A few people might suggest the Tank Mark VIII "Liberty" or even the Self-Propelled Gun Mark I. While they're certainly cool, they either don't really offer anything new (e.g. the Liberty is basically a larger Mark V) or they didn't have enough in terms of weapons (e.g. Self-Propelled Gun only had its main cannon). Do tell me what you'd like to see, though!
Flakfire I would love to see either for ground Vehicles the Tsar tank due to its unique design or quite possibly the British flying elephant. The flying elephant would certainly be interesting to have especially on the apocalypse DLC. however the submersible Cruiser was probably the more interesting idea for the sea-based behemoths. And I actually really like the idea of a bomber as an aerial behemoth.
+Flakfire I think Mark VIII "Liberty" would be perfect for a behemoth because it can basically be as Char 2C but with more guns and more flexibility. Also, it would be neat if there was like player controlled artillery from far behind map, which would technically make it a indestructible behemoth.
Santiago Gamer one time we got the char 2c on "rupture". I was a gunner, and the driver was awful. He wouldn't push up, Making the thing useless. Didn't even make it to the first flag.
mike twohy Fao Fortress. Conquest. Playing the British. Winning. Dreadnought comes in. Driver beaches it. Rupture. Operations. Playing the French. Losing. Char 2-C. comes in. Driver drives it backwards. *Out of the combat area.*
Richard Baal *NO!* The pom-poms are just that! Pom-poms! They’re meant to take out torpedo bombers and other planes trying to attack you! If you drive that close, you’ll be in range of their mortars, tanks, A.T. rockets, field guns, even a well thrown A.T. grenade! On the Adriatic, the fortress guns will have a field day with you! I don’t mean to sound rude, but this is a poor way to captain a ship such as that one! Please, stop before the Turning Tides D.L.C. comes out!
Sentinel Winters one time I was playing on they shall not pass when it came out and we were loosing pretty badly and the char 2c spawned in and then a fucking level 4 got it and drove it under the bridge under rupture and camped there the whole match only killing infantry not tanks or cavalry infantry. Jeez I was fucking mad
abdulaziz al meshari There are rumors that the new submarine behemoth will fight againgst the dreadnought or itself in a new gamemode.In turning tides dlc
I think the reason the didn't put the German Super heavy tank In the game Is because the DLC is based around the french! Anyways keep up the Hard work FLAK
The German Super Tank Is Called The "Mous" That Is In German I'm German Soooooo I Know That Oh They Did Add The "Mous" I Think So? Nope It's Not The "Mous" I Think?
Well, this was the period when cocaine was considered a medical ingredient, so I wouldn't doubt it if there were a few engineers not thinking straight while at the drawing boards 😂
In the naval dlc, they need a game mode where one side has a convoy of merchant ships. The other side has submarines and you have to either protect your ships or attack them depending on your sides.
He is my take on it: "Naval Assault" First round One team has to defend their convoy of Armed Merchant Ships that has been refitted as big coast assault ship. There mission is to get them ON enemy coastline. With the other trying to sink them using attack planes, bombers, destroyers, torpedo boat and saboteurs transported by Y-Lighter craft, as well as artillery ones their get in ranges. As the defender you have to If you doesn't like to sail on an burning ship. Then you can attack the enemy coastal defence artillery battery. And blow it op. In round two you storm the enemy coastline. And i could continue in more detail. But this comment is getting to long.
I had a really cool idea for a medic/support gadget. In ww1, soldiers would use dogs with bags of medical supplies and sometime ammunition. They had gas masks, and sometimes were seen bolting through smoke, out from under tanks, and very rarely, just hanging out in no mans land. They would run from place to place, delivering precious supplies to soldiers. If there was a dog in bf1 that could be a mobile healing/resupply station, that would would be a pretty cool edition to the game. What do you guys think?
Yeah, and it has 40 or 50 health and follows you around so you don't have to put down ammo or medical supplies constantly. But the balance is that it spawns in with you automatically and once it dies, you have to wait like 50 seconds for it to respawn.
That_One_Fun_Dude, that's a pretty good idea, but I was thinking that the dog would run around between wounded soldiers, and slowly heal them, I think your idea is better though.
I think that we are definitely going to get the Tsar Tank since ITNTT is coming up. Also, i think think we are going to get a constant amount of these inclusions for each pack: 5 weapons, 4 maps, 2 operations, 1 new gamemode, 6 melee weapons, a new vehicle, a new elite class, a miscellaneous thing, and a behemoth. Edit: I have been corrected by Richard Baal and I believe that the Turning Tides Dlc will actually have 4 instead of 5
Illya Morumets Expectation: WW1 AC130 behemoth similar to the airship Reality: Overpowered One time use artillery strike, and would be destroyed or pilot would've bailed out before it could do a second bombing run
Ryan Zooloo And having soldiers battle it out in the water on boat to boat, going from behemoth to behemoth. This is awesome, this has to be in the game no doubt.
You can ride him around the trenches. His abilities include: Barking Running Biting and deadliest of all... Cute stare, destroys everything on the map.
