
what were they even thinking? hearthstone is unbalanced already, theres no need to add such op cards anymore, smh.
@@endinogaming160 when your hand is full, so either you start first and get this around turn 5 on average, turn four if your second. Sure you have a 3/4 cost card to back it up a turn or two early, but it’s just feels bad as a legendary. If it was a rare (with a different name) I think that’s where it should be.
@@endinogaming160 Bruh its not 2017 or 2018 anymore 1 mana 8/6 stat means nothing mid or late game, especially if its a legendary that you can only put one copy into your deck.
@@Brythnoth_of_the_Void i know, It suck but maybe wild evan-lock can run it
Ah, yes, Stealth Turtle Warlock.
hello Mark, here is another idea of OTK:
1) let the opponet play Neferset Thrasher
2) be sure you have no minions and the opponent have almost 2 (including Neferset Thrasher)
3) use Curse of Weakness until all minions be 0 attack (the otk is only posible if the opponent have minions up to 6 attack)
4) use Hysteria over Neferset Thrasher
the most difficult part is the step 1. It can be done with Treachery, Silas Darkmoon, but the opponet usualy suspects... My prefered way is use Sphere of Sapience to bring Neferset Thrasher to the last position and use Drakkari Trickster or Mischief Maker to swap the last card
It is not that Body Wrapper makes permanent enchantments, it is that the temporary stealth gets removes at the start of turn never happens or it has passed.
Remember, you can't go to Blizzard jail if Blizzard goes to jail first. 😏
you can also put Mechanical Yeti in the Deck for extra chances to get the stealth part
Mark's combos are so convoluted that I wouldn't be surprised if he one day brought the Ark of the Covenant or the Holy Grail into one of them.
The new priest quest purified shard should have Marks face on it.
There are no limits to your madness.
You could also use Mechanical Yeti if you want more chances.
Or even Toshley.
I don't know if Church would've agreed
So the copy from Body Wrapper keeps enchantments? Very interesting!
Can you make an OTK by killing the enemy hero with Highkeeper Ra and Sword of a thousand truths when the expansion launches?
What a strange interaction
clockwork gnome? harvest golem? these games are bringing me back to 2015
What about giving malganis the immune effect with the 2/4 and destroying and discovering it.
how do you kill malganis then
Only thing that can stop that is priest silence and mage and shaman devolve lol better than the current one Id say but still a bad competitive deck. Edit and brawl and those type of destroy effects
@@avix7843 immune just makes it immune to damage, hard removal like sacrificial pact goes through it.
@@avix7843
Immune minions can still be destroyed, just not targeted.
Likewise Mechathun still wins while Iceblock is up.
@@antman7673 Mechathun is different because it doesn't destroy a hero or damage it, it simply makes you win the game which has the side effect of utilizing hearthstone's "Portrait explosion on loss" graphic (Such as how conceding works)
Either way, immune would theoretically work on the Mal'ganis, but it's not much different than perma-stealth. It still gets rekt by AoE/random Silence, Destroy and Transform effects like stealth does. The only advantage is being able to attack with the minion each turn. But if you're permenantly invulnerable that doesn't matter you'll literally win any game that isn't vs a kidnap deck regardless.
Blizzard hire this man already
Respect to that guy for playing mech shaman
I can feel the anger of no card reveal from this video
When you get stuck in boss fight
Cool!I like your new card reveal by the way
Do people call malganis a turtle because he says “I am malganis, I am a turtle”?
Yep
i'am eternal* but eh....your free to insult him if ya wish for him to go after ya :S
Is this the new misheard song lyrics fad? Misheard Hearthstone intros?
with twisting nether and deathspeaker could you summon a immune mal'ganis
The chick that revealed the 1-mana boar has just a little over 200 subscribers on youtube. Why the hell won't blizzard give Mark his card reveal?
Does Body Wrapper remember Immune aswell? Because that might make the combo a bit more consistent
you might have a... problem trying to destroy malganis with sacrificial pact
@@jonaszpawlacz756 Yeaah, I kind of forgot about that one
Wouldn't plague of flames work though?
@@BSAnime can't say for sure, but I doubt things like plague of flames or twisting nether would work. I imagine Immune works kinda like Dormant.
@@jonaszpawlacz756 Immune only stops damage, it doesn't stops you from targeting it. Remember the pre-nerf Wretched Tiller Hysteria combo OTK.
Would malganis be permanently immune if given immune through deathspeaker then destroyed with a twisting nether
Wait let's put that to the test
You could simply destroy him with Sacrificial Pact.
@@locogato3488 can you still target him with it when he is immune?
@@nulve130 Yes you can.
