Michael Hansmeyer: Building unimaginable shapes

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  • เผยแพร่เมื่อ 8 ก.พ. 2025
  • Inspired by cell division, Michael Hansmeyer writes algorithms that design outrageously fascinating shapes and forms with millions of facets. No person could draft them by hand, but they're buildable -- and they could revolutionize the way we think of architectural form.
    Michael Hansmeyer is an architect and programmer who explores the use of algorithms and computation to generate architectural form. Full bio: www.ted.com/spe...
    TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes (or less). TED stands for Technology, Entertainment, Design, and TEDTalks cover these topics as well as science, business, global issues, the arts and more. Find closed captions and translated subtitles in a variety of languages at www.ted.com/tra....
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ความคิดเห็น • 309

  • @Omni315
    @Omni315 12 ปีที่แล้ว +40

    Very cool, still wouldn't mind knowing how you "fold" a cube

    • @mim073
      @mim073 4 ปีที่แล้ว

      3d softwares allow u to do this.... I'm learning but can't tell u the exact process yet sorry for replying so late btw

    • @blenderguy3250
      @blenderguy3250 3 ปีที่แล้ว +1

      @@mim073 lol.. you are useless (after 9 years ahahahah)

    • @mim073
      @mim073 3 ปีที่แล้ว

      @@blenderguy3250 lmao...I guess so but it can happen is all I meant to say

    • @bhushanmuluk9408
      @bhushanmuluk9408 2 ปีที่แล้ว

      @@mim073 WHICH SOFTWARE DO YOU USING FOR THIS

    • @mim073
      @mim073 2 ปีที่แล้ว +1

      @@bhushanmuluk9408 any software, try using blender. It's free

  • @himarit1484
    @himarit1484 4 ปีที่แล้ว +3

    As a student just started learning architect and digital modeling, what he shows really fascinate me for the possibility of using algorism. Technology can push ourselves beyond our creativity. The column he made is purely the product on algorism it is cool. On the other hand, I feel taste of culture, sth that people can resonate, provoke is an essential element in building our environment. I really wonder and curious about what we will have for the future architecture.

  • @MarkLucasProductions
    @MarkLucasProductions 12 ปีที่แล้ว +2

    TED is almost ALWAYS brilliant but this one was incredibly inspiring to me. Breathtaking.

  • @OliverYossif
    @OliverYossif 12 ปีที่แล้ว +6

    Wow, that was incredible. I was pretty impressed when he finally said that he'd managed to get them built.

  • @EclecticSceptic
    @EclecticSceptic 12 ปีที่แล้ว +1

    Exquisite! This is a trend becoming more prevalent as time goes on, acknowledging the limit of a human direct designer and instead emphasising designing the process.

  • @ghostbuddy
    @ghostbuddy 12 ปีที่แล้ว +11

    These agorithms + 3d printers = amazing table top art

  • @benbennit
    @benbennit 12 ปีที่แล้ว +4

    A pure reflection of the underlying replication code of the universe. The universe is hardwired for this structuring and replication. From simplicity comes complexity.
    Just amazing.

  • @diegofnu
    @diegofnu 12 ปีที่แล้ว

    Your own questions have the potencial of answering themselves. Increased strenght with a tiny fraction of the material, Improved absortion, light absortion and conduction, embedded air cooling, extraction, etc... There is still a long way to go in development. Function following form is a very common thing in sience history.

  • @IndieWide
    @IndieWide 12 ปีที่แล้ว

    im not an Indonesian guy, but in Indonesia, these sculptures can be hand-made carved in stones each and every small details of it. I've been once in Bali and i was just amazed by their detail stones walls and carvings. and they don't use 3d noise plugin. :D

  • @TroyOi
    @TroyOi 12 ปีที่แล้ว

    Wow, you put in words something that I only had a vague sense of, and could never have expressed myself. Thanks!