Ha, the A7V at 10:28 has the same name as my dog! 😅 Also, a sub could be really cool but I struggle to imagine any use for torpedoes. Targeting the small boats would be next to impossible and what else would there be to shoot at? Massive bombers could work as long as the piloting is passive. Maybe the pilot could place way points and the plane would then auto fly to and circle those areas.
True, but they wouldn't well as a behemoth in terms of gameplay. I also like the idea of the Gun Carrier Mark I, but it had no other weapons aside from the main cannon. Wouldn't be feasible, unless they added more guns.
Inspired by Tracey Strehle who replied to Flakfire's comment: How about if as a behemoth the team gets MULTIPLE submarines, but make them normal like SM U-13 or SM U-19.
I feel I should mention that the British M1 submarine also had the ability to fire the main cannon while submerged at periscope depth, but it had to surface to reload. This earned the ship the nickname of dip-chicks. Also, I wouldn't be surprised to see an Aircraft carrier such as the HMS Furious or HMS Hermes added as a behemoth, or perhaps the experimental German I-class carrier.
The Germans also experimented with giant mobile fortresses. These were huge steel platforms on tank treads and that were armed with anti aircraft guns on top and had at least two big siege cannons on them in addition to mortars and machine guns. They were intended to ferry troops inside that could also fire from inside and then exit the giant moving steel fortress when they were within an enemy position
The Tsar Tank has to be added, It's a unique tank and the largest tank ever built, at that time. I will make a video about the behemoths in the Russian DLC so please check it out when it comes out, you can subscribe to be kept up-to-date. The HMS X1 would make a excellent behemoth.
Its funny, just yesterday I was researching those WWI bombers. For some reason im absolutely fascinated with that eras tech. WWI submarines and planes, especially those first large scale closed cabin planes. Fascinating, just wish there was more photos/video available!
2:38 I think you have a certain rank in a planes to qualify for being the pilot. Which one would you have? level 3 pilot, or a rank 20+ pilot. I'm an ace in battlefield and it's so frustrating when a person is the bomber and they bail or crash
How To Make A Plane A Behemoth- Make an invisible border that makes you pull up before you reach the ground or other buildings - it would allow you to fly as you please and not crash it
i think a artillery barrage behemoth would be a nice addition 4 players would circle the map in a planes marking out where they want the barrage to hit.similar to how we see in the runner campaign mission of course they're will be massive cool down to the barrage. It can be temporarily disabled by hitting certain parts of the planes.
I hope they include a 'boot' system for the behemoths pilot/driver if they are inept or just completely clueless. I once got a seat in the CHAR 2C on Rupture and the 'driver' was going 1-15 and got the tank stuck in the trenches at A within 2 minutes . . . . I shit you not
I was with a guy who just stood right out in the open and didn't fucking move even though he had a full tank full of gunners not doing anything, because they are aimed at fucking nothing, and he slowly got picked off and got maybe 3 kills
what do you think about future gadgets to all of the classes`? could the assault class get a new explosive gadget. to all of the classes in battlfefield. is there a new granade for example? wasent there more prototype kind of weapons that were tested to take out these upcoming veachles? cause i think there aint much at the moment in battlefield 1. are we getting more for the classes? than just a granade crossbow? and we have only seen 5 new weapons since launch. sup dice?
If we are talking about all tanks/planes/ ships of WW1 here, I would love to input a few. The Gun Carrier Mark I would be a very interesting tank to add into the game, as for it's odd aesthetic appeal and the fact that It has a Cannon on the front, much like the new Siege Howitzer in the new expansion. This I think would make a very interesting dynamic into the game as the GCM1 (As I will now call it) didn't have the best armor, and had very little infantry capabilities aside from two heavy machine guns. this would mean that either the tank would have to be constantly moving or would have to hide somewhere. Another would be the Sturmpanzerwagen Oberschlesien, a German light tank that was pretty well armed. This Little guy (I say that but she weights 19 Tonnes) Had a top speed of 9.9, which is 2 times faster than the light tank (Renault FT) already in the game(even though it weighed 3 times as much). It had one main cannon at the top (which could swivel a full 360 degrees), and 2 heavy machine guns (one facing forward, the other facing back). The one large issue it did have, though, was that it had multiple weak points in the hull (Especially around the tank treads). Maybe Dice could implement these into the game to make it a little fairer.
I hope the K-Wagen makes its debut in the Apocalypse DLC. Since the DLC is centered around unique weapons and the sheer madness of infamous battles of the Great War, it will be a great inclusion and an absolute beast on the battlefield.
My guess as well, Russia will be the bomber or Tsar Tank, Turning Tides I will bet on the HMS X1 cruiser submarine, and the last one I am going all in on K-Wagen. What else works for famous battles and the insanity of war then the largest tank design from the First World War?
I think a cool behemoth concept could be a static bunker. The bunker would need to be in a position that offers good control over the map and could be used for heavy ordinance / gunners to attack different objectives. Once a team is loosing enough to require a behemoth they would be allowed to spawn in the bunker and use it to bombard the enemy. While the enemy would focus on trying to bring down the walls of the bunker and storm the inside to destroy the turrets / players using them. I think the interesting point of this would be to really focus the gameplay into one section and also provide a different objective of the gameplay while a team has oporation of the bunker. If incorporated with tunnels to grant the loosing team flanking routes, this could be a super powerful but also interesting behemoth.
