Warehouse District | Environment Design | Level Art | Speed Level Design | Unity | URP

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  • เผยแพร่เมื่อ 18 ม.ค. 2025

ความคิดเห็น • 38

  • @JustinPBarnett
    @JustinPBarnett 4 หลายเดือนก่อน +2

    It's crazy how amazing it looks once you start to add in lighting. Incredible as always!

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน +1

      Light is the basis:) even the ugliest scene with appropriate lighting and post-processing can be turned into something nice:) That's why for me the most pleasant moment when creating, is setting the lighting and effects, because then in a few moments I can see how the scene changes from ugly to more and more beautiful:)

  • @hazen7645
    @hazen7645 หลายเดือนก่อน

    This is really cool man. Thanks for sharing your process!

  • @GameDev1
    @GameDev1 4 หลายเดือนก่อน +1

    Very beautiful, great atmosphere. Thanks for sharing!

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน +1

      Thank you:) Your YAPP came in handy again:)

  • @BravoPhantom
    @BravoPhantom 4 หลายเดือนก่อน

    Just amazing 🤩 I have learnt so much about how to create things step by step, especially how lighting can transform the game from bad to incredible.

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน

      Thank you:) I personally think that lighting is the main and one of the most important aspects that is responsible for the final visual effect of the game:) So yes, it is definitely worth learning:)

  • @seesooner3112
    @seesooner3112 4 หลายเดือนก่อน +1

    fantastic

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน +1

      I'm glad you like it:)

  • @mohammedsalih5670
    @mohammedsalih5670 4 หลายเดือนก่อน

    very cool !!

  • @seemantadebdas294
    @seemantadebdas294 4 หลายเดือนก่อน +1

    This is a masterpiece! Feels like a more realistic version of Dishonored.
    All the props fit in so well in the environment.
    How do you decide where to place which prop so it doesn't look out of place? Is it practice or do you take lots of references?

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน

      Thank you:) When it comes to arranging props, I rarely look for references. I only do it when I have no idea if it could be placed in such a place:) When I set up props, I usually try to look at the surroundings and create a little story in each place. So, for example, here, if someone leave the warehouse, probably went out to smoke. That's why he brought a chair from inside (you can see another chair through the window). Since he smoked, he had to throw away his burnt cigarettes somewhere, so there's a small can next to it. It is on the left side of the chair because most people smoke with their left hand. Sometimes he probably felt like drinking, so a crushed can of soda is lying under the chair (usually ppl drinks with right hand), and after drinking, he would probably throw it under the chair, because the garbage can is too far away:) There is also a pack of cigarettes on the window, because he would probably put it there, and under the chair (you probably can't see it in the video) there is a cigarette that fell out of him. As you can see, I try to come up with stories for a small part of the scene, because it makes it easier to place props and their layout is more realistic:)

  • @Cyb11893
    @Cyb11893 4 หลายเดือนก่อน +1

    good

  • @Mijock-4H6
    @Mijock-4H6 4 หลายเดือนก่อน

    really nice work but i think you should've add some broken glass bottle

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน +1

      Thank you:) Believe me, I was looking for broken bottles in my assets and unfortunately I didn't find anything:/ I also looked for some newspapers/magazines but unfortunately I didn't find them too:/

  • @Nazgul
    @Nazgul 4 หลายเดือนก่อน +1

    Better than Tarkov!

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน +2

      Has it been released, or is it still in beta?:P

    • @Nazgul
      @Nazgul 4 หลายเดือนก่อน

      @@SetaLevelDesign they're still waiting for you to make some levels before they can release

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน

      Hahaha:)

  • @zemzemisbest
    @zemzemisbest 4 หลายเดือนก่อน +1

    Its looks So good damn. But isnt it hard to build it? Because I can't connect edge walls.

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน

      Thank you:) If the models are well made and have divisible sizes then you can easily connect them using Snap, (holding Shift and moving them). If the models have indivisible sizes and Snap doesn't work, then you can connect them by vertices. You select the model and by holding "V" on the keyboard you can select a vertex and connect it to another vertex in another model. With a little practice it goes very quickly:)

  • @BrjeshKashyap-c9r
    @BrjeshKashyap-c9r 2 หลายเดือนก่อน

    can make long road system with veggies tree plants etc . and you use free assets in your urp project .

    • @SetaLevelDesign
      @SetaLevelDesign  2 หลายเดือนก่อน

      While there are no problems with the surroundings, I haven't found a good free road system:/

  • @basesism
    @basesism 2 หลายเดือนก่อน

    versión UNITY URP?

  • @galberger3937
    @galberger3937 4 หลายเดือนก่อน

    Hi.
    Is there a free assets that we can use to create this kind of scene?
    the assets cost a lot of money.

    • @SetaLevelDesign
      @SetaLevelDesign  3 หลายเดือนก่อน

      With free assets it can be hard because there are few that are really useful for this type of scene and most of them are just single models. When I have some time I will try to create something in a similar style but with free assets:) We will see if I succeed:)

  • @BravoPhantom
    @BravoPhantom 4 หลายเดือนก่อน

    Is there any way to learn level design in unity proper way online ?

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน

      When it comes to Level Design, on Y2B check out Steve Lee (Level and Game Design) and timdoesleveldesign, but I personally recommend books like "Preproduction Blueprint: How to Plan Game Environments and Level Designs". However, when it comes to courses, it's hard for me to recommend anything, but pay attention to whether they are courses in which someone calls it a level design course but in reality shows how to create a simple game:)

  • @NN-dv2no
    @NN-dv2no 3 หลายเดือนก่อน

    Do you have classes on Udemy¿ That would be awsome

    • @SetaLevelDesign
      @SetaLevelDesign  3 หลายเดือนก่อน

      Unfortunately no:( First I need to improve my English to run the course fluently:) Maybe in the future:)

  • @Cricket_is_cricket
    @Cricket_is_cricket 4 หลายเดือนก่อน

    Sorry but , I turn for unreal engine 5😢

    • @SetaLevelDesign
      @SetaLevelDesign  4 หลายเดือนก่อน

      Good luck:) Unreal is a really powerful engine:)

    • @Cricket_is_cricket
      @Cricket_is_cricket 4 หลายเดือนก่อน

      @@SetaLevelDesign can you turn also ? 😅

    • @SetaLevelDesign
      @SetaLevelDesign  3 หลายเดือนก่อน

      Unfortunately, I guess I'm a masochist because I prefer to struggle with Unity:)