  • @Waranoa
    @Waranoa 12 ปีที่แล้ว

    I don't know how original these ideas are, but it's a very illustrative example of the power of simple rules producing complex systems.

  • @finderfinder100
    @finderfinder100 12 ปีที่แล้ว +1

    This is the wonderful successor to Gaudi, HR. Giger, Dali, Escher,and Buckminster Fuller (and many other artists). This is their wildest dreams mixed with organic growth & algorithmic science made real.

  • @freesk8
    @freesk8 12 ปีที่แล้ว +1

    It makes sense that these shapes look organic. Organisms create themselves from their DNA using simple, repeated processes, just like the computer creates these shapes.

  • @qedqubit
    @qedqubit 6 ปีที่แล้ว +2

    this can be done easily in Blender 3D software : add a bevel modifyer on the cube, then a wireframe; make it fatter, add a wireframe modifyer again, a subsurf , and a displacement.
    Tadaah ! you can make wild symmetric geometry in a few seconds !

  • @nikicool23
    @nikicool23 12 ปีที่แล้ว

    tht was superb...i don't know how gaudi did it during his time....the designs reminded me of his forms...

  • @buddhabrot
    @buddhabrot 12 ปีที่แล้ว

    Technology check, Entertainment nope, Design check.
    2/3. Which is better than 90% of TED. Nice work :)

  • @TheGerogero
    @TheGerogero 12 ปีที่แล้ว

    Wishing the technology to physically manufacture these forms with much greater ease will come soon. Fascinating stuff.

  • @Zoza15
    @Zoza15 11 ปีที่แล้ว +1

    This man has a great imagination of architecture.. Wish him all the luck with his project :)

  • @happyandauthentic
    @happyandauthentic 12 ปีที่แล้ว +2

    That is incredibly amazing! Imagine PRINTING your own house!

  • @JasonChanH
    @JasonChanH 12 ปีที่แล้ว

    indeed. but i wouldn't be surprised if the texture is partially generated. as hansmeyer mentioned, there is still a lot of tweeking required to create cool visuals as opposed to the 99% noise. terrains, for example, are mostly generated in the digital world now (like Avatar's landscape, which is made with Vue)

  • @WhitentonMike
    @WhitentonMike 12 ปีที่แล้ว

    I love the whole idea. ABS seems like the only practical material at the moment for 3D printing. At least that way it can be cleaned easily. Dusting the paper ones would be next to impossible.

  • @PZenki
    @PZenki 12 ปีที่แล้ว +1

    Unreal and beautiful.

  • @paulinanowicka7230
    @paulinanowicka7230 10 ปีที่แล้ว +6

    Beautiful shapes inspired by nature... here is the big issue with this effort to bring it to life - with the modern design's focus on bio-mimicry and on reducing waste in manufacturing processes, my question would be: How sustainable is this type of architecture? and is printing an entire model out of polymer plastic sustainable and responsible? How do 3D printers fit into the cradle to cradle design? Just curious if anyone has answers....

    • @yoelsanchez2590
      @yoelsanchez2590 9 ปีที่แล้ว

      Paulina Nowicka well the US Navy is attempting to build an entire 3D printed ship so....

    • @tafssjr9986
      @tafssjr9986 7 ปีที่แล้ว

      Art has a cost my friend, maybe time, money etc

    • @cybercephalopod3913
      @cybercephalopod3913 7 ปีที่แล้ว

      WELL, if you're trying to make organic shapes, you COULD just 'grow' these structures rather than build them. Of course, this would require some level of nanotechnology, but it's worth considering.

  • @Don-cz
    @Don-cz ปีที่แล้ว +1

    Reminds me of the work of Gaudi. Perhaps these methods could even be used to help finish his works.

  • @RafaelMirandaMolina
    @RafaelMirandaMolina 12 ปีที่แล้ว

    Amazing, i've been teaching a generative arte course for 15 year old kids, and so many of what i've learned is embeded in what you say in this talk, so i wonder Could this be some kind of generative architecture?