I think one future behemoth could be like a bigger version of the Mortar Landship. It would be able to use all 4 mortar types (airburst, HE, gas, and smoke) with 8 shots and could have 5 gunner slots, including one in the back. The downsides would be that the driver wouldn't have their own machine gun and that the mortar would have a long reload time so they would have to rely more heavily on their gunners to deal with infantry at close range.
+Flakfire If you are correct, which I think you are on the russian behemoth making it in, it further solidifies in my mind that they need to make a unique game mode for just aircraft that pits 2 teams against one another each with several behemoths that come in waves while other players can pilot the regular fight, attack planes, and bombers to take them out. I could also see ground targets being in the mode too. What do you think?
For the next DLC my vote goes to that behemoth version of the penny-farthing. The Tsar tank. It is very interesting to see a weird looking war vehicle like this one in the battlefield.
The enemy is being reinforced with an AT-AT. DLC name: Battles of the Galaxy Get access to all new content, an all new mode, all new weapons, and more. The Rebellion and the Galactic Empire have advanced weaponry, making them stronger than any other side in the game. - 26 new weapons such as the DL-19, DL-44 and AC280. - Walker Assault: Take down the AT-AT and defend your objectives, or defend the mechanical monster and destroy the enemies. - 4 new sides: The Rebel Alliance, the Galactic Empire, Sepratists and Republic. - New vehicles: the X-Wing, Y-Wing and more. - New Operations: Hoth Assault and Attack on the Death Star. - New Behemoths: Star Destroyer, AT-AT, Rebel Cruiser and Heroes
Well, there are the monitor battleships extensively used by the Austro-Hungarian Army. These river-going ships had a deck close to the water level, and were designed so that they could fit under bridges. Compared to ocean-going battleships, they would've look like cruisers or destroyers. As for land-based weapons, there's the Schneider CA1, which has a somewhat different layout than the other thanks, and the British Whippet light tank, or it's German counterparts, the Lk. I and Lk. II. Besides the K-wagen, I think the Sturmpanzerwagen Oberschlesien could appear in Apocalypse, as a sort of replacement for the regular landship or heavy tank, along with the before-the-war, never-built, Austrian Burstyn Motorgeschütz, and some Austro-Hungarian armored trains as well.
Naval wise I'm thinking one of the best bets would be the Lord Clive class monitor. Smaller then the Dreadnought with a turret of 305mm guns with some aa guns and 3 pounders. Much smaller target that could close in on shore easier.
They should have a "behemoth" that is sort of like the telegraph from rush. But allows you to call in gas strikes on specific positions. Not just activating it. It could even have multiple people calling them in at a time.
I'd think that none of the tanks will be added as behemoths(for a while), for they have just had a land based behemoth added so in theory DICE are going to add a sea and air behemoth. but then again I might be completely wrong
I would vote as well, the heavy bomber seems fun I admit and I would be okay with it, but... giant tricycle tank. Come on when else are you going to get to use something like that?
hopefully they do add more behemoths, and what would be really cool is if your rank 10 both in pilot and tanker you can use your sawedoff shotgun for every class it would be nice, but what do u think Flak?
The new Behemoth for "In the Name of the Tzar" will be a gigantic rip in time where out of a black hole comes Putin riding shirtless on a bear quad weilding M4s with up to four players manning angels that follow with trumpets that blast out the Russian national anthem.
If they add the plane I bet it would have a completely different mechanic. Theyll probably spawn a few of them in formation and a few players can control the x axis where they will fly over. Then the player can drop bombs and the planes fly out of the map and thats it. ofcourse they may do it where you can do this 3 times or somethig like that, but I doubt it will be flying around the map constantly. Or who knows maybe theyll make it a new bomber that is 4 seats instead of the 3 seater we have now. Doesnt need to be a behemoth.
With the super tank especially in an operation you already get those guys that completely ruin its use. Like taking it out of bounds. Imagine if we had a super bomber. Really really cool as it would be. 90% of the time someone would just ram it into something for giggles or for lack of flying skill
There's also the American mark VIII Liberty tank. It was planned to be used in the spring of 1919 however since the war ended it was used for training American tankers. I don't think including this vehicle is to far fetched since the char 2c was added.
I'm still waiting for the Whippet, you know its going to arrive at some point probably Apocalypse, I mean come on it was just as common as the Saint Chermond!
They should add a super dreadnought behemoth because the regular dreadnought is an iron duke class battleship but what if they put something like hms queen elizabeth or sma Bayern? Or maybe they could possibly add the n3 clad battleship. And before anyone says it yes I am aware the n3 was planned after ww1 but the char 2c never made it to the front so I might as well mention it. But the problem would be the gun size cause it was meant to have 18 inch guns a bit of an overkill but imagine for iron walls they added the sms szent istvan as the enemy behemoth and yes it was sunk before the date of iron walls but it would still be cool but imagine if they added the 2c bis because technically it was only 2 years older than the char 2c
I think that planes will fly alone around the map players will only taking cannons. Or pilot can turn only right and left, with auto turning at the broad of map. I think they will add the Tsar tank, and second submarine.