Blizzard jail must be real comfy huh
Napsta? ghost detected,....."use Determination leeching spell" you shall forget becoming corporal..."blast vessel to crisp"...just to make sure such desire is gone for good on top of having leech your determination :3
I mean yah amazing and wonderful but does twisting nether and psychic scream still remove him?
Why wouldn't it?
mind successfuly blown!
Wait u have good quality sound now? PogU
what a crazy game
*Mark doesn't get a card reveal*
Mark fans: this is bs.
*Mark showcasing bugs that make the game look worse*
Blizzard: OK
No wonder you don't get card reveals. Blizzard figures you are already get flaw reveals. :p
@7:00 opponent had a 32.813% chance of lethal that he didn't even attempt. Send both totem and then BoomBots into Mal'ganis. Deathrattles hit Mal'Ganis, killing it, then swings Dr Boom for lethal, 35.04% if he played Tinkertown Technician first fishing for the +1 attack spare part.
this is awesome!
Anybody who played mech mage during it's prime will tell you time rewinder is the most common roll
If you could somehow kill a Mal' Ganis with immune from a deathspeaker would this also work?
Immune minions can die. They just can't be targeted so you need to use your board wipe spell
is this a preview of the sidequest?
So wait this means you can get a permanently frozen Malganis too?
maybe...
I suspect this specifically works because the Spare Part enchantment says the Stealth goes away on your next turn... a turn Mal'ganis wasn't alive, or even in play, for!
What about that card that grants immunity to minions?
Why do you even need the Body Wrapper if you can just keep the stealthed Mal'Ganis on board instead of killing it?
Because the stealth is only one turn from the spell
When can you raptor the wrapped mummy? 😂
thats right, keep breaking their game till you get a reveal!
Deck Building Challenge
2nd Amendment Deck: All cards have to feature artwork of guns. (No bows, wands, or catapults, but rockets, missiles, and bombs are acceptable if there are insufficient firearms).
Americans be like...
The only way this could get more broken is if the invulnerability was active while Mal'Ganis was shuffled.
wow, how could someone find out that bug?
Actually why don't you use rougue give a stealthed minion immune, destroy it using piece of cthun, then body wrapper it
Edit: nevermind I'm blind and didn't read the pinned comment
Even if the pinned comment is irrelevant you'll find that it's extremely difficult to follow your play. Just how do you expect to play Mal'Ganis in rogue?
@@ratpongkraiwiwat5988 dragon's hoard lol
Can you make Malganis immun?
So instead of stealth why not give it immunity?
the deck name made me roflmao
how did you find this interaction?
There was a post on Reddit like a week ago about someone who accidentally discovered it while playing a meme Shudderwock deck with Body Wrapper in it. The Shudderwock copies of Body Wrapper's battlecry work the same way, and were shuffling pre-silenced copies of cards into their deck.
As far as truly BS combos this has to be up there. I hope this is never patched out because it is so impossible to pull off…
Truly incredible combo though XD
This man suffers for his art
How did he figure this out?
Turtle?!?
When summoned, Mal’Ganis says “I am Mal’Ganis, I am ETERNAL” (sounds like he says “I am Mal’Ganis, I am A TURTLE”)
That'll teach blizzard for not giving you a card reveal.
can't most class just get rid of it ? afaik there are even neutral options to handle that
Who in the world creates these combos?
Should of trolled him a couple of turns
Uh oh, I guess that's what you get when you don't play along and recognize the deserving players Blizzard 🚨🚨
Great !
Are you Zwag Xerath?
you sound exactly the same.
Where is a Boulderfist ogre? 😁
In the trash where it belongs.
Seems like you already are in the Blizzard jail with zeddy
I saw Zeddy the other day, seems like Blizzard jail feeds you well but supplies you with no combs or brushes.
How do u find these combos xD
i believe people make suggestions on his discord or youtube comments. Or its a popular combo
Disguised Toast just got banned for this.
You could atleast give credit to HearthTech for discovering that glitched interaction
I love u mark
I bet that shaman player was p1ssed!
why wont you just stay inside the blizzard jail
Huh, headed to blizzard jail? Say hi to blizzard in there. Maybe all the sexual harassment is why they couldn't be bothered to properly balance or bug/QA Test?
Go blizzard jail
XD
This isn't even that op. There are combos that contain less steps and are easier to pull off that will just straight up kill your opponent.
Are you new here? easy and less steps is not on the menu :)
Why the terrible deck though? What purpose does Rafaam serve for example?
O_o
Okay, that's cool, but...
"Permanent" stealth? As cool as this combo is, it's just extra steps to adding stealth to Mal'Ganis with the same cloak field.
.... wow 11 minutes of Time Wasted for me, just to see : "HEY make Malganis invis with Mechagnome" and kill him, then resurrect the "invis dead"... and thats it.
you could have explained that in 2 mins just by talking instead of wasting my time .