  • @srgwarcock
    @srgwarcock 12 ปีที่แล้ว

    These structures are beautiful, like something you could only conceive in a dream. Id love to live in a world surrounded by architecture that would make our modern cities look like stone age technology

  • @Noone-of-your-Business
    @Noone-of-your-Business 8 ปีที่แล้ว +8

    The process described is *not* inspired "by nature", but by *mathematics* . Maths is generally agreed *not* to be a natural science, but rather a human-created philosophical system of describing phenomenon, very few of which are directly transferrable to evolutionary shaped forms that can be observed in nature. One way or another, folding a cube is as highly an artificial a process as it gets. I have to agree with my pre-posters: This has little practical value, it is art of art's sake. Which is fine by me if I see it in a spiffy SciFi movie, but certainly not in the building I work in. And that's not even addressing sustainability.

    • @luxxeon3d
      @luxxeon3d 7 ปีที่แล้ว +2

      I agree perhaps about the sustainability and safety of certain structures created this way, but nature is mathematical. All living things and even the outer reaches of the galaxy are influenced by mathematical properties. The Fibonacci Sequence is clear and visible in nature from the golden spiral of a Nautilus shell to the logarithmic spiraling motion of the galaxies, nature and mathematics are very much in line with each other.

    • @vinayseth1114
      @vinayseth1114 5 ปีที่แล้ว +1

      You can find perfect cubes and spheres in nature under extreme conditions though.

  • @ImaginationBubble
    @ImaginationBubble 11 ปีที่แล้ว +2

    when i see vid's like this i remember that the slogan of ted is " spread the idea " :D

  • @TroyOi
    @TroyOi 12 ปีที่แล้ว

    I recall when fractals were the big thing. They're very similar: fascinating, repetitive shapes with intricacies at all scales, all generated from relatively simple algorithms, and with proven examples in nature. What I don't recall were people running out and saying, "Hey, we gotta build stuff from this".
    OK, I've got an open mind... What's the big difference here?

  • @arejays6701
    @arejays6701 8 ปีที่แล้ว +2

    good forms but i think the symmetry makes them static, almost as if to say theyve hit the uncanny valley of forms, parametric-ism however gives a more natural (nature like) appeal to forms .

  • @anikyt7570
    @anikyt7570 11 ปีที่แล้ว +1

    Yes fractal concepts are there... But experimenting and bringing that into reality is an amazing progression...with 3D printing, flying robots innumerable possibilities...

  • @visamap
    @visamap 3 ปีที่แล้ว

    Thank u all very much

  • @billbillard7690
    @billbillard7690 12 ปีที่แล้ว +4

    Streatched in my capacity to imagine new forms. A beautiful glimpse in God's design.

  • @kittenmittenkitten
    @kittenmittenkitten 12 ปีที่แล้ว

    The best art is unsettling.

  • @rj-dc9jq
    @rj-dc9jq 5 ปีที่แล้ว

    First of all i want to say your voice is god level soothing for me

  • @premed2
    @premed2 12 ปีที่แล้ว +1

    It's so baroque baby! Reminds me of the image of a fly as visualized by an electron microscope. This is the stuff from which nightmares unfold.

  • @andresbenito9735
    @andresbenito9735 6 ปีที่แล้ว +1

    Unlike almost every TED speaker, I liked his voice trough the whole presentation. He would make a nice job working at movies. Peace

  • @Hadewychable
    @Hadewychable 12 ปีที่แล้ว

    wow ! amazing algorithm technology by TED . Great job ;)

  • @JZGreenline
    @JZGreenline 12 ปีที่แล้ว +2

    Dam I love fractals! Fractal art in real world?... *dies from awesome*
    This is the niche of 3D printers. Creating objects of such detail that they would take a lifetime to produce in the physical world, but a computer could produce thousands... beautiful.

  • @sixpackspy
    @sixpackspy 12 ปีที่แล้ว

    accurate and beautifully said!