Maybe a way to add a bomber would to have it so that only a pilot with the rank of 8 or more could pilot the behemoth. Or to add a way of controls much like the blimp where it dosen't change elevation but it can steer
Since there's going to be a Naval Behemoth in Name of the Tsar, I'd like to think a German Bayern class or the Russian Gangut class BB's will show up instead of the Iron Duke class currently in the game.
A few people might suggest the Tank Mark VIII "Liberty" or even the Self-Propelled Gun Mark I. While they're certainly cool, they either don't really offer anything new (e.g. the Liberty is basically a larger Mark V) or they didn't have enough in terms of weapons (e.g. Self-Propelled Gun only had its main cannon). Do tell me what you'd like to see, though!
Flakfire I would love to see either for ground Vehicles the Tsar tank due to its unique design or quite possibly the British flying elephant. The flying elephant would certainly be interesting to have especially on the apocalypse DLC. however the submersible Cruiser was probably the more interesting idea for the sea-based behemoths. And I actually really like the idea of a bomber as an aerial behemoth.
Flying elephant since its the British equivalent to the K-Wagen
Great video. The bombers would be nice to have in the game.
+Flakfire I think Mark VIII "Liberty" would be perfect for a behemoth because it can basically be as Char 2C but with more guns and more flexibility.
Also, it would be neat if there was like player controlled artillery from far behind map, which would technically make it a indestructible behemoth.
Flakfire do you think they might add a tsar tank into battlefield 1?
The enemy is being reinforced with a submarine
*Remembers Battlefield 1942*
Battlefield News HQ My BF 1942 stopped working last week :(
ohh god the flashbacks
EnviableKnave 84
Starts having a flashback
"Wait why am I having a flashback in 1918 about 1942?!"
Please no, noobs always get the behemoths, a bomber wouldnt last a minute
Santiago Gamer one time we got the char 2c on "rupture". I was a gunner, and the driver was awful. He wouldn't push up, Making the thing useless. Didn't even make it to the first flag.
Richard Baal I hate people like that
mike twohy Fao Fortress. Conquest. Playing the British. Winning. Dreadnought comes in. Driver beaches it.
Rupture. Operations. Playing the French. Losing. Char 2-C. comes in. Driver drives it backwards. *Out of the combat area.*
Richard Baal *NO!* The pom-poms are just that! Pom-poms! They’re meant to take out torpedo bombers and other planes trying to attack you! If you drive that close, you’ll be in range of their mortars, tanks, A.T. rockets, field guns, even a well thrown A.T. grenade! On the Adriatic, the fortress guns will have a field day with you! I don’t mean to sound rude, but this is a poor way to captain a ship such as that one! Please, stop before the Turning Tides D.L.C. comes out!
Sentinel Winters one time I was playing on they shall not pass when it came out and we were loosing pretty badly and the char 2c spawned in and then a fucking level 4 got it and drove it under the bridge under rupture and camped there the whole match only killing infantry not tanks or cavalry infantry. Jeez I was fucking mad
can dice make a map/mode where its conquest but with a behemoth vs behemoth
abdulaziz al meshari Yeah
abdulaziz al meshari There are rumors that the new submarine behemoth will fight againgst the dreadnought or itself in a new gamemode.In turning tides dlc
Troll Face, yes you can. In fact you an walk on all of them. They just have to be within the map boundaries
I love the fact that you were actually right at the end man, cheers from 2 years later
and thus heligoland blight was born
I don't think planes could be a behemoth. People would unintentionally/intentionally crash it
Sand Skiff2 dice would find a way to not allow that for eg the zeppelin
if they add it it would probably be autopilot like the ac-130 in bf4
Sand Skiff2 Make it so it only flies at a set alt level. And for a behemoth i'd love to see artillery batteries.
DeathSoldier32 IA yah that'd make sense
he's got a point though you can beach the dreadnought tbf
My power went out and my phone is at 3%! Remember me!
Here lies HuLou, brave Flak Addict and forgetter of charging his phone. RIP.
Flakfire aye powers back on, was out for 4 hours so I did charge my phone, but anyways glad I can charge now!
HuLou I will remember you
#JesuisHulou
Never forget, you will be remembered brother!
HuLou rip
The next behemoth is a single soldier with a duckfootpistol
OH GOD NO
Nonono a gatling gun.
The kit spawns at base
No a 20 soldiers with Gatling guns
that would've actually been hilarious
Its kinda funny that it was the small wheel that caused problems for the Tsar tank.
+Im Bored I don't want none unless you got a disproportionately heavy rear wheel.
Im Bored *Totally not the big ass wheels on the front*
Im Bored
Little did they know the heavy bomber is in the game now but not as a behemoth.
I think the reason the didn't put the German Super heavy tank In the game Is because the DLC is based around the french! Anyways keep up the Hard work FLAK
Dray Wolf
The dlc is focused on the FRENCH, not the GERMANS
The German Super Tank Is Called The "Mous" That Is In German I'm German Soooooo I Know That
Oh They Did Add The "Mous"
I Think So?
