UE5.4 - 2D Skeletal System Tools Plugin Overview

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  • เผยแพร่เมื่อ 21 ก.ย. 2024
  • Overview of the 2D Skeletal System Tools Plugin
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ความคิดเห็น • 6

  • @wenyuzhu-s1l
    @wenyuzhu-s1l 9 ชั่วโมงที่ผ่านมา

    Hello, blogger. Can your plug-in be combined with spine?❤❤

    • @wenyuzhu-s1l
      @wenyuzhu-s1l 9 ชั่วโมงที่ผ่านมา

      If I complete 2d animation in spine, can I convert it into skeleton animation through your plug-in? Or do you still need to complete the animation in the Unreal Engine?

    • @WildOxStudios
      @WildOxStudios  ชั่วโมงที่ผ่านมา

      @@wenyuzhu-s1l it’s essentially a normal skeletal mesh. I’m not able to make any tools that rely on third party applications in agreement with epic TOS however I’ve not tried to do anything in regards to spine exports because I simply don’t need to. This system allows for full bone, socket and virtual bone animations combined with blend shape keys for vertex deforming

  • @charlyhi
    @charlyhi 10 วันที่ผ่านมา

    So u didnt show the most important part...

    • @WildOxStudios
      @WildOxStudios  10 วันที่ผ่านมา

      What do you mean? I cover the other part in the blueprint overview video … Did you check the video description? I covered that I had already given instructions on how to weight and animate. I have more videos on my channel than just this one. th-cam.com/video/YGahnO8T7hY/w-d-xo.htmlsi=_fPqw9cO2FcccaqC&t=1484 This video primarily covers the scope of the plugin and how it answers the request of ppl already using the 2D skeletal system. The description links to bone adjustments and weights as well as the skeletal editor. th-cam.com/video/otT-Mq46AgU/w-d-xo.htmlsi=alIkaD1GmM1jfj8Y&t=455

    • @WildOxStudios
      @WildOxStudios  10 วันที่ผ่านมา

      Also if you like I can do another video completely going from A-Z with the entire process but it would be a bit redundant