  • @mcozpda3392
    @mcozpda3392 9 ปีที่แล้ว

    good explanation .... I like ....
    Within the imagination it is to take all the elements for development ........

  • @CariagaXIII
    @CariagaXIII 11 ปีที่แล้ว

    the cylinder input looks badass

  • @IndustrialBonecraft
    @IndustrialBonecraft 12 ปีที่แล้ว

    Regardless, he has a point: as the guy said - this is incredibly labour intensive and impractical. I'd love to see this type of thing become a reality - a new architectural era, but how are you supposed to make one that would be truly useful? Those columns are holding up how much weight? I can't see them bearing too much of a load.

  • @s..1087
    @s..1087 11 ปีที่แล้ว +2

    Hi guys, which software is used to do these miracles?

  • @jacobeason1363
    @jacobeason1363 4 ปีที่แล้ว

    I really want to be a parametric architect! I wonder what comes after parametric architecture? How long will I have to wait to find out?

  • @stevenschwarz7134
    @stevenschwarz7134 9 ปีที่แล้ว +1

    i have a very interesting drawing based on the symetrry of the square making a strange fractal shape

  • @WhitentonMike
    @WhitentonMike 12 ปีที่แล้ว

    Cylindrical video screens should make it possible to have the shapes rendered in real time. Then the columns could be changed between simple and complex as well as intricate color patterns or monochromatic etc. Interesting.

  • @vinayseth1114
    @vinayseth1114 7 ปีที่แล้ว

    They look perfect for the Chronicles of Ridick universe!

  • @jacobeason1363
    @jacobeason1363 4 ปีที่แล้ว

    oooooh yeah. Love this stuff!

  • @j4y88
    @j4y88 12 ปีที่แล้ว

    Beautiful..

  • @Spicystachegamer
    @Spicystachegamer 4 ปีที่แล้ว

    This.... this is creativity

  • @mattd259
    @mattd259 12 ปีที่แล้ว

    My argument was that because Christians (including clerics) practised science openly, and they didn't receive any opposition for practicing science qua science, then that must mean that the Church has not been opposed to science. If it were, you could imagine it rebuking Christian scientists simply because they practiced science. But no such thing happened. The fact that the Church didn't let them leave the Church, as you pointed out, does not refute my conclusion. In fact, it supports it.

  • @ppr0n
    @ppr0n 12 ปีที่แล้ว

    Why? These are simple slices which can be processed by any computer with a decent CPU. The secred behind it to render one slice at a time. The problem is only that there is no printer in the world that could possibly create the final form in one process, because its way too complex for it to keep up.

  • @Kamikrazey
    @Kamikrazey 12 ปีที่แล้ว

    16 million facets it quite high, yes with decent cpu/gpu it is very possible, but it is much higher than an average computer, my schools graphics computers tend to crash at about 4 million facets

  • @Ieathal
    @Ieathal 12 ปีที่แล้ว

    That looks amazing.

  • @cheetah219
    @cheetah219 12 ปีที่แล้ว

    early application for ANYTHING is always a grey area until years later when we look back and say "i dont know how i would live without that". do you really think when electricity was first being developed the average person thought a lightening bolt travelling down a kite would be what it is today? this is why noble prizes are typically given to discoveries that were made years ago--because the significance is not solidified until later.

  • @TheFounderUtopia
    @TheFounderUtopia 12 ปีที่แล้ว

    Very clever idea. I tip my hat to you sir.

  • @zxp8272
    @zxp8272 6 ปีที่แล้ว

    the thought is great! but i have a new idea, i think the most important thing is to create a method to construct these shapes(not using 3D printing but a method which is also compatible with your physical laws)

  • @tastyfrzz1
    @tastyfrzz1 12 ปีที่แล้ว

    It's pretty but what about functionality? When nature does something it's usually for a reason. Increased strength, greater surface area for memory, cooling or heating, light gathering, improved hearing, improved adsorption.... What functional benefit can you add to your pretty columns? Otherwise they are just dust collectors.