Nope It's Not The "Mous" I Think?
@@ronny2570 isnt the maus from ww2
WW1 engineers must have been puffin on that Ganja a lot
Lmao
Less weed and more "holy shit this war is awful how do we end it?" and threw everything including the kitchen sink at the drawing board
Lolol
Well, this was the period when cocaine was considered a medical ingredient, so I wouldn't doubt it if there were a few engineers not thinking straight while at the drawing boards 😂
In the naval dlc, they need a game mode where one side has a convoy of merchant ships. The other side has submarines and you have to either protect your ships or attack them depending on your sides.
That would be cool.
Yes!
He is my take on it:
"Naval Assault"
First round
One team has to defend their convoy of Armed Merchant Ships that has been refitted as big coast assault ship. There mission is to get them ON enemy coastline.
With the other trying to sink them using attack planes, bombers, destroyers, torpedo boat and saboteurs transported by Y-Lighter craft, as well as artillery ones their get in ranges. As the defender you have to
If you doesn't like to sail on an burning ship. Then you can attack the enemy coastal defence artillery battery. And blow it op.
In round two you storm the enemy coastline. And i could continue in more detail. But this comment is getting to long.
Yeah!!!
But actually no
This would’ve been awesome for bf5
For the bombers, he got what he wanted but not how he wanted it
I had a really cool idea for a medic/support gadget. In ww1, soldiers would use dogs with bags of medical supplies and sometime ammunition. They had gas masks, and sometimes were seen bolting through smoke, out from under tanks, and very rarely, just hanging out in no mans land. They would run from place to place, delivering precious supplies to soldiers. If there was a dog in bf1 that could be a mobile healing/resupply station, that would would be a pretty cool edition to the game. What do you guys think?
Maybe they would be too good, because no other player wants to shot a cute dog.
Yeah, and it has 40 or 50 health and follows you around so you don't have to put down ammo or medical supplies constantly. But the balance is that it spawns in with you automatically and once it dies, you have to wait like 50 seconds for it to respawn.
That_One_Fun_Dude, that's a pretty good idea, but I was thinking that the dog would run around between wounded soldiers, and slowly heal them, I think your idea is better though.
Adam Bunnell love the idea but it would have to be a pretty strong dog
Adam Bunnell agreed! Maybe it can drop smoke and run fast, or even a mobile pigeon cage to call artillery or something for another gadget.
i hope there's coming another navy based behemouth, or other navy based vehicles. so we could see a completely navy based gamemode.
HeppyGaming there definitely are one has been confirmed and I'm sure there will be more
HeppyGaming that Will probably happen in the Turning tides DLC i think the behemoth wil be a submarine
i love to hear that
America's only shot at a behemoth in WW1. Please make it happen
HeppyGaming Battle of Jutland would be cool
I will love the submarine.
it is so badass to be In bf1.
I think that we are definitely going to get the Tsar Tank since ITNTT is coming up. Also, i think think we are going to get a constant amount of these inclusions for each pack: 5 weapons, 4 maps, 2 operations, 1 new gamemode, 6 melee weapons, a new vehicle, a new elite class, a miscellaneous thing, and a behemoth.
Edit: I have been corrected by Richard Baal and I believe that the Turning Tides Dlc will actually have 4 instead of 5
I didnt even think of the MLE extended, thanks for reminding me.
Mr Manly Man definitely not. It never even served in one battle. And it was unrealistically annoying.
Illya Morumets Expectation: WW1 AC130 behemoth similar to the airship
Reality: Overpowered One time use artillery strike, and would be destroyed or pilot would've bailed out before it could do a second bombing run
You would be lucky to even do one bombing run
1:56 I like the two guy's non-chalantly standing on the back of the plane
I wish there will be a mode added that would replicate the Battle of Jutland. Full out Dreadnought battle in the open sea
Ryan Zooloo And having soldiers battle it out in the water on boat to boat, going from behemoth to behemoth. This is awesome, this has to be in the game no doubt.
itd be like carrier assault but, y'know... boarding lmao
I'm praying to God we will get a reference to Sgt. Stubby. Only OG Flak fans will remember him.
That would be really special. :)
The Caramel Maverick agreed. I hope sgt stubby is added as a playable behemoth though
You can ride him around the trenches. His abilities include:
Barking
Running
Biting
and deadliest of all...
Cute stare, destroys everything on the map.
The Caramel Maverick I know who he is, but I haven't been watching this guy for a long time.
who is Sgt. Stubby?
Nice! I love the quality of your videos!
Thanks Alejo!
Ha, the A7V at 10:28 has the same name as my dog! 😅
Also, a sub could be really cool but I struggle to imagine any use for torpedoes. Targeting the small boats would be next to impossible and what else would there be to shoot at?
Massive bombers could work as long as the piloting is passive. Maybe the pilot could place way points and the plane would then auto fly to and circle those areas.
Hey its rogue 9
I can see a Submarine behemoth if the naval battles require island captures of objectives and more small boat use.
Fingers crossed eh?? Really want naval superiority.
They would need more naval/water maps so that naval superiority actually matters
What we got is not that but good navel and way worse soilders
0:05 Hey Look! the best weapon ever made by Mankind.
