@@LeoN-nu7chAs a mobile player, you can go faster than most people he calls slow. Quite a bit faster. Of course, the limit is much higher on PC, even without macros, but it's not that huge of a difference.
You can lose less troops when slider blitzing. Lets say you attack a 100 with 200. Without slidering you could lose 120 or even more there with horrendous dice. But slidering your troops to 103 means that's the maximum you could lose on that attack there while remaining at 100%. (talking about balanced blitz here). Same with lower and higher troop numbers, just keeps your max troop losses down.
@@oldiehood It's stupid that's how it works. They should either Remove the system, let people get full damage range, or Auto do it and give everyone minimum range. Having the 'Skill Cieling', be who can slide to the correct number or not is stupid
quick question, why do you alway's change your attack limit troops to be on exactly 100%? For exemple 3 in defense with 7 in attack you change the cursor to 6. why not just stay on 7? what difference does it make?
I'm confused what you mean by 6v3 since 6 isn't 100% for 3 so I will change it to 2 to give an example of what I think you mean if its a 6v2 you will most likely lose less than if its 7v2 so you always want to make it lower so you wont lose as many troops
The new meta is the fake slow players.
If you’re a mobile player you can’t go fast
@@Pepijnpieyea it really bothers me when he calls “slow” players noob whilst they’re most likely just playing on mobile
@@LeoN-nu7chAs a mobile player, you can go faster than most people he calls slow. Quite a bit faster.
Of course, the limit is much higher on PC, even without macros, but it's not that huge of a difference.
@@Pepijnpieyea u can
Yooo you hit 100k+ subs Congrats CG
Can someone help me understand why CG moves the slider each time? Greater troop advantage is a good thing no?
I'm pretty sure it's because you will lose more troops if you use an amount over the 100% threshold.
You can lose less troops when slider blitzing.
Lets say you attack a 100 with 200. Without slidering you could lose 120 or even more there with horrendous dice. But slidering your troops to 103 means that's the maximum you could lose on that attack there while remaining at 100%. (talking about balanced blitz here). Same with lower and higher troop numbers, just keeps your max troop losses down.
@@oldiehood It's stupid that's how it works. They should either Remove the system, let people get full damage range, or Auto do it and give everyone minimum range. Having the 'Skill Cieling', be who can slide to the correct number or not is stupid
@@oldiehood thanks!
@@cheesy5571 got it thanks!
Yay another CG upload 👻
quick question, why do you alway's change your attack limit troops to be on exactly 100%?
For exemple 3 in defense with 7 in attack you change the cursor to 6. why not just stay on 7? what difference does it make?
Minimizing possible losses
I'm confused what you mean by 6v3 since 6 isn't 100% for 3 so I will change it to 2 to give an example of what I think you mean
if its a 6v2 you will most likely lose less than if its 7v2 so you always want to make it lower so you wont lose as many troops
CG=GOAT
I would like to see the game details at the beginning and the player details at the end, please.
What were the ranks of the players?
just notice you hav 100k subs😅🎉🎉🎉🎉
what were the ranks?
I'm 9 minutes in black has to be master or near it he saw you ready to smack him and ruin both your games did smart thing and backed off
What is this called i want to play
Risk: Global Domination for PC or mobile
Yay
Loved the game. But .... giving yourself an IQ higher than Einstein?
cool vide
video
@@RealRodium vide*
200 IQ? Hmm not really. Just no one above intermediate level in the game. Noobfest