  • @dododouglas7980
    @dododouglas7980 6 ปีที่แล้ว

    Beautiful really

  • @knasbollolo
    @knasbollolo 12 ปีที่แล้ว

    Interesting, not sure if I'd want to live with that sort of design. I prefer the minimalistic, these structures are just far to intricate for me to fully enjoy.

  • @pretty_fly_for_a_jeskai
    @pretty_fly_for_a_jeskai 12 ปีที่แล้ว

    I sort of have to agree with you there... the only way this could be relevant is if combined with 3D printers to physically render these designs... and then it couldn't be called art, because it isn't the product of an artist, but of an algorithm. Doing this would also cheapen actual art.

  • @jagteshwardhillon3278
    @jagteshwardhillon3278 10 ปีที่แล้ว +4

    What software did he use to create those forms?

    • @MadDeuceJuice
      @MadDeuceJuice 7 ปีที่แล้ว +2

      processing

    • @omidb67
      @omidb67 7 ปีที่แล้ว

      AutoCAD

    • @stinkleaf
      @stinkleaf 6 ปีที่แล้ว +1

      Or better yet. download Mandelbulb 3D fractal software and you can achieve the same type of forms.

  • @stillpointx2623
    @stillpointx2623 2 ปีที่แล้ว

    Where can I download the algorithms?

  • @RouteZeroDesign
    @RouteZeroDesign 12 ปีที่แล้ว

    Nothing quite like cleaning dirt out of a fractal....
    They're interesting forms, but I personally find their structural qualities on a micro scale to be more interesting than their overall appearance.

  • @kittenmittenkitten
    @kittenmittenkitten 12 ปีที่แล้ว

    It's called art. You may have heard of it. We make sound for sounds sake, and call it Music. We arrange words into literature not for functionality, but for what it says to us. Why can't we have architecture for architectures sake?

  • @ASkippingRock
    @ASkippingRock 12 ปีที่แล้ว

    Inspired by cell division. Awesome. If only we could find ways to grow buildings.

  • @srgwarcock
    @srgwarcock 12 ปีที่แล้ว

    But imagine a capitol city with sky scrapers and complexes that looked like these forms, it would be stunning, certainly it would make our cities look like they were from the stone age

  • @srgwarcock
    @srgwarcock 12 ปีที่แล้ว

    Think about the Locus hives from gears of war 2, thats what the columns reminded me of

  • @lotanerve
    @lotanerve 12 ปีที่แล้ว

    At work we get plans from upstairs that fit perfect (on computer) .On the shop floor, not so much..

  • @sverrekvernmo
    @sverrekvernmo 12 ปีที่แล้ว

    How do you dust them?

  • @Klarpimier
    @Klarpimier 10 ปีที่แล้ว +1

    Is there a way to do this in Blender? Can anyone tell me?

  • @goGREED
    @goGREED 11 ปีที่แล้ว

    woowee! can't wait to clean them columns

  • @tastyfrzz1
    @tastyfrzz1 12 ปีที่แล้ว

    Very true.
    We can also recombine molecules into cute compilations that may or may not be poisonous. Form without consideration to purpose. Maybe that is what people are to God.

  • @ElSWVisitor
    @ElSWVisitor 12 ปีที่แล้ว

    I love you TED :-)

  • @luticia
    @luticia 12 ปีที่แล้ว +1

    I have difficulties to understand the meaning of this talk.

  • @RolandAshcroft
    @RolandAshcroft 7 ปีที่แล้ว

    Why abs for huge columns ? I'd use a finer quality large scale printer that can extrude some kind of mix of cement and gypsum .