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Why not Railway cannons? They had a lot!!!
True, but they wouldn't well as a behemoth in terms of gameplay. I also like the idea of the Gun Carrier Mark I, but it had no other weapons aside from the main cannon. Wouldn't be feasible, unless they added more guns.
Flakfire Well, true, I'd be fun using it! RAIN HELL!!!!
Mark Garcia very limited in terms of where they could fire though, would be almost useless.
That is the other issue.
Crusty Plunger Another fact too
Maybe DICE add them in a Battlefield 1 Remake, I would play again just to see them in action.
Kinda ironic that the Ilya Muromets was included but not as a behemoth. And that everyone hates it.
Honestly, I think the Tsar Tank will be the next behemoth. Imagine playing on a snow map and seeing that massive thing coming at you.
Oh no the enemies are being reinforced with a tsar tank, oh wait it's a giant bike
Inspired by Tracey Strehle who replied to Flakfire's comment: How about if as a behemoth the team gets MULTIPLE submarines, but make them normal like SM U-13 or SM U-19.
Your intro song is amazing !
Those behemoth ideas would ne pretty cool!
I feel I should mention that the British M1 submarine also had the ability to fire the main cannon while submerged at periscope depth, but it had to surface to reload. This earned the ship the nickname of dip-chicks.
Also, I wouldn't be surprised to see an Aircraft carrier such as the HMS Furious or HMS Hermes added as a behemoth, or perhaps the experimental German I-class carrier.
The Germans also experimented with giant mobile fortresses. These were huge steel platforms on tank treads and that were armed with anti aircraft guns on top and had at least two big siege cannons on them in addition to mortars and machine guns. They were intended to ferry troops inside that could also fire from inside and then exit the giant moving steel fortress when they were within an enemy position
I think a battle of Jutland would be really badass!
The Tsar Tank has to be added, It's a unique tank and the largest tank ever built, at that time. I will make a video about the behemoths in the Russian DLC so please check it out when it comes out, you can subscribe to be kept up-to-date. The HMS X1 would make a excellent behemoth.
The british bl25 howitzer on the verdun heights map may count as a small behemoth too i think
It does - along with the elite kits. it's its own "behemoth," but I'm talking more the traditional "big ass vehicle."
Flakfire true that.
A traditional behemoth must be a BAV
Nice video,man
Keep it up!
Wow so much knowledge this is an amazing video great job new sub.
Its funny, just yesterday I was researching those WWI bombers. For some reason im absolutely fascinated with that eras tech. WWI submarines and planes, especially those first large scale closed cabin planes. Fascinating, just wish there was more photos/video available!
2:38 I think you have a certain rank in a planes to qualify for being the pilot. Which one would you have? level 3 pilot, or a rank 20+ pilot. I'm an ace in battlefield and it's so frustrating when a person is the bomber and they bail or crash
1:50 are they standing on top of a flying bomber?
Also who names a tank “Fiat 2000”
How To Make A Plane A Behemoth- Make an invisible border that makes you pull up before you reach the ground or other buildings - it would allow you to fly as you please and not crash it
i think a artillery barrage behemoth would be a nice addition 4 players would circle the map in a planes marking out where they want the barrage to hit.similar to how we see in the runner campaign mission of course they're will be massive cool down to the barrage.
It can be temporarily disabled by hitting certain parts of the planes.
I hope they include a 'boot' system for the behemoths pilot/driver if they are inept or just completely clueless. I once got a seat in the CHAR 2C on Rupture and the 'driver' was going 1-15 and got the tank stuck in the trenches at A within 2 minutes . . . . I shit you not
I was with a guy who just stood right out in the open and didn't fucking move even though he had a full tank full of gunners not doing anything, because they are aimed at fucking nothing, and he slowly got picked off and got maybe 3 kills
TheScreamer Oh yeah? Have you ever seen someone beach the Dreadnought!? Or drive a Char 2-C. backwards out of the combat area!? Twice!?
TheScreamer you think that's bad? I once got into a char 2c, the driver drove out of the map, killing all of us?
what do you think about future gadgets to all of the classes`? could the assault class get a new explosive gadget. to all of the classes in battlfefield. is there a new granade for example? wasent there more prototype kind of weapons that were tested to take out these upcoming veachles? cause i think there aint much at the moment in battlefield 1. are we getting more for the classes? than just a granade crossbow? and we have only seen 5 new weapons since launch. sup dice?
are pineapple grenades (MK2 grenades) in BF1? Because if not, pineapple grenades would be cool
I’m a bit late, but you should read a dictionary, thesaurus, or go to kindergarten again.
