Glad you found something worthwhile on my channel! I don't worry about the algorithm much, given that, with TI-99-related topics being the only ones I talk about, my content is never going to be of much interest to most TH-cam viewers. So it's probably fine if the algorithm doesn't bother promoting this stuff to general audiences. :)
I am thoroughly impressed by the developer. Each game has absolutely piles of ports to everything under the '80s sun. I like how he keeps the graphics fairly similar between all the platforms he's developing for - I'd assume that's for speed and efficiency. And now I can also play them on the Colecovision and SG-1000 through emulation for contrast and comparison. Nice.
Thanks so much for this video! There isn't much coverage of TI homebrews, so this was very useful. Fingers crossed for more in the future! Hope you're doing well.
Ruptus is Bosconian !!! One of my favourite arcade games (that did not make an appearance on very many home computers that I know of.) That is one I will definitely be adding to my collection....looks to have fairly smooth scrolling too! I was watching a video of C64 homebrews yesterday and the Qix like capture the stars game was featured. I thought to myself that would be fun on the 4A...not I can find out if 'tis. Seems that all of the Inufudo games have an identical Japanese-cutesy "Hello ̶N̶e̶w̶m̶a̶n̶ Kitty" vibe. Not sure how I feel about that aesthetic, but hey, new games !!! As much as I love a good chiptune, there is not one here that would not get on my nerves after 5 minutes, so unless there is a music-off option, I'll be playing without sound. One man's tea is another man's poison they say. Now if you'll exuse me I have some downloading to do. Malwarebytes' browser gaurad does not like bin files so each file came with a maliscious site warning. If anyone else encounters that, "just select continue to site". The download will start (and finish - biggest file is 15K) before you lift your finger off the mousebutton. And nearly forgot (how dare I when you've just given us 11 Christmas presents!!!): Merry Christmas Pixel Pedant! May you find a joy and bliss (with three sound channels and a noise generator) that carries you well into 2023 and beyond! Luv ya bro!
Merry Christmas to you as well, PeBo. One fun thing about Bosconian - it got an MSX1 version. So there's a good template to work from, for any more direct TI-99 port, with 9918 assets ready to go. Though that having said, it's hard to shake the feeling we could do better, in the present day. What we expect out of a TMS9918A these days is not what was expected back then.
@@PixelPedant I zipped through the inufuto games, and unbderstand what you meant of the Bosconian clone being boring. I just kept collecting extra men without losing any. My favourite in the collection was Lifts. Deceptive in it's simplicity, it becomes quite a thinker's platformer as the lift locations change as do the floors they service. But Damn. No way to shut off the music in any of them. Think I'll have a Japanese friend send them feedback. I just need sound effects once I've played through once with music. Still a nice unexpected influx of new games!!!
just an update...Inufuto has released a 12th TI title called "Cracky", and it is easily their best puzzle-platformer so far. Unfortunately, still no music toggle.
Bootskell reminds me of the old classic Hopper. Most of these look great, was aware of several from other systems such as the Speccy. Thanks for the TI99 vid as always PP, have a great Christmas.
Glad to hear, and thanks! I'm not sure any rest is happening though, since I've been working on a sequel for the past month already. Early goings though - support routines, compression/encoding for music/graphics/speech, interpreter control flow - all the underlying stuff that has to happen before even any game logic per se.
Interesting video! I will be interested to hear more about the Tomy.. I thought it was a 'lesser' version of the 99/4A. The software I have tried on it certainly does not seem better to me.
It really is only the software library that makes it lesser (and the keyboard, in the original model, but the TI-99 debuted with a terrible keyboard too, after all). The TMS9995 is a modest improvement on the TMS9900 as far as the CPU goes. And in most other key respects, it's identical to the TI-99/4A.
Needless to say,i don’t care about any of those games,in fact am amzed that they all do require that 32K ram upgrade considering they don’t look & sound or play all that impressive.
There must be a way of rebuilding the main board to accept a TMS99105A that has native Floating Point execution and possible double and long double also and will need at least 16MB of 16bit RAM.
i love your videos.
my first computer was a ti. i'm programming tonight. looking forward to more content. maybe a tier ranking of games.
People complain about the TH-cam algorithm but I gotta admit I'd never have found this gem without it.
Glad you found something worthwhile on my channel! I don't worry about the algorithm much, given that, with TI-99-related topics being the only ones I talk about, my content is never going to be of much interest to most TH-cam viewers. So it's probably fine if the algorithm doesn't bother promoting this stuff to general audiences. :)
Merry Christmas and Happy New Year!
To you as well, Kenny!
I am thoroughly impressed by the developer. Each game has absolutely piles of ports to everything under the '80s sun. I like how he keeps the graphics fairly similar between all the platforms he's developing for - I'd assume that's for speed and efficiency. And now I can also play them on the Colecovision and SG-1000 through emulation for contrast and comparison. Nice.
