Use the fatty meat add-on to make survivors scream every 15 seconds, and to make them instantly start screaming, then send Snug to search the totem you want to never be cleansed.
You're right, once devour soap is stacked up the only way you can activate FtD is to injure a survivor in the middle of a vault. That's kinda crazy. And if the guy with the hex on him heals you can lose it as well.
Here's an alternative idea to fix that. For certain killers, you can use a secondary attack to exclusively injure for the FtD perk, like huntress, legion, demogorgon, or xenomorph
I haven't be able to see the aura's of screaming surv recently. i only just came back to dbd and went with me scream build and no aura's or loud noise indicators. normal aura and killer instinct work but not screams
the idea is that if they somehow manage to cleanse a totem you lose some of the cleansing speed penalty, but you can relight it and gain back that penalty (and it also counters cleansing dull totems to increase cleansing speeds)
Dominance would be good to use as well since it was buffed from 8 sec to 16. That with the slowdown on cleanse speed means it takes over a minute to cleanse the first totem.
@@crunchycakegaming1507 that's fine. I use dominance primarily for map awareness. Once I see a totem in white, I know they are aware of it and will watch it closer. It's also an info perk, letting you know where survivors are. Any and all perks can be played around, that's why map awareness is so important.
I did a similar build on Doctor today. Thrill, huntress, new self heal perk and clown anti heal perk. The doctor screaming not allowing them to cleans and they have to group so iri queen keeps them in high madness
Use Distressing instead of Huntress Lullaby, that's such a gimmick on Doc. It's not actually that good against good survivors, they will cleanse the totem early or just do skill checks with no sound. Distressing makes Coulro even stronger on Doc and makes Static Blast stronger.
Solid vid! Though I’m not really convinced it’s that busted, mostly cause it’s an all eggs in one basket build. Even if it is strong, is that such a bad thing compared to seeing slowdown builds all the time?
I wonder if it's easier to aim the dog to Search if you stop moving while you do it? It seems from the video that part of the problem Tofu was having was he was still moving around a lot while trying to aim it.
I had a match against a Sadako with this build but unfortunately for her I was using my anti hex build with counterforce the defeat she expressed after I cleansed 10 totems in less than 3 minuets was delicious.
fun fact: static blast cooldown is shorter than the time it takes to cleanse the totem with thrill. In theory you get a max range static blast with distressing and add ons and you could just make it physically impossible to cleanse a totem. Granted half your perks will be protecting you totems but you could use devour hope and pentimento or ruin and survivors will be in an absolutely losing scenario
nope. if someone is waiting to cleanse a totem, as soon as you static blast, you have 45 second cooldown and it takes 46.6 cleanse to cleanse BUT it takes 2 second to activate static blast. 47 second vs 46.2 seconds. You have just enough time to cleanse. you can use Order add-on to decrease it so totems become uncleansable but you 8 meter TR increase making the blast not global. Order+Calm might make totems uncleansable on Gidoen meat packing plant but only that map.
Use the fatty meat add-on to make survivors scream every 15 seconds, and to make them instantly start screaming, then send Snug to search the totem you want to never be cleansed.
That's gross
I kept reading scream as cream and idk what that says about me
Yeah this is actually insane, I quickly threw this together but you're right that fatty meat makes this even more insane
@@OhTofu Hardened/Calm Spirit meta tbh
It’s been slightly overlooked that this buff actually provides an incentive to cleanse dull totems, as they’ll remove stacks from Thrill.
I posted this comment before reaching the 12 minute mark. 😂😂😂
Local man awakens from coma, discovers totem builds
You're right, once devour soap is stacked up the only way you can activate FtD is to injure a survivor in the middle of a vault.
That's kinda crazy. And if the guy with the hex on him heals you can lose it as well.
If the survivor gets healed the totem can be reactivated. If they cleanse the totem instead then it will be disabled for the rest of the game
Here's an alternative idea to fix that. For certain killers, you can use a secondary attack to exclusively injure for the FtD perk, like huntress, legion, demogorgon, or xenomorph
Counterforce would go insane.