If we are talking about all tanks/planes/ ships of WW1 here, I would love to input a few. The Gun Carrier Mark I would be a very interesting tank to add into the game, as for it's odd aesthetic appeal and the fact that It has a Cannon on the front, much like the new Siege Howitzer in the new expansion. This I think would make a very interesting dynamic into the game as the GCM1 (As I will now call it) didn't have the best armor, and had very little infantry capabilities aside from two heavy machine guns. this would mean that either the tank would have to be constantly moving or would have to hide somewhere. Another would be the Sturmpanzerwagen Oberschlesien, a German light tank that was pretty well armed. This Little guy (I say that but she weights 19 Tonnes) Had a top speed of 9.9, which is 2 times faster than the light tank (Renault FT) already in the game(even though it weighed 3 times as much). It had one main cannon at the top (which could swivel a full 360 degrees), and 2 heavy machine guns (one facing forward, the other facing back). The one large issue it did have, though, was that it had multiple weak points in the hull (Especially around the tank treads). Maybe Dice could implement these into the game to make it a little fairer.
great video bro 😀
Can you do 'possible new game modes' like front lines in TSNP? For turning tides I think they'll be a just dreadnought match but I'm not sure
ColonelAnomynous I think there going to add new game modes to every Dlc like TSNP with frontlines and ITNT with supply drop
I hope the K-Wagen makes its debut in the Apocalypse DLC. Since the DLC is centered around unique weapons and the sheer madness of infamous battles of the Great War, it will be a great inclusion and an absolute beast on the battlefield.
My guess as well, Russia will be the bomber or Tsar Tank, Turning Tides I will bet on the HMS X1 cruiser submarine, and the last one I am going all in on K-Wagen. What else works for famous battles and the insanity of war then the largest tank design from the First World War?
I think a cool behemoth concept could be a static bunker. The bunker would need to be in a position that offers good control over the map and could be used for heavy ordinance / gunners to attack different objectives. Once a team is loosing enough to require a behemoth they would be allowed to spawn in the bunker and use it to bombard the enemy. While the enemy would focus on trying to bring down the walls of the bunker and storm the inside to destroy the turrets / players using them.
I think the interesting point of this would be to really focus the gameplay into one section and also provide a different objective of the gameplay while a team has oporation of the bunker.
If incorporated with tunnels to grant the loosing team flanking routes, this could be a super powerful but also interesting behemoth.
great historical video , love it
I think one future behemoth could be like a bigger version of the Mortar Landship. It would be able to use all 4 mortar types (airburst, HE, gas, and smoke) with 8 shots and could have 5 gunner slots, including one in the back. The downsides would be that the driver wouldn't have their own machine gun and that the mortar would have a long reload time so they would have to rely more heavily on their gunners to deal with infantry at close range.
Found your channel from the bf1 main menu lol.
It's funny because I still haven't seen it on there! But glad you're here.
Nope its there, hell THIS video was just on the video menu, great work!
Whaaaat
Yeah, guess whoever runs it on Xbox One anyway liked the list of potential super vehicles.
+Flakfire If you are correct, which I think you are on the russian behemoth making it in, it further solidifies in my mind that they need to make a unique game mode for just aircraft that pits 2 teams against one another each with several behemoths that come in waves while other players can pilot the regular fight, attack planes, and bombers to take them out. I could also see ground targets being in the mode too. What do you think?
For the next DLC my vote goes to that behemoth version of the penny-farthing. The Tsar tank. It is very interesting to see a weird looking war vehicle like this one in the battlefield.
nice vid can appreciate your research
The enemy is being reinforced with an AT-AT.
DLC name:
Battles of the Galaxy
Get access to all new content, an all new mode, all new weapons, and more. The Rebellion and the Galactic Empire have advanced weaponry, making them stronger than any other side in the game.
- 26 new weapons such as the DL-19, DL-44 and AC280.
- Walker Assault: Take down the AT-AT and defend your objectives, or defend the mechanical monster and destroy the enemies.
- 4 new sides: The Rebel Alliance, the Galactic Empire, Sepratists and Republic.
- New vehicles: the X-Wing, Y-Wing and more.
- New Operations: Hoth Assault and Attack on the Death Star.
- New Behemoths: Star Destroyer, AT-AT, Rebel Cruiser and Heroes
Well, there are the monitor battleships extensively used by the Austro-Hungarian Army. These river-going ships had a deck close to the water level, and were designed so that they could fit under bridges. Compared to ocean-going battleships, they would've look like cruisers or destroyers.
As for land-based weapons, there's the Schneider CA1, which has a somewhat different layout than the other thanks, and the British Whippet light tank, or it's German counterparts, the Lk. I and Lk. II.
Besides the K-wagen, I think the Sturmpanzerwagen Oberschlesien could appear in Apocalypse, as a sort of replacement for the regular landship or heavy tank, along with the before-the-war, never-built, Austrian Burstyn Motorgeschütz, and some Austro-Hungarian armored trains as well.
Naval wise I'm thinking one of the best bets would be the Lord Clive class monitor. Smaller then the Dreadnought with a turret of 305mm guns with some aa guns and 3 pounders. Much smaller target that could close in on shore easier.
They should have a "behemoth" that is sort of like the telegraph from rush. But allows you to call in gas strikes on specific positions. Not just activating it. It could even have multiple people calling them in at a time.
The X1 Looks Epic and would really fit in the upcoming naval map.
Wouldn't mind seeing a defensive fixed behemoth. Like a giant turret with multiple gunner positions and insane destructive ability.
So what happened to the Battle of Passchendaele episode for the Apocalypse dlc?