Always love how the japanese never forget to include the black strips on the left or right to eliminate visible scrolling
Thanks so much for this video! There isn't much coverage of TI homebrews, so this was very useful. Fingers crossed for more in the future! Hope you're doing well.
Thanks for this. It makes me want to pull out our TI994a on this cold Christmas Eve night!
Go for it! Funware's "St. Nick" is always a good Christmas TI-99 gaming option, as well.
Ruptus is Bosconian !!! One of my favourite arcade games (that did not make an appearance on very many home computers that I know of.) That is one I will definitely be adding to my collection....looks to have fairly smooth scrolling too! I was watching a video of C64 homebrews yesterday and the Qix like capture the stars game was featured. I thought to myself that would be fun on the 4A...not I can find out if 'tis.
Seems that all of the Inufudo games have an identical Japanese-cutesy "Hello ̶N̶e̶w̶m̶a̶n̶ Kitty" vibe. Not sure how I feel about that aesthetic, but hey, new games !!! As much as I love a good chiptune, there is not one here that would not get on my nerves after 5 minutes, so unless there is a music-off option, I'll be playing without sound. One man's tea is another man's poison they say.
Now if you'll exuse me I have some downloading to do.
Malwarebytes' browser gaurad does not like bin files so each file came with a maliscious site warning. If anyone else encounters that, "just select continue to site". The download will start (and finish - biggest file is 15K) before you lift your finger off the mousebutton.
And nearly forgot (how dare I when you've just given us 11 Christmas presents!!!):
Merry Christmas Pixel Pedant! May you find a joy and bliss (with three sound channels and a noise generator) that carries you well into 2023 and beyond! Luv ya bro!
Merry Christmas to you as well, PeBo. One fun thing about Bosconian - it got an MSX1 version. So there's a good template to work from, for any more direct TI-99 port, with 9918 assets ready to go. Though that having said, it's hard to shake the feeling we could do better, in the present day. What we expect out of a TMS9918A these days is not what was expected back then.
@@PixelPedant I zipped through the inufuto games, and unbderstand what you meant of the Bosconian clone being boring. I just kept collecting extra men without losing any. My favourite in the collection was Lifts. Deceptive in it's simplicity, it becomes quite a thinker's platformer as the lift locations change as do the floors they service.
But Damn. No way to shut off the music in any of them. Think I'll have a Japanese friend send them feedback. I just need sound effects once I've played through once with music.
Still a nice unexpected influx of new games!!!
@@PixelPedant Bosconian was ported to the Colecovision as a homebrew release.
just an update...Inufuto has released a 12th TI title called "Cracky", and it is easily their best puzzle-platformer so far. Unfortunately, still no music toggle.
Bootskell reminds me of the old classic Hopper. Most of these look great, was aware of several from other systems such as the Speccy. Thanks for the TI99 vid as always PP, have a great Christmas.
Thanks for saying, and you too! :)
Hey look, it's December again. I hope another homebrew video is in the works
I got home just before Christmas from deployment and your game has killed me 4 times already. I love it! Rest up and do a part 2 Please!
Glad to hear, and thanks! I'm not sure any rest is happening though, since I've been working on a sequel for the past month already. Early goings though - support routines, compression/encoding for music/graphics/speech, interpreter control flow - all the underlying stuff that has to happen before even any game logic per se.
Thanks!
Thank you for this! Great video! Wow, the music in Cavit sounds so much like one of the Bard's Tale 2 songs.
Great video! I hope you have more videos up your sleeve for us, soon! 😀
I've been out of the TI scene for a little while and just amazed at the new releases. Great video - Thanks very much. :)
That is freaking nuts!
Merry Christmas !!
We hope you know you'll have to do one of these every year now
Merry Christmas Eve!🎁
To you as well. With this video finally out, I can really take Christmas off. Merry Christmas indeed!
Supercharged!
hunt the wumpus, parsec, space invaders, blackjack, black and white tv :)
Interesting video! I will be interested to hear more about the Tomy.. I thought it was a 'lesser' version of the 99/4A. The software I have tried on it certainly does not seem better to me.
It really is only the software library that makes it lesser (and the keyboard, in the original model, but the TI-99 debuted with a terrible keyboard too, after all). The TMS9995 is a modest improvement on the TMS9900 as far as the CPU goes. And in most other key respects, it's identical to the TI-99/4A.
Needless to say,i don’t care about any of those games,in fact am amzed that they all do require that 32K ram upgrade considering they don’t look & sound or play all that impressive.
You should try and get a job giving speeches at funerals. I think you're a natural.
Why funerals? 🤔
@@SprocketGames I think I was thinking because of his slow monotone speaking. But honestly, I don't recall exactly.
@@tarstarkusz I don't think it's monotone. I enjoy PixelPedant's videos. I can tell a lot of work and thought went into them. 😀
Hell's Halls, sorry
There must be a way of rebuilding the main board to accept a TMS99105A that has native Floating Point execution and possible double and long double also and will need at least 16MB of 16bit RAM.
Cavit seems more like a copy of Mr. Do!.
And Bootskell is Pengo