I haven't be able to see the aura's of screaming surv recently. i only just came back to dbd and went with me scream build and no aura's or loud noise indicators. normal aura and killer instinct work but not screams
Undying might be better than Penti, another 50 second cleanse if they can even cleanse it in the first place
the idea is that if they somehow manage to cleanse a totem you lose some of the cleansing speed penalty, but you can relight it and gain back that penalty (and it also counters cleansing dull totems to increase cleansing speeds)
@crunchycakegaming1507 true
Dominance would be good to use as well since it was buffed from 8 sec to 16. That with the slowdown on cleanse speed means it takes over a minute to cleanse the first totem.
@ dominance wouldn’t be good because they’d just tap the totems, run, and cleanse them later
@@crunchycakegaming1507 that's fine. I use dominance primarily for map awareness. Once I see a totem in white, I know they are aware of it and will watch it closer. It's also an info perk, letting you know where survivors are. Any and all perks can be played around, that's why map awareness is so important.
It feels like the houndmaster is waaaaay to fast for base speed
I like redirect distance better than initial distance, it feels like 18 meters and 10 or 12 ish
I did a similar build on Doctor today.
Thrill, huntress, new self heal perk and clown anti heal perk.
The doctor screaming not allowing them to cleans and they have to group so iri queen keeps them in high madness
Use Distressing instead of Huntress Lullaby, that's such a gimmick on Doc. It's not actually that good against good survivors, they will cleanse the totem early or just do skill checks with no sound. Distressing makes Coulro even stronger on Doc and makes Static Blast stronger.
Solid vid! Though I’m not really convinced it’s that busted, mostly cause it’s an all eggs in one basket build. Even if it is strong, is that such a bad thing compared to seeing slowdown builds all the time?
I just use this build with The Cenobite and the chattered tooth addon. Wow. Horrifying how well it works.
Any chance of a short video with your thoughts on the new killer as a whole for TH-cam?
As a Knight enjoyer it makes me sad that guards are superior at tracking and patrolling than a dog.
Still trying to figure this out. What prompts the dog to do damage vs a grab?
Sadako adores this build.
It's nearly impossible to cleanse totems vs a doctor on smaller maps.
I wonder if it's easier to aim the dog to Search if you stop moving while you do it? It seems from the video that part of the problem Tofu was having was he was still moving around a lot while trying to aim it.
I had a match against a Sadako with this build but unfortunately for her I was using my anti hex build with counterforce the defeat she expressed after I cleansed 10 totems in less than 3 minuets was delicious.
They should’ve given Snug a French accent to go with his poodle skin. 😂
Yes! They buffed one of my favourite hexes!
maybe use this build on jumpscare myers
I've been running counterforce for 2 days now. Shuts shamans down pretty decently
Finally, Hexes are useful.
I just used this exact build with Huntress with her 4.6 ultra rare add on and the team i faced ran through gens. I got stomped
Wow, I didn't know Tofu was back making TH-cam videos again. That's a nice surprise
Yeahhh I’ve learned the hard way you have to use counterforce or you’re not winning in these latest matches.
Finally….we can counter survivors who instantly find a totem!
w title w thumbnail w tofu w creator w platform w w w
They're gonna nerf it to 12% or something
so i need to start running maps/counterforce buh
Counterforce meta for the next few months😎
Counterforce meta in 3, 2, 1....
BHVR Should NOT Have Buffed This Perk… | DEAD BY DAYLIGHT
Using this with artist is gross
Bow wowowowowow
Keep making such wonderful videos. Your videos are like little masterpieces.🎗🌱🍖
Let killers have variety, this happens everytime, why are players afraid of change
a 47 second HEX totem is NOT fair in ANY way.
@@stanloonaguys_ yes it is
fun fact: static blast cooldown is shorter than the time it takes to cleanse the totem with thrill. In theory you get a max range static blast with distressing and add ons and you could just make it physically impossible to cleanse a totem. Granted half your perks will be protecting you totems but you could use devour hope and pentimento or ruin and survivors will be in an absolutely losing scenario
nope. if someone is waiting to cleanse a totem, as soon as you static blast, you have 45 second cooldown and it takes 46.6 cleanse to cleanse BUT it takes 2 second to activate static blast. 47 second vs 46.2 seconds. You have just enough time to cleanse. you can use Order add-on to decrease it so totems become uncleansable but you 8 meter TR increase making the blast not global. Order+Calm might make totems uncleansable on Gidoen meat packing plant but only that map.
@ use a cooldown addon
I wonder how plaything would do in place of penti