I'd think that none of the tanks will be added as behemoths(for a while), for they have just had a land based behemoth added so in theory DICE are going to add a sea and air behemoth. but then again I might be completely wrong
I'd vote for Tsar tank because it would be the most "fun" option for gameplay because it'd offer quite interesting weapon loadout for players.
I would vote as well, the heavy bomber seems fun I admit and I would be okay with it, but... giant tricycle tank. Come on when else are you going to get to use something like that?
+Tyler Bioshock R on the game toy soldiers lol , it's one of the bosses
I don't think planes will be behemoths because they can crash easy and are pretty fast for a behemoth
We did get one of the planes on this list but not as a behemoth
mendeleev tank, it's box, but with a massive gun! so simple, so elegent, almost comical, but truly terrifying!
hopefully they do add more behemoths, and what would be really cool is if your rank 10 both in pilot and tanker you can use your sawedoff shotgun for every class it would be nice, but what do u think Flak?
The new Behemoth for "In the Name of the Tzar" will be a gigantic rip in time where out of a black hole comes Putin riding shirtless on a bear quad weilding M4s with up to four players manning angels that follow with trumpets that blast out the Russian national anthem.
happy easter
I'd like to see something like Paris Gun navigator's plane or venichle.
what the name of the outro music? because I check the website and it is long list.
Congrats you predicted the new plane!
+HeyItsJake awww yeah
Great vdeo!
If they add the plane I bet it would have a completely different mechanic. Theyll probably spawn a few of them in formation and a few players can control the x axis where they will fly over. Then the player can drop bombs and the planes fly out of the map and thats it. ofcourse they may do it where you can do this 3 times or somethig like that, but I doubt it will be flying around the map constantly. Or who knows maybe theyll make it a new bomber that is 4 seats instead of the 3 seater we have now. Doesnt need to be a behemoth.
With the super tank especially in an operation you already get those guys that completely ruin its use. Like taking it out of bounds. Imagine if we had a super bomber. Really really cool as it would be. 90% of the time someone would just ram it into something for giggles or for lack of flying skill
5:46 Its the boss from toy soilders
Indeed!
Out of all these vehicles, I think a giant bomber plane would be AWESOME
There's also the American mark VIII Liberty tank. It was planned to be used in the spring of 1919 however since the war ended it was used for training American tankers. I don't think including this vehicle is to far fetched since the char 2c was added.
Yep, but the issue for me is it doesn't really do anything the Mark V does in-game, it's just bigger.
Flakfire that's true. Maybe it could be added as a regular tank though just clunky and slow to balance it out
I'm still waiting for the Whippet, you know its going to arrive at some point probably Apocalypse, I mean come on it was just as common as the Saint Chermond!
A bomber that wasn't allowed to pitch nose-down would be cool. Basically allow roll, but severely limit pitch
The giant bombers would need a heck of a large map to be able to fly inside the boundaries of the combat zone
Flak fire when will we get a trailer breakdown of the new dlc. I want to know what mosin negant is in the trailer etc?
Imagine getting on the new Submarine behemoth ready to blow some shit up but the driver is AFK and you are still underwater.
They should add a super dreadnought behemoth because the regular dreadnought is an iron duke class battleship but what if they put something like hms queen elizabeth or sma Bayern? Or maybe they could possibly add the n3 clad battleship. And before anyone says it yes I am aware the n3 was planned after ww1 but the char 2c never made it to the front so I might as well mention it. But the problem would be the gun size cause it was meant to have 18 inch guns a bit of an overkill but imagine for iron walls they added the sms szent istvan as the enemy behemoth and yes it was sunk before the date of iron walls but it would still be cool but imagine if they added the 2c bis because technically it was only 2 years older than the char 2c
what about the flying elephant?
The Top Potential Behemoths in Future Battlefield 1 DLC but their mostly for naval warfare well damn thats pretty good
5:48 Imagine riding that down the street.
I think that planes will fly alone around the map players will only taking cannons. Or pilot can turn only right and left, with auto turning at the broad of map. I think they will add the Tsar tank, and second submarine.
Man, it would've been really cool to see Lancasters or B17's in a game like this. Sometimes I wish that Bf1 was a WW2 game.
Hey Flak, do you happen to have a guess on exactly what the new destroyer is going to be?
"The vehicle was not intended to be a joke"
Lmao
Maybe a way to add a bomber would to have it so that only a pilot with the rank of 8 or more could pilot the behemoth. Or to add a way of controls much like the blimp where it dosen't change elevation but it can steer
They should add a very small behemoth called the SD-92 Lawrence, it is a torpedo boat that's very strong, it has 1 LMG, and 2 passenger seats
And 1 mortar seat........ and could come in a 2019 DLC
Behemoths or not, submarinesbare confirmed in bf1 because thevalready have spotting voice lines.
I'd like to see the tsar tank and the planes you showcased
These DLCS has a feeling of the Bf4 DLCS for example Naval Strike=Turning Tides.
Since there's going to be a Naval Behemoth in Name of the Tsar, I'd like to think a German Bayern class or the Russian Gangut class BB's will show up instead of the Iron Duke class currently in the game.
when did you change your name?