hello the tutorial is very useful but when I go to export the file in vrml I have too many colors and on grab cad it reads me each geometry associated with a color as a single level making the file too heavy there is a way to group this information and lighten it
Hi there, I'm trying to do a very similar thing to this tutorial... But I'd like to only extrude the shapes and not scale them in the x and y direction. How can I do this? Thanks...
hi friend! thanks so much for your tutorials! just wondering if i want to connect a brep of objects to gradient, do i need to set a upper and lower limit? coz if i dont, when i connect to preview no gradient of colour is showing..... thanks!
Hola, gracias por el tutorial! una pregunta- existe alguna manera para invertirlo para que los puntos en la curva sean los mas altos en vez de los mas bajos? gracias! Hi, thanks for the tutorial! just a question- is there a way to invert it so that the points on the curve are the tallest instead of the shortest? thanks!
Hola Cristy !! gracias por seguir mi canal , para que puedas tener las geometrias mas altas cerca de la curva debes invertir los valores en el componente Bounds (A, B ) si tienen cualquier duda puedes escribirme a facebook : facebook.com/Om.EGVO/, gracias y disculpa por responder tarde !
This is my fifth time watching (because I forgot easily hahahah) I really like your videos, and I have a question for this too, when I did the last command "extrusion", how can I make a solid extrusion.. apparently it turns out to be only open brep, and I have to make a list >> curve >> surface for the cap. are there anyway that I can possibly do it easily? Best regards,
☺ Hola Alexander !! para hacer esto necesitas sustituir el polígono inicial por la curva diseñada por ti , para representar como sólidos conectar el componente - Cap Holes (cap) - a la geometría final , puedes escribirme en Facebook si tienes alguna otra duda facebook.com/Om.EGVO/ Saludos ☼
hello Raymond Sova!! you can control this modificato the values A, B in the component Bounds, you must take into account the separation of the grid for a clean geometry, for any question you can write me on facebook to: facebook.com/Om.EGVO/ , sorry for late response
First time I know GH can be used for color, thank you so much!!
thank you so much for sharing !!!
Very Nice Tutorial, thanks
@Anon Ymous - Thankyou
🌟
hello the tutorial is very useful but when I go to export the file in vrml I have too many colors and on grab cad it reads me each geometry associated with a color as a single level making the file too heavy there is a way to group this information and lighten it
This is awesome. You guys rock.
Thank you so much!
Hi there, I'm trying to do a very similar thing to this tutorial... But I'd like to only extrude the shapes and not scale them in the x and y direction. How can I do this? Thanks...
hi friend! thanks so much for your tutorials! just wondering if i want to connect a brep of objects to gradient, do i need to set a upper and lower limit? coz if i dont, when i connect to preview no gradient of colour is showing..... thanks!
💾.Gh Files 👉 omegvo.gumroad.com/
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#architecture #parametricdesign #3dmodel
is there a way to keep the scripted shapes within a closed curve that I drew in rhino?
Hello, First thanks a lot for the video, is it possible to align the repeated shaped along one corner not the centre?
Hola! Podrías quizás explicar para que sirve exactamente remap numbers? Mil gracias!
Hola, gracias por el tutorial! una pregunta- existe alguna manera para invertirlo para que los puntos en la curva sean los mas altos en vez de los mas bajos? gracias!
Hi, thanks for the tutorial! just a question- is there a way to invert it so that the points on the curve are the tallest instead of the shortest? thanks!
Hola Cristy !! gracias por seguir mi canal , para que puedas tener las geometrias mas altas cerca de la curva debes invertir los valores en el componente Bounds (A, B ) si tienen cualquier duda puedes escribirme a facebook : facebook.com/Om.EGVO/, gracias y disculpa por responder tarde !
This is my fifth time watching (because I forgot easily hahahah)
I really like your videos,
and I have a question for this too,
when I did the last command "extrusion",
how can I make a solid extrusion.. apparently it turns out to be only open brep,
and I have to make a list >> curve >> surface for the cap.
are there anyway that I can possibly do it easily?
Best regards,
Hello! ☼ Thanks for your comment, you can do it:. Extrude - CapHoles or Extrude - Brep Edges (naked) - Boundary surfaces.
Hey man, I want to do it with a solid created by me, how do i do it?
Yo cree mi propia figura geometría y a partir de ella quiero parametrizarlo con el atractor, cómo le hago?
☺ Hola Alexander !! para hacer esto necesitas sustituir el polígono inicial por la curva diseñada por ti , para representar como sólidos conectar el componente - Cap Holes (cap) - a la geometría final , puedes escribirme en Facebook si tienes alguna otra duda facebook.com/Om.EGVO/ Saludos ☼
valeee muchisimas gracias de verdad :)
How do you control the how powerful the attraction is? Or more specifically how quickly the geometry changes shape the closer/farther the geometry is?
hello Raymond Sova!! you can control this modificato the values A, B in the component Bounds, you must take into account the separation of the grid for a clean geometry, for any question you can write me on facebook to: facebook.com/Om.EGVO/ , sorry for late response
Hi. Can I have an image of your definition?
Hi Urwa Shahid ☺ ,leave this link with the image!
drive.google.com/file/d/0B_mZu3Q0Rv7lWEVYZEVWbFNERnc/view?usp=sharing
thank
Why can you see the parameters like that? i see just letters.
Hi Valentin! choose draw icons and draw full names in display window! Regards friend ☼
Why techno...