  • @MonkeyRecords
    @MonkeyRecords 12 ปีที่แล้ว

    beautiful

  • @avedic
    @avedic 11 ปีที่แล้ว +1

    Your "cool so what?" comment just came off as super douchey, ya know? That's probably why it was downvoted by so many people.
    What I meant was...if you think people are just blown away by complex cool shapes...then you're totally missing the point altogether. I could explain it to you, but it would take more than a youtube comment. There's WAY more to this stuff than what you are talking about.
    As for it not mattering what you do. How does that NOT matter? It matters very much...

  • @sworupbisural1602
    @sworupbisural1602 3 ปีที่แล้ว +1

    now we can use VR to virtually jump inside this world

  • @olekolok2739
    @olekolok2739 3 ปีที่แล้ว

    Whats really interesting to me is the possibility of scaling this. At First, i thought this would be an amazing scifi City scape😱

  • @luticia
    @luticia 12 ปีที่แล้ว

    Good answer ;-)

  • @atlasinvestmentresearch5397
    @atlasinvestmentresearch5397 ปีที่แล้ว

    how about organism living structure. process to generate

  • @wilikoki69
    @wilikoki69 12 ปีที่แล้ว

    I think Gaudi would have loved this program.

  • @chillshaily1
    @chillshaily1 12 ปีที่แล้ว

    brilliant

  • @gonnabphd
    @gonnabphd 12 ปีที่แล้ว

    I'm pretty sure such algorithms have been used for 20-30 years in computer graphics as a way of efficiently producing landscapes which look like, well, natural landscapes. So the ideas presented here are hardly new... maybe in architecture they are.

  • @BIitzkrieg
    @BIitzkrieg 12 ปีที่แล้ว

    i want these columns so bad ;_;

  • @Ikimono
    @Ikimono 12 ปีที่แล้ว

    Yea problem is that it would be impossible for you to run in real-time with objects that have that many polygons. Regardless of what we would like, our tech is not powerful enough right now.
    Something like that would be achieved through lower polygon-counts and textures/normals.

  • @devdesai411
    @devdesai411 5 ปีที่แล้ว

    Anyone knows how to code this on grasshopper ?

  • @mattd259
    @mattd259 12 ปีที่แล้ว

    Your initial comment explicitly mentioned that "the Church", and I explicitly mentioned in my reply that the *Church* vs science characterisation is a bad one. From the start this has been about *the Church* and science and I have been arguing about *the Church* the whole time, which I take to mean all of Christianity ever. You introduced the word religion at a later time. Unless you take 'church' to mean Islam and all religion, or a recent localised branch of Christianity, get back on topic.

  • @andrewc2768
    @andrewc2768 12 ปีที่แล้ว

    Who would want to live with those complex structures in their house? It would feel like being inside an alien spaceship

  • @ExclusiveManual
    @ExclusiveManual 12 ปีที่แล้ว

    imagine the number of polygons on a single column. most people would lag out.

  • @marcosmenescal2962
    @marcosmenescal2962 ปีที่แล้ว

    Impressive

  • @Fnantier
    @Fnantier 12 ปีที่แล้ว

    It's called art. I do see your point, but this is not engineering, it's architecture and art :)

  • @hawaiidispenser
    @hawaiidispenser 12 ปีที่แล้ว

    Kind of reminds me of that Alien artist... H R Geiger (I think)?

  • @RealChiliConQueso
    @RealChiliConQueso 11 ปีที่แล้ว

    So these are basically fractal patterns?

  • @LeonidasGGG
    @LeonidasGGG 12 ปีที่แล้ว

    If we bring this idea into outer world buildings (once we start colonizing outer space) the possibilities are endless.

  • @JasonChanH
    @JasonChanH 12 ปีที่แล้ว

    we already do. fractals have always been around.

  • @IanAtkinson555
    @IanAtkinson555 12 ปีที่แล้ว

    Creationists would refute that this is possible because they would call it, 'increasing information' without intelligently designing it.

  • @pitertitan3385
    @pitertitan3385 8 ปีที่แล้ว

    как это воплотить??? У меня много идей, а реализация ?